For more course tutorials visit
www.newtonhelp.com
Lab 1 of 7: Getting Started (Your First C++ Programs) Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the
For more course tutorials visit
www.newtonhelp.com
Lab 1 of 7: Getting Started (Your First C++ Programs) Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.
more classes visit
www.snaptutorial.com
Lab 1 of 7: Getting Started (Your First C++ Programs)
Lab Overview - Scenario/Summary
Welcome to Programming with C++.
For more classes visit
www.snaptutorial.com
Lab 1 of 7: Getting Started (Your First C++ Programs)
Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.
For more course tutorials visit
www.newtonhelp.com
Lab 1 of 7: Getting Started (Your First C++ Programs) Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the
For more course tutorials visit
www.newtonhelp.com
Lab 1 of 7: Getting Started (Your First C++ Programs) Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.
more classes visit
www.snaptutorial.com
Lab 1 of 7: Getting Started (Your First C++ Programs)
Lab Overview - Scenario/Summary
Welcome to Programming with C++.
For more classes visit
www.snaptutorial.com
Lab 1 of 7: Getting Started (Your First C++ Programs)
Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.
For more course tutorials visit
www.newtonhelp.com
Lab 1 of 7: Getting Started (Your First C++ Programs) Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.
CIS 170 Imagine Your Future/newtonhelp.com bellflower42
For more course tutorials visit
www.newtonhelp.com
Lab 1 of 7: Getting Started (Your First C++ Programs) Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.
Cis 170 c Enhance teaching / snaptutorial.comHarrisGeorg51
Lab 1 of 7: Getting Started (Your First C++ Programs)
Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.
In general, this lab will instruct you on:
1. how to create a project;
2. how to enter and save a program;
For more classes visit
www.snaptutorial.com
Lab 1 of 7: Getting Started (Your First C++ Programs)
Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.
For more classes visit
www.snaptutorial.com
Lab 1 of 7: Getting Started (Your First C++ Programs)
Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.
Cis 170 Effective Communication / snaptutorial.comBaileyao
For more classes visit
www.snaptutorial.com
Lab 1 of 7: Getting Started (Your First C++ Programs)
Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.
In general, this lab will instruct you on:
For more course tutorials visit
www.newtonhelp.com
Lab 1 of 7: Getting Started (Your First C++ Programs) Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.
CIS 170 Imagine Your Future/newtonhelp.com bellflower42
For more course tutorials visit
www.newtonhelp.com
Lab 1 of 7: Getting Started (Your First C++ Programs) Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.
Cis 170 c Enhance teaching / snaptutorial.comHarrisGeorg51
Lab 1 of 7: Getting Started (Your First C++ Programs)
Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.
In general, this lab will instruct you on:
1. how to create a project;
2. how to enter and save a program;
For more classes visit
www.snaptutorial.com
Lab 1 of 7: Getting Started (Your First C++ Programs)
Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.
For more classes visit
www.snaptutorial.com
Lab 1 of 7: Getting Started (Your First C++ Programs)
Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.
Cis 170 Effective Communication / snaptutorial.comBaileyao
For more classes visit
www.snaptutorial.com
Lab 1 of 7: Getting Started (Your First C++ Programs)
Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose of this three-part lab is to walk you through the following tutorial to become familiar with the actions of compiling and executing a C++ program.
In general, this lab will instruct you on:
ABC Consolidated Financial InfoABC Companys current financial inf.docxransayo
ABC Consolidated Financial InfoABC Company's current financial information (before/without expansion)Dec. 31,20X2Dec. 31,20X1Cash$ 50,000$ 70,000Accounts receivable (net)$ 120,000$ 180,000Merchandise inventory$ 350,000$ 280,000Property plant, & equipment$ 400,000$ 300,000Less: Accumulated depreciation$ (170,000)$ (100,000)Total assets$ 750,000$ 730,000Accounts payable$ 250,000$ 210,000Income taxes payable$ 40,000$ 10,000Common stock$ 240,000$ 240,000Retained earnings$ 220,000$ 270,000Total liabilities & stock, equity$ 750,000$ 730,000The firm's accrual-basis income statement revealed the following data:Sales$ 1,200,000Cost of goods sold$ 800,000selling and administrative expenses$ 250,000Depreciation expense$ 70,000Income taxes$ 30,000Dividends declared and paid during 20X2$ 100,000ABC purchased $100,000 of equipment for cash on August 14, 20X2(There was no interest expense.)
ABC Product informationBased on Chapter 5's exercise 5ABC's Product informationCurrent ProductExpansion Product (estimate)Selling Price$14.50?Units produced and expected to be sold80,0005,000Machine Hours40,0005,000Direct Materials$1.30 per unit$5.60 per unitDirect labor dollars needed per product$2.80 per unit$4.00 per unitVariable Factory Overhead$1.00 per Machine Hour$1.00 per Machine HourVariable Selling Expense$0.20 per unit$0.20 per unitTotal Fixed Costs:Fixed Factory Overhead$ 198,000Fixed Selling expenses$ 191,250
UNIVERSITY OF CALIFORNIA, SANTA CRUZ
BOARD OF STUDIES IN COMPUTER ENGINEERING
CMPE13/L: INTRODUCTION TO PROGRAMMING IN C
Lab 1: Compiling, Running, and Debugging
Introduction
This is the first lab in CMPE13. Here we will demonstrate the basics of compiling and running C
programs in the simulator and on the Uno32 hardware. We will also explore the tools we will
use and some of their features for debugging problems you might encounter.
Reading
• Document on compiler errors
• Document on Unix and Git
• Document on software installation (if you want to run everything on your own computer)
• Document on style guidelines
• Document on MPLAB X
• Document on serial communications
• K&R Preface and Introduction
• K&R Sections 1.0-1.2, 4.5, 4.11
Provided Files
• part1.c: This file contains code that performs a simple sorting algorithm on five randomly
generated numbers. Follow the setup procedures listed below, add the requested
documentation, and format the code to follow the provided style guidelines.
• part2.c: This file contains an empty main() to be filled with the exercises from section 1.2 of
K&R. In addition, you will be asked to modify these exercises to add some additional
functionality. Detailed steps are listed below.
• BOARD.c/h - Contains initialization code for the UNO32 along with standard #defines and
system libraries used. Also includes the standard fixed-width datatypes and error return values.
You will not be modifying these fi.
Bus 650-week-6-final-paper-financial-analysis-the-lg-groupgovendaagoovenda
ash bus 650 week 6 dq 1 comparing financial ratios,ash bus 650 week 6 dq 2 potential issues in ratio analysis,ash bus 650 week 6 final paper financial analysis the lg group,ash bus 650,bus 650,ash bus 650 week 6 tutorial,bus 650 week 6 assignment,ash bus 650 week 6 help
ash bus 650 week 4 assignment types of risk,ash bus 650 week 4 dq 1 applying the capital asset pricing model capm,ash bus 650 week 4 dq 2 risk identification and mitigation,ash bus 650,bus 650,ash bus 650 week 4 tutorial,bus 650 week 4 assignment,ash bus 650 week 4 help
bis 155,bis 155 entire course,bis 155 devry,devry bis 155,bis 155 ilabs,bis 155 exercise, bis 155 final exam,devry bis 155 course project,bis155 week 2 ilab,bis 155 week 2 quiz,bis 155 week 2 ilab data analysis with spreadsheets with lab
bis 155 week 4 ilab data analysis with spreadsheets with lab,bis 155,bis 155 entire course,bis 155 devry,devry bis 155,bis 155 ilabs,bis 155 exercise, bis 155 final exam,devry bis 155 course project,bis155 week 4 ilab,bis 155 week 4 quiz
bis 155 week 3 quiz data analysis with spreadsheets with lab,bis 155,bis 155 entire course,bis 155 devry,devry bis 155,bis 155 ilabs,bis 155 exercise, bis 155 final exam,devry bis 155 course project,bis155 week 3 ilab,bis 155 week 3 quiz
bis 155 week 3 quiz data analysis with spreadsheets with lab,bis 155,bis 155 entire course,bis 155 devry,devry bis 155,bis 155 ilabs,bis 155 exercise, bis 155 final exam,devry bis 155 course project,bis155 week 3 ilab,bis 155 week 3 quiz
bis 155 week 5 ilab data analysis with spreadsheets with lab,bis 155,bis 155 entire course,bis 155 devry,devry bis 155,bis 155 ilabs,bis 155 exercise, bis 155 final exam,devry bis 155 course project,bis155 week 5 ilab,bis 155 week 5 quiz
2024.06.01 Introducing a competency framework for languag learning materials ...Sandy Millin
http://sandymillin.wordpress.com/iateflwebinar2024
Published classroom materials form the basis of syllabuses, drive teacher professional development, and have a potentially huge influence on learners, teachers and education systems. All teachers also create their own materials, whether a few sentences on a blackboard, a highly-structured fully-realised online course, or anything in between. Despite this, the knowledge and skills needed to create effective language learning materials are rarely part of teacher training, and are mostly learnt by trial and error.
Knowledge and skills frameworks, generally called competency frameworks, for ELT teachers, trainers and managers have existed for a few years now. However, until I created one for my MA dissertation, there wasn’t one drawing together what we need to know and do to be able to effectively produce language learning materials.
This webinar will introduce you to my framework, highlighting the key competencies I identified from my research. It will also show how anybody involved in language teaching (any language, not just English!), teacher training, managing schools or developing language learning materials can benefit from using the framework.
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Francesca Gottschalk - How can education support child empowerment.pptxEduSkills OECD
Francesca Gottschalk from the OECD’s Centre for Educational Research and Innovation presents at the Ask an Expert Webinar: How can education support child empowerment?
Synthetic Fiber Construction in lab .pptxPavel ( NSTU)
Synthetic fiber production is a fascinating and complex field that blends chemistry, engineering, and environmental science. By understanding these aspects, students can gain a comprehensive view of synthetic fiber production, its impact on society and the environment, and the potential for future innovations. Synthetic fibers play a crucial role in modern society, impacting various aspects of daily life, industry, and the environment. ynthetic fibers are integral to modern life, offering a range of benefits from cost-effectiveness and versatility to innovative applications and performance characteristics. While they pose environmental challenges, ongoing research and development aim to create more sustainable and eco-friendly alternatives. Understanding the importance of synthetic fibers helps in appreciating their role in the economy, industry, and daily life, while also emphasizing the need for sustainable practices and innovation.
The Roman Empire A Historical Colossus.pdfkaushalkr1407
The Roman Empire, a vast and enduring power, stands as one of history's most remarkable civilizations, leaving an indelible imprint on the world. It emerged from the Roman Republic, transitioning into an imperial powerhouse under the leadership of Augustus Caesar in 27 BCE. This transformation marked the beginning of an era defined by unprecedented territorial expansion, architectural marvels, and profound cultural influence.
The empire's roots lie in the city of Rome, founded, according to legend, by Romulus in 753 BCE. Over centuries, Rome evolved from a small settlement to a formidable republic, characterized by a complex political system with elected officials and checks on power. However, internal strife, class conflicts, and military ambitions paved the way for the end of the Republic. Julius Caesar’s dictatorship and subsequent assassination in 44 BCE created a power vacuum, leading to a civil war. Octavian, later Augustus, emerged victorious, heralding the Roman Empire’s birth.
Under Augustus, the empire experienced the Pax Romana, a 200-year period of relative peace and stability. Augustus reformed the military, established efficient administrative systems, and initiated grand construction projects. The empire's borders expanded, encompassing territories from Britain to Egypt and from Spain to the Euphrates. Roman legions, renowned for their discipline and engineering prowess, secured and maintained these vast territories, building roads, fortifications, and cities that facilitated control and integration.
The Roman Empire’s society was hierarchical, with a rigid class system. At the top were the patricians, wealthy elites who held significant political power. Below them were the plebeians, free citizens with limited political influence, and the vast numbers of slaves who formed the backbone of the economy. The family unit was central, governed by the paterfamilias, the male head who held absolute authority.
Culturally, the Romans were eclectic, absorbing and adapting elements from the civilizations they encountered, particularly the Greeks. Roman art, literature, and philosophy reflected this synthesis, creating a rich cultural tapestry. Latin, the Roman language, became the lingua franca of the Western world, influencing numerous modern languages.
Roman architecture and engineering achievements were monumental. They perfected the arch, vault, and dome, constructing enduring structures like the Colosseum, Pantheon, and aqueducts. These engineering marvels not only showcased Roman ingenuity but also served practical purposes, from public entertainment to water supply.
Welcome to TechSoup New Member Orientation and Q&A (May 2024).pdfTechSoup
In this webinar you will learn how your organization can access TechSoup's wide variety of product discount and donation programs. From hardware to software, we'll give you a tour of the tools available to help your nonprofit with productivity, collaboration, financial management, donor tracking, security, and more.
How to Make a Field invisible in Odoo 17Celine George
It is possible to hide or invisible some fields in odoo. Commonly using “invisible” attribute in the field definition to invisible the fields. This slide will show how to make a field invisible in odoo 17.
A Strategic Approach: GenAI in EducationPeter Windle
Artificial Intelligence (AI) technologies such as Generative AI, Image Generators and Large Language Models have had a dramatic impact on teaching, learning and assessment over the past 18 months. The most immediate threat AI posed was to Academic Integrity with Higher Education Institutes (HEIs) focusing their efforts on combating the use of GenAI in assessment. Guidelines were developed for staff and students, policies put in place too. Innovative educators have forged paths in the use of Generative AI for teaching, learning and assessments leading to pockets of transformation springing up across HEIs, often with little or no top-down guidance, support or direction.
This Gasta posits a strategic approach to integrating AI into HEIs to prepare staff, students and the curriculum for an evolving world and workplace. We will highlight the advantages of working with these technologies beyond the realm of teaching, learning and assessment by considering prompt engineering skills, industry impact, curriculum changes, and the need for staff upskilling. In contrast, not engaging strategically with Generative AI poses risks, including falling behind peers, missed opportunities and failing to ensure our graduates remain employable. The rapid evolution of AI technologies necessitates a proactive and strategic approach if we are to remain relevant.
1. DEVRY CIS 170 C iLab 1 of 7 Getting Started
Check this A+ tutorial guideline at
http://www.cis170entirecourse.com/cis-170/cis-
170-c-ilab-1-of-7-getting-started
For more classes visit
http://www.cis170entirecourse.com
www.cisl70entirecourse.com
CIS 170 C iLab 1 of 7 Getting Started
Lab 1 of 7: Getting Started (Your First C++
Programs) Lab Overview - Scenario/Summary
Welcome to Programming with C++. The purpose
of this three-part lab is to walk you through the
following tutorial to become familiar with the
actions of compiling and executing a C++ program.
In general, this lab will instruct you on: how to
create a project; how to enter and save a program;
how to compile and run a program; how to, given a
simple problem using input and output, code and
test a program that meets the
2. specifications; and how to debug a simple program
of any syntax and logic errors.Deliverables
Section Deliverable Points Part A
Step 6: Program Listing and Output
15
Part B
Program Listing and Output
15
Part C
Program Listing and Output
www.cisiyOer1
^
Preparation:
If you are using the Citrix remote lab, follow the
login instructions located in the iLab tab in Course
Home.
Lab:
Part A: Getting Started Step 1: Start the Application
From the File menu, choose "New Project." Choose
“Win32 Console Application.” Enter a name in the
name field. Click “Next” and choose the following
options: Application Type: "Console Application"
Additional options: Check mark “Empty project”
3. and uncheck 8. Click Finish. Your project is now
created.
Step 2: How to Add a Source Code File to Your
Project (.cpp file)
In the Solution Explorer, right-click on the “Source
Files” folder and select "Add" and then "New
Item." In the next dialog box, choose C++ file
(.cpp), enter a name for your source code file, and
press the Add button. Type or copy and paste your
code into the newly created source code file. Build
the file by pressing F7, and then execute your
program by pressing CTRL-F5 (start without
debugging) or use the F5 key (Start Debugging).
Step 3: Create a Source Code FileM
Nowenter the following C++ program ex sac
„y as
you see it. Use the tab where appropriate. [Note:
C++ is case sensitive.] Instead of John Doe, type
your name.
#include
using namespace std; void main()
{
cout< "john="" doe',
='"'><endl;=',
"> cout<
"cis170c='"' -="" programming="" using=""
c++n";="">
cout< "nnnhello,="" world!nn";="">
}
4. When you execute a program in debug mode (F5),
the console screen may appear and disappear
before you have an opportunity to view your
output. There are several techniques you can use
to
pause the console screen so you can read the
output. On the very last line in the main()
function: a. insert the statement: system("pause");
-ORb. insert an input statement:
cin<myvarable;="">
Step 4: Output
The black screen or console should read:
John Doe
wwwpi™ - uslng C
++
Step 5: Save Program
Save your program by clicking File on the menu
bar and then clicking Save Program.cpp, or by
clicking the Save button on the toolbar, or Ctrl + S.
Step 6: Build Solution
To compile the program, click Build on the menu
bar and then click the BuildSolution or Build LabA
option. You should receive no error messages. If
you see some error messages, check the code
above to make sure you didn't key in something
wrong. Once you make your corrections to the
5. code, go ahead and click Build >> Build Solution
again.
Step 7: Execute the Program Once you have no
syntax errors, to execute or run your program,
click Debug on the menu bar, and then click
Start Without Debugging.
Step 8: Capture the Output Print a picture of
your screen output. (Do a print screen and paste
this into MS Word.)
Step 9: Print the Source Code Copy your source
code and paste it into the same Word document
as your screen print. Save the Word Document
as Lab01A_LastName_FirstInitial ^Note: Using
the Visual Studio editor to compile your
programs creates a lot of overhead. These
additional files will become important as you
create more sophisticated C# projects. Projects
can contain one or more source-code files. For
this course, you will not have to worry about all
the extra files that are created.
End of Part A
Part B: Calculate Total Tickets Step 1: Create
New Project Now create a new project and name
it LAB1B. Make sure you close your previous
program by clicking File >> Close Solution.
Step 2: Type in Program
6. Like before, enter the following program. Type in
your name for Developer and current date for Date
Written.
//...............................................................
// Programming Assignment: LAB1B
// Developer:_
// Date Written:_
// Purpose: Ticket Calculation Program
//...............................................................
#include
using namespace
std; void main()
, totalTkts; .com
iirtdiMTKK, adultTk
ts
+ adultTkts;
cout<totaltkts=""><endl;="">
}
Step 3: Save Program
Save your program by clicking File on the menu
bar and then clicking Save Program.cpp, or by
clicking the Save button on the toolbar, or Ctrl + S.
Step 4: Build Solution
To compile the program, click Build on the menu
bar and then click the BuildSolution or Build
LabB option. You should receive no error
messages. If
7. you see some error messages, check the code
above to make sure you didn't key in something
wrong. Once you make your corrections to the
code, go ahead and click Build >> Build Solution
again.
Step 5: Execute the Program Once you have no
syntax errors, to execute or run your program,
click Debug on the menu bar, and then click Start
Without Debugging.
Step 6: Capture the Output Capture a screen print
of your output. (Do a PRINT SCREEN and paste into
an MS Word document.) Copy your code and paste
it into the same MS Word document that contains
the screen print of your output. 3. Save the Word
Document as Lab01B_LastName_FirstInitial.
End of Part B Part C: Payroll Program Step 1:
Create a New Project Create a new project and
name it LAB1C. Make sure you close your previous
program by clicking
File >> Close Solution.
Include a comment box like what you coded in Part
B. This can go at the very top of your program. Step
2: Processing Logic
8. You need to write a program that calculates and
displays the take-home pay for a commissioned
sales employee along with all of the deductions.
Input: Prompt the user for the weekly sales.
Process: Perform the calculations. The employee
receives 7% of his or her total sales as his or her
gross pay. His or her federal tax rate is 18%. He or
she contributes 10% to his or her retirement
program and 6% to Social Security.
Output: Display the results Sample Output from
Lab 1:
Enter Weekly Sales: 28000 Total Sales: 28000.00
WWW.CIGT p
,a
,y (7
%)- 1
960«0
Federal tax paid: 352.80 Social security paid:
117.60 Retirement contribution: 196.00 Total
deductions: 666.40
Take home pay: 1293.60 Press any key to
continue . . . Flowchart: (continued on next page)
Pseudo Code:
1. Declare variables 2. Accept Input -
weeklySales 3. Calculate Gross Sales * .07 4.
Calculate Federal Pay * .18 5. Calculate Social Pay
* .06 6. Calculate Pay * .1 7. Calculate Total Tax +
Social Security +
9. Retirement 8. Calculate Total Take Home Pay
-Total Deductions 9. Display the following on
separate lines and format variables with $ and
decimal. a. Total Sales Amount: value of weekly
sales b. Gross Pay (.07): value of gross pay c.
Federal Tax paid (.18): value of federal tax d. Social
Security paid (.06): value of social security e.
Retirement contribution (.1): value of retirement f.
Total Deductions: value of total deductions g. Take
Home Pay: value of take home pay Note: Use
SetPrecisions(2) to format the output (see page 98
of the text). The statements should look something
like the following: //include the iomanip header
file at the top of the
#include
//use fixed and setprecision(2) to format the
number
//use setw(8) to control the width of the field
//use t to control the spacing between fields
cout< fixed=""><setprecision(2);=""> cout<
"gross="" pay="" (0.07):t=""
$"=""><setw(8)=""><grosspay=""><endl;="">
10. Retirement 8. Calculate Total Take Home Pay
-Total Deductions 9. Display the following on
separate lines and format variables with $ and
decimal. a. Total Sales Amount: value of weekly
sales b. Gross Pay (.07): value of gross pay c.
Federal Tax paid (.18): value of federal tax d. Social
Security paid (.06): value of social security e.
Retirement contribution (.1): value of retirement f.
Total Deductions: value of total deductions g. Take
Home Pay: value of take home pay Note: Use
SetPrecisions(2) to format the output (see page 98
of the text). The statements should look something
like the following: //include the iomanip header
file at the top of the
#include
//use fixed and setprecision(2) to format the
number
//use setw(8) to control the width of the field
//use t to control the spacing between fields
cout< fixed=""><setprecision(2);=""> cout<
"gross="" pay="" (0.07):t=""
$"=""><setw(8)=""><grosspay=""><endl;="">