3. POP QUIZ!
BASELINE
What percent of the work week do you want your
teams to spend on learning?
Raise your hand if you would consider your role as a manager of people
4. POP QUIZ!
BASELINE
What percent of the work week do you spend learning
as part of your job?
Raise your hand if you would consider your role
as a non-management team member
7. WHY LEARN?
BENEFITS OF TEAM LEARNING
- Knowledge
- Team Emergence (Rising Tide Effect)
- Team Cohesion
- Innovation
- Increased team ownership of ideas
- Psychological Safety - It’s okay to say ‘I don’t know’
- Enjoyment of work
- Increased productivity
8. HOW TO LEARN
WHAT DOESN’T
WORK
- Buying books
- Must be read outside of
work hours
- Must pertain to work
- Yearly personal allowance
- Buying books
- Team Library
- Team allowance
- No restrictions on topic
- Book Clubs
- During work hours
WHAT WORKS
9. HOW TO LEARN
WHAT DOESN’T
WORK
- Conferences
- Company mandated
- “Report-out” learning
- Specialist Disorder
- One conference per
year.
- Conferences
- Employees choice
- Multiple people, or the
whole team
- Team budget
WHAT WORKS
10. HOW TO LEARN
WHAT DOESN’T
WORK
- “Brown Bag”
lunch and learns
- Topics chosen by
management
- Required attendance
- Bring your own lunch
- “Brown Bag”
lunch and learns
- Topics chosen by team
- Team members to opt-in
- Company buys lunch
- Paid time
WHAT WORKS
11. HOW TO LEARN
WHAT DOESN’T
WORK
- Required training
- Required
- One size fits all
- Pay based on
attendance
- “Required” training
- Team chooses
- Multiple trainings per year
- Required for whole team
- including Management,
PM/PO, QA, DEV, etc.
WHAT WORKS
12. HOW TO LEARN
WHAT WORKS
- Code Katas
- Focused Learning of Software Development
- Focus on one topic a session
- Report Learning/Retrospective
- Lab Time
- A few of hours a week
- Group learning
- Team learns in small groups
- Report Learning/Retrospective
13. HOW TO LEARN
WHAT WORKS
- Experiment
- Time boxed, but extendable
- Team decision
- Report Learning/Retrospective
14. CASE STUDY
PREMERA BLUE CROSS
‣ 40+ person team
‣ “Premera Listens” survey engine
‣ Mobile Apps - iOS & Android (and UWP)
15. CASE STUDY
PREMERA BLUE CROSS
Weekly Code Katas
FizzBuzz
Focused Practice
Developers, QA, DBAs, Product Owners
16. CASE STUDY
PREMERA BLUE CROSS
Weekly Lab Time
Open Space marketplace
3 hours to Learn, followed by Retrospective
17. NOW THE HOW
WHERE DO WE START?
‣ Experiment
‣ Start date - end date
‣ Team learns together
‣ NO PRODUCTION WORK
‣ Learning time must be during work hours
‣ Evaluate learning
18. NOW THE HOW
WHERE DO WE START?
‣ Code Katas
‣ One Hour (2.5%)
‣ Focus on single learning outcome
‣ The Problem Is The Lie!
‣ Whole Team Participation
‣ Evaluate learning
19. NOW THE HOW
WHERE DO WE START?
‣ Book Club
‣ Meet during work hours
‣ Team chooses the book
‣ Company buys the book
‣ Evaluate learning