A paper by T.Freeman, A.Zingerle, L.Kynde an A.Nigten that investigates the collaboration models in two casestudies that were developed in the Big South Lab project by The Pathcing Zone: V-Jacket and Broad Band Band.
6. VJACKET BY FREEMAN AND ZINGERLE VJACKET IN DIFFERENT PHASES ARDUINO AND SENSORS WEARABLE TECHNOLOGY VJING AND SOFTWARE MAKING OF THE JACKET
7. VJACKET PLANNED COLLABORATION MODEL COMBINED USER CENTERED AND USER DRIVEN DESIGN [REISS] DESIGNED IN A MODULAR WAY CUSTOM MADE VERSIONS FROM A USER CENTERED APPROACH TOWARDS A USER DRIVEN AND FINALLY TOWARDS A PARTICIPATORY APPROACH
8. BROAD BAND BAND AND THE BIG SOUTH ORCHESTRA BY KYNDE AND VAN DEN HURK THE PLAN WAS TO DEVELOP A MUSICAL INSTALLATION, WITH YOUNGSTERS FROM THE HOOD, THAT CONSISTED OF A VARIETY OF SMALL MECHANICAL INSTRUMENTS ACTIVATED BY MOTORS AND SOLENOIDS, CONTROLLED FROM MULTIPLE COMPUTERS VIA A NETWORK BASED GRAPHICAL INTERFACE. THIS INSTALLATION WOULD BE AVAILABLE FOR THE AUDIENCE TO PLAY THEIR OWN CONCERT. THE PROJECT’S MAIN OBJECTIVE WAS TO ESTABLISH A CREATIVE CO-CREATION PROCESS THAT INCLUDED ENGAGEMENT AND POSSIBLY CO-OWNERSHIP.
9. BROAD BAND BAND AND THE BIG SOUTH ORCHESTRA BY KYNDE AND VAN DEN HURK MAKERS LIVE CONCERT COMPOSERS DEVELOPERS WORKSHOPS WITH VARIOUS GROUPS
10. BROAD BAND BAND AND THE BIG SOUTH ORCHESTRA COLLABORATION MODEL WE PASSED THE AUTHORITY ON TO THE PARTICIPANTS PARTICIPATORY DESIGN, BOTTOM-UP APPROACH, AND INVOLVEMENT OF THE STAKEHOLDERS THE DESIGNERS CREATED THE OVERALL CONCEPT, THE FRAMEWORK AND INTERFACE FROM USER CENTERED TOWARDS USER DRIVEN
Qualitative research Practice lead Background art & technology
Qualitative research Practice lead Background art & technology
Connecting street culture and creative making processes by introducing the youth to making beats and VJ-ing in the
Connecting street culture and creative making processes by introducing the youth to making beats and VJ-ing in the
Participatory design was actually born in Scandinavia and named Cooperative Design. User-centered design can be characterized as a multi-stage problem solving process that not only requires designers to analyze and foresee how users are likely to use a product, but also to test the validity of their assumptions with regards to user behaviour in real world tests with actual users. – persona –
Ettienne Wenger 98 Shared repertoire Joint Enterprise: Secondly, through their interactions, they create a shared understanding of what binds them together; this is termed the joint enterprise. The joint enterprise is (re)negotiated by its members and is sometimes referred to as the 'domain' of the community.