2. Principles of Success
The first step to understanding
the Compensation Plan is to
understand the underlying
Principles and Behaviors.
“An empowered Organization is one in
which individuals have the knowledge,
skill, desire, and opportunity to
personally succeed in a way that leads to
collective organizational success.”
- Stephen R. Covey
3. Principles of Success
1. The dream is real.
2. Each new Consultant is precious.
3. Growth comes from Retention with Recruiting.
4. We are in the people building business.
5. Time is our top competitor.
6. Success comes from developing and keeping Leaders.
7. To develop successful Leaders we must first develop successful
Mentors.
8. Leaders should be rewarded for leading by example.
9. People will go where the money flows.
10. The smarter you work, the more you make.
4. 5 Golden Behaviors
The Keys to Success
The Five Golden Behaviors
of Successful Consultants:
• Selling
• Recruiting
• Building Mentors
• Building Leaders
• Retention
Because these behaviors have been
proven over time to be the keys to
success, they are woven throughout
the Compensation Plan to create a
plan that not only rewards success,
but creates it.
5. How to
Work the Plan
(and have the Plan WORK for YOU)
6. Getting Started
Consultant Phase
A new Consultant is often unsure about the steps necessary to be
successful. The 5 Golden Behaviors take the mystery out of success.
A successful Consultant:
• Learns to effectively sell. (Selling and Retention)
• Learns to effectively share the opportunity with others. (Recruiting
and Retention)
Tip
Selling and Recruiting are the two most basic, foundational skills that a Consultant needs to
have in order to be successful. That is why they are the two responsibilities for individuals in the
Consultant phase. Learn to sell and learn to recruit. That will lead you to success.
7. Setting the Stage
Mentor Phase
Achieving Team Mentor sets the stage for becoming a Leader. A
successful Leader first needs to be a successful Mentor. A successful
Mentor focuses on doing things right and teaching that to their team.
A Successful Mentor:
• Continues to Sell and Recruit into their own team.
• Duplicates themselves. (Building Mentors and Retention)
• Teaches others to sell and recruit.
• Teaches others to be consistent.
• Develops other Mentors in the team.
• Leads by Example. (Retention)
8. Doing the Right Things
Leader Phase
Leaders are developed naturally over time. It takes experience and
consistently doing the right things, not just doing things right. A
Leader is interested in the collective success of their entire
organization.
A Successful Leader:
• Continues to be a strong Mentor.
• Continues to Sell and Recruit.
• Supports other Mentors and Leaders in their organization. (Building
Mentors and Leaders)
• Identifies potential Leaders and works with them.
• Trains downline Mentors and Leaders in their organization.
• Leads by Example. (Retention)
10. Consultant
Focus: Selling and Recruiting
Phase: Consultant
Requirements:
CCC
• Submit a Signed Application
• To be Active and eligible for
downline commissions,
Consultants need to
personally generate at least
$300 Personal Volume in
sales. Personal Volume (PV) is the volume
generated from your personal purchases
and your Customers’ purchases. PV is
based on the Retail Price, regardless of
what price it was purchased at.
11. Mentor 1
Focus: Selling and Recruiting
Phase: Consultant
Requirements:
M1
• $300 PV
• 1 Active Leg
• A Leg begins with a Consultant
on your first level and includes
all the Consultants below them,
regardless of title.
• An Active Leg is a Leg where at
least one person, anywhere in
This represents an Active Leg. It may be
the Leg is Active by generating the person on the 1st level or someone
at least $300 PV in sales. down below. As long as one person is
Active, it is considered an Active leg.
12. Mentor 2
Focus: Selling and Recruiting
Phase: Consultant
Requirements:
M2
• $500 PV
• 2 Active Legs
• $2000 Group Volume (GV)
Group Volume (GV) is the volume from
yourself and everyone below you, down to
but not including the next Team Mentor.
Your GV includes volume from both Active
and non-Active Consultants in your team.
13. Mentor 3
Focus: Selling, Recruiting & Building Mentors
Phase: Transition to Mentor
Requirements:
M3
• $800 PV
• 3 Active Legs
• 1 Mentor 1 Leg M1
• $4000 GV
A Mentor 1 (M1) Leg is a leg that has at least
one qualified (paid-as) Mentor 1 (or higher
title) anywhere in that leg. Whenever a leg
requires a specific title, a higher title may also
fulfill that requirement.
14. Team Mentor
Focus: Building Mentors, Selling & Recruiting
Phase: Mentor
Requirements:
TM
• $800 PV
• 4 Active Legs
• 2 Mentor 2 Legs M2
• $8000 GV
M2
Tip
Becoming a Team Mentor should be the goal of each new Consultant. The Team Mentor is the
foundation for becoming a Leader and one of the most key parts of our plan. While a Team Mentor
continues to sell and recruit, they now begin to increase their focus on Building Mentors below them.
15. Team Mentor
Focus: Building Mentors, Selling & Recruiting
Phase: Mentor
Requirements:
TM
• $800 PV
• 4 Active Legs
• 2 Mentor 2 Legs M2
• $8000 GV
M2 This example shows the Mentor 2 on
the second level of the Team Mentor.
Because we use legs, the Mentor 2
can be anywhere within the leg.
Tip
Becoming a Team Mentor should be the goal of each new Consultant. The Team Mentor is the
foundation for becoming a Leader and one of the most key parts of our plan. While a Team Mentor
continues to sell and recruit, they now begin to increase their focus on Building Mentors below them.
17. Summary Explanation
There are three ways to earn money in our plan:
1. When you sell our beautiful jewelry, you will receive between
30-45% in Retail Profit. That means for every thousand dollars
you sell, you’ll receive at least $300 in personal commission.
You can earn as much as you want every month!
2. As you start building a team by finding other Consultants,
you’ll receive up to 7% on their sales, up to 5% on the sales of
their recruits, and 3% on the sales of their recruits, depending
on how you build your team. When you become a Team Mentor,
you’ll receive an additional 2% on the sales of your entire team.
3. By progressing through the career path and becoming a
Leader, it keeps getting better!
18. Earnings Opportunities
Selling
• Retail Profits
• Power Seller Bonus
Recruiting & Building a Team
• Level Overrides
• Mentor Bonus
• Group Volume Override
• Advancement Bonuses
Building Mentors & Leaders
• Matching Team Mentor Bonus
• Generation Overrides
20. Retail Profit
Focus: Selling and Retention
Requirements: Be a Consultant
How it Works:
• Sell to Customers at the Retail Price and receive a 30%
Retail Profit on their purchases.
• There is no minimum sales requirement to receive the
Retail Profit.
$300 Party $450 Party $600 Party
Earn $90 Earn $135 Earn $180
Work 3 to 5 hours Work 3 to 5 hours Work 3 to 5 hours
Earn $18-$30 per hour Earn $27-$45 per hour Earn $36 - $60 per hour
Tip
Parties are the best way to get started with your business. Not only will you make money right
away, but you’ll also be building your list of Customers. Customers are a critical aspect of your
business because they are a source for both residual income and potential future Consultants.
21. Power Seller Bonus
Focus: Selling
Requirements: Have at least $2000 PV in the period
How it Works:
• When you have $2000 or more in personal sales during the
month, you will receive an additional bonus on your entire
personal volume for the month.
• This bonus is paid on the retail price, regardless of what
price it was purchased at.
$2,000 PV 5%
$5,000 PV 10%
$7,000 PV 15%
23. Level Overrides
Focus: Recruiting, Building Mentors & Retention
Requirements: Be Paid-as a Mentor 1 (M1)
How it Works: You
• The percentage and number of levels you receive are based
on your Paid-as Title for the current period. Level
1
• Pays on the sales of your downline Consultants, regardless
of their titles.
Level
2
Paid-as Title Level 1 Level 2 Level 3
Mentor 1 5%
Mentor 2 7% 3% Level
3
Mentor 3 7% 5% 3%
Team Mentor 7% 5% 3%
24. Mentor Bonus
Focus: Recruiting
Requirements: Be Active
How it Works:
• The Mentor Bonus is designed to encourage and reward
Consultants for recruiting and teaching others how to
recruit.
• The percentage of the Mentor Bonus is determined by
when the new Consultant was recruited but lasts for the
entire first 90 days of the new Consultant.
• Other Level Overrides and Group Volume Override pay at
their normal percentages on sales that also pay a Mentor
Bonus.
• No Generation Overrides are paid on sales that pay a
Mentor Bonus.
25. Mentor Bonus
Your 1st 90 Days
Focus: Recruiting
Requirements: Be Active
How it Works:
• When you sponsor a new Consultant during your 1st 90
Days, you will receive three times (3x) your normal Level
One Override on their sales for their 1st 90 days, even if
that extends past your own 1st 90 days.
Paid-as Title Mentor Bonus
Consultant 5% * 3 = 15%
Mentor 1 5% * 3 = 15%
Mentor 2 7% * 3 = 21%
Mentor 3 7% * 3 = 21%
Team Mentor 7% * 3 = 21%
26. Mentor Bonus
After your 1st 90 Days
Focus: Recruiting
Requirements: Be Active
How it Works:
• After your 1st 90 days are over, anytime you sponsor a new
Consultant, you will receive two times (2x) your normal
Level One Override on their sales for their 1st 90 days.
Paid-as Title Mentor Bonus
Consultant 5% * 2 = 10%
Mentor 1 5% * 2 = 10%
Mentor 2 7% * 2 = 14%
Mentor 3 7% * 2 = 14%
Team Mentor 7% * 2 = 14%
27. Matching Mentor Bonus
Focus: Building Managers
Requirements: Be Paid-as a Mentor 2 or higher
How it Works:
• When your new Consultant is in their 1st 90 days and
sponsors another new Consultant, you will receive two
times (2x) your normal Level Two Override on their new
recruit’s sales for that new recruit’s 1st 90 days.
Paid-as Title Mentor Bonus
Mentor 2 3% * 2 = 6%
Mentor 3 5% * 2 = 10%
Team Mentor 5% * 2 = 10%
29. Group Volume Override
Focus: Building Mentors
Requirements: Be Paid-as a Team Mentor
How it Works:
• Receive an extra 2% on the sales of your entire team,
including your personal sales.
• Pays in addition to Level Overrides and Mentor Bonuses.
TM
M1 M2 +2%
M2 M2
34. Advancement Bonuses
Mentor 2
Focus: Building Leaders
Requirements: Become a Mentor 2
How it Works:
• When you become a Mentor 2 in your first full 3 periods (the
month of your enrollment plus the following three months),
you will receive a $200 one-time bonus.
• Your sponsoring Mentor will also receive a Matching
Advancement Bonus of $200 if they are paid-as a Mentor 2
or higher also.
Tip
$200 for you + $200 for your Mentor
Because this bonus is only available during your first full three months, there’s no time to loose.
Get started immediately and work with your upline Mentor to set goals that will help you achieve
this bonus! As you sponsor new consultants, be sure to do the same with them.
35. Advancement Bonuses
Mentor 3
Focus: Building Leaders
Requirements: Become a Mentor 3
How it Works:
• When you become a Mentor 3 in your first full 4 periods (the
month of your enrollment plus the following four months),
you will receive a $200 one-time bonus.
• Your sponsoring Mentor will also receive a Matching
Advancement Bonus of $200 if they are paid-as a Mentor 3
or higher also.
and another...
$200 for you + $200 for your Mentor
36. Advancement Bonuses
Team Mentor
Focus: Building Leaders
Requirements: Become a Team Mentor
How it Works:
• When you become a Team Mentor for the first time, you will
receive a $500 one-time bonus.
$500 TM Advancement Bonus
$200 M2 Advancement Bonus
+ $200 M3 Advancement Bonus
$900 lots of money for you!
38. Leader 1
Focus: Building Mentors
Phase: Transition to Leader
Requirements:
L1
• $800 PV
• 4 Active Legs
• 2 Mentor 2 Legs TM
• 1 Team Mentor Leg (this
also counts as one of the M2
M2 M2
Mentor 2 legs)
• $8000 GV
39. Leader 2
Focus: Building Mentors and Building Leaders
Phase: Leader
Requirements:
L2
• $800 PV
DV GV
• 4 Active Legs
• 2 TM Legs TM M1
• 8000 GV
M2 M2
• $30,000 DV TM
• Downline Volume (DV) is
GV
the volume from yourself M2 M2
and everyone below you, all
the way down. Everyone is
included.
GV
40. Leader 3
Focus: Building Leaders & Building Mentors
Phase: Leader
Requirements:
L3
• $800 PV
L1 L1
• 4 Team Mentor Legs
• 2 L1 Legs
TM TM
• $8000 GV
M2 M2
TM TM
• $70,000 DV
M2 M2 M2 M2
Tip
The two Leader 1 Legs also count
as two of the Team Mentor Legs.
41. Leader 4
Focus: Building Leaders & Building Mentors
Phase: Leader
Requirements:
L4
• $800 PV
• 5 TM Legs
L2 M3 L2
• 2 L2 Legs TM TM
• $125,000 DV
• 1 New TM last 12 months TM
(this is required after you have
been a L4 for 12 months)
43. Matching Advancement Bonus
Team Mentor
Focus: Building Leaders
Requirements: Be Paid-as a Team Mentor or higher
How it Works:
• When you have a new Team Mentor promote up from your
personal group, not only do they receive and Advancement
Bonus but you will also receive a Matching Advancement
Bonus of $500.
$500 each time you
help build a new team!
44. Generations Defined
A Generation begins with a Team Mentor
or higher (based on Career Title) and
includes their entire personal team.
Creating Generations should be the goal of each
Mentor and Leader because it is through
generations that you are able to leverage the
enormous potential of your organization. Without
generations, you cannot be a successful Leader.
45. Generations Defined
L3
M2
L1 TM L1
M2 M2
TM
TM TM
Tip
A generation is created when someone reaches the Career Title of Team Mentor or above. The
Generation includes the Team Mentor (or higher) and their personal group.
46. Generations Defined
Pe
r
Gr son
ou al
p
L3
M2
L1 TM L1
M2 M2
TM
TM TM
Tip
A generation is created when someone reaches the Career Title of Team Mentor or above. The
Generation includes the Team Mentor (or higher) and their personal group.
47. Generations Defined
Pe
r
Gr son
ou al
p
L3
Ge Ge
n1 n1
M2
L1 TM L1
M2 M2
TM
Ge
TM n1 TM
Gen 1
Tip
A generation is created when someone reaches the Career Title of Team Mentor or above. The
Generation includes the Team Mentor (or higher) and their personal group.
48. Generations Defined
Pe
r
Gr son
ou al
p
L3
Ge Ge
n1 n1
M2
L1 TM L1
Ge
M2
n2 M2
TM
Ge
TM n1 TM
Gen 1
Gen 2
Tip
A generation is created when someone reaches the Career Title of Team Mentor or above. The
Generation includes the Team Mentor (or higher) and their personal group.
49. Generations Defined
Pe
r
Gr son
ou al
p
L3
Ge Ge
n1 n1
M2
L1 TM L1
Ge
M2
n2 M2
TM
Ge
TM n1 TM
Even though this Leader 1 is on the 2nd
level of the Leader 3 (L3), she is a 1st
Generation because there is no other Team
Gen 1
Mentor (TM) or higher in between them.
Gen 2
Generations are determined by Career
Titles, not levels.
50. Generations Defined
Pe
r
Gr son
ou al
p
L3
Ge Ge
n1 n1
M2
L1 TM L1
M2
TM Ge M2
n2
Ge
TM n1 TM
Because the Leader 1 is in between
the Leader 3 and the Team Mentor,
Gen 1
Gen 2 the Team Mentor is a 2nd
Generation to the Leader 3 and a 1st
Generation to the Leader 1.
51. Generations Defined
Pe
r
Gr son
ou al
p
L3
Ge Ge
n1 L1 n2
Gen 1
M2
M2
L1 L1
TM
M2
TM Ge M2
Generations are re-calculated each Gemonth so when a n3
n1
Consultant achieves the Career Title of Team Mentor
TM TM
for the first time, they become a 1st Generation to
their upline, even if there was already a Team Mentor
or higher below them. 1
Gen
Gen 2
In this example, the new L1 becomes a 1st Generation
to the L3 and the L1 below is now a 2nd Generation
to the L3 but a 1st Generation to the new L1.
52. Generation Overrides
Focus: Building Mentors & Building Leaders
Requirements: Be Paid-as a Team Mentor
How it Works:
• Pays on the sales of your downline generations.
• Based on your Paid-as Title for the current period.
• Pays in addition to Level Overrides.
Paid-as Title L1 L2 L3 L4
Generation 1 4% 4% 4% 4%
Generation 2 3% 4% 4%
Generation 3 3% 4%
Generation 4 3%