In 2016 I gave a guest lecture to Business students on customer-centric design in developing products and services. The lecture was part of a one-semester course on digital business.
Customer Centric: Product/Service Design for Business
1. Customer
Customer
Customer
Customer-
-
-
-Centric Design
Centric Design
Centric Design
Centric Design
Product/Service Design for Business
Product/Service Design for Business
Product/Service Design for Business
Product/Service Design for Business
Qonita Shahab, 2 December 2016
Guest Lecture at Faculty of Green Economy & Digital Communication, Surya University
3. Design
Design
Design
Design
User Experience (UX)
User Experience (UX)
User Experience (UX)
User Experience (UX)
A business designed right good Customer Experience (CX)
(taste) (package)
5. Marketing Design
Marketing Design
Marketing Design
Marketing Design -
-
-
- difference
difference
difference
difference
Marketing
Marketing
Marketing
Marketing
• Gathered opinions
opinions
opinions
opinions
• Generalizations that can be
made across a demographic
• Uses statistical data from a
small group to predict
predict
predict
predict what a
larger group will do, feel, or
purchase
Design
Design
Design
Design
• Actual behavior
behavior
behavior
behavior
• Often from a smaller sample
rather than the mass
• Uses qualitative data from a
small group to inform
inform
inform
inform what
could be designed
Thoughts on Interaction Design by John Kolko
6. Marketing Design
Marketing Design
Marketing Design
Marketing Design
-
-
-
- similarity
similarity
similarity
similarity
• human behavior
• brand and presentation
• the value in human experience
with products
8. Business Model Canvas: extended
Business Model Canvas: extended
Business Model Canvas: extended
Business Model Canvas: extended
9.
10. Design Research
Design Research
Design Research
Design Research
interpret
interpret
interpret
interpret
interpret
interpret
interpret
interpret
observe
observe
observe
observe
insights
insights
insights
insights
insights
insights
insights
insights
opportunity
opportunity
opportunity
opportunity
areas
areas
areas
areas
opportunity
opportunity
opportunity
opportunity
areas
areas
areas
areas
products
products
products
products
services
services
services
services
11. Why Observation?
Why Observation?
Why Observation?
Why Observation?
• In addition to Conversation
• Interpretation(making meaning
of the gathered data)plays a
critical role in translating
research into design criteria
• The interpretation skill: the
primary difference between
design and market research
People have
difficulties
explaining
why they do it
Why
people
do it
What
people
do
12. Why Interpretation?
Why Interpretation?
Why Interpretation?
Why Interpretation?
“If I had asked people what they
wanted, they would have said
faster horses” – Henry Ford
“You can't just ask customers
what they want and then try to
give that to them. By the time
you get it built, they'll want
something new” – Steve Job
• You should listen
to people
• But don’t
translate as is
• Interpret instead
• Support your
interpretation
with observation
13. “Conversation only” is for Market Research
“Conversation only” is for Market Research
“Conversation only” is for Market Research
“Conversation only” is for Market Research
Opinion, not behavior
14. Design Research using Market Research
Design Research using Market Research
Design Research using Market Research
Design Research using Market Research
method
method
method
method
Design Research
Design Research
Design Research
Design Research
• “
“
“
“manfaat
manfaat
manfaat
manfaat apa yang diharapkan
dengan adanya aplikasi yang
dapat membantu XXX, dengan
jawaban praktis sebesar 88,5%
(85 responden), efisien
sebesar 65,6% (63
responden), harga murah
sebesar 55,2% (53
responden)”
Market Research
Market Research
Market Research
Market Research
• “apakah responden bersedia
bersedia
bersedia
bersedia
mengunduh aplikasi yang
dapat membantu XXX, dengan
jawaban bersedia sebesar
91,8% (90 responden), tidak
bersedia sebesar 8,2% (2
responden)”
(need)
(decision)
15. Statistics is for Market Research
Statistics is for Market Research
Statistics is for Market Research
Statistics is for Market Research
To predict, not to inform
16. Answering Design problem with Market
Answering Design problem with Market
Answering Design problem with Market
Answering Design problem with Market
research
research
research
research
• “Adanya kebutuhan
kebutuhan
kebutuhan
kebutuhan masyarakat akan aplikasi XXX dibuktikan
dengan hasil survei yang telah kami lakukan yaitu sebanyak 74,5%
mengatakan akan
akan
akan
akan menggunakan
menggunakan
menggunakan
menggunakan aplikasi XXX jika aplikasi tersebut
sudah dipasarkan.”
(need)
(decision)
17. Design Research to be improved
Design Research to be improved
Design Research to be improved
Design Research to be improved
• 95,9% responden memberikan pernyataan akan pentingnya
pentingnya
pentingnya
pentingnya XXX
untuk YYY, dan 83,6% menyatakan bahwa akses XXX online
dibutuhkan
dibutuhkan
dibutuhkan
dibutuhkan.
+ Observation!
Why?
Evidence?
+ Conversation!
(need)
(need)
18. How can I start in Design Research?
How can I start in Design Research?
How can I start in Design Research?
How can I start in Design Research?
With observation and interpretation skills
19. Interview: 5 Why’s (individual)
Interview: 5 Why’s (individual)
Interview: 5 Why’s (individual)
Interview: 5 Why’s (individual)
• Start by asking a pretty broad question about habits or behaviors
(e.g. “I feel cranky in the morning when I wake up”)
• Ask ”why” to their response five times in a row
• Write down what you hear (e.g. “Commuting to work is a hassle”)
• Ask deeper question (e.g. “Why do you find it a hassle?”) instead of
horizontal question (e.g. “What else makes you feel cranky?”)
• Pay special attention when it feels like you’ve moved deeper
• You might not find the core stuff until the fifth “why”
designkit.org
20. Insights: find themes (group)
Insights: find themes (group)
Insights: find themes (group)
Insights: find themes (group)
• Put down your interview notes on Post-it notes
• Pick the most compelling, common, and inspiring quotes, stories,
or ideas and group them into categories
• Look for patterns and relationships and move the Post-it notes
around as you continue grouping (work toward opportunities)
• Arrange and rearrange, discuss, debate, and talk through what’s
emerging until you see clustered themes
• Don’t stop until everyone is satisfied that the clusters provide
meaningful themes
designkit.org
21. Opportunities: insight statement (group)
Opportunities: insight statement (group)
Opportunities: insight statement (group)
Opportunities: insight statement (group)
Pick each clustered theme and
turn it into a sentence
representing challenges
e.g.
“Commuting to work with a car
consumes too much time”
Turn the challenges into
opportunity, before you
brainstorm wildly! ☺
e.g.
“How Might We help people who
commute with cars to shorten
their commuting time?”
designkit.org
(the action…. + pain point)
(pain reliever)
22. Insights Opportunities
Insights Opportunities
Insights Opportunities
Insights Opportunities
Intuition is your
guide
Embrace the
mess
Don’t rush the
process
ideo.org
23. Example
Example
Example
Example
• Observe:
• Commuting to work has too much traffic jam
• He lost 4 hours per day just to commute
• He is single
• He has a salary of 12 million Rupiah
• Insights:
• He needs a better way of commuting to work
• Opportunity areas:
• He can shorten his distance to work
• He can use a better transportation mode
• Prototype:
• Rent a room near office, max 2 million Rupiah
per month
• Test
• Visit several rooms before landing a choice
• Opinion:
• “I don’t like commuting to work with my car”
• -
• -
• -
• Insights:
• --
• Opportunity areas:
• --
• --
• Prototype:
• Exchange his car for a motorbike
• Test
• Visit several auto shops before landing a deal
24. understand observe insights
opportunity
areas
prototype test
Research
Research
Research
Research Synthesis
Synthesis
Synthesis
Synthesis Develop
Develop
Develop
Develop
The design process looks so long…
The design process looks so long…
The design process looks so long…
The design process looks so long…
25. understand observe insights
opportunity
areas
prototype test
Research
Research
Research
Research Synthesis
Synthesis
Synthesis
Synthesis Develop
Develop
Develop
Develop
The design process looks so long…
The design process looks so long…
The design process looks so long…
The design process looks so long…
Actually, Research
Research
Research
Research should be very short, Synthesis
Synthesis
Synthesis
Synthesis rather short, and Develop
Develop
Develop
Develop should be very long!
Why? Research
Research
Research
Research should be aimed at insights. Yes, the very first insights.
Follow-up insights would come during Develop
Develop
Develop
Develop, because we do a lot of tests during this phase.
Develop
Develop
Develop
Develop should be our main focus, and it is iterative (a cycle).
26. understand observe insights
opportunity
areas
prototype test
Research
Research
Research
Research Synthesis
Synthesis
Synthesis
Synthesis Develop
Develop
Develop
Develop
The design process looks so long…
The design process looks so long…
The design process looks so long…
The design process looks so long…
Actually, Research
Research
Research
Research should be very short, Synthesis
Synthesis
Synthesis
Synthesis rather short, and Develop
Develop
Develop
Develop should be very long!
2 days by 1 person
1 day by 3 people 3 weeks by 3 people
and many more weeks
of refinement during
implementation!
2 x 2 hours by
20ish people
Example
in a
startup
Why? Research
Research
Research
Research should be aimed at insights. Yes, the very first insights.
Follow-up insights would come during Develop
Develop
Develop
Develop, because we do a lot of tests during this phase.
Develop
Develop
Develop
Develop should be our main focus, and it is iterative (a cycle).
28. insights
insights
insights
insights
product
product
product
product
concept
concept
concept
concept user test
user test
user test
user test
user
user
user
user
interface
interface
interface
interface implementation
implementation
implementation
implementation
understand
observe
visual style
engineering
opportunity
areas
pixel
perfect
Designing a mobile app (IT product design)
Designing a mobile app (IT product design)
Designing a mobile app (IT product design)
Designing a mobile app (IT product design)
prototyping
prototyping
prototyping
prototyping
29. How to get to Product Concept?
How to get to Product Concept?
How to get to Product Concept?
How to get to Product Concept?
• Start from opportunities
• Brainstorm for solutions
• This is a divergent process
• Prioritize (impact vs. effort)
• This is a convergent process
• Create product requirements
• “User Story” as in Agile software
development
• Come up with the product
prototype
• Iterate, test, craft UI
User should see a list of transportation options
User can sort the options based on time and distance
User can pay using credit card and bank transfer
User should receive feedback when the order is ready
31. Customer Journey to measure CX
Customer Journey to measure CX
Customer Journey to measure CX
Customer Journey to measure CX
Need Search Select Purchase Receive Use Maintain Recommend
Search Select Purchase Receive Use Recommend
32. Customer Journey Mapping
Customer Journey Mapping
Customer Journey Mapping
Customer Journey Mapping
• Insights can come from
customer’s experience
• Observation interpretation
• Data analytics
• Find an insight for every step of
the journey
• Ensure that each step is a
moment of truth
• You do not have to have all steps
covered
Refer to
Design
Research
Map
experience
onto the
journey
Refer to
previous
classes