The document provides an overview of the brainstorming process for a potential new service called "Footprints" that would help parents organize and preserve memories and photos of their children as they grow up. It discusses capturing memories across different devices and formats, organizing photos by a child's life journey, creating printed collages and albums, adding audio stories and tags, and sharing memories with family and friends while maintaining privacy controls. Personas and user scenarios were created to understand user needs and requirements which informed the conceptual design of the service.
The document provides recommendations for online tools and resources that teachers can use to make their classrooms more effective and engaging, including browser recommendations, bookmarking sites, educational websites for subjects like math, literature, and science, and tools for presenting, brainstorming, and sharing content with students. It encourages using the Google Chrome browser and Chrome Web Store apps, and recommends specific education-focused websites for different subject areas.
Digital media tools that can be used in education include EDU blogs, which allow students to share materials in chronological order and comment on each other's work, VoiceThread for creating voice-annotated slideshows and presentations, GoAnimate for making animated presentations, Wikispaces as a place to collectively create and store work, Animoto for creating video slideshows using photos and music, and Voicethread for creating multimedia presentations where participants can comment with text, audio, photos or video. These tools allow students to collaborate, present their work, and provide feedback to one another.
This document provides information about the tasks and responsibilities of pioneer children. It outlines that students will learn about the chores, daily activities, and typical foods that pioneer children would experience. To conclude the lesson, students will write a diary entry from the perspective of a pioneer child to demonstrate their understanding of what daily life would have been like.
This document provides a list of tools and apps to support listening skills development. It includes websites where students can listen to audio clips and complete tasks like adding subtitles or replacing words. Apps are suggested for recording and sharing audio, including character texts where students can record voice messages back and forth. Creating podcasts is also presented as an option for an audio project. The document aims to offer diverse ideas for incorporating listening practice into classroom activities through free online resources.
This document provides holiday and winter-themed resources for teachers, including websites for learning about various holidays, ideas for holiday lesson plans and activities, and digital tools for creating videos, stories, and greetings. Some of the suggested activities are having students learn songs and traditions from different cultures through interviews or Skype calls, creating collaborative stories and videos, and playing educational games about winter holidays. The document also shares several websites where students can write letters to Santa, track Santa on Christmas Eve, and find holiday e-cards, stories, and activities.
This document provides suggestions for celebrating December holidays digitally with learners. It includes ideas such as hosting Hangouts on Air to sing carols or discuss traditions, telling stories on Storybird or making multimedia books with BookCreator, creating greeting cards, scrapbooks or videos with various apps, and playing educational games about winter holidays. Links are included to related websites and apps to engage students in digital holiday activities.
This document provides guidance on creating and using a blog for teaching purposes. It lists many potential uses for an educational blog, such as sharing files, tools for students with special needs, improving language skills, and communicating with students. Key benefits mentioned are that students will enjoy it and teachers can save time by reusing content. The document then provides step-by-step instructions on setting up a blog using free platforms like WordPress or Blogger. It also includes many links to additional educational resources and games that can be shared on the blog.
The document provides an overview of the brainstorming process for a potential new service called "Footprints" that would help parents organize and preserve memories and photos of their children as they grow up. It discusses capturing memories across different devices and formats, organizing photos by a child's life journey, creating printed collages and albums, adding audio stories and tags, and sharing memories with family and friends while maintaining privacy controls. Personas and user scenarios were created to understand user needs and requirements which informed the conceptual design of the service.
The document provides recommendations for online tools and resources that teachers can use to make their classrooms more effective and engaging, including browser recommendations, bookmarking sites, educational websites for subjects like math, literature, and science, and tools for presenting, brainstorming, and sharing content with students. It encourages using the Google Chrome browser and Chrome Web Store apps, and recommends specific education-focused websites for different subject areas.
Digital media tools that can be used in education include EDU blogs, which allow students to share materials in chronological order and comment on each other's work, VoiceThread for creating voice-annotated slideshows and presentations, GoAnimate for making animated presentations, Wikispaces as a place to collectively create and store work, Animoto for creating video slideshows using photos and music, and Voicethread for creating multimedia presentations where participants can comment with text, audio, photos or video. These tools allow students to collaborate, present their work, and provide feedback to one another.
This document provides information about the tasks and responsibilities of pioneer children. It outlines that students will learn about the chores, daily activities, and typical foods that pioneer children would experience. To conclude the lesson, students will write a diary entry from the perspective of a pioneer child to demonstrate their understanding of what daily life would have been like.
This document provides a list of tools and apps to support listening skills development. It includes websites where students can listen to audio clips and complete tasks like adding subtitles or replacing words. Apps are suggested for recording and sharing audio, including character texts where students can record voice messages back and forth. Creating podcasts is also presented as an option for an audio project. The document aims to offer diverse ideas for incorporating listening practice into classroom activities through free online resources.
This document provides holiday and winter-themed resources for teachers, including websites for learning about various holidays, ideas for holiday lesson plans and activities, and digital tools for creating videos, stories, and greetings. Some of the suggested activities are having students learn songs and traditions from different cultures through interviews or Skype calls, creating collaborative stories and videos, and playing educational games about winter holidays. The document also shares several websites where students can write letters to Santa, track Santa on Christmas Eve, and find holiday e-cards, stories, and activities.
This document provides suggestions for celebrating December holidays digitally with learners. It includes ideas such as hosting Hangouts on Air to sing carols or discuss traditions, telling stories on Storybird or making multimedia books with BookCreator, creating greeting cards, scrapbooks or videos with various apps, and playing educational games about winter holidays. Links are included to related websites and apps to engage students in digital holiday activities.
This document provides guidance on creating and using a blog for teaching purposes. It lists many potential uses for an educational blog, such as sharing files, tools for students with special needs, improving language skills, and communicating with students. Key benefits mentioned are that students will enjoy it and teachers can save time by reusing content. The document then provides step-by-step instructions on setting up a blog using free platforms like WordPress or Blogger. It also includes many links to additional educational resources and games that can be shared on the blog.
This document provides tips and tools to inspire writing. It includes links to websites for graphic organizers, storyboarding, mind mapping, creating word clouds and digital stories. Tips include using music, creating a safe writing environment, chain stories, daily writing journals and assessing projects with rubrics. The overall message is to provide resources and strategies to motivate students to write.
This presentation discusses various web 2.0 tools that can be used in education, including BrainPOP, Edmodo, Edu.glogster, Triptico, and Picture Book Maker. It provides information on how teachers and students can use these tools, such as having students work collaboratively to create movie trailers or digital study guides. QR codes are also discussed as a way to link physical and digital content.
This document discusses creating digital stories for students and provides recommendations for easy-to-use online tools. It describes Story Maker, Crazy Talk, Storybird and Little Bird Tales as options for making digital stories online. Using PowerPoint and recording narration is presented as another simple method. Examples are given of how to use Voicethread to get students involved. Several educational websites with interactive stories, lessons and activities are listed. The document encourages sharing recommended websites using My Delicious bookmarks.
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://shellyterrell.com/languagearts
This document provides resources and ideas for using digital tools and mobile apps to develop learners' listening skills. It begins with a quote about the importance of listening to learn. It then introduces a variety of listening tools and apps that can be used for tasks like dictation, listening games, audio discussions and quizzes. Examples of apps mentioned include Vocaroo, Voicethread, Voxopop and ESL Video. The document provides discussion prompts for an online audio discussion and gives ideas for creating listening games and quizzes using tools like Scratch, Tiny Tap and YouTube. It concludes by recommending mobile listening apps like Voxer, ChatterPix and AudioPad.
This document summarizes a presentation about making eBooks in the classroom. It discusses how publishing eBooks can impact students by allowing them to share what they create using various tools. It then reviews different apps that can be used to create eBooks, such as Book Creator, Scribble Press, and Strip Designer. Resources for the publishing process like copyright information and where to publish are also provided. The presentation aims to give teachers tools to empower students to publish content on their own.
This document provides suggestions for promoting literacy among teens using mobile devices. It lists several mobile apps that can be used for reading, writing, and interacting with literary texts, including word games, character roleplaying activities, chapter reflections, creating multimedia like podcasts and book trailers, and collaborative projects. The apps allow for both individual and social mobile learning experiences.
This document provides tips and resources for using storytelling and digital storytelling to promote language learning in the classroom. It discusses using tools like graphic organizers, online storyboarding platforms, and augmented reality apps to help students collaboratively create digital stories and read stories to each other. The document emphasizes that technology is just a tool and teachers play the most important role in inspiring and motivating students.
Listening Through Technology by Shelly Terrell.Jason R. Levine
ELT MOOC by Jason R. Levine on WiziQ.
This is a professional development massive Open Online Course in listening and pronunciation techniques.
MOOC team organisers:
Dr. Nellie Deutsch
Sylvia Guinan
This document provides a list of speaking and voice recording tools and apps that can be used for language teaching, including Voki, Present.me, Brainshark, Voicethread, GoAnimate, SoundCloud, and apps like Voicee, iPodio, Skqueak, Talking Ben & Tom Newsreporter, StoryKit, Puppet Pals, Shmuppet, Show Me, Educreations, and Screen Chomp. It recommends getting students to sign an Acceptable Use Policy when using these tools and apps.
This document provides suggestions for using iPads to get students excited about reading. It suggests apps and activities such as having students:
1) Get in pairs, choose a character, and text a conversation between the characters. They can take screenshots and post online.
2) Read graphic novels, comic books, and interactive stories on apps. This exposes students to different reading material.
3) Create character timelines, book trailers, podcasts and movie scenes to reflect on and showcase what they've read.
4) Use apps like Skitch for annotating, StoryKit to turn chapters into movies, and Voicethread for reflecting on themes. Assessing with rubrics helps evaluate students' work.
This document discusses creating digital content on the iPad for educational purposes. It provides information on apps that can be used to create ebooks, such as Book Creator, Creative Book Builder, and iBooks Author. Students can use these apps to become authors and create digital portfolios, stories, and other materials. The document outlines the workflow for creating ebooks, which involves gathering content from iPad camera, puppet apps, and movie creation apps, and then compiling it into an ebook using authoring apps. Copyright and sharing options are also addressed.
Blogging with students has numerous benefits according to teacher testimonials and student comments. Students enjoy writing about their interests, sharing stories with family abroad, and receiving global comments. They blog about friends, pets, thoughts, and passions. Teachers should encourage students to "publish" their work rather than just turn it in. Setting up class blogs can connect students with other classes and help build digital literacy skills through exploring topics like digital footprint and online safety. Parental involvement is also important when blogging with students.
This document provides a summary of useful websites for various purposes like web-based coaching, online libraries, downloading free software, practice tests for skills improvement, and learning resources for subjects like English, physics, chemistry, biology, earth science, computer science, math, and commerce. It also lists many websites for finding job opportunities.
This document discusses creating teacher websites. It notes that a website is a collection of webpages and that one project for a teaching course is creating a teacher website. It asks why teachers need websites and discusses trends showing increased interest from administrators, parents, and students in online and social learning. Various components of an effective teacher website are outlined, including design, content, and site information. Examples of teacher websites are provided and criteria for evaluating site professionalism are discussed. Instructions are also given for participating in polls during the presentation.
This document appears to contain survey results with various counts and percentages across different demographic groups and topics. Data is broken out by gender, age ranges, and binary yes/no responses on unspecified questions. Numbers are reported for various ranges from 0 to 10 or more. The survey also includes results for different activities or topics.
The document discusses how social realism films typically represent the working class social group through stereotypes. It provides the example of the TV series "Youngers" which portrays working class teenagers living on estates with limited education opportunities. The document then discusses how the media product aims to clearly represent the young female protagonist as working class through elements like her clothing, the lit street setting, and her turning to violence and drugs, conforming to working class stereotypes. It focuses on teenagers as a social group by casting the main character as a 16-year-old to increase believability and relate to the target audience of 15-18 year olds.
Montreal info session - Market Data an Market Data Company (MDC) Point of ViewRobert Benedetto
Market Data Company Challenges of Managing Market Data - Montreal Info Session
Hosted by the Market Data Company October 21st, 2015 Market Data Company Montreal Market Data Info Session Agenda Market Data Management Challenges Market Data Scope Market Ownership & Accountability Market Data Value proposition
An MDC Point of View
During the research and planning stages, the document's author used various media technologies including green screen, Final Cut Pro, Canon camera, tripod, SlideShare, YouTube, Prezi, Wix, GoAnimate, and Stormboard. These technologies helped make their work more interactive and easier to understand. They used green screen and Final Cut Pro to analyze films by playing clips in the background of their discussions. SlideShare, YouTube, Prezi, and Wix were used to upload and share presentations, videos, and other resources. GoAnimate and Stormboard provided alternative ways to document ideas and brainstorming. A variety of technologies were also used during construction including the Canon camera, Final Cut Pro, Adobe
Market Data Spend to sky-rocket for Canadian financial firms Robert Benedetto
Canadian financial services firms can expect a 10-13% increase in their market data spending in 2014 due to the decline of the Canadian dollar relative to the US dollar. Approximately 80% of market data vendors invoice in non-Canadian currencies, so the drop in the loonie will negatively impact budgets. While annual price increases from vendors will be 3-5%, the currency impact could result in anxious budget discussions. Many firms have not effectively managed this foreign exchange exposure or incorporated currency impacts into budgets and cost analyses in the past.
This document provides tips and tools to inspire writing. It includes links to websites for graphic organizers, storyboarding, mind mapping, creating word clouds and digital stories. Tips include using music, creating a safe writing environment, chain stories, daily writing journals and assessing projects with rubrics. The overall message is to provide resources and strategies to motivate students to write.
This presentation discusses various web 2.0 tools that can be used in education, including BrainPOP, Edmodo, Edu.glogster, Triptico, and Picture Book Maker. It provides information on how teachers and students can use these tools, such as having students work collaboratively to create movie trailers or digital study guides. QR codes are also discussed as a way to link physical and digital content.
This document discusses creating digital stories for students and provides recommendations for easy-to-use online tools. It describes Story Maker, Crazy Talk, Storybird and Little Bird Tales as options for making digital stories online. Using PowerPoint and recording narration is presented as another simple method. Examples are given of how to use Voicethread to get students involved. Several educational websites with interactive stories, lessons and activities are listed. The document encourages sharing recommended websites using My Delicious bookmarks.
My books- Learning to Go https://gumroad.com/l/learn2go & The 30 Goals Challenge for Teachers http://amazon.com/The-Goals-Challenge-Teachers-Transform/dp/0415735343
Resources at http://shellyterrell.com/languagearts
This document provides resources and ideas for using digital tools and mobile apps to develop learners' listening skills. It begins with a quote about the importance of listening to learn. It then introduces a variety of listening tools and apps that can be used for tasks like dictation, listening games, audio discussions and quizzes. Examples of apps mentioned include Vocaroo, Voicethread, Voxopop and ESL Video. The document provides discussion prompts for an online audio discussion and gives ideas for creating listening games and quizzes using tools like Scratch, Tiny Tap and YouTube. It concludes by recommending mobile listening apps like Voxer, ChatterPix and AudioPad.
This document summarizes a presentation about making eBooks in the classroom. It discusses how publishing eBooks can impact students by allowing them to share what they create using various tools. It then reviews different apps that can be used to create eBooks, such as Book Creator, Scribble Press, and Strip Designer. Resources for the publishing process like copyright information and where to publish are also provided. The presentation aims to give teachers tools to empower students to publish content on their own.
This document provides suggestions for promoting literacy among teens using mobile devices. It lists several mobile apps that can be used for reading, writing, and interacting with literary texts, including word games, character roleplaying activities, chapter reflections, creating multimedia like podcasts and book trailers, and collaborative projects. The apps allow for both individual and social mobile learning experiences.
This document provides tips and resources for using storytelling and digital storytelling to promote language learning in the classroom. It discusses using tools like graphic organizers, online storyboarding platforms, and augmented reality apps to help students collaboratively create digital stories and read stories to each other. The document emphasizes that technology is just a tool and teachers play the most important role in inspiring and motivating students.
Listening Through Technology by Shelly Terrell.Jason R. Levine
ELT MOOC by Jason R. Levine on WiziQ.
This is a professional development massive Open Online Course in listening and pronunciation techniques.
MOOC team organisers:
Dr. Nellie Deutsch
Sylvia Guinan
This document provides a list of speaking and voice recording tools and apps that can be used for language teaching, including Voki, Present.me, Brainshark, Voicethread, GoAnimate, SoundCloud, and apps like Voicee, iPodio, Skqueak, Talking Ben & Tom Newsreporter, StoryKit, Puppet Pals, Shmuppet, Show Me, Educreations, and Screen Chomp. It recommends getting students to sign an Acceptable Use Policy when using these tools and apps.
This document provides suggestions for using iPads to get students excited about reading. It suggests apps and activities such as having students:
1) Get in pairs, choose a character, and text a conversation between the characters. They can take screenshots and post online.
2) Read graphic novels, comic books, and interactive stories on apps. This exposes students to different reading material.
3) Create character timelines, book trailers, podcasts and movie scenes to reflect on and showcase what they've read.
4) Use apps like Skitch for annotating, StoryKit to turn chapters into movies, and Voicethread for reflecting on themes. Assessing with rubrics helps evaluate students' work.
This document discusses creating digital content on the iPad for educational purposes. It provides information on apps that can be used to create ebooks, such as Book Creator, Creative Book Builder, and iBooks Author. Students can use these apps to become authors and create digital portfolios, stories, and other materials. The document outlines the workflow for creating ebooks, which involves gathering content from iPad camera, puppet apps, and movie creation apps, and then compiling it into an ebook using authoring apps. Copyright and sharing options are also addressed.
Blogging with students has numerous benefits according to teacher testimonials and student comments. Students enjoy writing about their interests, sharing stories with family abroad, and receiving global comments. They blog about friends, pets, thoughts, and passions. Teachers should encourage students to "publish" their work rather than just turn it in. Setting up class blogs can connect students with other classes and help build digital literacy skills through exploring topics like digital footprint and online safety. Parental involvement is also important when blogging with students.
This document provides a summary of useful websites for various purposes like web-based coaching, online libraries, downloading free software, practice tests for skills improvement, and learning resources for subjects like English, physics, chemistry, biology, earth science, computer science, math, and commerce. It also lists many websites for finding job opportunities.
This document discusses creating teacher websites. It notes that a website is a collection of webpages and that one project for a teaching course is creating a teacher website. It asks why teachers need websites and discusses trends showing increased interest from administrators, parents, and students in online and social learning. Various components of an effective teacher website are outlined, including design, content, and site information. Examples of teacher websites are provided and criteria for evaluating site professionalism are discussed. Instructions are also given for participating in polls during the presentation.
This document appears to contain survey results with various counts and percentages across different demographic groups and topics. Data is broken out by gender, age ranges, and binary yes/no responses on unspecified questions. Numbers are reported for various ranges from 0 to 10 or more. The survey also includes results for different activities or topics.
The document discusses how social realism films typically represent the working class social group through stereotypes. It provides the example of the TV series "Youngers" which portrays working class teenagers living on estates with limited education opportunities. The document then discusses how the media product aims to clearly represent the young female protagonist as working class through elements like her clothing, the lit street setting, and her turning to violence and drugs, conforming to working class stereotypes. It focuses on teenagers as a social group by casting the main character as a 16-year-old to increase believability and relate to the target audience of 15-18 year olds.
Montreal info session - Market Data an Market Data Company (MDC) Point of ViewRobert Benedetto
Market Data Company Challenges of Managing Market Data - Montreal Info Session
Hosted by the Market Data Company October 21st, 2015 Market Data Company Montreal Market Data Info Session Agenda Market Data Management Challenges Market Data Scope Market Ownership & Accountability Market Data Value proposition
An MDC Point of View
During the research and planning stages, the document's author used various media technologies including green screen, Final Cut Pro, Canon camera, tripod, SlideShare, YouTube, Prezi, Wix, GoAnimate, and Stormboard. These technologies helped make their work more interactive and easier to understand. They used green screen and Final Cut Pro to analyze films by playing clips in the background of their discussions. SlideShare, YouTube, Prezi, and Wix were used to upload and share presentations, videos, and other resources. GoAnimate and Stormboard provided alternative ways to document ideas and brainstorming. A variety of technologies were also used during construction including the Canon camera, Final Cut Pro, Adobe
Market Data Spend to sky-rocket for Canadian financial firms Robert Benedetto
Canadian financial services firms can expect a 10-13% increase in their market data spending in 2014 due to the decline of the Canadian dollar relative to the US dollar. Approximately 80% of market data vendors invoice in non-Canadian currencies, so the drop in the loonie will negatively impact budgets. While annual price increases from vendors will be 3-5%, the currency impact could result in anxious budget discussions. Many firms have not effectively managed this foreign exchange exposure or incorporated currency impacts into budgets and cost analyses in the past.
Dokumen tersebut membahas tentang dosa-dosa besar menurut ajaran Islam. Diantara dosa-dosa besar utama yang disebutkan meliputi syirik atau menyekutukan Allah, durhaka kepada orang tua, sihir, membunuh, dan beberapa dosa lainnya. Dokumen ini juga menjelaskan hukum dan akibat setiap dosa besar tersebut menurut ajaran agama Islam.
fisika sma 2 - gaya_pada_benda_elastis_dan_hubungan_gaya_dengan_gerak_getaranalbarardian
Bab 3 membahas tentang pengaruh gaya terhadap benda elastis dan hubungannya dengan gerak getaran. Benda elastis seperti pegas dapat kembali ke bentuk semula setelah gaya dihilangkan. Gaya yang diberikan pada pegas berbanding lurus dengan perubahan panjangnya. Getaran harmonis dapat digambarkan dengan persamaan sinus dan kosinus yang mencakup amplitudo, periode, dan frekuensi.
Practical Enterprise Architecture in Medium-size Corporation using TOGAFMichael Sukachev
This document discusses establishing an enterprise architecture practice at a medium-sized corporation using the TOGAF framework. It outlines current challenges like rapidly changing business needs and a lack of architecture governance. It then defines what enterprise architecture is and why it is important to establish an EA practice to gain benefits like increased agility and reuse. The document recommends practical steps to get started, including selecting an EA framework and tool, customizing them to the organization, and implementing the practice incrementally. It emphasizes establishing principles, governance and stakeholder collaboration.
SignalR is an ASP.NET library that allows real-time communication between web servers and clients. It uses various techniques like websockets, server-sent events, and long polling to provide a persistent connection. SignalR supports .NET, JavaScript, and mobile clients and can scale out to server farms using backplanes like SQL Server, Service Bus, and Redis. It includes hubs for calling methods between clients and servers and sending messages. Examples of SignalR in use include chat applications and games.
The document discusses several online tools for creating and sharing various media types such as music, presentations, and books. Soundzabound is highlighted as a royalty-free music library suitable for education that offers a wide variety of music and audio. Zunal is presented as a web-based tool for easily creating interactive webquests without coding. Chirbit allows users to record, upload and share audio files. SlideShare and TikaTok are mentioned as platforms for sharing presentations and writing/publishing books respectively.
YouTube in Libraries - Tech zoo presentationcindylibrary
This document discusses how public libraries can use videos to promote library services and resources. It provides examples of how videos can be used to showcase current and future events, provide tours of the library, and highlight specific services. Videos can also be used to promote past events, teach patrons how to use library databases and other resources, and do book or movie reviews. The document offers tips for getting started with making videos, such as brainstorming ideas, prioritizing topics, and using screen recording and video editing software. It concludes with recommendations for sharing the finished videos on YouTube, the library website, and social media.
This document provides summaries of and links to various educational technology websites and resources. These include websites for bookmarking and annotating web pages, creating multimedia presentations, generating tests and quizzes, sharing photos and videos, accessing literature and references, language learning, and finding lesson plans and educational content on various topics. Many of the sites allow free creation of accounts and use of their tools.
The document provides an overview of 10 different sources of online information that students can use for research:
1. e-Books, which can be accessed from online bookstores, libraries, and publisher websites.
2. Reference websites like encyclopedias and dictionaries that provide factual information.
3. Podcasts that can be found on apps like Apple Podcasts or websites and cover many topics.
4. Audio resources like audiobooks from libraries and online courses from sites like Duolingo and Codecademy.
Podcasting & iPod Flash Cards: Study Tools for the 21st CenturyBrent Coley
This document outlines Brent Coley's presentation on using podcasts and iPod flash cards as study tools. It defines podcasts and lists benefits of educational podcasting. It provides examples of how teachers can create podcasts for lessons, reviews, and announcements. It also explains how to make iPod flash cards with PowerPoint and use them for vocabulary, formulas, and facts. The presentation concludes by explaining how to create podcasts and share resources on using these tools.
Creative Media Y1 Unit 3 Review (1).pptxelkiepowell
The student enjoyed their audio projects the most, finding editing audio engaging. They disliked writing and animating, which they found difficult. Their strongest skills are editing audio and video. Their best project was an audio project where they enjoyed using audio editing software. They least enjoyed an animation project for a video game. Going forward, they want to pursue video and audio editing careers and see themselves editing YouTube videos. They plan to research editing styles and software to improve their skills.
This document provides information about a presentation on using Tumblr for private investigators. It discusses setting up a Tumblr account using relevant keywords, customizing it with features like Skype, and strategies for generating content and growing followers. The goal is to drive traffic to a private investigator's main website. The document also advertises upcoming training classes and software products from the presenter.
This document discusses how curling clubs can use social media to promote their club and engage members. It outlines several social media platforms like Facebook, YouTube, and Google+ and provides strategies for how clubs can create content for each platform. The key points are:
- Facebook is a good way to connect members and promote events through photos and status updates. Clubs should create a Facebook page and encourage members to like and engage with it.
- YouTube is the second largest search engine so clubs can create a channel to post instructional videos, game recordings, and interviews to promote the club online.
- Google Places and Yelp allow clubs to create a business listing to be found through local searches on phones. Members
The document summarizes Catherine Ritz's presentation at the MaFLA Fall Conference in October 2012. The presentation aimed to help teachers make their classrooms more tech-friendly by providing resources for classroom management, Web 2.0 student projects, and mobile technology student projects. The agenda covered setting up class websites and management sites, using tools like flashcards, Dropbox, and Twitter for professional development, and exploring options for student voice recordings, digital storytelling, polling and interactive images using apps and websites.
They want to do what? Hands on production tips to save your budget and your s...Mike Leon
Does this sound like you?
You’ve got video budget, but not nearly enough to satisfy your video hungry colleagues. Colleagues who are chomping at the bit to create video but then you see what they’ve come up with on their own and it resembles a b-rated horror movie on its best day. Sound familiar?
In this presentation we’ll show you some best practices around creating your own vlog and social media campaigns that look good, stays on brand and empowers colleagues. We’ll provide “do it yourself” shooting, interview and post production tips, plus we’ll also share some great approaches on how to get the most out of your video.
We’ve all been there and we want to help.
This document provides a list of online resources for reading, writing, listening, teaching, practice learning, games, and collaborating with other teachers. It includes websites for ebooks, audiobooks, writing tools, listening tools, teaching tools, continuing education courses, iPad apps, and ways to collaborate with other educators. A variety of free and paid resources are presented across different subject areas.
This document provides an overview of game design. It discusses what game design is, the design process, and resources for getting started in game design. Specifically, it notes that game design involves creating an interactive system using rules to engage players. The design process involves iterating through ideas, prototypes, playtesting, and polishing. It recommends starting simple, such as by modifying existing board games, and gaining experience through game jams, online resources, and internships.
This document provides suggestions for using online forums to teach writing. It begins by outlining what will be covered, including sharing teaching experiences, practical writing activity ideas, and potential issues. Various online tools and resources are proposed for motivating students to write, such as using images, videos, readings and discussions. Suggested writing prompts involve describing images, responding to videos, and discussing readings. Potential issues with online discussions like slow conversations, unequal participation, and errors are addressed, along with strategies for dealing with them, such as teaching netiquette and encouraging feedback.
The document provides tips for optimizing a website, including using Google Analytics to track website activity, choosing relevant keywords, designing effective web pages, and using content management systems like Dreamweaver, Joomla, and WordPress. It recommends having multiple web pages focused on different services, and uniquely optimizing the title, description, and keywords for each page. The document also discusses using blogs, social media, mailing lists, and other tools to engage visitors and drive traffic.
The document summarizes usability testing conducted on the Crayola website. Participants included 2 children, 2 parents, and 1 teacher who were asked to complete tasks on the website and provide feedback. Testing found that most of the site was easy to use, but children had trouble printing coloring pages and one parent couldn't find educational games. The redesign aims to make printing clearer for children and ensure parents can access all interactive content.
The document summarizes Adrian Roselli's presentation on "Selfish Accessibility" at UX Singapore 2014. It provides background on Adrian Roselli and defines accessibility terminology. It then discusses statistics on disability rates and types to emphasize the widespread need for accessibility. It explores motivating accessibility from a self-interested perspective by considering how disabilities can unexpectedly affect anyone. Finally, it offers techniques for accessibility including user stories, personas, and checklists, as well as resources for further information.
This document summarizes a presentation about using Skype in the Classroom (SITC) to connect students to global learning opportunities. It outlines the goals of learning about SITC, exploring options available to teachers and students, and experiencing a virtual field trip. Ideas are provided for how SITC can be connected to the curriculum through subjects like reading, writing, math, science and social studies. Teachers are encouraged to connect with experts through SITC to inspire authentic research. Statistics are also presented on Netflix, YouTube and Skype usage.
This document provides summaries of several online tools that can be used for creating flashcards, mind maps, presentations, and videos. It summarizes the pros and cons of tools like WolframAlpha, Exploratree, Quizlet, FlashcardMachine, Linoit, Popplet, Voicethread, and PowToon. For each tool, it lists key features and whether things like uploading images, collaborating with others, sharing content, or having mobile apps are available. Limitations around customization options, ads, and costs are also outlined.
Beyond Degrees - Empowering the Workforce in the Context of Skills-First.pptxEduSkills OECD
Iván Bornacelly, Policy Analyst at the OECD Centre for Skills, OECD, presents at the webinar 'Tackling job market gaps with a skills-first approach' on 12 June 2024
Main Java[All of the Base Concepts}.docxadhitya5119
This is part 1 of my Java Learning Journey. This Contains Custom methods, classes, constructors, packages, multithreading , try- catch block, finally block and more.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
Walmart Business+ and Spark Good for Nonprofits.pdfTechSoup
"Learn about all the ways Walmart supports nonprofit organizations.
You will hear from Liz Willett, the Head of Nonprofits, and hear about what Walmart is doing to help nonprofits, including Walmart Business and Spark Good. Walmart Business+ is a new offer for nonprofits that offers discounts and also streamlines nonprofits order and expense tracking, saving time and money.
The webinar may also give some examples on how nonprofits can best leverage Walmart Business+.
The event will cover the following::
Walmart Business + (https://business.walmart.com/plus) is a new shopping experience for nonprofits, schools, and local business customers that connects an exclusive online shopping experience to stores. Benefits include free delivery and shipping, a 'Spend Analytics” feature, special discounts, deals and tax-exempt shopping.
Special TechSoup offer for a free 180 days membership, and up to $150 in discounts on eligible orders.
Spark Good (walmart.com/sparkgood) is a charitable platform that enables nonprofits to receive donations directly from customers and associates.
Answers about how you can do more with Walmart!"
How to Setup Warehouse & Location in Odoo 17 InventoryCeline George
In this slide, we'll explore how to set up warehouses and locations in Odoo 17 Inventory. This will help us manage our stock effectively, track inventory levels, and streamline warehouse operations.
ISO/IEC 27001, ISO/IEC 42001, and GDPR: Best Practices for Implementation and...PECB
Denis is a dynamic and results-driven Chief Information Officer (CIO) with a distinguished career spanning information systems analysis and technical project management. With a proven track record of spearheading the design and delivery of cutting-edge Information Management solutions, he has consistently elevated business operations, streamlined reporting functions, and maximized process efficiency.
Certified as an ISO/IEC 27001: Information Security Management Systems (ISMS) Lead Implementer, Data Protection Officer, and Cyber Risks Analyst, Denis brings a heightened focus on data security, privacy, and cyber resilience to every endeavor.
His expertise extends across a diverse spectrum of reporting, database, and web development applications, underpinned by an exceptional grasp of data storage and virtualization technologies. His proficiency in application testing, database administration, and data cleansing ensures seamless execution of complex projects.
What sets Denis apart is his comprehensive understanding of Business and Systems Analysis technologies, honed through involvement in all phases of the Software Development Lifecycle (SDLC). From meticulous requirements gathering to precise analysis, innovative design, rigorous development, thorough testing, and successful implementation, he has consistently delivered exceptional results.
Throughout his career, he has taken on multifaceted roles, from leading technical project management teams to owning solutions that drive operational excellence. His conscientious and proactive approach is unwavering, whether he is working independently or collaboratively within a team. His ability to connect with colleagues on a personal level underscores his commitment to fostering a harmonious and productive workplace environment.
Date: May 29, 2024
Tags: Information Security, ISO/IEC 27001, ISO/IEC 42001, Artificial Intelligence, GDPR
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Find out more about ISO training and certification services
Training: ISO/IEC 27001 Information Security Management System - EN | PECB
ISO/IEC 42001 Artificial Intelligence Management System - EN | PECB
General Data Protection Regulation (GDPR) - Training Courses - EN | PECB
Webinars: https://pecb.com/webinars
Article: https://pecb.com/article
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For more information about PECB:
Website: https://pecb.com/
LinkedIn: https://www.linkedin.com/company/pecb/
Facebook: https://www.facebook.com/PECBInternational/
Slideshare: http://www.slideshare.net/PECBCERTIFICATION
Temple of Asclepius in Thrace. Excavation resultsKrassimira Luka
The temple and the sanctuary around were dedicated to Asklepios Zmidrenus. This name has been known since 1875 when an inscription dedicated to him was discovered in Rome. The inscription is dated in 227 AD and was left by soldiers originating from the city of Philippopolis (modern Plovdiv).
2. Mentormob.com
• Browse to mentormob.com and sign up
• You can then watch instructions & examples
there
• Probably the coolest site I've come across this
year.
• MentorMob is a place where teachers can
curate the web into learning playlists
• Playlists can then be shared with students via a
link or embedding into a site.
• Great for students who may have lengthy
absences.
• Add “extra’s” for those who get done quiclkly
3.
4. The snipping tool
• In windows 7 click the start button
• Type snipping in the search box
• Then click here
• The snipping tool will open
• Your cursor becomes a cross
• Click & drag & let go
• The image will be captured
• The image will be “snipped”
• You can save, or copy
• Then paste in documents
• Cool huh?
5. Animoto.com
• Browse to animoto.com
• Sign up & have fun – these are REALLY COOL!
• Adding music and uploading photos is super easy
– Songs must be mp3 format (audio converters are available
for download that will convert other music formats into
mp3s
• As a Lite subscriber, your videos are limited to 30
seconds.
– For only $5/month or $30/year, upgrade to a Plus plan for:
• Unlimited full-length videos
• 600+ music tracks
• Video downloads to your computer and DVD
7. Slideshare.com
• Browse to slideshare.com
• Sign up & have fun!
• Upload your teaching PowerPoints to
share with others, view and email
slideshows for classroom use, HW,
etc.
• Browse shared presentations, save
yourself some work!
8. 3dtoad.com
• An amazing site for finding interactive
educational images
• Avoid smelly classrooms
• Teacher & students can zoom in and
out
• Images rotate 360 degrees
• Gross + cool = engaged students
• You will wish there were more!
9.
10. Apps to try
• Endless ABC: search same on itunes
• 3D dissections: search dissections in ibooks
• Brainpop has a free daily movie app
• Worldsalad is fun, try it!
• This Day is a cool calendar app
• Body puzzle is easy for little ones too
• Spelling City, always great!
• Share others you have found with me