An information design analysis on some prototypes for my MFA thesis project in Design + Technology. Check out my documentation blog (lizrutledge.com/mfa-thesis) for more updates if you're interested!
In this world of technology where we breathe with it, staying away from it is equally important for our physical and mental well-being.
Here Digital Detox has been discussed and how we can do it. Today each one of us hooked up with technology. Some of us spend hours on social media including kids. Sometimes it becomes an addiction and we cannot think of a day without technology.
Tamer Fakhouri, MD, of the Yale School of Medicine Play2PREVENT Lab provides an overview of the PlayForward game, including a description of the basic game mechanics, the research basis for its design (youth clinical trial) and future implications for the design and engineering of games for health. Presented at YTH Live 2014 session "Advancing Data Collection Methods."
dataCoach Lacrosse: Data Tools for the Non-Professional Sports Community [The...Liz Rutledge
An information design take on the different interfaces and interactions in dataCoach: Lacrosse, my MFA Design + Technology thesis project that provides much-needed data collection and visualization tools to the non-professional sports community.
In this world of technology where we breathe with it, staying away from it is equally important for our physical and mental well-being.
Here Digital Detox has been discussed and how we can do it. Today each one of us hooked up with technology. Some of us spend hours on social media including kids. Sometimes it becomes an addiction and we cannot think of a day without technology.
Tamer Fakhouri, MD, of the Yale School of Medicine Play2PREVENT Lab provides an overview of the PlayForward game, including a description of the basic game mechanics, the research basis for its design (youth clinical trial) and future implications for the design and engineering of games for health. Presented at YTH Live 2014 session "Advancing Data Collection Methods."
dataCoach Lacrosse: Data Tools for the Non-Professional Sports Community [The...Liz Rutledge
An information design take on the different interfaces and interactions in dataCoach: Lacrosse, my MFA Design + Technology thesis project that provides much-needed data collection and visualization tools to the non-professional sports community.
Virtual reality is, plainly speaking, seeing an imaginary world, rather than the real one. Seeing, hearing, smelling, testing, feeling. The imaginary world is a simulation running in a computer. The sense data is fed by some system to our brain.
Build 2017 - B8100 - What's new and coming for Windows UI: XAML and compositionWindows Developer
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Created for presentation at the Richmond Federal Reserve's "Unleashing the Power of Local Data" Conference http://www.richmondfed.org/conferences_and_events/community_development/2011/unleashing_data_20111013.cfm Conference Description: Join the Federal Reserve Bank of Richmond for a one-day conference that showcases the best uses of data in local decision-making. Participants will learn from case studies that exhibit communities' innovative use of data to address local problems, and they will engage in hands-on sessions using their own laptops to better understand how to apply data to their communities. To address the growing use of informational graphics to communicate data, the lunch program will feature Column Five Media, Inc., a company that creates compelling graphics for clients such as The Atlantic, Newsweek and Good Magazine. This dynamic conference will demonstrate the power of data to inform decision-making and effect policy.
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Build 2017 - B8100 - What's new and coming for Windows UI: XAML and compositionWindows Developer
Great user experiences can delight and engage your users, and make them more productive. Innovations in the Windows UI platform in XAML and Visual Layer make creating these experiences easy on Windows. This session shows you how to easily enable these experiences in your apps – be they consumer, enterprise, or line-of-business. We also tease you with what’s in store for Windows UI in the future and how we progressively make the 'possible' even easier.
The Value of Visualization by @columnfiveColumn Five
Created for presentation at the Richmond Federal Reserve's "Unleashing the Power of Local Data" Conference http://www.richmondfed.org/conferences_and_events/community_development/2011/unleashing_data_20111013.cfm Conference Description: Join the Federal Reserve Bank of Richmond for a one-day conference that showcases the best uses of data in local decision-making. Participants will learn from case studies that exhibit communities' innovative use of data to address local problems, and they will engage in hands-on sessions using their own laptops to better understand how to apply data to their communities. To address the growing use of informational graphics to communicate data, the lunch program will feature Column Five Media, Inc., a company that creates compelling graphics for clients such as The Atlantic, Newsweek and Good Magazine. This dynamic conference will demonstrate the power of data to inform decision-making and effect policy.
Similar to dataPlay: Sports Game Data Collection and Visualization [Information Design Analysis] (9)
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dataPlay: Sports Game Data Collection and Visualization [Information Design Analysis]
1. dataPlay
GAME DATA COLLECTION + VISUALIZATION
DESIGNED FOR THE NON-PROFESSIONAL ATHLETE
LIZ RUTLEDGE
INFORMATION DESIGN
SPRING 2012
PARSONS MFA DESIGN + TECHNOLOGY 03/28/2012
2. recreational/student/youth athletes + data =
dataPlay
AN ECOSYSTEM OF STATISTICS TRACKING TOOLS THAT ARE TAILORED TO LACROSSE
BUILT ON A SYSTEM THAT COULD BE USED FOR COUNTLESS OTHER SPORTS
3. WHY:
There is a growing gap between the rapidly expanding
field of data visualization and sports statistics tracking
at the non-professional level.
4. WHAT:
I seek to bridge this gap by creating an ecosystem of
easy to use, cloud-based tools for real-time mobile
statistics collection and visualization.
5. PURPOSE:
1) to facilitate and encourage the collection of data
2) to enable deeper comprehension of the data
through visual exploration
3) to enhance traditional game statistics by tagging
each piece of data with the location and time at which
it was recorded.
6. SO WHAT?
This will allow for both immediate data analysis and
the preservation of spatiotemporal relationships
between events—without the steep learning curve or
prohibitive costs of professional-grade tools.
7. THE PROJECT:
One possible implementation of this system:
an iPad app tailored to the needs of lacrosse.
8. HOW & WHY:
Through a case study focused on several youth
lacrosse teams in New York and the Bay Area,
my project will demonstrate how the thoughtful
reconfiguration of existing technologies can empower
a wider sports community by helping them transform
data into knowledge.
10. RESEARCH
VISION AND COGNITION “Cognitive Models “Picturing the
of the Influence of Concepts: An
Color Scale on Data Interactive Teaching
Visualization Tasks” Strategy”
— Human Factors — Thinking Classroom
“The Influence of Information Presentation
Formats on Complex Task Decision-Making
Performance”
— International Journal of Human-Computer Studies
“The Eyes Have It: A Task by Data Type
Taxonomy for Information Visualizations”
— Human-Computer Interaction Laboratory and
Institute for Systems Research, University of Maryland
12. current data tracking is either WAY too simple... ...or incredibly cramped and complicated.
13. GROUPED IN COLUMNS BUT NO
HIERARCHY TO HELP LOCATE THE RIGHT STAT
current data tracking is either WAY too simple... ...or incredibly cramped and complicated.
14. when someone scores, you
need to find their name, find
the goals column, tick off a
goal, note the time on the game
clock, write down the time, then
record the goal AGAIN down at
the bottom....UGH.
space to hand-write in
25 players—most teams
only have between 16-
20 players on the roster
(wasted space!)
16. all stats will be tied to game clock
to enable time-accurate playback
after the game is complete
goals appear wherever you
click the mouse to indicate field
position using Javascript. Future
functionality will including dragging
from the goal location to indicate
an assist and its location.
easy counter buttons
increment using Javascript
20. STATISTICS GROUPED BY OFFENSE
AND DEFENSE TO ALLOW MENTAL
CHUNKING OF ITEMS
BUT:
NO VISUAL CUES: STILL HAVE TO READ
LABELS TO KNOW WHAT YOU’RE PRESSING
21. SIMPLIFIED TO DRAG & DROP
INTERFACE USING ICONS FOR
IMMEDIATE VISUAL RECOGNITION
22. FIRST HALF
SIMPLIFIED TO DRAG & DROP
INTERFACE USING ICONS FOR
IMMEDIATE VISUAL RECOGNITION
COMPLETED PASS FORCED TURNOVER MISSED GOAL GROUND BALL FOUL
MISSED PASS INTERCEPTION GOALIE SAVE ASSISTED GOAL DRAW CONTROL OUT OF BOUNDS
PASSES DEFENSE SHOT ATTEMPTS POSSESSION CALLS
ICONS GROUPED INTO UMBRELLA GROUPS
TO SIMPLIFY VISUAL LANGUAGE/AVOID
INFORMATION OVERLOAD
23. IF AN “UMBRELLA”
STATISTIC GROUP IS
SELECTED, REVEALS
A SECOND LAYER OF
INFORMATION
(BUT ONLY IF
RELEVANT TO YOU)
25. ORIGINAL DESIGN OF
VISUALIZATION INTERFACE:
HIERARCHY IS WRONG!
FIELD AND SCORE ARE MOST
IMPORTANT, NOT CONFUSING
LINE GRAPH OF GOALS
REUSEABLE ASPECT:
USING VISUAL FAMILIARITY
OF SCOREBOARD AND CLOCK
TO MAKE INFORMATION
EASIER TO DIGEST QUICKLY
28. INCREDIBLY CONFUSING!
VISUALLY THERE IS NO DIFFERENTIATION
BETWEEN DIFFERENT STATISTICS
INTENSE COLOR ON BAR CHARTS MAKES
THEM APPEAR MOST IMPORTANT
(WHEREASE THE FIELD AND CLOCK HAVE
MOST IMPORTANCE)
CLEVELAND’S
TASK MODEL
#FAIL
29. INCREDIBLY CONFUSING!
VISUALLY THERE IS NO DIFFERENTIATION
BETWEEN DIFFERENT STATISTICS
INTENSE COLOR ON BAR CHARTS MAKES
THEM APPEAR MOST IMPORTANT
(WHEREASE THE FIELD AND CLOCK HAVE
MOST IMPORTANCE)
BREAKING VISUAL LANGUAGE OF BAR
CHARTS WITH LINE CHART—NEED TO BE
CONSISTENT TO TRAIN THE VIEWER CLEVELAND’S
TASK MODEL
UTTERLY UN-SCANNABLE #FAIL
30. THE NEW
VISUALIZATION FIELD GIVEN THE
DASHBOARD SIZE AND SPACE IT
DESERVES FOR A
LOCATION-INCLUSIVE
VISUALIZATION
INTERFACE
31. THE NEW
VISUALIZATION FIELD GIVEN THE
DASHBOARD SIZE AND SPACE IT
DESERVES FOR A
LOCATION-INCLUSIVE
VISUALIZATION
INTERFACE
LESS SPACE DEDICATED
TO BAR CHARTS BUT WITH
ADDED VISUAL AIDS (ICONS)
32. THE NEW
VISUALIZATION FIELD GIVEN THE
DASHBOARD SIZE AND SPACE IT
DESERVES FOR A
LOCATION-INCLUSIVE
VISUALIZATION
INTERFACE
LESS SPACE DEDICATED
TO BAR CHARTS BUT WITH
ADDED VISUAL AIDS (ICONS)
LESS SPACE USED
BUT CLEARER DUE TO
CONSISTER BAR CHART
LANGUAGE