Nicole McClean is a passionate 3D modeler and rigger who has loved animated films since childhood. She has extensive experience in character rigging, especially facial rigging, as well as a strong knowledge of the entire 3D animation pipeline in Autodesk Maya and 3ds Max. Nicole has worked on numerous projects for both personal businesses and companies, including 3D logo animations, medical animations, and 3D printed models. She is skilled in rigging, modeling, texturing, and animation and has received training and awards to further develop her skills.