Virtual worlds like Second Life allow users to interact through avatars in a simulated 3D environment. Second Life opened to the public in 2003 and is entirely user-generated. Choosing an appropriate professional avatar appearance is important for educators, as extremes should be avoided. Avatars' movements and abilities like changing appearance can be useful teaching tools, for example to enhance role-playing activities. Second Life provides an ideal platform for students to engage in creating their own learning experiences and environments instead of just passively consuming information.
The document summarizes a presentation about Web 2.0 and how educators can incorporate more modern technologies into their teaching. It discusses the evolution of the World Wide Web and rise of Web 2.0 features like tagging and RSS feeds. It then outlines challenges digital immigrant educators face and how attitudes must shift to embrace new tools. Examples provided include using blogs, wikis and voice tools to facilitate collaboration and share content in more interactive ways. The presentation argues that technology does not replace teachers but opens classrooms to more global opportunities when integrated effectively.
This document discusses using technology to teach business English. It provides examples of how blogs, wikis, podcasts, and other web tools can enhance lessons in reading, writing, listening, and oral production. Teachers are encouraged to start small by choosing one technology skill and content area to focus on, developing lessons using familiar tools, evaluating the results, and refining lessons over time. While technology will not replace teachers, integrating it can open classrooms to more collaborative learning opportunities and connections to the wider world.
The document discusses several key points about the future of education and technology:
1) Education will need to focus more on skills like collaboration, assessing information from various sources, and making decisions with incomplete information.
2) Schools will become more dynamic learning environments linked to vast networks of information. Lifelong independent learning will be emphasized.
3) Teachers will shift from being the center of learning to facilitating learning. They will need to be comfortable with technology and promote collaboration.
4) Parents, school leaders, and teachers all have important roles to play in effectively integrating technology into education to promote innovation.
Social Bookmarking was a presentation offered by Evelyn Izquierdo (UCV-Avealmec founder member) and Jennifer Verschoor (President of ARCALL, the Argentinian CALL Association) as part of "21st Century Learning in the EFL Class", a blended course currently carried out by Professor Doris Molero at Universidad Rafael Belloso Chacín (Maracaibo-Venezuela). The course is supported by Webheads in Action and Integrating Technology for Instruction and Learning, a virtual community for ESL/EFL teachers.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
The most important idea of this project is that students share and collaborate with each other to construct concept ideas about the countries intervening, the education system and become an open-minded 21st student.
This document provides a list of web tools categorized by topic that can be used to support the Quest English language learning series. It introduces blended learning as combining face-to-face classroom learning with appropriate technology use. Each section focuses on a different topic like food, animals, clothes, or free time and lists 2-3 related web tools that allow activities like creating word clouds, talking cards, comics, movies and more. The document aims to suggest starting points for utilizing digital tools to engage students.
Virtual worlds like Second Life allow users to interact through avatars in a simulated 3D environment. Second Life opened to the public in 2003 and is entirely user-generated. Choosing an appropriate professional avatar appearance is important for educators, as extremes should be avoided. Avatars' movements and abilities like changing appearance can be useful teaching tools, for example to enhance role-playing activities. Second Life provides an ideal platform for students to engage in creating their own learning experiences and environments instead of just passively consuming information.
The document summarizes a presentation about Web 2.0 and how educators can incorporate more modern technologies into their teaching. It discusses the evolution of the World Wide Web and rise of Web 2.0 features like tagging and RSS feeds. It then outlines challenges digital immigrant educators face and how attitudes must shift to embrace new tools. Examples provided include using blogs, wikis and voice tools to facilitate collaboration and share content in more interactive ways. The presentation argues that technology does not replace teachers but opens classrooms to more global opportunities when integrated effectively.
This document discusses using technology to teach business English. It provides examples of how blogs, wikis, podcasts, and other web tools can enhance lessons in reading, writing, listening, and oral production. Teachers are encouraged to start small by choosing one technology skill and content area to focus on, developing lessons using familiar tools, evaluating the results, and refining lessons over time. While technology will not replace teachers, integrating it can open classrooms to more collaborative learning opportunities and connections to the wider world.
The document discusses several key points about the future of education and technology:
1) Education will need to focus more on skills like collaboration, assessing information from various sources, and making decisions with incomplete information.
2) Schools will become more dynamic learning environments linked to vast networks of information. Lifelong independent learning will be emphasized.
3) Teachers will shift from being the center of learning to facilitating learning. They will need to be comfortable with technology and promote collaboration.
4) Parents, school leaders, and teachers all have important roles to play in effectively integrating technology into education to promote innovation.
Social Bookmarking was a presentation offered by Evelyn Izquierdo (UCV-Avealmec founder member) and Jennifer Verschoor (President of ARCALL, the Argentinian CALL Association) as part of "21st Century Learning in the EFL Class", a blended course currently carried out by Professor Doris Molero at Universidad Rafael Belloso Chacín (Maracaibo-Venezuela). The course is supported by Webheads in Action and Integrating Technology for Instruction and Learning, a virtual community for ESL/EFL teachers.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive function. Exercise causes chemical changes in the brain that may help protect against mental illness and improve symptoms.
The most important idea of this project is that students share and collaborate with each other to construct concept ideas about the countries intervening, the education system and become an open-minded 21st student.
This document provides a list of web tools categorized by topic that can be used to support the Quest English language learning series. It introduces blended learning as combining face-to-face classroom learning with appropriate technology use. Each section focuses on a different topic like food, animals, clothes, or free time and lists 2-3 related web tools that allow activities like creating word clouds, talking cards, comics, movies and more. The document aims to suggest starting points for utilizing digital tools to engage students.
Technology is used to deliver curriculum content to students. Students then begin using technology tools to create products, such as using a word processor to write a report.
Fun and Engaging games to teach English to Primary ESL StudentsJennifer Verschoor
This document provides resources for using games to teach English to primary ESL students. It lists websites for games that teach prepositions, spelling, digital literacy skills, and that combine language learning with math. The document emphasizes choosing games based on language level and learning purpose. Websites featured include purposegames.com, gamestolearnenglish.com, munkyourself.com, and moshi monsters for creating a fun, engaging learning environment.
This document provides an agenda for a workshop on becoming a better searcher and using technology in the classroom. The agenda includes topics like creating digital audio, using digital images and computer games for educational purposes, and teaching prepositions with games. It also lists several websites related to the topics, such as websites for creating audio, teaching parts of the face with adjectives, and learning prepositions through games. The document concludes by quoting that successful 21st century teaching is about staying current with literacies, not just technologies.
Copyright is a law that protects creative works from being used without permission. There is an exception called "fair use" that allows limited use of copyrighted material. Works in the public domain are not copyrighted and can be used freely. To use images, text, music or videos from the internet, you need to check if it is public domain or abide by time/word limits for fair use. Just because a work does not display a copyright symbol does not mean it is not copyrighted. You should always properly attribute sources and seek permission from creators if copyright is unclear.
Copyright is a law that protects creative works from being used without permission. There is an exception called "fair use" that allows limited use of copyrighted material. Works in the public domain are not copyrighted and can be used freely. To use images, text, music or videos from the internet, you need to check if it is public domain or abide by time/word limits for fair use. Just because a work does not display a copyright symbol does not mean it is not copyrighted. You should always properly attribute sources and seek permission from creators if copyright is unclear.
This document provides suggestions for using technology to enhance language arts classes, including using online tools to teach speaking, reading, writing, and other subjects more engagingly. It lists ideas like using social media like Facebook and Twitter, text-to-speech tools, iPads, online newspapers, and more to spark students' curiosity and encourage continued learning about literature, geography, creative writing, and other topics. The goal is to bring the real world into the digital world of the classroom.
Free Friday Webinars by Shelly Terrell & American TESOLJennifer Verschoor
This document provides tips for jazzing up English language teaching classes with technology. It discusses using online dictionaries, digital storytelling tools like Storykit, and m-learning with handheld devices. Teachers are encouraged to have students create digital stories to develop skills in planning, creativity, and innovation. Online projects through sites like iEarn.org are also recommended. The document emphasizes that digital tools make learning more interesting and motivating for students by engaging them in their own learning through authentic multimedia content.
Teaching Business English with Technology in Latin AmericaJennifer Verschoor
This document discusses teaching Business English with technology in Latin America. It covers 5 key drivers of Business English teaching: andragogy, language ego, games, innovation, and integrating technology. The author teaches both face-to-face and online Business English classes and uses various websites and tools to enhance learning. The document also mentions surveying students, using assessments like the BEC exams, and concludes by encouraging innovating for the present rather than the future.
Moshi Monsters is an online game that can be used to motivate young students and teach literacy, language, and math. The game allows students to describe their monster characters and write stories set in the game's city. It also includes puzzles to solve and an economy to track, helping develop problem solving, teamwork, and cognitive skills. Educational games can improve students' coordination and motivation while teaching valuable skills.
Input devices such as keyboards and mice send information to computers, while output devices like monitors and speakers receive information from computers. Keyboards are commonly used to enter large amounts of text, mice are the most widely used pointing devices, and joysticks primarily enhance gaming. Monitors display the data a computer is processing, speakers output audio like music and sounds, and printers copy computer files onto paper.
La cartografía en Argentina se divide en 7 franjas de longitud de 3° cada una, numeradas de oeste a este. Cada mapa topográfico tiene una escala específica y una numeración según su ubicación dentro de las franjas de mayor escala, por ejemplo un mapa a escala 1:50.000 podría ser Hoja 3166-1-4. Los mapas topográficos muestran elementos del terreno como ríos, construcciones y curvas de nivel que indican la elevación, formando una representación exacta de la superficie.
La cartografía en Argentina se divide en 7 franjas de longitud de 3° cada una, numeradas de oeste a este. Cada franja se divide en hojas a diferentes escalas que van desde 1:500.000 hasta 1:50.000, donde las de menor escala dividen a las de mayor escala. Las hojas se identifican con números y letras que indican su posición dentro de la franja y escala correspondiente.
La asignatura de Cartografía tiene como objetivos principales enseñar los fundamentos de la cartografía como herramienta geográfica clave, el análisis de mapas y su importancia para la representación espacial, y el dominio de conceptos cartográficos básicos como escala y proyecciones. El programa analítico cubre temas como introducción a la cartografía, sistemas de coordenadas, mapas topográficos y temáticos, y sistemas de posicionamiento global. Los estudiantes completarán trabajos prácticos sobre
Fortuny and Renata Barriopedro were artists who worked together. Malena Fernandez wrote about Fortuny and Renata Barriopedro in her article. The article discussed the artistic partnership between Fortuny and Renata Barriopedro.
Liverpool is a large city located in northwest England with over 816,000 residents. It is known for being home to the famous Liverpool Football Team, having won 5 European titles, and for being the birthplace of The Beatles, one of the most successful bands of the 1960s. Tourism also contributes to Liverpool's prominence and economy.
Spain is located in southwestern Europe. Its main city is Madrid and it borders Portugal, Morocco, Gibraltar, France, and Andorra. Spain was once part of the Roman Empire and later ruled by Muslim invaders and the Germanic people before the reconquest of Granada in 1492. Today, Spain is a democratic country under a constitutional monarchy with King Juan Carlos I as the head of state and Prime Minister José Luis Rodríguez Zapatero as the head of government. Football and tennis are Spain's most popular sports, with the national football team winning the 2010 FIFA World Cup and Rafael Nadal being considered the greatest Spanish tennis player of all time.
This document lists some notable figures and foods from Argentina including President Cristina Kirchner, empanadas, pastelitos, Carlos Gardel, and Diego Maradona.
Argentina has President Cristina Kirchner who leads the country and protects it like a shield. Traditional Argentinian foods include empanadas which are meat or cheese filled pastries, and pastelitos which are small pastries. Important Argentinian people are tango singer Carlos Gardel and soccer star Diego Maradona.
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...indexPub
The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
Technology is used to deliver curriculum content to students. Students then begin using technology tools to create products, such as using a word processor to write a report.
Fun and Engaging games to teach English to Primary ESL StudentsJennifer Verschoor
This document provides resources for using games to teach English to primary ESL students. It lists websites for games that teach prepositions, spelling, digital literacy skills, and that combine language learning with math. The document emphasizes choosing games based on language level and learning purpose. Websites featured include purposegames.com, gamestolearnenglish.com, munkyourself.com, and moshi monsters for creating a fun, engaging learning environment.
This document provides an agenda for a workshop on becoming a better searcher and using technology in the classroom. The agenda includes topics like creating digital audio, using digital images and computer games for educational purposes, and teaching prepositions with games. It also lists several websites related to the topics, such as websites for creating audio, teaching parts of the face with adjectives, and learning prepositions through games. The document concludes by quoting that successful 21st century teaching is about staying current with literacies, not just technologies.
Copyright is a law that protects creative works from being used without permission. There is an exception called "fair use" that allows limited use of copyrighted material. Works in the public domain are not copyrighted and can be used freely. To use images, text, music or videos from the internet, you need to check if it is public domain or abide by time/word limits for fair use. Just because a work does not display a copyright symbol does not mean it is not copyrighted. You should always properly attribute sources and seek permission from creators if copyright is unclear.
Copyright is a law that protects creative works from being used without permission. There is an exception called "fair use" that allows limited use of copyrighted material. Works in the public domain are not copyrighted and can be used freely. To use images, text, music or videos from the internet, you need to check if it is public domain or abide by time/word limits for fair use. Just because a work does not display a copyright symbol does not mean it is not copyrighted. You should always properly attribute sources and seek permission from creators if copyright is unclear.
This document provides suggestions for using technology to enhance language arts classes, including using online tools to teach speaking, reading, writing, and other subjects more engagingly. It lists ideas like using social media like Facebook and Twitter, text-to-speech tools, iPads, online newspapers, and more to spark students' curiosity and encourage continued learning about literature, geography, creative writing, and other topics. The goal is to bring the real world into the digital world of the classroom.
Free Friday Webinars by Shelly Terrell & American TESOLJennifer Verschoor
This document provides tips for jazzing up English language teaching classes with technology. It discusses using online dictionaries, digital storytelling tools like Storykit, and m-learning with handheld devices. Teachers are encouraged to have students create digital stories to develop skills in planning, creativity, and innovation. Online projects through sites like iEarn.org are also recommended. The document emphasizes that digital tools make learning more interesting and motivating for students by engaging them in their own learning through authentic multimedia content.
Teaching Business English with Technology in Latin AmericaJennifer Verschoor
This document discusses teaching Business English with technology in Latin America. It covers 5 key drivers of Business English teaching: andragogy, language ego, games, innovation, and integrating technology. The author teaches both face-to-face and online Business English classes and uses various websites and tools to enhance learning. The document also mentions surveying students, using assessments like the BEC exams, and concludes by encouraging innovating for the present rather than the future.
Moshi Monsters is an online game that can be used to motivate young students and teach literacy, language, and math. The game allows students to describe their monster characters and write stories set in the game's city. It also includes puzzles to solve and an economy to track, helping develop problem solving, teamwork, and cognitive skills. Educational games can improve students' coordination and motivation while teaching valuable skills.
Input devices such as keyboards and mice send information to computers, while output devices like monitors and speakers receive information from computers. Keyboards are commonly used to enter large amounts of text, mice are the most widely used pointing devices, and joysticks primarily enhance gaming. Monitors display the data a computer is processing, speakers output audio like music and sounds, and printers copy computer files onto paper.
La cartografía en Argentina se divide en 7 franjas de longitud de 3° cada una, numeradas de oeste a este. Cada mapa topográfico tiene una escala específica y una numeración según su ubicación dentro de las franjas de mayor escala, por ejemplo un mapa a escala 1:50.000 podría ser Hoja 3166-1-4. Los mapas topográficos muestran elementos del terreno como ríos, construcciones y curvas de nivel que indican la elevación, formando una representación exacta de la superficie.
La cartografía en Argentina se divide en 7 franjas de longitud de 3° cada una, numeradas de oeste a este. Cada franja se divide en hojas a diferentes escalas que van desde 1:500.000 hasta 1:50.000, donde las de menor escala dividen a las de mayor escala. Las hojas se identifican con números y letras que indican su posición dentro de la franja y escala correspondiente.
La asignatura de Cartografía tiene como objetivos principales enseñar los fundamentos de la cartografía como herramienta geográfica clave, el análisis de mapas y su importancia para la representación espacial, y el dominio de conceptos cartográficos básicos como escala y proyecciones. El programa analítico cubre temas como introducción a la cartografía, sistemas de coordenadas, mapas topográficos y temáticos, y sistemas de posicionamiento global. Los estudiantes completarán trabajos prácticos sobre
Fortuny and Renata Barriopedro were artists who worked together. Malena Fernandez wrote about Fortuny and Renata Barriopedro in her article. The article discussed the artistic partnership between Fortuny and Renata Barriopedro.
Liverpool is a large city located in northwest England with over 816,000 residents. It is known for being home to the famous Liverpool Football Team, having won 5 European titles, and for being the birthplace of The Beatles, one of the most successful bands of the 1960s. Tourism also contributes to Liverpool's prominence and economy.
Spain is located in southwestern Europe. Its main city is Madrid and it borders Portugal, Morocco, Gibraltar, France, and Andorra. Spain was once part of the Roman Empire and later ruled by Muslim invaders and the Germanic people before the reconquest of Granada in 1492. Today, Spain is a democratic country under a constitutional monarchy with King Juan Carlos I as the head of state and Prime Minister José Luis Rodríguez Zapatero as the head of government. Football and tennis are Spain's most popular sports, with the national football team winning the 2010 FIFA World Cup and Rafael Nadal being considered the greatest Spanish tennis player of all time.
This document lists some notable figures and foods from Argentina including President Cristina Kirchner, empanadas, pastelitos, Carlos Gardel, and Diego Maradona.
Argentina has President Cristina Kirchner who leads the country and protects it like a shield. Traditional Argentinian foods include empanadas which are meat or cheese filled pastries, and pastelitos which are small pastries. Important Argentinian people are tango singer Carlos Gardel and soccer star Diego Maradona.
THE SACRIFICE HOW PRO-PALESTINE PROTESTS STUDENTS ARE SACRIFICING TO CHANGE T...indexPub
The recent surge in pro-Palestine student activism has prompted significant responses from universities, ranging from negotiations and divestment commitments to increased transparency about investments in companies supporting the war on Gaza. This activism has led to the cessation of student encampments but also highlighted the substantial sacrifices made by students, including academic disruptions and personal risks. The primary drivers of these protests are poor university administration, lack of transparency, and inadequate communication between officials and students. This study examines the profound emotional, psychological, and professional impacts on students engaged in pro-Palestine protests, focusing on Generation Z's (Gen-Z) activism dynamics. This paper explores the significant sacrifices made by these students and even the professors supporting the pro-Palestine movement, with a focus on recent global movements. Through an in-depth analysis of printed and electronic media, the study examines the impacts of these sacrifices on the academic and personal lives of those involved. The paper highlights examples from various universities, demonstrating student activism's long-term and short-term effects, including disciplinary actions, social backlash, and career implications. The researchers also explore the broader implications of student sacrifices. The findings reveal that these sacrifices are driven by a profound commitment to justice and human rights, and are influenced by the increasing availability of information, peer interactions, and personal convictions. The study also discusses the broader implications of this activism, comparing it to historical precedents and assessing its potential to influence policy and public opinion. The emotional and psychological toll on student activists is significant, but their sense of purpose and community support mitigates some of these challenges. However, the researchers call for acknowledging the broader Impact of these sacrifices on the future global movement of FreePalestine.
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
CapTechTalks Webinar Slides June 2024 Donovan Wright.pptxCapitolTechU
Slides from a Capitol Technology University webinar held June 20, 2024. The webinar featured Dr. Donovan Wright, presenting on the Department of Defense Digital Transformation.
This document provides an overview of wound healing, its functions, stages, mechanisms, factors affecting it, and complications.
A wound is a break in the integrity of the skin or tissues, which may be associated with disruption of the structure and function.
Healing is the body’s response to injury in an attempt to restore normal structure and functions.
Healing can occur in two ways: Regeneration and Repair
There are 4 phases of wound healing: hemostasis, inflammation, proliferation, and remodeling. This document also describes the mechanism of wound healing. Factors that affect healing include infection, uncontrolled diabetes, poor nutrition, age, anemia, the presence of foreign bodies, etc.
Complications of wound healing like infection, hyperpigmentation of scar, contractures, and keloid formation.
Elevate Your Nonprofit's Online Presence_ A Guide to Effective SEO Strategies...TechSoup
Whether you're new to SEO or looking to refine your existing strategies, this webinar will provide you with actionable insights and practical tips to elevate your nonprofit's online presence.
Level 3 NCEA - NZ: A Nation In the Making 1872 - 1900 SML.pptHenry Hollis
The History of NZ 1870-1900.
Making of a Nation.
From the NZ Wars to Liberals,
Richard Seddon, George Grey,
Social Laboratory, New Zealand,
Confiscations, Kotahitanga, Kingitanga, Parliament, Suffrage, Repudiation, Economic Change, Agriculture, Gold Mining, Timber, Flax, Sheep, Dairying,
Philippine Edukasyong Pantahanan at Pangkabuhayan (EPP) CurriculumMJDuyan
(𝐓𝐋𝐄 𝟏𝟎𝟎) (𝐋𝐞𝐬𝐬𝐨𝐧 𝟏)-𝐏𝐫𝐞𝐥𝐢𝐦𝐬
𝐃𝐢𝐬𝐜𝐮𝐬𝐬 𝐭𝐡𝐞 𝐄𝐏𝐏 𝐂𝐮𝐫𝐫𝐢𝐜𝐮𝐥𝐮𝐦 𝐢𝐧 𝐭𝐡𝐞 𝐏𝐡𝐢𝐥𝐢𝐩𝐩𝐢𝐧𝐞𝐬:
- Understand the goals and objectives of the Edukasyong Pantahanan at Pangkabuhayan (EPP) curriculum, recognizing its importance in fostering practical life skills and values among students. Students will also be able to identify the key components and subjects covered, such as agriculture, home economics, industrial arts, and information and communication technology.
𝐄𝐱𝐩𝐥𝐚𝐢𝐧 𝐭𝐡𝐞 𝐍𝐚𝐭𝐮𝐫𝐞 𝐚𝐧𝐝 𝐒𝐜𝐨𝐩𝐞 𝐨𝐟 𝐚𝐧 𝐄𝐧𝐭𝐫𝐞𝐩𝐫𝐞𝐧𝐞𝐮𝐫:
-Define entrepreneurship, distinguishing it from general business activities by emphasizing its focus on innovation, risk-taking, and value creation. Students will describe the characteristics and traits of successful entrepreneurs, including their roles and responsibilities, and discuss the broader economic and social impacts of entrepreneurial activities on both local and global scales.