COMMON MISTAKES
TO AVOID IN
MOBILE GAME
DESIGN
Presented by BR Softech Pvt Ltd
INTRODUCTION
Why Mobile Game Design Matters?
• Over 3 billion mobile gamers worldwide
• Highly competitive industry
• Poor design can lead to low retention and
revenue loss
Objective of this Presentation:
• Identify common mistakes
• Learn how to avoid them
MISTAKE #1 - POOR USER
EXPERIENCE (UX) & UI DESIGN
• Issue: Complex UI, bad navigation,
unresponsive controls
• Impact: Frustrates users High churn rate
→
• Solution:
⚬ Keep UI simple and intuitive
⚬ Optimize for different screen sizes
⚬ Test UI/UX thoroughly
MISTAKE #2 - IGNORING GAME
PERFORMANCE & OPTIMIZATION
• Issue: Lag, crashes, long loading times
• Impact: Leads to bad reviews and uninstalls
Solution :
• Optimize graphics and assets
• Use efficient coding practices
• Regular performance testing
MISTAKE #3 - LACK OF ENGAGING
GAMEPLAY
• Issue: Repetitive or unbalanced gameplay
• Impact: Players lose interest quickly
Solution:
• Implement engaging mechanics
• Introduce challenges & progression
• Balance difficulty levels
MISTAKE #4 - POOR
MONETIZATION STRATEGY
Issue:
• Too many ads
• Expensive in-app purchases
• Pay-to-win model
Impact:
• Players feel exploited Negative reviews
→
Solution:
• Balance ads and gameplay
• Offer fair in-app purchases
• Introduce a freemium model with value
MISTAKE #5 - IGNORING USER
FEEDBACK
• Issue: Developers do not address player concerns
• Impact: Players feel unheard Game loses
→
engagement
Solution:
• Actively monitor reviews and feedback
• Regularly update based on user suggestions
• Improve community interaction
MISTAKE #6 - NO STRONG
RETENTION STRATEGY
• Issue: Lack of daily rewards, challenges, or
engagement loops
• Impact: Low retention rate
Solution:
• Implement daily rewards & login streaks
• Introduce social & multiplayer elements
• Keep updating with fresh content
MISTAKE #7 - NOT TESTING ON
MULTIPLE DEVICES
• Issue: Game runs well on high-end devices but not on low-end
ones
• Impact: Limits audience Negative impact on downloads
→
Solution:
• Test across different devices & OS versions
• Optimize for lower-end hardware
• Conduct beta testing before launch
THANK YOU

Common Mistakes to Avoid in Mobile Game Design

  • 1.
    COMMON MISTAKES TO AVOIDIN MOBILE GAME DESIGN Presented by BR Softech Pvt Ltd
  • 2.
    INTRODUCTION Why Mobile GameDesign Matters? • Over 3 billion mobile gamers worldwide • Highly competitive industry • Poor design can lead to low retention and revenue loss Objective of this Presentation: • Identify common mistakes • Learn how to avoid them
  • 3.
    MISTAKE #1 -POOR USER EXPERIENCE (UX) & UI DESIGN • Issue: Complex UI, bad navigation, unresponsive controls • Impact: Frustrates users High churn rate → • Solution: ⚬ Keep UI simple and intuitive ⚬ Optimize for different screen sizes ⚬ Test UI/UX thoroughly
  • 4.
    MISTAKE #2 -IGNORING GAME PERFORMANCE & OPTIMIZATION • Issue: Lag, crashes, long loading times • Impact: Leads to bad reviews and uninstalls Solution : • Optimize graphics and assets • Use efficient coding practices • Regular performance testing
  • 5.
    MISTAKE #3 -LACK OF ENGAGING GAMEPLAY • Issue: Repetitive or unbalanced gameplay • Impact: Players lose interest quickly Solution: • Implement engaging mechanics • Introduce challenges & progression • Balance difficulty levels
  • 6.
    MISTAKE #4 -POOR MONETIZATION STRATEGY Issue: • Too many ads • Expensive in-app purchases • Pay-to-win model Impact: • Players feel exploited Negative reviews → Solution: • Balance ads and gameplay • Offer fair in-app purchases • Introduce a freemium model with value
  • 7.
    MISTAKE #5 -IGNORING USER FEEDBACK • Issue: Developers do not address player concerns • Impact: Players feel unheard Game loses → engagement Solution: • Actively monitor reviews and feedback • Regularly update based on user suggestions • Improve community interaction
  • 8.
    MISTAKE #6 -NO STRONG RETENTION STRATEGY • Issue: Lack of daily rewards, challenges, or engagement loops • Impact: Low retention rate Solution: • Implement daily rewards & login streaks • Introduce social & multiplayer elements • Keep updating with fresh content
  • 9.
    MISTAKE #7 -NOT TESTING ON MULTIPLE DEVICES • Issue: Game runs well on high-end devices but not on low-end ones • Impact: Limits audience Negative impact on downloads → Solution: • Test across different devices & OS versions • Optimize for lower-end hardware • Conduct beta testing before launch
  • 10.