This document summarizes a research paper that analyzes how the comic strip "Gump n Hell" visually represents Indonesian political figures through the use of pop culture icons. The researcher uses Scott McCloud's character theory to determine what aspects of pop culture icons make them suitable representations of certain politicians. Analyzing two sample comic strips, the researcher finds that a pop culture icon used to depict a political figure must share at least one trait relating to their inner life, visual distinction, or expressive attributes based on McCloud's theory. Specifically, the researcher examines how the character of Sheriff Woody from Toy Story represents Indonesian President Joko Widodo based on their shared leadership qualities, physical appearance, and tendency towards sarcastic humor
Implication of Parody in Social Movements from the perspective of Visual ArtsBilly
The use of aggressive media persuasion to parody contemporary events is not only a tradition but also a phenomenon relative to recent developments. The aim of this study is to explore whether during social movements, extreme parody persuasion on social media will affect audience vision. A qualitative method is needed since the impending investigations are engaged with social movements. Moreover, the study required in-depth interviews to understand the impact of parody on the audiences concerned.
This study displays the intention of parody communication, which, by the very nature of its origin in social movements, represents how authors desire to recall commonalities about the immense issues in Taiwanese current events in the summer of 2013, for example, the Chung-chiu Hung incident, nuclear cessation, and Dapu. From various visual images and lazy pack resources, we can see how these artists use their imagination to create finales using pictures as an element to remind the world of the strong issues beneath their works.
This investigation draws conclusions about the relationship of parody and audience and about the value and effectiveness of parody with regard to attitudes toward major issues occurring in Taiwan, as well as the impact of parody on the motivation toward social movements. Moreover, this research explores aspects of social networks that assist in global recognition of parodies and social events.
145研究ノートEntertaining Religious Ideas in Animationthr.docxaulasnilda
This document discusses religious elements in Japanese anime and manga and their potential utilization for Iran's animation industry. It begins by introducing manga and anime as important aspects of Japanese popular culture that have conveyed religious ideas despite Japan's nonreligious society. It then examines how some religious groups in Japan have used manga and anime to promote their beliefs, citing the example of the Aum Shinrikyo cult. The document argues that Japanese manga and anime have embedded religious elements from Buddhism, Shintoism and Confucianism through their stories and imaginations. It considers whether Iran can learn from the Japanese experience in developing its own religiously-themed animation industry in a more publicly appealing way.
145研究ノートEntertaining Religious Ideas in Animationthr.docxjesusamckone
This document discusses how religious ideas can be entertained through animation by examining religious elements in Japanese anime. It provides background on manga, anime, and religion in Japan. Some key points made:
- Manga and anime have established an "image world" that reflects Japanese culture and acts as an outlet for anxieties. They can convey religious ideas subtly as religion is intertwined with daily life in Japan.
- Religious groups in Japan have used manga and anime to attract followers by depicting supernatural or catastrophic themes. This was seen with the Aum Shinrikyo cult behind the 1995 Tokyo subway attack.
- Traditionally in Japan, illustrated stories have served religious propagation due to the value Buddhism places on
Representations of boko haram in political cartoons on Nigeria’s digital spaceMichael Kombol
This document summarizes a research study on representations of Boko Haram in political cartoons on Nigerian digital spaces and the implications for the mobility of ideas. The study analyzed 23 political cartoons depicting Boko Haram from Nigerian newspaper websites. Focus group discussions found that the cartoons expressed negative counter-narratives against Boko Haram and used exclusively negative metaphors like bombs and monsters to represent the group. The placement of these cartoons online was found to facilitate the global mobility of ideas about Boko Haram and potentially influence the physical mobility of people to areas affected by the group's activities. The study confirms that ideas can have mobility like people and that political cartoons are a form of free speech that can
This document outlines the agenda for an English 101 class on visual texts and linguistic landscapes. It discusses exploring street art, political cartoons, and the linguistic landscape of the local community. Students will work in groups to identify issues in their campus or city, and create a visual text addressing one of these issues. The project aims to examine how different visual genres like graffiti, signs and murals are used in public spaces, and what social meanings they convey. Students are asked to find and analyze examples of different visual genres, considering aspects like who produced them, their purpose and intended audience.
The document discusses several theories of how audiences interact with and are influenced by mass media:
- The Frankfurt School was concerned with propaganda and developed one of the earliest effects theories, which argued media had direct effects on audiences.
- Later studies found audiences to be more active and that media use satisfied needs like entertainment, information, and identity formation.
- More recent models view audiences as actively decoding messages in dominant, negotiated, or oppositional ways and engaging with media in social and cultural contexts.
- The role of gender, technologies, genres, and domestic environments are now recognized as shaping audience relationships with media.
Audience Behavior And How It Relates To The New Media EssayChristina Padilla
The document discusses how media coverage of political issues and events helps set the agenda by determining what stories are covered based on factors like impact, interest, familiarity, proximity and timeliness. It also discusses how the Supreme Court case Buckley v. Valeo established the ability to spend personal wealth on political campaigns. Finally, it notes how the media has changed over time, with more investigative journalism now compared to the past, and how the media operates both to inform the public but also for profit reasons.
Front Line Defenders launches a new monthly digital magazine called Cypher that uses comics to tell the stories of human rights defenders (HRDs). Each issue will feature 3-4 stories from HRDs around the world along with comics artists. The first issue includes stories from Kenya, Pakistan, Lebanon, and Brazil. The goal is to raise awareness of HRDs and the challenges they face through an engaging storytelling format.
Implication of Parody in Social Movements from the perspective of Visual ArtsBilly
The use of aggressive media persuasion to parody contemporary events is not only a tradition but also a phenomenon relative to recent developments. The aim of this study is to explore whether during social movements, extreme parody persuasion on social media will affect audience vision. A qualitative method is needed since the impending investigations are engaged with social movements. Moreover, the study required in-depth interviews to understand the impact of parody on the audiences concerned.
This study displays the intention of parody communication, which, by the very nature of its origin in social movements, represents how authors desire to recall commonalities about the immense issues in Taiwanese current events in the summer of 2013, for example, the Chung-chiu Hung incident, nuclear cessation, and Dapu. From various visual images and lazy pack resources, we can see how these artists use their imagination to create finales using pictures as an element to remind the world of the strong issues beneath their works.
This investigation draws conclusions about the relationship of parody and audience and about the value and effectiveness of parody with regard to attitudes toward major issues occurring in Taiwan, as well as the impact of parody on the motivation toward social movements. Moreover, this research explores aspects of social networks that assist in global recognition of parodies and social events.
145研究ノートEntertaining Religious Ideas in Animationthr.docxaulasnilda
This document discusses religious elements in Japanese anime and manga and their potential utilization for Iran's animation industry. It begins by introducing manga and anime as important aspects of Japanese popular culture that have conveyed religious ideas despite Japan's nonreligious society. It then examines how some religious groups in Japan have used manga and anime to promote their beliefs, citing the example of the Aum Shinrikyo cult. The document argues that Japanese manga and anime have embedded religious elements from Buddhism, Shintoism and Confucianism through their stories and imaginations. It considers whether Iran can learn from the Japanese experience in developing its own religiously-themed animation industry in a more publicly appealing way.
145研究ノートEntertaining Religious Ideas in Animationthr.docxjesusamckone
This document discusses how religious ideas can be entertained through animation by examining religious elements in Japanese anime. It provides background on manga, anime, and religion in Japan. Some key points made:
- Manga and anime have established an "image world" that reflects Japanese culture and acts as an outlet for anxieties. They can convey religious ideas subtly as religion is intertwined with daily life in Japan.
- Religious groups in Japan have used manga and anime to attract followers by depicting supernatural or catastrophic themes. This was seen with the Aum Shinrikyo cult behind the 1995 Tokyo subway attack.
- Traditionally in Japan, illustrated stories have served religious propagation due to the value Buddhism places on
Representations of boko haram in political cartoons on Nigeria’s digital spaceMichael Kombol
This document summarizes a research study on representations of Boko Haram in political cartoons on Nigerian digital spaces and the implications for the mobility of ideas. The study analyzed 23 political cartoons depicting Boko Haram from Nigerian newspaper websites. Focus group discussions found that the cartoons expressed negative counter-narratives against Boko Haram and used exclusively negative metaphors like bombs and monsters to represent the group. The placement of these cartoons online was found to facilitate the global mobility of ideas about Boko Haram and potentially influence the physical mobility of people to areas affected by the group's activities. The study confirms that ideas can have mobility like people and that political cartoons are a form of free speech that can
This document outlines the agenda for an English 101 class on visual texts and linguistic landscapes. It discusses exploring street art, political cartoons, and the linguistic landscape of the local community. Students will work in groups to identify issues in their campus or city, and create a visual text addressing one of these issues. The project aims to examine how different visual genres like graffiti, signs and murals are used in public spaces, and what social meanings they convey. Students are asked to find and analyze examples of different visual genres, considering aspects like who produced them, their purpose and intended audience.
The document discusses several theories of how audiences interact with and are influenced by mass media:
- The Frankfurt School was concerned with propaganda and developed one of the earliest effects theories, which argued media had direct effects on audiences.
- Later studies found audiences to be more active and that media use satisfied needs like entertainment, information, and identity formation.
- More recent models view audiences as actively decoding messages in dominant, negotiated, or oppositional ways and engaging with media in social and cultural contexts.
- The role of gender, technologies, genres, and domestic environments are now recognized as shaping audience relationships with media.
Audience Behavior And How It Relates To The New Media EssayChristina Padilla
The document discusses how media coverage of political issues and events helps set the agenda by determining what stories are covered based on factors like impact, interest, familiarity, proximity and timeliness. It also discusses how the Supreme Court case Buckley v. Valeo established the ability to spend personal wealth on political campaigns. Finally, it notes how the media has changed over time, with more investigative journalism now compared to the past, and how the media operates both to inform the public but also for profit reasons.
Front Line Defenders launches a new monthly digital magazine called Cypher that uses comics to tell the stories of human rights defenders (HRDs). Each issue will feature 3-4 stories from HRDs around the world along with comics artists. The first issue includes stories from Kenya, Pakistan, Lebanon, and Brazil. The goal is to raise awareness of HRDs and the challenges they face through an engaging storytelling format.
This document discusses media culture and its role as an effective tool in cultural studies. It defines media culture as the western capitalist society that emerged in the 20th century under the influence of mass media like television, press, radio, and cinema. Media culture examines the representation of social and political groups, and how it reproduces ideology and social inequalities. Cultural studies analyzes the forms of representation in media culture and the political ideologies embedded within them. Media ecology studies also explore the intersection of information, communication technologies, organizational behavior, and human interaction.
Encoding signifieds of hairstyles in the movie ‘unstoppaAlexander Decker
This document presents a semiotic analysis of hairstyles in the movie "Unstoppable". It begins with background on semiotics and how signs can signify meanings and messages. The study then analyzes several images from the movie, examining how the hairstyles of different characters correspond to their temperament and role in various scenes. A female character with free hair is shown to signify her independent nature, while bound hair represents her being supervised. A bald character's lack of hair signifies his refusal to be commanded. Other styles, like short hair, represent undefined or mixed traits. The analysis aims to link hairstyles as signs to the characters' mental states and roles in advancing the story.
This document provides writing prompts related to analyzing political cartoons. Some of the prompts ask students to examine specific political cartoons that touch on topics like Native American discrimination, McCarthyism, Reagan-era foreign policy, and women's rights in Canada. Other prompts more generally ask students to discuss functions of editorial cartoons, rhetorical devices used in political cartoons, and whether political cartoons are an important historical source. The prompts suggest that political cartoons can provide insight into historical events, policies, and social issues.
This document provides an overview of key concepts around media representation and stereotypes. It discusses how all media platforms, including television news, documentaries, reality TV, and scripted shows, construct representations of reality rather than accurately portray it. Stereotypes are addressed as a convention that reduces social groups to simplistic traits, though they may be based in some social truths. The document also presents two main reasons stereotypes are heavily used in media - that they provide a fast shorthand for understanding characters, and that they are grounded in traditional cultural myths and narratives that often frame outsiders negatively.
Live Essay Help, Cheap Essay Help. Online help with essay writing for everybody at EssayHelp.io. Getting Essay Help. Essay Writing Help for Students by Experts. Online Essay Revision Help Available 24/7. Essay Help Online | Essay Writing Help | Essay Helper - 35%Off. How Essay Writing Help You in Real Life - YourPerfectEssay. Essay Help Org: Essay Writing Help. Live writing help online, Never Underestimate the Influence of Best .... Live essay help - College Homework Help and Online Tutoring.. Essay Writing Help | Essay Writers | My Online Assignment Help. Get essay help: You Can Get Essays Written for You by Qualified Writers. 3 options for getting essay help by liqessayscou - Issuu. Online Essay Help UK | Expert Writers UK. Get Best Essay Writing Service and Help in UK. #howtobecomeabetteressaywriter, #essaywritersblock, #essaywriterapp .... Essay help online - College Homework Help and Online Tutoring.. Live writing help online, Essay Online Writers. Descriptive Essay: Get essay help. Essay Help - Buy Online Top Quality Custom Essay By Expert. Get College Essay Help from Best Writers - EssayVikings.com. Essay help. UK Essay Help | Essay writing help, Essay help, Good essay. Essay Writing Help. Essay Writing Help | Essay writing help, Essay writing, Essay. How To Write A College Essay - How To Do Thing. Essay Help Toronto - Essay Help Toronto. The help essay - College Homework Help and Online Tutoring.. Analytical Essay: Advanced english essays. Essay writing help guideline for students seeking success at school.. Why Everybody Is Talking About Help with Essays...The Simple Truth .... Write Essay Free Online / How to Write a Remarkable Essay Infographic .... FREE 9+ College Essay Examples in PDF | Examples - How to write english .... Get help in your essay writing and other assignments from the experts ... Live Essay Help
Media Culture - as an effective tool in Cultural Studies.Sagar Ladhva
My Pretensions on Media Culture - as an effective tool in Cultural Studies.Cultural Studies: Main Concerns Subjectivity and power relations (Race, gender, class relations) in culture (cultural hegemony). the circuit of culture.
The document provides guidance on analyzing visual images through various techniques:
1. It outlines strategies for examining images holistically, technical elements, and hidden meanings.
2. A three-part approach is described for visual analysis: describing context, examining formal mechanics, and analyzing symbolic meaning.
3. Semiotic analysis is introduced as a method to study signs conveyed by images, especially in advertising. Signs can be symbolic, iconic, or indexical.
The document provides an overview of key concepts in media studies, including media products, industries, audiences, forms, languages, representations, theories, and effects. It discusses topics such as how media constructs reality, how audiences make meaning, the power of media industries, and how new digital technologies have impacted cultural production and consumption. Various influential theorists are also mentioned across different areas of media studies.
ARC 211: American Diversity and Design: Kartik GargKartik Garg
Here are two responses to other students:
To [Student 1]: You make a good point about how zoning laws defined the character of your hometown by separating residential, commercial, and industrial areas. This type of planning is common in many parts of the U.S. and helps maintain certain uses and scales. It will be interesting to see how concepts of mixed-use and form-based codes may change planning and urban design in the future.
To [Student 2]: I can see how the historic preservation laws you described helped maintain the small-town character of your community. Restricting certain types of renovations and new construction ensured the historic buildings and architecture were protected. This approach to planning aims to preserve a sense of place defined by
7 Social Inequality and Media RepresentationUniversal Television.docxfredharris32
This document discusses how media content is analyzed in relation to social inequality and representation. It focuses specifically on how media representations of race, class, gender, and sexual orientation compare to the real world. The document outlines that media content has traditionally reflected the perspectives of white middle- and upper-class men who have historically controlled the media industry. It also discusses how representations are not reality, and that media content does not always aim to accurately reflect society, using examples like science fiction.
The document discusses political cartoons and their influence on public opinion. It defines political cartoons as illustrations containing commentary on current events or personalities that use artistic skill, hyperbole, and humor to question authority and draw attention to problems in government. When evaluating political cartoons, people should consider the intention of the message, whether the author aims to act as a watchdog of government, and if the author is trying to persuade opinion. Students are then assigned to create their own political cartoon expressing a political view, along with a reflection paper addressing the cartoon's message and intent.
The document discusses political cartoons and their influence on public opinion. It defines political cartoons as illustrations containing commentary on current events or personalities that use artistic skill, hyperbole, and humor to question authority and draw attention to problems in government. When evaluating political cartoons, people should consider the intention of the message, whether the author aims to act as a watchdog of government, if the author is trying to persuade opinion, and if this media form is harmful or helpful to the political process. Students are then assigned to create their own political cartoon expressing a political opinion and accompany it with a reflection paper addressing the cartoon's message and intent.
In issue 05, we look at how stories continue to have a profound impact on our lives. In the era of social, stories are meta-morphed into a tool that empowers people. Marketers and brand managers utilize stories every day across their campaigns, communities and commerce-related activities.
Paolo Cirio invented the genre of Recombinant Fiction, which presents real issues through fictional stories told across multiple media platforms. It integrates actors and audiences in an immersive, participatory form of art. Recombinant Fiction projects like The Big Plot (2009) and Drowning NYC (2010) foreshadowed issues and used social media to tell nonlinear stories. The genre stages fictional dramas in the real world to dramatize social issues and potentially enact change through audience participation and identification with characters.
1) The document analyzes memes using semiotics and discusses how image macros work by combining an image with relevant text.
2) It reviews literature on previous analyses of memes and internet memes that have used semiotics theories to study things like how meaning is created.
3) The researcher then analyzes 3 specific image macro memes from a Tamil newspaper in December 2016 related to demonetization using semiotics.
4) The analysis finds that the memes represent real social phenomena through images and text, and people create memes both for entertainment and to express feelings about social issues.
This document proposes an interactive video installation that allows users to uncover secrets about prominent political leaders' lives. It would use sensors to detect users and invite them to interact within a designated space. Users would pick up a phone to control the application and learn hidden traits of political figures like Hitler, Martin Luther King Jr., and Mao Zheng through projected videos and QR codes. The goal is to educate people about "the flip sides" of these historical figures and make politics more engaging.
This document discusses media culture and its role as an effective tool in cultural studies. It defines media culture as the western capitalist society that emerged in the 20th century under the influence of mass media like television, press, radio, and cinema. Media culture examines the representation of social and political groups, and how it reproduces ideology and social inequalities. Cultural studies analyzes the forms of representation in media culture and the political ideologies embedded within them. Media ecology studies also explore the intersection of information, communication technologies, organizational behavior, and human interaction.
Encoding signifieds of hairstyles in the movie ‘unstoppaAlexander Decker
This document presents a semiotic analysis of hairstyles in the movie "Unstoppable". It begins with background on semiotics and how signs can signify meanings and messages. The study then analyzes several images from the movie, examining how the hairstyles of different characters correspond to their temperament and role in various scenes. A female character with free hair is shown to signify her independent nature, while bound hair represents her being supervised. A bald character's lack of hair signifies his refusal to be commanded. Other styles, like short hair, represent undefined or mixed traits. The analysis aims to link hairstyles as signs to the characters' mental states and roles in advancing the story.
This document provides writing prompts related to analyzing political cartoons. Some of the prompts ask students to examine specific political cartoons that touch on topics like Native American discrimination, McCarthyism, Reagan-era foreign policy, and women's rights in Canada. Other prompts more generally ask students to discuss functions of editorial cartoons, rhetorical devices used in political cartoons, and whether political cartoons are an important historical source. The prompts suggest that political cartoons can provide insight into historical events, policies, and social issues.
This document provides an overview of key concepts around media representation and stereotypes. It discusses how all media platforms, including television news, documentaries, reality TV, and scripted shows, construct representations of reality rather than accurately portray it. Stereotypes are addressed as a convention that reduces social groups to simplistic traits, though they may be based in some social truths. The document also presents two main reasons stereotypes are heavily used in media - that they provide a fast shorthand for understanding characters, and that they are grounded in traditional cultural myths and narratives that often frame outsiders negatively.
Live Essay Help, Cheap Essay Help. Online help with essay writing for everybody at EssayHelp.io. Getting Essay Help. Essay Writing Help for Students by Experts. Online Essay Revision Help Available 24/7. Essay Help Online | Essay Writing Help | Essay Helper - 35%Off. How Essay Writing Help You in Real Life - YourPerfectEssay. Essay Help Org: Essay Writing Help. Live writing help online, Never Underestimate the Influence of Best .... Live essay help - College Homework Help and Online Tutoring.. Essay Writing Help | Essay Writers | My Online Assignment Help. Get essay help: You Can Get Essays Written for You by Qualified Writers. 3 options for getting essay help by liqessayscou - Issuu. Online Essay Help UK | Expert Writers UK. Get Best Essay Writing Service and Help in UK. #howtobecomeabetteressaywriter, #essaywritersblock, #essaywriterapp .... Essay help online - College Homework Help and Online Tutoring.. Live writing help online, Essay Online Writers. Descriptive Essay: Get essay help. Essay Help - Buy Online Top Quality Custom Essay By Expert. Get College Essay Help from Best Writers - EssayVikings.com. Essay help. UK Essay Help | Essay writing help, Essay help, Good essay. Essay Writing Help. Essay Writing Help | Essay writing help, Essay writing, Essay. How To Write A College Essay - How To Do Thing. Essay Help Toronto - Essay Help Toronto. The help essay - College Homework Help and Online Tutoring.. Analytical Essay: Advanced english essays. Essay writing help guideline for students seeking success at school.. Why Everybody Is Talking About Help with Essays...The Simple Truth .... Write Essay Free Online / How to Write a Remarkable Essay Infographic .... FREE 9+ College Essay Examples in PDF | Examples - How to write english .... Get help in your essay writing and other assignments from the experts ... Live Essay Help
Media Culture - as an effective tool in Cultural Studies.Sagar Ladhva
My Pretensions on Media Culture - as an effective tool in Cultural Studies.Cultural Studies: Main Concerns Subjectivity and power relations (Race, gender, class relations) in culture (cultural hegemony). the circuit of culture.
The document provides guidance on analyzing visual images through various techniques:
1. It outlines strategies for examining images holistically, technical elements, and hidden meanings.
2. A three-part approach is described for visual analysis: describing context, examining formal mechanics, and analyzing symbolic meaning.
3. Semiotic analysis is introduced as a method to study signs conveyed by images, especially in advertising. Signs can be symbolic, iconic, or indexical.
The document provides an overview of key concepts in media studies, including media products, industries, audiences, forms, languages, representations, theories, and effects. It discusses topics such as how media constructs reality, how audiences make meaning, the power of media industries, and how new digital technologies have impacted cultural production and consumption. Various influential theorists are also mentioned across different areas of media studies.
ARC 211: American Diversity and Design: Kartik GargKartik Garg
Here are two responses to other students:
To [Student 1]: You make a good point about how zoning laws defined the character of your hometown by separating residential, commercial, and industrial areas. This type of planning is common in many parts of the U.S. and helps maintain certain uses and scales. It will be interesting to see how concepts of mixed-use and form-based codes may change planning and urban design in the future.
To [Student 2]: I can see how the historic preservation laws you described helped maintain the small-town character of your community. Restricting certain types of renovations and new construction ensured the historic buildings and architecture were protected. This approach to planning aims to preserve a sense of place defined by
7 Social Inequality and Media RepresentationUniversal Television.docxfredharris32
This document discusses how media content is analyzed in relation to social inequality and representation. It focuses specifically on how media representations of race, class, gender, and sexual orientation compare to the real world. The document outlines that media content has traditionally reflected the perspectives of white middle- and upper-class men who have historically controlled the media industry. It also discusses how representations are not reality, and that media content does not always aim to accurately reflect society, using examples like science fiction.
The document discusses political cartoons and their influence on public opinion. It defines political cartoons as illustrations containing commentary on current events or personalities that use artistic skill, hyperbole, and humor to question authority and draw attention to problems in government. When evaluating political cartoons, people should consider the intention of the message, whether the author aims to act as a watchdog of government, and if the author is trying to persuade opinion. Students are then assigned to create their own political cartoon expressing a political view, along with a reflection paper addressing the cartoon's message and intent.
The document discusses political cartoons and their influence on public opinion. It defines political cartoons as illustrations containing commentary on current events or personalities that use artistic skill, hyperbole, and humor to question authority and draw attention to problems in government. When evaluating political cartoons, people should consider the intention of the message, whether the author aims to act as a watchdog of government, if the author is trying to persuade opinion, and if this media form is harmful or helpful to the political process. Students are then assigned to create their own political cartoon expressing a political opinion and accompany it with a reflection paper addressing the cartoon's message and intent.
In issue 05, we look at how stories continue to have a profound impact on our lives. In the era of social, stories are meta-morphed into a tool that empowers people. Marketers and brand managers utilize stories every day across their campaigns, communities and commerce-related activities.
Paolo Cirio invented the genre of Recombinant Fiction, which presents real issues through fictional stories told across multiple media platforms. It integrates actors and audiences in an immersive, participatory form of art. Recombinant Fiction projects like The Big Plot (2009) and Drowning NYC (2010) foreshadowed issues and used social media to tell nonlinear stories. The genre stages fictional dramas in the real world to dramatize social issues and potentially enact change through audience participation and identification with characters.
1) The document analyzes memes using semiotics and discusses how image macros work by combining an image with relevant text.
2) It reviews literature on previous analyses of memes and internet memes that have used semiotics theories to study things like how meaning is created.
3) The researcher then analyzes 3 specific image macro memes from a Tamil newspaper in December 2016 related to demonetization using semiotics.
4) The analysis finds that the memes represent real social phenomena through images and text, and people create memes both for entertainment and to express feelings about social issues.
This document proposes an interactive video installation that allows users to uncover secrets about prominent political leaders' lives. It would use sensors to detect users and invite them to interact within a designated space. Users would pick up a phone to control the application and learn hidden traits of political figures like Hitler, Martin Luther King Jr., and Mao Zheng through projected videos and QR codes. The goal is to educate people about "the flip sides" of these historical figures and make politics more engaging.
This document discusses education inequality in Ivory Coast in the context of the COVID-19 pandemic. It identifies types of conventional education inequalities related to school attainment, distribution, completion, and learning outcomes. While efforts have been made to promote equality and equity, inequalities persist. The use of media education during COVID-19 in Ivory Coast revealed gender and regional inequalities. There were both similarities and differences between conventional and media-based education inequalities. Media education helped reduce some inequalities but also created new ones related to access and resources. Addressing issues like school locations, inequity, and rural-urban divides could help promote more equal education opportunities.
This document summarizes a research paper that examines how a lack of local legitimacy has undermined the effectiveness of UN peacekeeping missions in the Horn of Africa region. It finds that host governments and conflicting parties often perceived missions as inappropriate or partisan, reducing cooperation. When local actors see missions as illegitimate, they are less likely to comply or support them. The document analyzes how legitimacy deficits influenced specific missions, like UNOSOM in Somalia in the 1990s, which failed in part due to a lack of consent from powerful Somali warlords. Overall, it concludes that a lack of local legitimacy has made missions unable to resolve conflicts and promote sustainable peace in the region.
The Evolution of the Leonardo DiCaprio Haircut: A Journey Through Style and C...greendigital
Leonardo DiCaprio, a name synonymous with Hollywood stardom and acting excellence. has captivated audiences for decades with his talent and charisma. But, the Leonardo DiCaprio haircut is one aspect of his public persona that has garnered attention. From his early days as a teenage heartthrob to his current status as a seasoned actor and environmental activist. DiCaprio's hairstyles have evolved. reflecting both his personal growth and the changing trends in fashion. This article delves into the many phases of the Leonardo DiCaprio haircut. exploring its significance and impact on pop culture.
Christian Louboutin: Innovating with Red Solesget joys
Christian Louboutin is celebrated for his innovative approach to footwear design, marked by his trademark red soles. This in-depth look at his life and career explores the origins of his creativity, the milestones in his journey, and the impact of his work on the fashion industry. Learn how Louboutin's bold vision and dedication to excellence have made his brand synonymous with luxury and style.
Orpah Winfrey Dwayne Johnson: Titans of Influence and Inspirationgreendigital
Introduction
In the realm of entertainment, few names resonate as Orpah Winfrey Dwayne Johnson. Both figures have carved unique paths in the industry. achieving unparalleled success and becoming iconic symbols of perseverance, resilience, and inspiration. This article delves into the lives, careers. and enduring legacies of Orpah Winfrey Dwayne Johnson. exploring how their journeys intersect and what we can learn from their remarkable stories.
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Early Life and Backgrounds
Orpah Winfrey: From Humble Beginnings to Media Mogul
Orpah Winfrey, often known as Oprah due to a misspelling on her birth certificate. was born on January 29, 1954, in Kosciusko, Mississippi. Raised in poverty by her grandmother, Winfrey's early life was marked by hardship and adversity. Despite these challenges. she demonstrated a keen intellect and an early talent for public speaking.
Winfrey's journey to success began with a scholarship to Tennessee State University. where she studied communication. Her first job in media was as a co-anchor for the local evening news in Nashville. This role paved the way for her eventual transition to talk show hosting. where she found her true calling.
Dwayne Johnson: From Wrestling Royalty to Hollywood Superstar
Dwayne Johnson, also known by his ring name "The Rock," was born on May 2, 1972, in Hayward, California. He comes from a family of professional wrestlers, with both his father, Rocky Johnson. and his grandfather, Peter Maivia, being notable figures in the wrestling world. Johnson's early life was spent moving between New Zealand and the United States. experiencing a variety of cultural influences.
Before entering the world of professional wrestling. Johnson had aspirations of becoming a professional football player. He played college football at the University of Miami. where he was part of a national championship team. But, injuries curtailed his football career, leading him to follow in his family's footsteps and enter the wrestling ring.
Career Milestones
Orpah Winfrey: The Queen of All Media
Winfrey's career breakthrough came in 1986 when she launched "The Oprah Winfrey Show." The show became a cultural phenomenon. drawing millions of viewers daily and earning many awards. Winfrey's empathetic and candid interviewing style resonated with audiences. helping her tackle diverse and often challenging topics.
Beyond her talk show, Winfrey expanded her empire to include the creation of Harpo Productions. a multimedia production company. She also launched "O, The Oprah Magazine" and OWN: Oprah Winfrey Network, further solidifying her status as a media mogul.
Dwayne Johnson: From The Ring to The Big Screen
Dwayne Johnson's wrestling career took off in the late 1990s. when he became one of the most charismatic and popular figures in WWE. His larger-than-life persona and catchphrases endeared him to fans. making him a household name. But, Johnson had ambitions beyond the wrestling ring.
In the early 20
Unveiling Paul Haggis Shaping Cinema Through Diversity. .pdfkenid14983
Paul Haggis is undoubtedly a visionary filmmaker whose work has not only shaped cinema but has also pushed boundaries when it comes to diversity and representation within the industry. From his thought-provoking scripts to his engaging directorial style, Haggis has become a prominent figure in the world of film.
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1. American Research Journal of Humanities & Social Science (ARJHSS)R) 2020
ARJHSS Journal www.arjhss.com Page | 32
American Research Journal of Humanities & Social Science (ARJHSS)
E-ISSN: 2378-702X
Volume-03, Issue-10, pp 32-48
October-2020
www.arjhss.com
Research Paper Open Access
Pop Culture Icons Representation of Indonesian Political Figures
in Gump n Hell Comic Strips
Luqman Wahyudi
Desain Komunikasi Visual, Fakultas Rekayasa Industri dan Desain, Institut Teknologi Telkom Purwokerto
Jl. D.I Panjaitan No.128 Purwokerto, Indonesia
Corresponding author:Luqman Wahyudi
ABSTRACT:- Popular culture emerges and develops in society following the development of media,
technology and consumer behavior. Popular culture products are popular with the community and bring out a
character or figure who becomes a pop culture icon. These pop culture icons were used by Errik Irwan as a
strategy in the creation of his comic strip, Gump n Hell. The visualization of pop culture icons in the comic strip
Gump n Hell is a form of representation of Indonesian political figures who function as satirical criticism. In
addition, visualization of pop culture icons is used by comic artists as an attraction and a doorway for readers to
follow issues raised in comic strips, and can build the reader's imagination. This study aims to determine what
aspects make Indonesian political figures to be represented visually as pop culture icons. This research is a
qualitative descriptive study that uses a visual approach with Scott McCloud's character theory analysis. The
results show that a pop culture icon must have at least one similarity in the character-forming aspects of a
political figure to be a form of representation of that political figure.
Keywords: comic strips, icons, pop culture, political figures, and representation
I. INTRODUCTION
Popular culture is shared by all peoples across national borders, nations, religions and othis
differences. According to Mowen and Minor in Sumarwan (Sumarwan, 2003) regarding the theory of consumer
behavior in marketing, it explains that popular culture is the culture of many people. Popular culture is easily
understood by most members of society, they don't need special knowledge to understand popular culture.
Popular culture can be obtained and bought easily and this culture will influence consumer behavior.
Popular culture developed rapidly and became dominant in society. This is because popular culture
is oriented towards business interests, influence, and power to influence consumer behavior. This is in line with
Dominic Strinati's opinion that popular culture and mass culture are no longer seen as lowly cultures, but on the
contrary, become dominant cultures that are widely accepted, heard and followed in the reality of society. This
popular culture is produced for the mass market with a business orientation, which is furthis supported by the
development of advanced capitalism that integrates science, technology, education and politics (Strinati, 2010:
29-36). Some popular culture is represented in various forms such as advertisements, television, music, clothing,
films, accessories, and radio.Cultural products such as comics, cartoons, animation, and science fiction films
have become mainstream for the millennial generation. The characters in these cultural products become iconic
and are known within the scope of that generation, making these characters a pop culture icon.
Errik Irwan Wibowo, a comic artist from the online comic strip, Gump n Hell, uses pop culture icons
a lot as a strategy for his comic creation approach. Gump n Hell is a comic strip that uses social media as a
means of publication. The comic strip Gump n Hell can be accessed through social media such as Facebook
(facebook.com/gumpnhell) or Instagram (instagram.com/gumpnhell).
This comic strip is very different from the online comic strip in general. Errik Irwan inserts pop culture icons as
a form of satire from political figures in Indonesia in several of his comics. This pop culture icon becomes a
representation of political figures based on visual similarities of idioms such as physical form, character traits,
similarities in moments, or othis characteristics.
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The use of pop culture icons as a representation of political figures cannot be separated from the
main theme carried by Errik Irwan in his comics, namely social and political criticism. This is because in the
post-truth era, political contestation in the last 5 years has been very "hot" when compared to previous years,
especially those related to the 2019 Presidential Election. In the midst of the heat of the virtual world, Errik
Irwan tries to convey his ideas and criticisms regarding events and issues that are developing through the comic
strip
Pop culture icons that are widely known to the public are used by Errik Irwan to attract the attention
of the audience. This approach is used not without reason. Pop culture icons are used as a form of satire of
Indonesian political figures without directly pointing to these figures. Currently, the use of memes or comics
that are frontal on an issue is very common in social media. Thisefore thise needs to be something else that
builds imagination. Borrowing a popular term, pop icon or something that is trending in society, can be an entry
point for the issue to be brought up. Besides being able to avoid frontal attacks, it can also build imagination for
the reader.
Errik Irwan's opinion is in line with Alex Dinuth (in Laksono, 2004) whise the delivery of a criticism
is not just an empty criticism, but "how to influence people". Thus, directly or indirectly, comic artists invite the
public to follow the topic of the situation in the interpretation of comics or caricatures. The strategy that Errik
Irwan uses is a unique and new way, very different from most social criticism-themed comic strips. The use of
pop culture icons is able to attract readers from the millennial generation to follow the issues brought up. This is
evident from the positive responses of netizens in the comments column that understand Errik Irwan's analogy.
Readers are actually enthusiastic about looking for Easter eggs or hidden images in every comic that appears,
and matching who are the political figures in the comics by visualizing pop culture icons and the issues used.
The use of pop culture icons in these comics encourages the writer to furthis examine how an icon or fictional
character of a popular figure can be used as a representation of Indonesian political figures. This study attempts
to describe the depiction of the pop culture icon in the comic strip Gump n Hell as a representation of a political
figure using Scott McCloud's character theory.
A. Research Methods
This research is a descriptive qualitative research, with an analysis interpretation approach. Data
were collected by researchiss using several methods, namely observation, used to extract data from data sources
in the form of events, activities, behaviors, places or locations, objects, and recorded images (Sutopo, 2006: 75).
This observation technique is carried out by observing and examining the similarities between political figures
and pop culture icons in the selected Gump n Hell comic strip. Documentation method, namely data collection
through libraries to complement data and knowledge related to the problem under study. The data can be
obtained from references to books, journals, theses, and the internet related to this research. In this study,
qualitative data analysis was used through the stages of data reduction, data presentation and data verification.
Research on the comic strip Gump n Hell analyzes using Scott McCloud's character building theory
to find out why Indonesian political figures can be represented through the visualization of pop culture icons.
B. Results and Discussion
Comics are an effective medium in delivering information, ideas, and propaganda to readers. This is
in line with the function of comics according to Will Eisner whise comics are a way of telling, both as a function
of entertainment and instruction (Eisner, 1985: 139-146). In comics thise is a visual language (visual language)
and written language (written language) as a means of communication (Cohn, 2012).
A comic cannot be separated from the character, because the character is one of the visual elements
that make up the story in a comic. Comic visual elements are elements that are captured visually in comics.
These elements include images (which are divided into character images and (settings), words (phonogram),
word balloons, and panels (Mataram, 2016).
The depiction of pop culture icon characters in the comic Gump n Hell is the result of a synthesis or
combination of political figures and pop culture icons, meeting political issues, and visualized in the style of
Errik Irwan's expression. The addition of this political issue raises new visual attributes that sometimes differ
from the original or reference pop culture icon. This can be seen from the visualized pop culture icons that
sometimes have a slight change in color, or the attributes are worn to suit the political figures and comic issues
brought up.
To find out the visual idiom of a pop culture icon that can represent a political figure, the pop culture
icons and political figures represented are analyzed using character theory from Scott McCloud. The use of this
theory aims to determine what the two characters have in common so that they can become a representation.
According to Scott McCloud, to be a good character that readers can understand, a character must
have three forming aspects, namely inner life, visual distinction, and expressive traits (McCloud, 2007: 63)
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Scheme 1. McCloud Character Theory
(Source: McCloud 2007, 63-77)
This study is also provide comparative images between the original pop culture icons, photos of political
figures, and visualization of pop culture icons in the comic strip Gump n Hell as a comparison material, and
facilitate research.The main data source used as material objects in this study is the online comic strip Gump n
Hell, by taking samples of two comic corpuses. The comic strip is a comic entitled My New Deputy (August
12th
, 2018) and Kardus and Baper (August 9th
, 2018).
Picture 1. Gump n Hell Comic Strip, Agustus 12th
2018 Edition
(source: facebook.com/gumpnhell, 2018)
Picture 2. Gump n Hell Comic Strip, Agustus 9th
2018 Edition.
(Source: facebook.com/gumpnhell, 2018)
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The results of research from Scott McCloud's character building theory analysis of the comic strip
character Gump n Hell described as follows.
1. Sheriff Woody (Toy Story) as Joko Widodo Representation
Sheriff Woody is the main protagonist of the animated Toy Story. He is a toy cowboy Sheriff. Of all
Andy's toys, Sheriff Woody is his favorite toy and the leader of the toys.
Toy Story is recorded in the Guinness World Records as the first animated film in the world to fully
use 3D computer graphics (CGI) technology (Clarke, 2015). This animated film was released in 1995. The
popularity of Toy Story has resulted in the emergence of three film sequels, animated tv series, and sales of very
in demand merchandise.
Picture 3. (1) Sheriff Woody, Representation of (2) Joko Widodo
(source: disney.fandom.com, 2018)
Sheriff Woody's character depicted in the comic strip Gump n Hell is a representation of President
Joko Widodo. Thise are three aspects of Sheriff Woody that can be related to Joko Widodo. These aspects
include; (1) the character's inner life, (2) the visual distinction, and (3) the expressive attitude.
a. Psychiatric Character (Inner Life)
Sheriff Woody and Joko Widodo have similarities when seen from the psychology of their
characters. The similarity is the nature of leadership and creativity in leading.
1) Leadership Traits
Sheriff Woody as the leader of the toys is very wise, loyal and willing to sacrifice for his friends.
This trait is seen in all of the Toy Story film series. For example in the first Toy Story film, Sheriff Woody did
everything in his power to save Buzz Lightyear who was captured by Sid Philips, the toy destroyer. This rescue
mission was a success thanks to Woody's hard work and coordination with the othis toys. In the third film,
Shisif Woody fights for the rights of his friends as toys so that they are not thrown into landfills, can have a
place to live and have a new owner.
Sheriff Woody's leadership trait is then linked to Joko Widodo's leadership traits. Jokowi's success in
his political career is certainly influenced by his leadership style. Jokowi has a calm, populist leadership style
and rarely looks angry. Jokowi is very loyal and protects his citizens. He often goes to the field to directly
observe the problems of his citizens (Noviyanti, 2019).
(1) (2)
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Picture 4. Sheriff Woody as leader of the toys
(source: Toy Story 3, 2010)
In making policies always pays attention to the fate of his citizens and minimizes the consequences
of these policies. Jokowi has various concrete solutions so that the government can continue to run infrastructure
programs that have been designed, without loosening the realization targets, and offer several options to citizens
so they don't feel disadvantaged. This can be seen from the solution Jokowi gave to residents affected by the
eviction. Among othis things, by paying compensation for land rights belonging to residents as stated in the tax
object sale value (NJOP) or permanent relocation of residents to settlements.
Sheriff Woody is always creative and has the courage to make difficult decisions through unique,
spontaneous ideas. For example in the first Toy Story film whise Sheriff Woody led his friends to save Buzz
Lightyear from Sid Philips. After successfully rescuing Buzz Lightyear, Sheriff Woody had a hard time catching
up with his friends who were brought by the car. However, when Sheriff Woody saw the reflected heat of light
from Buzz Lightyear's helmet, he got the idea of turning the firecrackers wrapped around Buzz Lightyear's body
into a booster rocket. Because he didn't have a lighter, Sheriff Woody used the reflection of the light to burn the
fuse of the firecracker.
Picture 5. Woody's unique idea of chasing after his friends.
(source: Toy Story, 1995)
Sheriff Woody's creative nature in solving this problem is associated with the creativity of President
Joko Widodo. Like Sheriff Woody, Jokowi has the courage to take various policies which sometimes cause
controversy from several parties. Call it the increase in fuel prices or electricity rates whose funds are used for
equitable distribution of infrastructure development outside Java (Fauzie, 2018).
Jokowi also has creativity in the form of a unique strategy in solving a problem like Sheriff Woody.
Some examples are Jokowi's “blusukan” style, which immediately reviews and mingles with the community to
see the problems that occur. Jokowi also often holds questions and answers with gifts of bicycles to children
when giving speeches in several areas, and the most famous is Jokowi's style of dining table politics when
controlling street vendors. Instead of using Satpol PP to evict the traders 'stalls, Jokowi invited the traders to eat
togethis many times until the traders' hearts melted (Purnomo 2012). Jokowi's unique strategies can be attributed
to Sheriff Woody's unique idea of solving problems in the Toy Story films.
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b. Visual Distinction
Sheriff Woody has several visual characteristics that can be related to the visual characteristics of
Joko Widodo, including his physical form and clothing attributes.
1) Physical form
When viewed from their posture, Sheriff Woody and Joko Widodo have similar visual
characteristics. These two figures have tall thin bodies, elongated oval faces, and side-parted hairstyles. This
visual feature is the most visible and easily interpreted by readers.
2) Attributes in dress
When viewed from the formal attire worn by Jokowi as president, Jokowi often wears a formal suit
with a presidential badge affixed to his left chest. This has a similarity to Sheriff Woody whise Woody always
wears a star-shaped badge on the left chest, as a symbol of a Sheriff.
c. Expressive Attitude (Expressive traits)
Sheriff Woody has attitudes and gestures that can be attributed to Joko Widodo's expressive attitude.
This attitude is a joke that leads to sarcasm.
1) Jokes That Lead to Sarcasm
Sheriff Woody is a humorous character, often responding to things with jokes that lead to sarcasm.
This can be seen from almost all of his films. Both when upset or in the context of a joke, Sheriff Woody often
says words that contain sarcasm.
This attitude is then linked to Jokowi's expressive attitude. In the political competition leading to the
2019 presidential election, Jokowi changed his campaigning strategy, which was initially silent when his
political opponents reported bad news, now Jokowi has the courage to make satire and sarcasm at his political
opponents. For example, when Sandiaga Uno called tempeh in the market as thin as an ATM card, Jokowi then
insinuated him with “blusukan” to the market and showed that the tempeh was still thick. This also happened
when Susilo Bambang Yudhoyono criticized Jokowi that the government had spent money on infrastructure
development amid the economic downturn at that time. Jokowi answered the criticism with satire in the form of
a visit to Hambalang, a Susilo Bambang Yudhoyono-era development project that was suspended due to a
corruption case (Ningrum, 2018).
Sheriff Woody in the comic strip Gump n Hell is visualized by Erik Irwan using his expression style,
which is cartoon style. This can be seen from the characteristics of the images in the comic strip Gump n Hell
which experience simplification, are more expressive, and do not fit the standard of proportions and ideal
anatomy (McCloud, 1993: 54).
Picture 6. Sheriff Woody comic strip version of Gump n Hell
(source: facebook.com/gumpnhell, 2018)
The theme or issue raised by comic artists in the comic strip Gump n Hell is a political theme ahead
of the 2019 General Election. Sheriff Woody in the Toy Story animation uses a star-shaped badge with the
words "Sheriff". On the comic strip Gump n Hell badge was changed by comic artist to insignia 2019
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Figure 7. (1) Woody's badge in the animated Toy Story, and
(2) Woody's badge from the Gump n Hell comic strip version
(source: facebook.com/gumpnhell, 2018)
This replacement badge image is an index of the narrative and the issues raised. The image in the
comic strip Gump n Hell shows a visual image of a star-shaped badge with the writing 2019 in the center. The
badge is a symbol of the position assumed by this figure. The Sheriff's badge means the character is a Sheriff
whose job it is to protect and serve the community. Woody's character who uses a badge with the words 2019 is
a symbol of Sheriff Woody who is ready to assume the position of a presidential candidate, protecting the
Indonesian people for the 2019-2024 period.
2. Mermaid Man (Spongebob Squarepants) as the Representation of KH. Ma'ruf Amen
Mermaid Man is a fictional character in the animated series Spongebob Squarepants. Mermaid Man
with Bernacle Boy is a superhiso who has retired in the fictional city of Bikini Bottom and lives in a nursing
home. Mermaid Man has the stereotype of parents in general, easily confused and easy to forget. However, even
though he is physically old, Mermaid Man still dedicates his life to fighting underwater crimes.
(1) (2)
Picture 8 (1) Mermaid Man, Representation of (2) KH. Ma’ruf Amin
(source: spongebeb.fandom.com, 2012)
The Mermaid Man character depicted in the comic strip Gump n Hell is a representation of KH.
Ma'ruf Amen. Thise are two aspects of Mermaid Man that can be attributed to KH. Ma'ruf Amen. These aspects
include; (1) the character's psychology in the life history section, and (2) the visual distinction.
a. Life Histories
Mermaid Man has a life history that can be related to the life history of KH. Ma'ruf Amen. This
connection lies in the past heyday of youth.
(1) (2)
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1) Past Youth Glories
When viewed from his history, Mermaid Man is a superhiso who was very successful in fighting
crime in his youth. He is very well known among the residents of Bikini Bottom as a superhiso, and has his own
television show.
The young Mermaid Man is a flashback visualization of an episode of Spongebob Squarpants.
Whiseas in most of the Spongebob Squarepants animations, the Mermaid Man who appears is an old superhiso
who has semi-retired from his duty to fight crime. Even though she is considered too old and physically frail,
Mermaid Man still has a burning enthusiasm to do his job.
Picture 9. Mermaid Man in His Youth Glories
(source: spongebeb.fandom.com, 2012)
Picture 10. Mermaid Man in His Old Age
(sumber: spongebeb.fandom.com, 2012)
This aspect of the life history of Mermaid Man is then attributed by the comic artist to the figure of
KH. Ma'ruf Amen. KH. Ma'ruf Amin is a scholar and figure who has been active in the political world since he
was young. He served as a member of the DKI Jakarta DPRD from group delegates in 1971-1973, became a
member of the MPR and DPR from the PPP and PKB factions, became a member of the Presidential Advisory
Council during President Susilo Bambang Yudhoyono's tenure, and became chairman of the Indonesian Ulema
Council (Meiliana 2018 ). In 2019 the name KH. Ma'ruf Amin emerged as a candidate for Vice President from
Jokowi, by some people he was considered too old to carry out this task at the age of 75 years (Safutra, 2018).
b. Distinctive Visuals (Visual Distinction)
Mermaid Man has several visual characteristics that can be attributed to the KH figure. Ma'ruf Amin,
especially from its physical form.
1) Physical form
Mermaid Man has a physique with the stereotype of most parents, with a chubby posture and
slouching, white hair with gray hair, and sometimes walking with a cane. This has a visual similarity and can be
linked to the physical figure of KH. Ma'ruf Amin who also has an old and hunched physique, white-gray hair,
and sometimes walks with a cane.
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Picture 11. Mermaid Man in Gump n Hell Comic Strip Version
(source: facebook.com/gumpnhell, 2018)
Errik Irwan visualized Mermaid Man in the comic strip Gump n Hell using his expression style,
which is a cartoon image. This can be seen from the characteristics of the images in the comic strip Gump n Hell
which experience simplification, are more expressive, and do not match the standard of proportions and ideal
anatomy.
The theme or issue raised by the comic artist in the comic strip Gump n Hell is a political theme
ahead of the 2019 General Election. The Mermaid Man character in the animation Spongebob Squarepants has a
characteristic feature of using a shell-shaped bra. In the comic strip Gump n Hell, this is changed by the comic
artist. On the left bra of Mermaid Man, a star-shaped badge reads 2019 is added.
(1) (2)
Picture 12 . (1) Bra Mermaid Man in Spongebob Squarepants animation, and (2) Bra Mermaid Man in Gump n
Hell comic strip version
(source: facebook.com/gumpnhell, 2018)
The addition of this badge is an index of the narrative that is raised. The comic strip version of Gump
n Hell shows a visual image of a star-shaped badge with the writing 2019 in the center. The badge is a symbol of
the position assumed by this figure. The Mermaid Man character who wears a badge that reads 2019 is a symbol
that Mermaid Man is ready to take on the position in 2019. This star badge has the same thing as the badge worn
by Sheriff Woody. This illustrates that this Mermaid Man is a representative of Shisif Woody in the 2019
General Election contest.
Changes are also seen in Mermaid Man's gloves. In the comic strip Gump n Hell, Mermaid Man
wears a different glove on the left hand.
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(1) (2)
Picture 13. (1) Mermaid Man’s glove in Spongebob Squarepants animation, (2) Gump n Hell Comic Strip
version
(source: facebook.com/gumpnhell, 2018)
In the comic strip version of Gump n Hell, we can see an image of the astronaut's glove, which is
part of the costume from Buzz Lightyear. Buzz Lightyear is an inseparable partner of Sheriff Woody in the Toy
Story animation. Mermaid Man who uses Buzz Lightyear's gloves is a symbol of Mermaid Man who replaced
Buzz Lightyear who was supposed to be a partner of Sheriff Woody.
3. Takeshi Gouda "Giant" (Doraemon) as the Representation of Prabowo Subiyanto
Takeshi Gouda or better known as Giant is one of the 5 main characters of the Doraemon franchise.
Giant sometimes acts as the protagonist, but sometimes also becomes the antagonist. Giants are known for their
large, fearless, high self-esteem, and behave cruelly and aggressively. He forces his friends in the neighborhood
by force, often using physical violence on othis children, especially Nobita. Giant has a tendency to steal othis
children's belongings, especially Suneo, who is known to be rich. Despite his big appearance, Giant actually has
a kind heart, does not hesitate to help his friends and is loyal to those in trouble.
(1) (2)
Picture 14. (1) Giant, representation of (2) Prabowo Subianto
(source: doraemon.fandom.com, 2012)
The Giant character depicted in the comic strip Gump n Hell is a representation of Prabowo
Subianto's figure. Thise are three aspects of Giant that can be related to Prabowo Subianto. These aspects are;
(1) psychological character (inner life), (2) visual distinction, and (3) expressive attitude (expressive traits).
a. Psychiatric Character (Inner Life)
Giant and Prabowo have several similarities in character when viewed from the psychology of their
characters. These traits are leadership traits that are assertive and courageous, ambitious, and loyal to their
friends.
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1) Decisive and Courageous
Giant is a person who is indirectly the leader who controls the environment of the children around the Nobita
complex. He is the strongest and most respected child among the othis children. Giant has a firm and
courageous nature. Whatever he ordered the othis children to obey. Giant is not afraid of anyone, except his
mothis. In fact, none of the children from the housing complex dared to fight it.
Picture 15. Giant in the comic Doraemon vol. 27, 1983
(source: facebook.com/doraemonhariini, 2015)
Giant's stern and courageous nature was later linked to Prabowo Subianto's figure. Prabowo is a
figure leader of the Gerindra Party, a former Indonesian Military Officer, chairman of the Indonesian Farmers
Association, and the Indonesian Pencak Silat Association. As a politician, he participated as a presidential
candidate in the 2019 general election. His military background made Prabowo have a courageous, dignified and
assertive character in leading. This is the main electability in the 2019 General Election (Ariefana, 2019). In his
campaign, Prabowo has always firmly declared that he is anti-foreign, has the courage to reduce imports and
dependence on othis countries and uses the jargon of Indonesia First, Make Indonesia Great Again.
2) Ambitious
Giant is a very ambitious person. Singing was Giant's main hobby, which he considered himself to
be good at. He has the ambition and dreams of becoming a famous singer. However, Giant actually has a voice
so bad that it makes people who listen to him swoon. The ambitious nature of Giant is then linked to the
ambitious nature of Prabowo Subianto. Like Giant, who has a big ambition to become a famous singer, Prabowo
is often identified as having big ambitions to become President of Indonesia, this can be seen from his
participation in the Indonesian Presidential Election for up to 3 terms and 1 period of nomination as Vice
President (Kumparan, 2019).
3) Loyal
Despite having an emotional nature and want to win alone, sometimes Giant is very loyal to his
friends when they need Giant's help. This can be seen from the adventure series Doraemon comics and animated
films. In the comic adventure series, Giant, who is usually an antagonist, is told as a protagonist who fights with
Doraemon and his friends against enemies. This loyal nature can be seen when his friends are in trouble, Giant
always tries to help them.
Giant's loyal attitude can be linked to Prabowo Subianto's loyal nature. This can be seen when thise
was a split in Prabowo's coalition party which was part of the Red and White Coalition in 2016. Some parties
decided to join the coalition government and left the Red and White Coalition (Stefanie, 2016). However,
Prabowo remains loyal to the opposition parties that continue to carry him such as PKS. Gerindra and PKS
remain steadfast as 2 opposition parties for the government.
b. Distinctive Visuals (Visual Distinction)
Giant has several visual characteristics that can be attributed to Prabowo Subianto's figure. These
visual characteristics can be seen from the similarity in physical form or body posture between the two figures.
1) Physical form Giant and Prabowo are similar when viewed from their body shape. These two figures have
large, well-built and fat bodies, and have round faces. This aspect is the most visible and easily interpreted by
these two figures. c. Expressive Attitude (Expressive Traits) Giant's expressive attitude and gestures can be
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attributed to Prabowo Subianto's figure. This attitude is an emotional temperament or irritability, a loud way of
speaking, and a strong and authoritative gait.
1) Emotional Attitude
Giant has an emotional nature or irritability, especially when his friends do not follow his will. The
emotional nature of Giant is then linked to the emotional nature of Prabowo Subianto. Prabowo's emotional
nature can be seen at several moments during the 2019 General Election campaign. These moments include
when Prabowo conducted a grand campaign at GOR Kridosono Yogyakarta. Prabowo made a speech that was
carried away with emotion and hit the podium table (Dewi, 2019). This moment later became a viral video on
social media at that time. Raja Juli Antoni, deputy secretary of Jokowi's national campaign team - Ma'ruf Amin
responded to the video by commenting that Prabowo is an emotional, egotistical, self-centric leader, tends to be
megalomanic, feels the greatest self, considers othiss as a dwarf, and does not set an example. good for the
people (Febrianto, 2019).
Picture 16. Prabowo's passionate speeches hit the table
(source: tempo.co, 2019)
The second incident was seen when Prabowo campaigned in Ponorogo. Prabowo was angry and
rebuked the supporting mothiss who were busy fighting over his book Paradox Indonesia, and ignored the
speech that was being delivered. The third incident was a viral video in which Prabowo spontaneously hit a
man's hand during a mass convoy in Cianjur. Prabowo's National Winning Body (BPN) later clarified that the
person who was beaten by Prabowo was a security apparatus who was rude to the community (Febrianto, 2019).
Picture 17. A clip of Prabowo hitting his hand during the campaign
(source: tribunnews.com, 2019)
2) Loud Speaking Style
Giant has a way of speaking loud and loud in conveying something. This causes Giant's friends to be
afraid and obey everything he says. Giant's way of speaking can then be linked to Prabowo Subianto's way of
speaking. Prabowo in campaigning has a speech style that is always firm, loud and passionate. This can be seen
in each of his speeches during the 2019 General Election campaign. Prabowo's style of speech is similar to that
of Ir. Soekarno, the First President of the Republic of Indonesia.
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3) Upright Gait
Giant has an upright and confident gait to represent his power and influence among othis children.
This walking style can be attributed to the figure of Prabowo Subianto. Prabowo Subianto has a strong, alert and
authoritative gait. This is influenced by his background who is a military graduate
Erik Irwan visualized Giant in the comic strip Gump n Hell using his expression style, which is
cartoon drawing. This can be seen from the characteristics of the images in the comic strip Gump n Hell which
experience simplification, are more expressive, and do not match the standard of proportions and ideal anatomy.
Giant in the comic and animation of Doraemon always wears orange long-sleeved shirts. In the comic strip
Gump n Hell, thise are visual changes made by the comic artist, namely the addition of the number "02" on the
left chest of the Giant shirt.
Picture 18. Giant in Gump n Hell comic strip version
(source: facebook.com/gumpnhell, 2018)
The addition of these attributes is an index of the narrative and the issues raised. The theme or issue
raised by comic artists in the comic strip Gump n Hell is a political theme ahead of the 2019 General Election.
The comic strip version of Gump n Hell shows a visual image of a long-sleeved shirt with a zigzag pattern with
the number "02" on the left side of the chest. The t-shirt worn by Giant is a symbol of Giant, who is a
presidential candidate with serial number 02 in the 2019 General Election contest.
(1) (2)
Picture 19 (1) Giant Shirt in Doraemon animation, and (2) Giant Shirt in Gump n Hell Comic Strip
(source: facebook.com/gumpnhell, 2018)
4. Honekawa Suneo (Doraemon) as the Representation of Sandiaga Uno
Honekawa Suneo or better known as Suneo is one of the main characters of the Doraemon franchise.
Like Giant, Suneo is often positioned as a protagonist or antagonist. He is the son of a rich person who likes to
show off his belongings to his friends to make them jealous. Suneo also often brags to his friends about his
experiences on vacation abroad or meeting famous artists.
The Suneo character depicted in the comic strip Gump n Hell is a representation of Sandiaga Uno.
Thise are three aspects of Suneo that can be related to Sandiaga Uno. These aspects include; (1) aspects of life
history (life history), (2) defining moments and (3) expressive attitudes (expressive traits).
a. Life Histories
Suneo has a curriculum vitae that can be linked to the curriculum vitae of Sandiaga Uno. This
connection lies in the past heyday of youth.
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1) From the Rich Family
Suneo and Sandiaga Uno are wealthy and well-off figures. Suneo is the son of the President Director
of a company and later he will continue his fathis's business. Suneo has luxury goods to show off to his friends,
and often takes trips abroad and meets famous artists.
(1) (2)
Picture 20. (1) Suneo, representation of (2) Sandiaga Uno
(source: doraemon.fandom.com, 2012)
This aspect of Suneo's life history can then be linked to the figure of Sandiaga Uno. Sandiaga Uno is
a wealthy businessman as well as a politician from the Gerindra Party who is the vice presidential candidate
from Prabowo Subianto. Sandiaga Uno's wealth is listed in the 100 richest people in Indonesia according to the
2018 Globe Asia magazine (DW, 2018). He is the son of a Tepandang family in Gorontalo. Sandiaga Uno's
bloodline can be traced to the kings who once ruled the Gorontalo Kingdom (Arnoldy, 2019). Suneo himself is a
close friend of Giant, which in this comic strip is a depiction of Prabowo Subianto. Thisefore, Suneo's character
can be linked to the figure of Sandiaga Uno, who became Prabowo Subianto's running mate in the 2019
Presidential Election.
b. Defining Moment
Suneo has moments or events that can be linked to the figure of Sandiaga Uno. This moment is when
the two characters use their wealth to achieve their goals. 1) Using Wealth to Achieve Goals Suneo is Giant's
best friend. In both comics and Doraemon animation, Suneo is often seen using his wealth in the form of toys or
comics to get close to Giant for his personal gain. That way Suneo can get an advantageous position as Giant's
accomplice. This aspect is then associated with the figure of Sandiaga Uno, whise the appearance of his name as
a vice presidential candidate from Prabowo Subianto has led to pros and cons in the community. Sandiaga Uno
was accused by Democrat Party Wasekjen Andi Arief of providing funds worth 500 billion rupiah each to PKS
and PAN as political dowries so that these parties support his candidacy as vice president from Prabowo
Subianto (Facette, 2018).
c. Expressive Attitude (Expressive Traits)
Suneo's expressive attitude can be attributed to the figure of Sandiaga Uno. This attitude is
narcissistic and very up looking.
1) Narcissism and Always Maintain Appearance
Picture 21. Suneo in Doraemon Comic Vol. 15, 1978
(source: facebook.com/doraemonhariini, 2015)
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Suneo's expressive attitude has similarities that can be attributed to Sandiaga Uno. Suneo is a character who has
narcissism and takes care of his appearance. Suneo feels that he is handsome, and on several occasions in the
Doraemon comics, Suneo often fixes his hair, and looks in the mirror admiring his good looks.
Suneo's narcissism can be attributed to the figure of Sandiaga Uno. As a former magazine cover
model, of course Sandiaga Uno has a beautiful face. Like Suneo, Sandiaga Uno takes care of his appearance at
every opportunity. This can be seen from his viral photos in the community. The photo is a photo of Sandiaga
Uno using lip balm or lip balm while accompanying Anies Baswedan in an interview by the media. Sandiaga
Uno admitted that he always pocketed lip balm at every opportunity (Yulistara, 2017). On several occasions
when Sandiaga Uno campaigned, Sandiaga Uno often made strange photo poses and attracted attention. Call it
the “flying crane” pose which he often does when photographed by the media, or takes a photo with “pete hair”
when campaigning in a market (Pristya, 2017).
Picture 22. Sandiaga Uno using lip balm in the interview
(sumber: tribunnews.com, 2017)
Picture 23 . The pose of a crane in the style of Sandiaga Uno
(source: tribunnews.com, 2017)
Errik Irwan visualized Suneo in the comic strip Gump n Hell using his expression style, which is a
cartoon drawing style. This can be seen from the characteristics of the images in the comic strip Gump n Hell
which experience simplification, are more expressive, and do not match the standard of proportions and ideal
anatomy.
Picture 24. Suneo in Gump n Hell Comic Strip Version
(source: facebook.com/gumpnhell, 2018)
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Suneo in Doraemon animation often wears a cyan collared shirt. In the comic strip Gump n Hell
thise is a visual change made by the comic artist, namely the addition of the number “02” on the left chest of
Suneo's shirt.
(1) (2)
Gambar 25. (1) Suneo’s Shirt in Doraemon animation, and (2) Suneo’s shirt in Gump n Hell Comic Strip
Version
(source: facebook.com/gumpnhell, 2018)
The addition of these attributes is an index of the narrative and the issues raised. The theme or issue
raised by the comic artist in the comic strip Gump n Hell is a political theme ahead of the 2019 General
Election. The comic strip version of Gump n Hell shows a visual image of a long-sleeved shirt with the number
"02" on the left side of the chest. The shirt worn by Suneo is a symbol of Suneo who is the vice presidential
candidate number 02, accompanying Giant who has the same mark in the 2019 General Election contest.
Conclusion
The visualization of pop culture icons in the comic Gump n Hell, which represents Indonesian
political figures chosen on the basis of similarities with these political figures both physically, characters,
moments and expressions. Pop culture icons are re-visualized by Errik Irwan and linked to the issues raised and
published at the right moment. A pop culture icon has at least one character-forming aspect similar to a political
figure, as a representation of that political figure.
The comic strip Gump n Hell is a satirical comic strip full of subtle criticism and innuendo. The form
of pop culture icons apart from being an attraction for readers, is also a form of satire from comic artists on the
political figures represented.
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Luqman Wahyudi
Desain Komunikasi Visual, Fakultas Rekayasa Industri dan Desain, Institut Teknologi Telkom
Purwokerto, Jalan D.I Panjaitan No 128 Purwokerto, Indonesia