Table of
Contents
• Assumptions & Personas
• Jobs-To-Be-Done & Value Proposition
• Customer Journey & Revenue Models
• Customer Acquisition Strategy & Plan
WHAT ARE YOUR
"JOBS TO BE DONE?"
Jobs-to-be-Done Theory is a theory of innovation that is based on
the economic principle that people buy products and services
and services to get “jobs” done, i.e., to help them accomplish
accomplish tasks, achieve goals and objectives, resolve and avoid
problems, and to make progress in their lives.
DEFINITION:
This work is licensed under the Creative Commons Attribution 4.0 International (CC BY-SA 4.0) license.
People buy
products and
services to get a
"job" done.
1.
Products that win
in the market help
customers get a
job done better
and/or more
cheaply.
2.
A job-to-be-done
is stable over
time, making it an
attractive unit of
analysis.
3.
A job-to-be-done
is always a
process (to make
progress).
4.
A job-to-be-done
is functional and
has emotional
and social jobs
associated with it.
5.
Understanding
the job-to-be-
done provides a
new avenue for
understanding
"needs".
6.
6 Tenets of
Jobs-to-be-Done
Theory
This work is licensed under the Creative Commons Attribution 4.0 International (CC BY-SA 4.0) license.
WHAT IS A VALUE
PROPOSITION?
AN INNOVATION, SERVICE, OR FEATURE INTENDED
TO MAKE A COMPANY OR PRODUCT ATTRACTIVE TO
CUSTOMERS.
JWBC VALUE PROPOSITION
Gain Creators
Pain Relievers
Products & Services
Gains
Job-to-be-Done
Pains
VALUE PROPOSTION CANVAS
Gain Creators
What can you offer
your customers to help
them achieve their
gains?
Pain Relievers
How can you help your
customers relieve their
pains before, while,
and/or after the job?
Products & Services
What product and
services do you offer to
help your customers get
their job done?
Gains
What would make your
customer happy? What
benefits do your
customers seek from
doing the job?
Job-to-be-Done
What is the job the
customer wants to get
done?
Pains
What troubles your
customer in doing his job?
What is preventing your
customer from getting the
job done?
VALUE PROPOSTION CANVAS
Gains
What would make your
customer happy? What
benefits do your
customers seek from
doing the job?
Job-to-be-Done
What is the job the
customer wants to get
done?
Pains
What troubles your
customer in doing his job?
What is preventing your
customer from getting the
job done?
VALUE PROPOSTION CANVAS
Gain Creators
What can you offer
your customers to
help them achieve
their gains?
Pain Relievers
How can you help your
customers relieve their
pains before, while, and/or
after the job?
Products & Services
What products and
services do offer to help
your customers get their
job done?
VALUE PROPOSTION CANVAS
Gain Creators
Connections, education,
oportunity.
Pain Relievers
Providing education and
tools to help them
succeed through
programming and
networking.
Products & Services
Programming (5 core
programs), mentoring,
counseling.
Gains
resources,
programming,
education, networking
Job-to-be-Done
Start a business, grow a
business, be successful
business owners
Pains
They don't know how to get
started or need more
education
VALUE PROPOSTION CANVAS
VALUE VS. GROWTH
HYPOTHESIS
VALUE
HYPOTHESIS
Tests whether a
product or service
really delivers value to
the customers once
they are using it.
Tools: Value
Proposition/Personas
GROWTH
HYPOTHESIS
Tests how you will grow
and find new customers
or have your
product/service become
discoverable
Tools: Business Model, Revenue
FALSIFIABLE
HYPOTHESIS
Tests to determine if
an event or
observation can be
proven to be false
based on scientific
observation or
investigation.
LEAP OF FAITH
ASSUMPTIONS
(LOFA)
Assumptions that you
take for granted, you
don't know if they're right
or wrong, you just go with
them.
Find
people
Interview
them
NO
Did the
interviews
validate
your
YES
Have
existing
customers
Adapt
customer
development
Did you
find
people?
Create (or modify) hypothesis:
I believe (persona) experiences
(type of problem) when doing
(type of task)
Insanely
great
idea
Incremental
Learning
(optional)
Build
something
YES
NO
YES
NO
THE
PROCESS
TAKEAWAYS

Customer Development Session 2

  • 2.
    Table of Contents • Assumptions& Personas • Jobs-To-Be-Done & Value Proposition • Customer Journey & Revenue Models • Customer Acquisition Strategy & Plan
  • 3.
    WHAT ARE YOUR "JOBSTO BE DONE?"
  • 4.
    Jobs-to-be-Done Theory isa theory of innovation that is based on the economic principle that people buy products and services and services to get “jobs” done, i.e., to help them accomplish accomplish tasks, achieve goals and objectives, resolve and avoid problems, and to make progress in their lives. DEFINITION:
  • 5.
    This work islicensed under the Creative Commons Attribution 4.0 International (CC BY-SA 4.0) license.
  • 6.
    People buy products and servicesto get a "job" done. 1. Products that win in the market help customers get a job done better and/or more cheaply. 2. A job-to-be-done is stable over time, making it an attractive unit of analysis. 3. A job-to-be-done is always a process (to make progress). 4. A job-to-be-done is functional and has emotional and social jobs associated with it. 5. Understanding the job-to-be- done provides a new avenue for understanding "needs". 6. 6 Tenets of Jobs-to-be-Done Theory
  • 7.
    This work islicensed under the Creative Commons Attribution 4.0 International (CC BY-SA 4.0) license.
  • 8.
    WHAT IS AVALUE PROPOSITION? AN INNOVATION, SERVICE, OR FEATURE INTENDED TO MAKE A COMPANY OR PRODUCT ATTRACTIVE TO CUSTOMERS.
  • 9.
  • 10.
    Gain Creators Pain Relievers Products& Services Gains Job-to-be-Done Pains VALUE PROPOSTION CANVAS
  • 11.
    Gain Creators What canyou offer your customers to help them achieve their gains? Pain Relievers How can you help your customers relieve their pains before, while, and/or after the job? Products & Services What product and services do you offer to help your customers get their job done? Gains What would make your customer happy? What benefits do your customers seek from doing the job? Job-to-be-Done What is the job the customer wants to get done? Pains What troubles your customer in doing his job? What is preventing your customer from getting the job done? VALUE PROPOSTION CANVAS
  • 12.
    Gains What would makeyour customer happy? What benefits do your customers seek from doing the job? Job-to-be-Done What is the job the customer wants to get done? Pains What troubles your customer in doing his job? What is preventing your customer from getting the job done? VALUE PROPOSTION CANVAS
  • 13.
    Gain Creators What canyou offer your customers to help them achieve their gains? Pain Relievers How can you help your customers relieve their pains before, while, and/or after the job? Products & Services What products and services do offer to help your customers get their job done? VALUE PROPOSTION CANVAS
  • 14.
    Gain Creators Connections, education, oportunity. PainRelievers Providing education and tools to help them succeed through programming and networking. Products & Services Programming (5 core programs), mentoring, counseling. Gains resources, programming, education, networking Job-to-be-Done Start a business, grow a business, be successful business owners Pains They don't know how to get started or need more education VALUE PROPOSTION CANVAS
  • 15.
  • 16.
    VALUE HYPOTHESIS Tests whether a productor service really delivers value to the customers once they are using it. Tools: Value Proposition/Personas GROWTH HYPOTHESIS Tests how you will grow and find new customers or have your product/service become discoverable Tools: Business Model, Revenue
  • 17.
    FALSIFIABLE HYPOTHESIS Tests to determineif an event or observation can be proven to be false based on scientific observation or investigation. LEAP OF FAITH ASSUMPTIONS (LOFA) Assumptions that you take for granted, you don't know if they're right or wrong, you just go with them.
  • 18.
    Find people Interview them NO Did the interviews validate your YES Have existing customers Adapt customer development Did you find people? Create(or modify) hypothesis: I believe (persona) experiences (type of problem) when doing (type of task) Insanely great idea Incremental Learning (optional) Build something YES NO YES NO THE PROCESS
  • 19.