Connor Crawford created a title sequence for a sci-fi/fantasy television series called "Dead Ringer" as a school project. The sequence establishes that the story involves cloning and features shots of a scientist working in a lab and an evil mastermind. Effects were used to make the modern footage appear old. While location footage was limited, the credits and some effects did not turn out as planned due to time constraints. Overall, the sequence accomplishes the goal of hinting at the storyline and characters without revealing too much to intrigue viewers.
The document provides details about an opening film sequence created by several students. It includes sections written by Joanne, Gledis, Abigail, and Vera describing their individual assignments and ideas for the collaborative opening sequence. The sequence combines elements of horror, thriller, and supernatural genres. It will depict the main character discovering strange events in her home, leading her to research the history of the property and have close encounters with a haunting ghost. The opening scene specifically shows the character researching online then hearing unexplained noises and finding a disturbing photo, building suspense until she discovers blood in the bathroom sink.
The document contains summaries from several students about their assignments and group projects. Joanne discusses her assignment on the theme of thriller and identity. Her opening sequence idea involved an unknown character, someone who knows their identity, and a dead body. Gledis' theme was supernatural discovery, and her concept involved a student being haunted in a school. Abigail's theme was obsession and serial killers, with her opening sequence showing a killer stalking and murdering someone. Vera discussed improving her PEE structure. The document also contained discussions of conventions in horror and thriller films, and inspirational movies.
The document analyzes advertising campaigns for the films The Wolfman and Alien using technical, symbolic, and written codes.
For The Wolfman poster, the dark lighting, blues and reds, and low camera angle are meant to frighten audiences. The large white font emphasizes the power of the werewolf. On the magazine cover, the facial expression shows anger and rage, while the colors, lighting and fonts are used to target the horror genre audience. The trailer builds tension through isolated victims, references to werewolf mythology, and increasing the pace and terror.
For the Alien poster, the empty layout means the egg is the focus, leaving audiences to imagine the unknown alien. The tagline and title
This document provides instructions for a research project on selecting a film director. It includes a list of potential directors to choose from and outlines the focus areas and slides to include in the project. Students are directed to gather over 5 facts for each focus area on the director and include things like their youth, apprenticeship, awards, techniques, films, quotes, legacy and influence. Sources should be cited using EasyBib. The document provides details on finding and using images and captions for each slide.
This document provides feedback on a group assignment to create an opening sequence for a thriller. It discusses how the group improved their fourth draft based on feedback, including changing the ending to make it more exciting and climactic. It then outlines the group's new idea and storyboard for their opening sequence, focusing on building suspense and scaring the audience. Finally, it discusses conventions of thrillers like stalkers, ghosts, and mysteries that were used, developed or challenged in the new sequence.
The document analyzes the opening title sequence of the film "Locked In" and how it uses conventions of real media products. It discusses how the sequence uses aspects like location, costumes, camerawork, character introductions and more to set up tension and mystery like real thriller film openings. While it only includes one special effect, the sequence leaves viewers with questions to engage them like successful real openings. Overall, the analysis determines the opening develops forms and conventions from real films to captivate audiences the way title sequences of thriller genre films typically do.
1. The document discusses developing ideas for the opening sequence of a film about possession and revenge.
2. Previous ideas included strange events happening to the main character, who then learns about the home's history and has encounters with the ghost.
3. The group discussed how to improve the ending of the opening sequence to maintain tension and pace.
This document discusses the development of a group project creating an opening sequence for a film. It outlines the themes, concepts, and genres the group considered, including revenge/possession and justice/death. It also shares inspirations from films like The Ring and Paranormal Activity. Feedback from their first draft led the group to change the ending of the sequence to make it more exciting.
The document provides details about an opening film sequence created by several students. It includes sections written by Joanne, Gledis, Abigail, and Vera describing their individual assignments and ideas for the collaborative opening sequence. The sequence combines elements of horror, thriller, and supernatural genres. It will depict the main character discovering strange events in her home, leading her to research the history of the property and have close encounters with a haunting ghost. The opening scene specifically shows the character researching online then hearing unexplained noises and finding a disturbing photo, building suspense until she discovers blood in the bathroom sink.
The document contains summaries from several students about their assignments and group projects. Joanne discusses her assignment on the theme of thriller and identity. Her opening sequence idea involved an unknown character, someone who knows their identity, and a dead body. Gledis' theme was supernatural discovery, and her concept involved a student being haunted in a school. Abigail's theme was obsession and serial killers, with her opening sequence showing a killer stalking and murdering someone. Vera discussed improving her PEE structure. The document also contained discussions of conventions in horror and thriller films, and inspirational movies.
The document analyzes advertising campaigns for the films The Wolfman and Alien using technical, symbolic, and written codes.
For The Wolfman poster, the dark lighting, blues and reds, and low camera angle are meant to frighten audiences. The large white font emphasizes the power of the werewolf. On the magazine cover, the facial expression shows anger and rage, while the colors, lighting and fonts are used to target the horror genre audience. The trailer builds tension through isolated victims, references to werewolf mythology, and increasing the pace and terror.
For the Alien poster, the empty layout means the egg is the focus, leaving audiences to imagine the unknown alien. The tagline and title
This document provides instructions for a research project on selecting a film director. It includes a list of potential directors to choose from and outlines the focus areas and slides to include in the project. Students are directed to gather over 5 facts for each focus area on the director and include things like their youth, apprenticeship, awards, techniques, films, quotes, legacy and influence. Sources should be cited using EasyBib. The document provides details on finding and using images and captions for each slide.
This document provides feedback on a group assignment to create an opening sequence for a thriller. It discusses how the group improved their fourth draft based on feedback, including changing the ending to make it more exciting and climactic. It then outlines the group's new idea and storyboard for their opening sequence, focusing on building suspense and scaring the audience. Finally, it discusses conventions of thrillers like stalkers, ghosts, and mysteries that were used, developed or challenged in the new sequence.
The document analyzes the opening title sequence of the film "Locked In" and how it uses conventions of real media products. It discusses how the sequence uses aspects like location, costumes, camerawork, character introductions and more to set up tension and mystery like real thriller film openings. While it only includes one special effect, the sequence leaves viewers with questions to engage them like successful real openings. Overall, the analysis determines the opening develops forms and conventions from real films to captivate audiences the way title sequences of thriller genre films typically do.
1. The document discusses developing ideas for the opening sequence of a film about possession and revenge.
2. Previous ideas included strange events happening to the main character, who then learns about the home's history and has encounters with the ghost.
3. The group discussed how to improve the ending of the opening sequence to maintain tension and pace.
This document discusses the development of a group project creating an opening sequence for a film. It outlines the themes, concepts, and genres the group considered, including revenge/possession and justice/death. It also shares inspirations from films like The Ring and Paranormal Activity. Feedback from their first draft led the group to change the ending of the sequence to make it more exciting.
This document is about Photo-mix 16, a software program for working with photos. It was created by Consul and contains photos set to the music of Aretha Franklin. The document is dated September 5, 2011.
Connor Crawford created a title sequence for a sci-fi/fantasy television series called "Dead Ringer" as a school project. The sequence establishes that the story involves cloning and features shots of a scientist working in a lab and an evil mastermind. Effects were used to make the modern footage appear old. While location footage was limited, the credits and some effects did not turn out as planned due to time constraints. Overall, the sequence accomplishes the goal of hinting at the storyline and characters without revealing too much to intrigue viewers.
The Supreme Court held that a Tennessee bank tax that imposed a tax on the net earnings of banks doing business in the state violated the immunity of federal obligations from state taxation. The Tennessee tax defined net earnings to include interest from federal obligations but excluded interest from Tennessee obligations. The Court found this constituted impermissible discrimination against federal obligations in violation of 31 U.S.C. § 3124, which exempts federal obligations from most state and local taxes. As the tax treated federal obligations less favorably than similar state obligations, it could not be considered "nondiscriminatory" under the statute. The Court therefore reversed the Tennessee Supreme Court decision upholding the tax.
This document summarizes the key aspects of a media project titled "Dead Ringer". It discusses the costumes, characters, props, narration, locations, visual and audio effects, credits, framing of characters, and action shown in the opening title sequence. It also discusses how the construction process was enjoyable, particularly developing the story, but camera work and editing in Final Cut were the most challenging aspects.
The document provides an evaluation of 9 key frames from an opening sequence created by the author. The frames show different aspects of location, costume, fonts, effects and narration. Each frame is described in 1-2 sentences highlighting the shot type, any effects used, and how it advances the narrative. Overall the summary evaluates the technical strengths of integrating various footage sources and effects to create a cohesive opening sequence that meets the intended brief.
How to Lose a Zombie in 10 Days EvaluationSam Stratford
Sam Stratford evaluated their TV credits sequence for the fictional show "How to Lose a Zombie in 10 Days". They aimed to create an opening for channels like E4 or BBC3 targeting ages 18-25. The evaluation covered key frames from the sequence, comparisons to real media, the construction process in programs like Final Cut, legal/ethical considerations, and skills developed. Overall, Sam felt pleased with the project but thought it could be improved with more time for additional footage and effects.
The document summarizes how the opening of a media product called "The Chatroom" establishes key elements like setting, characters, and genre in a way that both follows and challenges conventions of real thriller films. It does this through the use of close-ups, slow editing, and a reveal at the end that hints at the dark nature of the story. Character introductions are limited but set up a contrast between the female and male characters. The opening sets up questions about the location and story that will be answered later on.
The document summarizes how the opening of a media product called "The Chatroom" establishes key elements like setting, characters, and genre in a way that both follows and challenges conventions of real thriller films. It does this through the use of close-ups, slow editing, and a reveal at the end that hints at the dark nature of the story. Character introductions are limited but set up a contrast between the female and male characters. The opening sets up questions about the location and story that will be answered later on.
This document discusses how the media product "Porcelain" uses and is inspired by conventions of real horror films. It summarizes how Porcelain employs typical horror film techniques like using a doll to evoke fear, close-up shots of the doll to build suspense, changing focus to reveal threats, using dark wooded locations cut off from people, fast-paced editing and draining color to build tension. It also notes that unlike some films, the main character Paul is portrayed as the weakest character, similarly to the husband in Insidious, challenging some gender conventions of the genre.
The document provides an analysis of a student media project evaluating how it uses and develops conventions of real media products. It summarizes the genre as a thriller/horror and how it was influenced by films like Inception. It describes the plot about a boy who can make his dreams come true. The opening sequence aims to be enigmatic through editing, effects, and following thriller conventions. It represents teenagers and challenges gender roles by portraying a vulnerable yet strong female protagonist. An industrial film distributor would be best suited to widely distribute the mainstream project. Throughout production, the students utilized various software and technologies for planning, filming, editing, exhibition, and audience research.
How did you attract/address your audience?danmallen
The document discusses the opening sequence of a horror film created by Daniel Mallen. It contains the following key points:
1) The target audience for horror is teenagers/young adults, so the main character was designed to be a teenager to relate to this group.
2) A central theme is that one's greatest fear is themselves, represented by the protagonist being chased by an unknown force that is later revealed to be themselves.
3) Elements like dark music, woodland and bedroom settings, and a blue color grade help establish the horror genre.
4) While the post-production quality is strong, the viewer may not have understood what was happening due to lack of context or revelation that the antagonist
The document evaluates the opening sequence of the film "Sophie" as a thriller. It analyzes the camera work, mise-en-scene, titles, and representation of social groups used in the opening. It then discusses potential media institutions that could distribute "Sophie," focusing on Warner Bros. Pictures due to their success distributing similar psychological thriller films. Finally, it outlines the target audience for a thriller opening, identifying those aged 15 and above as the primary demographic.
The document discusses how the media project challenges conventions of typical horror films and trailers in several ways. It created a modernized version of the 2012 film The Possession, but did not follow costume conventions by dressing the young girl in pink rather than white. The trailer used atypical elements like an iPhone torch light and a soundtrack from Planet of the Apes to build tension and surprise the audience. Overall it aimed to challenge expectations while still using some conventional horror techniques.
This document analyzes the opening title sequences of two films: the student's own horror film "Learning to Die" and the movie "The Cabin in the Woods". It examines both openings through a nine frame structure showing different shots. For the student's film, each shot is described in terms of establishing setting, characters, and creating suspense and isolation to engage the audience. Common horror film techniques like slow build up, the unknown, and vulnerability of characters are discussed. The analysis then compares techniques used in "The Cabin in the Woods", such as dark colors, mystery of plot, and sense of realism, that also aim to heighten fear.
The document summarizes the opening sequence of a student horror film titled "The Darkness." It discusses various conventions and techniques used that are common in horror films, including setting the story in a haunted house, using red text on a black title screen, incorporating jump scares and ghostly figures, introducing the protagonist (dressed in white) and antagonist (dressed in black) differently, and using lighting, music, and sounds to build tension and atmosphere. The sequence establishes the story by showing the ghostly antagonist near the house at night before introducing the protagonist.
This document is about Photo-mix 16, a software program for working with photos. It was created by Consul and contains photos set to the music of Aretha Franklin. The document is dated September 5, 2011.
Connor Crawford created a title sequence for a sci-fi/fantasy television series called "Dead Ringer" as a school project. The sequence establishes that the story involves cloning and features shots of a scientist working in a lab and an evil mastermind. Effects were used to make the modern footage appear old. While location footage was limited, the credits and some effects did not turn out as planned due to time constraints. Overall, the sequence accomplishes the goal of hinting at the storyline and characters without revealing too much to intrigue viewers.
The Supreme Court held that a Tennessee bank tax that imposed a tax on the net earnings of banks doing business in the state violated the immunity of federal obligations from state taxation. The Tennessee tax defined net earnings to include interest from federal obligations but excluded interest from Tennessee obligations. The Court found this constituted impermissible discrimination against federal obligations in violation of 31 U.S.C. § 3124, which exempts federal obligations from most state and local taxes. As the tax treated federal obligations less favorably than similar state obligations, it could not be considered "nondiscriminatory" under the statute. The Court therefore reversed the Tennessee Supreme Court decision upholding the tax.
This document summarizes the key aspects of a media project titled "Dead Ringer". It discusses the costumes, characters, props, narration, locations, visual and audio effects, credits, framing of characters, and action shown in the opening title sequence. It also discusses how the construction process was enjoyable, particularly developing the story, but camera work and editing in Final Cut were the most challenging aspects.
The document provides an evaluation of 9 key frames from an opening sequence created by the author. The frames show different aspects of location, costume, fonts, effects and narration. Each frame is described in 1-2 sentences highlighting the shot type, any effects used, and how it advances the narrative. Overall the summary evaluates the technical strengths of integrating various footage sources and effects to create a cohesive opening sequence that meets the intended brief.
How to Lose a Zombie in 10 Days EvaluationSam Stratford
Sam Stratford evaluated their TV credits sequence for the fictional show "How to Lose a Zombie in 10 Days". They aimed to create an opening for channels like E4 or BBC3 targeting ages 18-25. The evaluation covered key frames from the sequence, comparisons to real media, the construction process in programs like Final Cut, legal/ethical considerations, and skills developed. Overall, Sam felt pleased with the project but thought it could be improved with more time for additional footage and effects.
The document summarizes how the opening of a media product called "The Chatroom" establishes key elements like setting, characters, and genre in a way that both follows and challenges conventions of real thriller films. It does this through the use of close-ups, slow editing, and a reveal at the end that hints at the dark nature of the story. Character introductions are limited but set up a contrast between the female and male characters. The opening sets up questions about the location and story that will be answered later on.
The document summarizes how the opening of a media product called "The Chatroom" establishes key elements like setting, characters, and genre in a way that both follows and challenges conventions of real thriller films. It does this through the use of close-ups, slow editing, and a reveal at the end that hints at the dark nature of the story. Character introductions are limited but set up a contrast between the female and male characters. The opening sets up questions about the location and story that will be answered later on.
This document discusses how the media product "Porcelain" uses and is inspired by conventions of real horror films. It summarizes how Porcelain employs typical horror film techniques like using a doll to evoke fear, close-up shots of the doll to build suspense, changing focus to reveal threats, using dark wooded locations cut off from people, fast-paced editing and draining color to build tension. It also notes that unlike some films, the main character Paul is portrayed as the weakest character, similarly to the husband in Insidious, challenging some gender conventions of the genre.
The document provides an analysis of a student media project evaluating how it uses and develops conventions of real media products. It summarizes the genre as a thriller/horror and how it was influenced by films like Inception. It describes the plot about a boy who can make his dreams come true. The opening sequence aims to be enigmatic through editing, effects, and following thriller conventions. It represents teenagers and challenges gender roles by portraying a vulnerable yet strong female protagonist. An industrial film distributor would be best suited to widely distribute the mainstream project. Throughout production, the students utilized various software and technologies for planning, filming, editing, exhibition, and audience research.
How did you attract/address your audience?danmallen
The document discusses the opening sequence of a horror film created by Daniel Mallen. It contains the following key points:
1) The target audience for horror is teenagers/young adults, so the main character was designed to be a teenager to relate to this group.
2) A central theme is that one's greatest fear is themselves, represented by the protagonist being chased by an unknown force that is later revealed to be themselves.
3) Elements like dark music, woodland and bedroom settings, and a blue color grade help establish the horror genre.
4) While the post-production quality is strong, the viewer may not have understood what was happening due to lack of context or revelation that the antagonist
The document evaluates the opening sequence of the film "Sophie" as a thriller. It analyzes the camera work, mise-en-scene, titles, and representation of social groups used in the opening. It then discusses potential media institutions that could distribute "Sophie," focusing on Warner Bros. Pictures due to their success distributing similar psychological thriller films. Finally, it outlines the target audience for a thriller opening, identifying those aged 15 and above as the primary demographic.
The document discusses how the media project challenges conventions of typical horror films and trailers in several ways. It created a modernized version of the 2012 film The Possession, but did not follow costume conventions by dressing the young girl in pink rather than white. The trailer used atypical elements like an iPhone torch light and a soundtrack from Planet of the Apes to build tension and surprise the audience. Overall it aimed to challenge expectations while still using some conventional horror techniques.
This document analyzes the opening title sequences of two films: the student's own horror film "Learning to Die" and the movie "The Cabin in the Woods". It examines both openings through a nine frame structure showing different shots. For the student's film, each shot is described in terms of establishing setting, characters, and creating suspense and isolation to engage the audience. Common horror film techniques like slow build up, the unknown, and vulnerability of characters are discussed. The analysis then compares techniques used in "The Cabin in the Woods", such as dark colors, mystery of plot, and sense of realism, that also aim to heighten fear.
The document summarizes the opening sequence of a student horror film titled "The Darkness." It discusses various conventions and techniques used that are common in horror films, including setting the story in a haunted house, using red text on a black title screen, incorporating jump scares and ghostly figures, introducing the protagonist (dressed in white) and antagonist (dressed in black) differently, and using lighting, music, and sounds to build tension and atmosphere. The sequence establishes the story by showing the ghostly antagonist near the house at night before introducing the protagonist.
The document summarizes the opening sequence of a student horror film titled "The Darkness." It discusses how the sequence uses conventions of the horror genre through its title design in red on black, setting of a house, camera work with establishing and close-up shots, inclusion of a ghostly antagonist character, costumes distinguishing the pure protagonist from the dangerous antagonist, and introduction of a lamp as a significant prop. The sequence aims to immediately identify the genre and set up the story of a protagonist threatened in her home at night.
In what ways does your media product use, develop or challenge forms and conv...zackariyaa
Our media product uses and challenges some conventions of real films. It uses props, settings and locations to influence character interpretation and atmosphere, shooting on location in Jordan to resemble Iraq for realism. However, it also challenges conventions through its use of lighting - interrogating in a bright, open rooftop rather than a dark enclosed space. The plot manipulates time through flashbacks, a standard technique, but creates tension through an unsettling soundtrack against the opening scenes. Overall it draws on real film conventions while adapting and challenging others for creative purposes.
Our media product uses and challenges some conventions of real films. It uses props, settings and locations to influence character interpretation and atmosphere, shooting on location in Jordan to resemble Iraq for realism. However, it also challenges conventions through its use of lighting - interrogating in a bright, open rooftop rather than a dark room. While employing stereotypical characters of victim and villains, it manipulates time through flashbacks, typically a convention but now common. The soundtrack creates tension as in thrillers, conforming to genres while surprising through its settings.
As foundation portforlio presentation evlaulationFranklin Peacock
This document summarizes the media product "Dark Days" created by Franklin, Petros, and Ed. It discusses the conventions and influences from other films used in their opening titles, narrative structure, sound design, and editing. It also addresses the potential audiences and distributors for their film and what they learned about film technologies through the process.
The document discusses how the student's media products for a horror film challenge conventions through their use of genre tropes and inspiration from other horror works. Research was conducted on films with similar themes of split personalities. Inspiration was taken from films like Jekyll and Hyde for the narrative, camera techniques from Horns, and sound design from Oculus. Conventions of trailers, posters and magazines were also considered to make the media products as realistic as possible.
The document discusses the planning and production of a soap opera trailer, including choosing characters and storylines, costumes, filming locations, and editing techniques used to develop and challenge conventions of the genre. Feedback is provided on how shots, music, and an ancillary poster were effectively combined to represent the narratives and engage the target audience. The overall goal was to create a trailer that would draw in viewers and set up intriguing storylines and characters for the soap opera.
The document discusses conventions used in the student's horror film opening. It begins by outlining conventions followed, such as young main characters, low lighting, isolated setting. Research into other films helped inform genre and style choices. Shots were inspired by techniques from films like Let Me In and Se7en. Character representations challenge some norms, with a female antagonist and characters breaking gender roles. Distribution through independent cinemas and viral marketing is discussed as most suitable given the film's style and budget. Blogger was used to collaboratively plan and share ideas.
SATTA MATKA DPBOSS KALYAN MATKA RESULTS KALYAN CHART KALYAN MATKA MATKA RESULT KALYAN MATKA TIPS SATTA MATKA MATKA COM MATKA PANA JODI TODAY BATTA SATKA MATKA PATTI JODI NUMBER MATKA RESULTS MATKA CHART MATKA JODI SATTA COM INDIA SATTA MATKA MATKA TIPS MATKA WAPKA ALL MATKA RESULT LIVE ONLINE MATKA RESULT KALYAN MATKA RESULT DPBOSS MATKA 143 MAIN MATKA KALYAN MATKA RESULTS KALYAN CHART
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The report *State of D2C in India: A Logistics Update* talks about the evolving dynamics of the d2C landscape with a particular focus on how brands navigate the complexities of logistics. Third Party Logistics enablers emerge indispensable partners in facilitating the growth journey of D2C brands, offering cost-effective solutions tailored to their specific needs. As D2C brands continue to expand, they encounter heightened operational complexities with logistics standing out as a significant challenge. Logistics not only represents a substantial cost component for the brands but also directly influences the customer experience. Establishing efficient logistics operations while keeping costs low is therefore a crucial objective for brands. The report highlights how 3PLs are meeting the rising demands of D2C brands, supporting their expansion both online and offline, and paving the way for sustainable, scalable growth in this fast-paced market.
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SATTA MATKA DPBOSS KALYAN MATKA RESULTS KALYAN CHART KALYAN MATKA MATKA RESULT KALYAN MATKA TIPS SATTA MATKA MATKA COM MATKA PANA JODI TODAY BATTA SATKA MATKA PATTI JODI NUMBER MATKA RESULTS MATKA CHART MATKA JODI SATTA COM INDIA SATTA MATKA MATKA TIPS MATKA WAPKA ALL MATKA RESULT LIVE ONLINE MATKA RESULT KALYAN MATKA RESULT DPBOSS MATKA 143 MAIN MATKA KALYAN MATKA RESULTS KALYAN CHART
During the budget session of 2024-25, the finance minister, Nirmala Sitharaman, introduced the “solar Rooftop scheme,” also known as “PM Surya Ghar Muft Bijli Yojana.” It is a subsidy offered to those who wish to put up solar panels in their homes using domestic power systems. Additionally, adopting photovoltaic technology at home allows you to lower your monthly electricity expenses. Today in this blog we will talk all about what is the PM Surya Ghar Muft Bijli Yojana. How does it work? Who is eligible for this yojana and all the other things related to this scheme?
SATTA MATKA DPBOSS KALYAN MATKA RESULTS KALYAN CHART KALYAN MATKA MATKA RESULT KALYAN MATKA TIPS SATTA MATKA MATKA COM MATKA PANA JODI TODAY BATTA SATKA MATKA PATTI JODI NUMBER MATKA RESULTS MATKA CHART MATKA JODI SATTA COM INDIA SATTA MATKA MATKA TIPS MATKA WAPKA ALL MATKA RESULT LIVE ONLINE MATKA RESULT KALYAN MATKA RESULT DPBOSS MATKA 143 MAIN MATKA KALYAN MATKA RESULTS KALYAN CHART
SATTA MATKA DPBOSS KALYAN MATKA RESULTS KALYAN CHART KALYAN MATKA MATKA RESULT KALYAN MATKA TIPS SATTA MATKA MATKA COM MATKA PANA JODI TODAY BATTA SATKA MATKA PATTI JODI NUMBER MATKA RESULTS MATKA CHART MATKA JODI SATTA COM INDIA SATTA MATKA MATKA TIPS MATKA WAPKA ALL MATKA RESULT LIVE ONLINE MATKA RESULT KALYAN MATKA RESULT DPBOSS MATKA 143 MAIN MATKA KALYAN MATKA RESULTS KALYAN CHART
Satta Matka Dpboss Kalyan Matka Results Kalyan Chart
Connor Final Evaluation
1. Connor Crawford
Media Evaluation
DEAD RINGER
Monday, 16 April 2012
2. Dead Ringer Project
The Dead Ringer Project is an idea originally
thought of and created by me, and my partner.
This w thought of for a task given to us for
as
our Easter holiday Media homework.
The task itself w strictly Sci-Fi/Fantasy genre; we
as
had to think of our own idea relating to this
genre with a fitting story that would achieve
popularity as a television series for teenagers
(Our age preference).
I had to adapt the idea we had into a realistic
and achiev able enough story, for example the
year set which would affect which locations
are accessible and/or the locations which are
not within our reach.
We eventually decided to set our film in the past
which allowed us to simply use effects on our
modern videos to manipulate them and the
audience in order to make the video look old.
Monday, 16 April 2012
3. Comparison
with real media
products
Monday, 16 April 2012
4. Below displays a series of different key
frames selected by me, each one of these
key frames will ha an explanation of
ve
things such as the narrative or
construction of characters, costumes.
This is the very first clip displayed in my
title sequence, this clip is the key part
of our sequence for the narration; it
clearly states the point of the story
“Recently achieved the ability to
clone another human being” - this sets
the viewer’s mind on cloning so they
understand the rest of the sequence
as some of it could be unclear.
Monday, 16 April 2012
5. One of our key objectives w to display an evil
as
character with his face covered by the shade
and fur of his hood, this character w named
as
the ‘Evil Mastermind’. Another character
displayed w the scientist in the laboratory, the
as
only other character shown in the sequence. we
decided to use only two characters as the
personalities and motives of both these people
clash as the scientist is working to create and
examine these clones, the mastermind is out to
capture and corrupt, this makes them enemies.
However we both decided to display only two
characters, this would allow us to alter the
possibilities of the characters actions and
personality later in the series.
Monday, 16 April 2012
6. This frame clearly displays a simple scientist
robe/costume with v arious props displayed
around the characters, the idea of this frame
w to present a scientific approach to the
as
supposed ‘cloning’- perhaps studying or even
working on the creation of a clone. The
costume itself w already manufactured; we
as
borrowed it from the Long-Road Sixth Form
science lab with permission and accessed a
quiet laboratory, the costume clearly
represents a working scientist.
Monday, 16 April 2012
7. The props were mainly designed by me, the
confidential document and scientific cells
displayed on paper were simply created on
Photoshop, the confidential letter w put
as
together with v arious different copies and
pasted items from Google creative
commons and so on, easily produced. I
didn’t w ant the letter to be random words
so I used clone terminology to display a
knowledgeable document within the
sequence, giving it a more realistic look to
it.
This prop w designed by
as
me to give the scientist
a label/uniform which would
certify the professionalism of the clip itself
Monday, 16 April 2012
8. The location isn’t specifically narrowed
down to a certain area however the
title sequence shows the viewer that
this series is based around New York
seeing as sky scrapers and the statue of
liberty is displayed which is an iconic
representation of New York. The stories
year is set in the past, around 1970’s so
the buildings are not out-dated or too
modern as these types of buildings
became more popular within these years.
I ensured the technology displayed in
the sequence w correct to the year
as
the story is set, not too modern - basic
equipment.
Monday, 16 April 2012
9. The effects were specifically used to create an old, rustic,
black and white effect to try and manipulate the modern
footage as much as possible, giving us a ‘footage from the
past’ effect. The fuzzy television effect when it fazes out is
simply done by increasing the ‘noise’ effect, this can also be
called a Fade-Out effect but with a different approach.
The effects used were ‘Add noise’ and ‘Tint’ to give it a fuzzy
sort of tone with a rustic overlay on top of the black and
white colours.
I also used simple effects and tools such
as key framing imaging to zoom in, or key
framing the video itself to give a zoom
effect, making the sequence more
interesting, more v ariety.
Monday, 16 April 2012
10. The font w designed for a rough
as
effect to match the old, rustic hint
to the video to blend in and give it
that same style and effect as the
video itself. The glitches and
unstable manner of the credits is
deliberate as I am trying to represent
the world’s stability at the time of
the filming. The order of credits is
shown partly by priority. here is the
order shown below:
Starring
Devised By We left the credits for the last two
Written By scenes as we w anted the audience to
focus on the characters dialogue in
Directed By
the last scene; this is a key point for
the sequence as it shows the evil
masterminds determination against
the clones.
Monday, 16 April 2012
11. The scientist shown in sequence is working in
a laboratory that researches and
discovers w ays to clone Human beings, in the
sequence the scientist is carrying out
experiments and using scientific technology/
equipment in v arious different ways, the
audience themsel ves don’t ha to
ve
understand this as the scene is not clear as
to what the character is doing. He wears a
long science cloak for protection with
goggles for protection, wearing goggles
implicates that the work he is doing isn’t
exactly safe. The angles we used were
mainly canted angles however we did do a
Mid-Shot following an over the shoulder
shot to give a good perspective of the area
and a clear view of the work he is
supposedly doing.
The character shown in the last scene is the evil
mastermind, we tried to cloak his face with the
shade of the hood and add the effect used
throughout the sequence, I chose a close-up and
personal shot of his face only as he states his
determination, this gives the audience a direct
insight to his personality and character.
Monday, 16 April 2012
12. The last scene w designed to try and make the audience
as
uncomfortable and/or excited about a storyline which
typically includes an evil and good perspective. The
heartbeat w added for an aura of suspense, excitement. Not
as
just for the audience but the heartbeat seemed fitting as the
shots were close-up and faded in and out between each shot.
The other shots were supposed to indulge the viewer into the
calm sequence with no violence or action shown, just facts
and discretion to keep it mysterious for the audience,
allowing us to ha an open end for the future of the
ve
storyline.
The sequence itself relates to title sequences
such as Dexter as it maintains that mysterious
feeling, showing only hints of the storyline
and the characters by the footage shown, the
audio slightly telling the beginning of the
story, not leading on into the story yet to
come, giving the audience the feeling to w atch
more and discover the genre and story for
themselves.
Monday, 16 April 2012
14. What did I find most enjoyable
For me, the most enjoy able part of this project
w the editing as I enjoy learning how to use
as
new tools and feel that I am alw ays learning fast
when using an edit program. I find final cut quite
hard to use as it renders quite a lot which w astes
a lot of time, but I am quite patient when it comes
to editing video’s so this isn’t too much of a
problem, usually to work around this I do
another task while I w ait, such as prop creation.
For me the hardest part of the project w as
organising me and my partner so that we ha ve
everything ready for filming, we both share
similar attributes, forgetting items/props. We
managed to remember everything except
shooting the film with a clapper board; we
designed the template but didn’t take the clapper
board with us. After this we ensured we
remembered everything else by writing little
scrap check lists to tick off on the day, anything
forgotten could then be replaced in time.
Monday, 16 April 2012
15. Problems faced
The biggest problem we faced w trying to find the fitting footage for our idea,
as
the area we had w asn’t suitable for the date of the film and the idea, however we
worked around this with the old noise and tint effect, also recording the more
realistic buildings for that year. Another problem w the credits wouldn’t
as
export onto the video quick enough, lea ving us a very short amount of time to
add them to the sequence, we managed to do this but the credits and font were
not as expected, they still work with the video but we had to erase the white
from around the text even though it w sa as ved as a PNG file.
The red circle singles out the
problems
involving credits.
Monday, 16 April 2012
16. Working as a
team
For me I think I w generally worse off working with a partner as I found relying
as
on someone to do vital parts of the project is risky and sometimes doesn’t work
according to plan, I would’ve preferred to ha the amount of work for myself
ve
and go through the stages as an individual without a team’s view or their advice. I
would’ve found this more efficient and easier for me as I could do things my own
w and not worry if my partner/team has completed their task, lea
ay ving pressure
on us both – of course from my partners perspective it’s similar, I just prefer not
relying on a team. My fa vourite part of working as a team would ha to be the
ve
final piece where both of you can feel a sense of achievement and hopefully be
proud of your work. For example organisation w at its minimal tow
as ards the end
of the project as me and my partner had to upload the credits to the video in a
short amount of time, my partner had to be somewhere without fail an my only w ay
home w by his transport, therefore this created pressure for the two of us as I
as
felt rushed into editing this part of the video and he w uncomfortable at the time
as
it took, these sort of things need to be pre-organised, a failure on our part. Next
time I will plan ahead and make sure we don’t ha to do vital work in the last
ve
few hours of our project.
Monday, 16 April 2012
17. Legal and
Ethical consideration
In terms of legal and ethical consideration me and my partner didn’t need to
worry about this, the only thing that we had to arrange w supervision for
as
oursel ves in the laboratory, for safety measures and legal as we are under 18
and unsupervised in a dangerous laboratory. The actors within the sequence
are all over 18 years of age therefore no formal agreement to cooperate
needed to be signed.
The music itself w found on Google, a website giving creative commons
as
permission, it w an adapted version with raised speed allowing the person to
as
use this version for music.
I understand that Creative commons is a version or adaption of someone else’s
work v aried from music to art, the owner of this original piece of work has
allowed and/or given permission to the public or a certain person to use this
particular piece.
Monday, 16 April 2012
18. Skills Development
The main source of technology used within
filming and editing included a Flip Camera and
Final Cut Express, other programs such as
Photoshop were not so vital, and however this
did help the designing process.
From this project I ha learnt v
ve arious new
effects and tools that are simple and useful,
for example the ‘Add noise’ tool and ‘Tint’ for
effect w simple and effective, I learnt how to
as
adjust the noise and change the type of effect
you can do with that particular tool, such as a
fuzzy effect or a more streaked, old hint.
Monday, 16 April 2012
19. Skills Development
Key framing w of little knowledge to me however I had some experience
as
from previous little projects, my technique and skill involving this tool
improved during the sequence as I used it for zoom in effects and to position
my footage correctly.
I experimented with filters during the editing process and discovered many
new ones I had no knowledge of in the past such as the lens flare for a
blinding effect or the colour correction to single out a certain area of
colours or maximise the contrast, even giving the whole scene one tint of
colour. Transitions were not overused in this sequence as I found they didn’t
fit our genre or recording techniques, they are quite obvious and modern
which w asn’t required. Placing the footage w the easiest with Final Cut
as
Express as I just used the razor tool to cut up parts and place them
together, as well as the audio narration/voiceover which I collaborated
with different pieces of radio transitions to create a radio worldwide
announcement about this huge story and creation.
Monday, 16 April 2012
20. Skills Development
To create the text in Photoshop I created a typography sheet with
many different fonts from DaFont.com - these fonts were singled out
until me and my partner were satisfied with the effect the font had, I
chose Defused for our title font as it ga a very unsettled, glitch
ve
effect which is what I w aiming for, it suits all purposes especially for
as
our storyline. To import the fonts to Final Cut I had to export it as a
PNG without a background and then import media via Final Cut tool.
Monday, 16 April 2012
21. Quality of Final Product
Overall I think the project has been created as planned
regarding the target audience, The product itself is very suitable
for ages 13 onw ard, the title sequence itself contains no explicit
language, violence or sexual scenes - suitable for all ages.
The final product itself gives off a strong first impression, while
watching it friends and family ha all quoted that this sequence
ve
tells the reader what the basic story is about however it keeps
that sense of mysteriousness which draws the audience further in
to discover more about this series. The idea of the sequence w as
not to give the whole storyline aw and doesn’t show many
ay
characters so that the audience w ant to watch further and feel
they need to w atch the episodes to find out. However this
approach gives us a wider range of ideas for the storyline, for
example relating to the well-known series ‘Dexter’ which shows
the same sequence every episode but keeps it non-story based and
just hints at the personalities and the genre of the series, meaning
this sequence can be used throughout every episode.
Monday, 16 April 2012
22. Quality of Final Product
The weaknesses in this product would ha to be the locations for the sequence,
ve
the footage is quite varied as it displays some large, more modern buildings than
footage such as the old camera’s, however this couldn’t be a voided so we tried
to make the buildings as dated as possible using v arious effects, the found
footage and taken footage were very different but manipulated to be very
similar.
The final production finished quite close to our original idea, some idea’s had to
be changed such as the futuristic idea, set in 2087. We thought about this and how
we could possibly make this sequence look futuristic with the items we had,
instead we decided to change the date to the past and tell the story as if this is
what would’ve happened if clones were coming to fashion in the 90’s. Everything
else w close to our original idea in terms of the storyline and the characters;
as
costumes were simple and did not affect any of the year preferences.
Monday, 16 April 2012
23. CONCLUSION
Overall I am proud of my final project and I feel it kept
on the original guidelines of producing a sustainable
television series with a Sci-Fi/Fantasy drama. The
organisation went well in terms of recording however
our time management needed to be improved, the final
sequence w rushed as we didn’t plan our time
as
accordingly, lea ving a vital part of our project
rushed and sloppy.
However i feel this is one of my most successful
projects yet and met the criteria set by our tutor,
regarding pre-production and the final product
Monday, 16 April 2012