This guide provides information about the Outreach Emerging Technologies Subcommittee (OETSC) at Florida Atlantic University (FAU) Libraries. It summarizes technologies the committee is investigating like Screencast-O-Matic, Google Hangouts, and Pinterest. It also includes sections on making suggestions, featured guides, assessments, and upcoming presentation opportunities for the committee.
This course introduces teachers to designing and using web pages for K-12 education. Topics include basics of web page creation, design tools, and visual design guidelines. The class takes a hands-on approach where students will create web pages using tools like Wordpress and Google Sites. Assessment includes critiquing example education websites, redesigning an existing class website, and creating an original website on an education topic using a web design tool. The goal is for students to gain skills in visual design, navigation, and using websites to enhance communication for their classrooms.
This document provides an overview of online learning resources for students. It introduces Canvas as the learning management system and describes its features. It also discusses other online tools like wikis, podcasts, and writing resources that can help students develop online learning skills and be successful in online courses. Tutorials and video links are provided to help students learn how to use these different technological tools and platforms.
The document describes Joquetta Johnson, a library media specialist, introducing her students to creating paper slide videos. It discusses the tools and resources used in the project, including Edmodo for collaboration, Flip cameras and iPads for recording reflections, and YouTube for introducing the paper slide video concept and posting final videos. It also includes a video showing the first group of students working on a paper slide video project using a story map and script.
This document provides an introduction and overview of blogs, wikis, and podcasts. It discusses what each technology is, how to set them up, examples of their use, and things to consider regarding legal and privacy implications. Blogs allow individuals to publish content over time. Wikis allow collaborative editing of content in simple markup language. Podcasts involve distributing audio and video files through subscription feeds for playback on mobile devices.
MOOCs - disruptive innovation for higher education(rev1)William Hall
This hypertextual presentation relates to a nearly completed hypertext book on the co-evolution of and revolutions in tools humans use and human cognition (see below). Here the author focuses on the probably disruptive impacts of Massive Open Online Course (“MOOC) technologies on today’s educational institutions. The presentation is also constructed as a hypertext, comprised of four parts: (1) an Introduction explaining what disruptive innovations are and why they are important, what constitutes a MOOC, and who provides them; (2) examples of several different MOOCs including demonstrations of how they work transfer knowledge and develop understanding; (3) a review Saylor.org – a nonprofit foundation offering the equivalent of several different four-year college degree programs of courses; and (4) an introduction to the related organizations, Canvas Network – an aggregator offering access to a variety of secondary, tertiary, and practical courses, and Instructure.com – the parent organization that has developed a powerful open source platform for the construction of MOOCs. Disruptive innovations are those that help create new markets and value networks, and eventually go on to disrupt existing markets and value networks, displacing earlier technological paradigms leading to technological revolutions and sometimes even cognitive revolutions. Although only implied in this work, over the next decade or so, the innovations surveyed here will profoundly affect how educational content will be delivered, and may cause a revolution in your thinking about how education (teaching and learning) is delivered – especially in colleges and universities. This is only one of the major disruptive technological innovations in scholarship, teaching, and learning discussed in the author’s project, “Application Holy Wars or a New Reformation – A Fugue on the Theory of Knowledge” to be published by Koroit Institute (http://kororoit.org). It is anticipated that we will soon be seeking crowd funding to make the book available on the Web as a fully functional hypertext.
El documento describe los retos demográficos y de desarrollo que enfrenta el estado de Guanajuato, México. Entre los principales retos se encuentran el rápido crecimiento de la población en edad laboral, la migración de jóvenes a Estados Unidos, y el envejecimiento acelerado de la población. También existen retos sociales como el embarazo adolescente, la pobreza, y la violencia. En educación, los principales retos son el rezago educativo, el abandono escolar, y la falta de ac
Dokumen tersebut membahas tentang pentingnya memahami kualitas sistem dan bagaimana mengevaluasi berbagai aspek kualitas sistem seperti kinerja, ketersediaan, fleksibilitas, dan skalabilitas untuk menentukan arsitektur sistem yang optimal."
This guide provides information about the Outreach Emerging Technologies Subcommittee (OETSC) at Florida Atlantic University (FAU) Libraries. It summarizes technologies the committee is investigating like Screencast-O-Matic, Google Hangouts, and Pinterest. It also includes sections on making suggestions, featured guides, assessments, and upcoming presentation opportunities for the committee.
This course introduces teachers to designing and using web pages for K-12 education. Topics include basics of web page creation, design tools, and visual design guidelines. The class takes a hands-on approach where students will create web pages using tools like Wordpress and Google Sites. Assessment includes critiquing example education websites, redesigning an existing class website, and creating an original website on an education topic using a web design tool. The goal is for students to gain skills in visual design, navigation, and using websites to enhance communication for their classrooms.
This document provides an overview of online learning resources for students. It introduces Canvas as the learning management system and describes its features. It also discusses other online tools like wikis, podcasts, and writing resources that can help students develop online learning skills and be successful in online courses. Tutorials and video links are provided to help students learn how to use these different technological tools and platforms.
The document describes Joquetta Johnson, a library media specialist, introducing her students to creating paper slide videos. It discusses the tools and resources used in the project, including Edmodo for collaboration, Flip cameras and iPads for recording reflections, and YouTube for introducing the paper slide video concept and posting final videos. It also includes a video showing the first group of students working on a paper slide video project using a story map and script.
This document provides an introduction and overview of blogs, wikis, and podcasts. It discusses what each technology is, how to set them up, examples of their use, and things to consider regarding legal and privacy implications. Blogs allow individuals to publish content over time. Wikis allow collaborative editing of content in simple markup language. Podcasts involve distributing audio and video files through subscription feeds for playback on mobile devices.
MOOCs - disruptive innovation for higher education(rev1)William Hall
This hypertextual presentation relates to a nearly completed hypertext book on the co-evolution of and revolutions in tools humans use and human cognition (see below). Here the author focuses on the probably disruptive impacts of Massive Open Online Course (“MOOC) technologies on today’s educational institutions. The presentation is also constructed as a hypertext, comprised of four parts: (1) an Introduction explaining what disruptive innovations are and why they are important, what constitutes a MOOC, and who provides them; (2) examples of several different MOOCs including demonstrations of how they work transfer knowledge and develop understanding; (3) a review Saylor.org – a nonprofit foundation offering the equivalent of several different four-year college degree programs of courses; and (4) an introduction to the related organizations, Canvas Network – an aggregator offering access to a variety of secondary, tertiary, and practical courses, and Instructure.com – the parent organization that has developed a powerful open source platform for the construction of MOOCs. Disruptive innovations are those that help create new markets and value networks, and eventually go on to disrupt existing markets and value networks, displacing earlier technological paradigms leading to technological revolutions and sometimes even cognitive revolutions. Although only implied in this work, over the next decade or so, the innovations surveyed here will profoundly affect how educational content will be delivered, and may cause a revolution in your thinking about how education (teaching and learning) is delivered – especially in colleges and universities. This is only one of the major disruptive technological innovations in scholarship, teaching, and learning discussed in the author’s project, “Application Holy Wars or a New Reformation – A Fugue on the Theory of Knowledge” to be published by Koroit Institute (http://kororoit.org). It is anticipated that we will soon be seeking crowd funding to make the book available on the Web as a fully functional hypertext.
El documento describe los retos demográficos y de desarrollo que enfrenta el estado de Guanajuato, México. Entre los principales retos se encuentran el rápido crecimiento de la población en edad laboral, la migración de jóvenes a Estados Unidos, y el envejecimiento acelerado de la población. También existen retos sociales como el embarazo adolescente, la pobreza, y la violencia. En educación, los principales retos son el rezago educativo, el abandono escolar, y la falta de ac
Dokumen tersebut membahas tentang pentingnya memahami kualitas sistem dan bagaimana mengevaluasi berbagai aspek kualitas sistem seperti kinerja, ketersediaan, fleksibilitas, dan skalabilitas untuk menentukan arsitektur sistem yang optimal."
This document discusses data center architecture and describes the key components and benefits of a data center. It summarizes that a data center houses critical computing resources in a controlled environment to enable businesses to operate continuously according to their needs. It provides benefits like business resiliency, cost savings, rapid application deployment, and consolidation of computing resources. The data center architecture is designed based on layering with core, intranet and extranet server farms for reliability. It segments functions into front end, application and back end segments to support presentation, business and database servers respectively.
The document discusses various digital tools and strategies for online learning including podcasting, social networking, web conferencing, designing learning activities, and learning management tools. It provides definitions and examples of terms like podcasts, RSS feeds, wikis, video conferencing, and learning management systems. It also includes steps for creating websites, blogs, audio and video podcasts using various software. The document aims to help educators integrate these technologies into their teaching.
Internet TV, also known as IPTV, delivers video and audio content over an Internet connection. It can be viewed on computers, televisions through set-top boxes, and mobile devices. While similar to traditional TV delivery methods, Internet TV transmits information as data packets over the Internet rather than through broadcast radio waves or cable wires. It provides more content variety than cable TV and allows viewing on any Internet-connected device. IPTV is beginning to compete with traditional TV delivery by using existing broadband infrastructure to deliver television signals.
This document summarizes the results of performance testing of an enterprise mobile learning application architecture. Testing was conducted using single-tier and multi-tier architectures with varying memory configurations. Response times were better with multi-tier than single-tier and throughput peaked at around 450 users with multi-tier. However, increasing memory from 2GB to 4GB per tier did not significantly impact results. Web service performance requires further optimization as response times rose steadily over time.
The document discusses the Information Systems Strategic Planning (ISSP) framework established by the UK's Central Computer and Telecommunications Agency. It outlines the key concerns of ISSP as understanding business objectives, establishing information requirements, outlining systems to provide information, determining technology's role, agreeing development plans, and managing resources. The document also notes similarities between ISSP and the Enterprise Architecture Planning (EAP) framework, such as both taking a high-level, rational approach consistent with business goals and producing dynamic plans that need regular review. Finally, it reinforces the similarities by quoting a source stating both provide long-term visions and guidelines for systems and technologies.
This document provides an overview of geothermal technology. It explains that geothermal systems use the constant temperature below the earth's surface to heat and cool homes via a network of underground pipes. Water circulating through these pipes absorbs or releases heat, which is transferred via heat pump to interior spaces. These systems have many benefits like lower utility bills, reduced maintenance, comfort, and environmental conservation. While initial costs may be higher, geothermal has the lowest lifetime costs and many rebates are available. It is an increasingly popular option for both residential and commercial buildings. Proper installation by a certified professional is important.
Video game accessories include controllers, memory units, audio/video cables, cases, and software. Controllers have evolved from simple directional controls to include analog sticks and motion controls. Memory units store saved game data and began as memory cards before consoles incorporated internal hard drives. Audio/video cables transmit video and audio signals from consoles to TVs and have progressed from RF to composite cables to HDMI. Cases protect consoles and games. Software accessories include both licensed games and homemade content through modchips or alternate operating systems.
Dokumen tersebut membahas tentang sistem informasi manajemen yang mencakup definisi data, informasi, dan pengetahuan serta hubungan antara ketiganya. Dokumen juga membahas tentang kualitas informasi yang meliputi dimensi waktu dan isi."
El cuento del Patito Feo narra la historia de un patito que nació más grande y feo que sus hermanos. Su madre y hermanos lo rechazaron y se burlaron de él, por lo que decidió huir del corral. Pasó el invierno solo y hambriento hasta que llegó la primavera y encontró un estanque con cisnes elegantes. Los cisnes lo aceptaron como uno de los suyos y cuando el patito se miró en el agua, se dio cuenta de que durante el invierno se había transformado en un hermoso cisne
La Unión Europea ha acordado un paquete de sanciones contra Rusia por su invasión de Ucrania. Las sanciones incluyen restricciones a las transacciones con bancos rusos clave y la prohibición de la venta de aviones y equipos a Rusia. Los líderes de la UE esperan que las sanciones aumenten la presión económica sobre Rusia y la disuadan de continuar su agresión contra Ucrania.
Instructional Technology Tools and Resources for Instructors and Program Mana...Vickie Maris
This document summarizes instructional tools, technology and resources that can be used by instructors and program managers. It discusses tools like SlideShare, wikis, blogs, podcasts and videos that can be used for online learning. It also provides examples of how these tools are being used for K-12 and higher education, professional development and executive education.
web 2.0: Creative and Inexpensive Ways to Train Your Staffvkisiel
The document discusses how Web 2.0 tools can be used for lifelong learning and inexpensive training of staff. It defines and provides examples of 10 different Web 2.0 tools, including podcasts, Delicious, SlideShare, webinars, YouTube, social networking sites, Twitter, VoiceThread, PBWiki, and Zuiprezi. It suggests ways these tools can be used for activities like organizing trainings, sharing resources, and creating presentations.
This document discusses tools for online and distance learning. It describes video conferencing which allows synchronous learning at a distance through video and interaction. Key features include screen sharing, demonstrations, and guest speakers. Software like Skype, Zoom, and GoToMeeting enable video conferencing. Web conferencing uses similar tools but focuses on disseminating information through webinars and webcasts. Learning management systems facilitate asynchronous e-learning through course materials, engagement, and assessment. They support distributed learning across devices.
This document is Yousuf Al-Khanbashi's graduation project report from 2009 at Sultan Qaboos University. The project aimed to integrate Web 2.0 technologies into instructional processes to help teachers and students find open resources and facilitate learning. Key aspects included using video and blog platforms, creating interactive learning environments, and providing freedom and effective self-directed study. Evaluation found positive attitudes towards Web 2.0 tools but that most students and teachers needed training to effectively use them. The project helped address a lack of educational resources and allowed knowledge sharing.
Virtual Reality in Online Graduate Instruction: A Seven Year OverviewAlexandra M. Pickett
This presentation highlights seven years of integrating virtual reality into online education courses to build community, share work, create virtual conferences and poster sessions, and develop collaborative projects. A new course has students beginning to design their own complex virtual environments. Suggestions on effective virtual usage to be shared too.
http://cotecommunity.open.suny.edu/group/vr
This is my presentation on m-learning of a workshop at Geraldton (Western Australia). Please note the first 13 slides are the same as E-learning: Evolution (Web 2.0) presentation
Screencasting for Staff and Student Development - MAME 2010mikitchenlady
The document discusses screencasting and provides tips for its use in education. It defines screencasting as a digital recording of computer screen output that often includes audio narration. Several free screencasting tools are described, including Jing, Screenr, ScreenToaster, Screenjelly, and Screencast-o-matic. The document suggests using screencasting for staff and student instruction, student assessment, and technology support. Tips include knowing your audience, managing time, practicing, testing recordings, and considering editing. Overall, the document promotes screencasting as a useful educational tool.
The document discusses how digital technologies have changed the way students learn and how teachers can leverage these technologies. It outlines 7 principles for effective teaching, including active learning, collaboration, and feedback. It then provides examples of how technologies like YouTube, social networks, blogs, wikis, podcasts, and games can be used to support these principles and improve learning outcomes.
This document discusses data center architecture and describes the key components and benefits of a data center. It summarizes that a data center houses critical computing resources in a controlled environment to enable businesses to operate continuously according to their needs. It provides benefits like business resiliency, cost savings, rapid application deployment, and consolidation of computing resources. The data center architecture is designed based on layering with core, intranet and extranet server farms for reliability. It segments functions into front end, application and back end segments to support presentation, business and database servers respectively.
The document discusses various digital tools and strategies for online learning including podcasting, social networking, web conferencing, designing learning activities, and learning management tools. It provides definitions and examples of terms like podcasts, RSS feeds, wikis, video conferencing, and learning management systems. It also includes steps for creating websites, blogs, audio and video podcasts using various software. The document aims to help educators integrate these technologies into their teaching.
Internet TV, also known as IPTV, delivers video and audio content over an Internet connection. It can be viewed on computers, televisions through set-top boxes, and mobile devices. While similar to traditional TV delivery methods, Internet TV transmits information as data packets over the Internet rather than through broadcast radio waves or cable wires. It provides more content variety than cable TV and allows viewing on any Internet-connected device. IPTV is beginning to compete with traditional TV delivery by using existing broadband infrastructure to deliver television signals.
This document summarizes the results of performance testing of an enterprise mobile learning application architecture. Testing was conducted using single-tier and multi-tier architectures with varying memory configurations. Response times were better with multi-tier than single-tier and throughput peaked at around 450 users with multi-tier. However, increasing memory from 2GB to 4GB per tier did not significantly impact results. Web service performance requires further optimization as response times rose steadily over time.
The document discusses the Information Systems Strategic Planning (ISSP) framework established by the UK's Central Computer and Telecommunications Agency. It outlines the key concerns of ISSP as understanding business objectives, establishing information requirements, outlining systems to provide information, determining technology's role, agreeing development plans, and managing resources. The document also notes similarities between ISSP and the Enterprise Architecture Planning (EAP) framework, such as both taking a high-level, rational approach consistent with business goals and producing dynamic plans that need regular review. Finally, it reinforces the similarities by quoting a source stating both provide long-term visions and guidelines for systems and technologies.
This document provides an overview of geothermal technology. It explains that geothermal systems use the constant temperature below the earth's surface to heat and cool homes via a network of underground pipes. Water circulating through these pipes absorbs or releases heat, which is transferred via heat pump to interior spaces. These systems have many benefits like lower utility bills, reduced maintenance, comfort, and environmental conservation. While initial costs may be higher, geothermal has the lowest lifetime costs and many rebates are available. It is an increasingly popular option for both residential and commercial buildings. Proper installation by a certified professional is important.
Video game accessories include controllers, memory units, audio/video cables, cases, and software. Controllers have evolved from simple directional controls to include analog sticks and motion controls. Memory units store saved game data and began as memory cards before consoles incorporated internal hard drives. Audio/video cables transmit video and audio signals from consoles to TVs and have progressed from RF to composite cables to HDMI. Cases protect consoles and games. Software accessories include both licensed games and homemade content through modchips or alternate operating systems.
Dokumen tersebut membahas tentang sistem informasi manajemen yang mencakup definisi data, informasi, dan pengetahuan serta hubungan antara ketiganya. Dokumen juga membahas tentang kualitas informasi yang meliputi dimensi waktu dan isi."
El cuento del Patito Feo narra la historia de un patito que nació más grande y feo que sus hermanos. Su madre y hermanos lo rechazaron y se burlaron de él, por lo que decidió huir del corral. Pasó el invierno solo y hambriento hasta que llegó la primavera y encontró un estanque con cisnes elegantes. Los cisnes lo aceptaron como uno de los suyos y cuando el patito se miró en el agua, se dio cuenta de que durante el invierno se había transformado en un hermoso cisne
La Unión Europea ha acordado un paquete de sanciones contra Rusia por su invasión de Ucrania. Las sanciones incluyen restricciones a las transacciones con bancos rusos clave y la prohibición de la venta de aviones y equipos a Rusia. Los líderes de la UE esperan que las sanciones aumenten la presión económica sobre Rusia y la disuadan de continuar su agresión contra Ucrania.
Instructional Technology Tools and Resources for Instructors and Program Mana...Vickie Maris
This document summarizes instructional tools, technology and resources that can be used by instructors and program managers. It discusses tools like SlideShare, wikis, blogs, podcasts and videos that can be used for online learning. It also provides examples of how these tools are being used for K-12 and higher education, professional development and executive education.
web 2.0: Creative and Inexpensive Ways to Train Your Staffvkisiel
The document discusses how Web 2.0 tools can be used for lifelong learning and inexpensive training of staff. It defines and provides examples of 10 different Web 2.0 tools, including podcasts, Delicious, SlideShare, webinars, YouTube, social networking sites, Twitter, VoiceThread, PBWiki, and Zuiprezi. It suggests ways these tools can be used for activities like organizing trainings, sharing resources, and creating presentations.
This document discusses tools for online and distance learning. It describes video conferencing which allows synchronous learning at a distance through video and interaction. Key features include screen sharing, demonstrations, and guest speakers. Software like Skype, Zoom, and GoToMeeting enable video conferencing. Web conferencing uses similar tools but focuses on disseminating information through webinars and webcasts. Learning management systems facilitate asynchronous e-learning through course materials, engagement, and assessment. They support distributed learning across devices.
This document is Yousuf Al-Khanbashi's graduation project report from 2009 at Sultan Qaboos University. The project aimed to integrate Web 2.0 technologies into instructional processes to help teachers and students find open resources and facilitate learning. Key aspects included using video and blog platforms, creating interactive learning environments, and providing freedom and effective self-directed study. Evaluation found positive attitudes towards Web 2.0 tools but that most students and teachers needed training to effectively use them. The project helped address a lack of educational resources and allowed knowledge sharing.
Virtual Reality in Online Graduate Instruction: A Seven Year OverviewAlexandra M. Pickett
This presentation highlights seven years of integrating virtual reality into online education courses to build community, share work, create virtual conferences and poster sessions, and develop collaborative projects. A new course has students beginning to design their own complex virtual environments. Suggestions on effective virtual usage to be shared too.
http://cotecommunity.open.suny.edu/group/vr
This is my presentation on m-learning of a workshop at Geraldton (Western Australia). Please note the first 13 slides are the same as E-learning: Evolution (Web 2.0) presentation
Screencasting for Staff and Student Development - MAME 2010mikitchenlady
The document discusses screencasting and provides tips for its use in education. It defines screencasting as a digital recording of computer screen output that often includes audio narration. Several free screencasting tools are described, including Jing, Screenr, ScreenToaster, Screenjelly, and Screencast-o-matic. The document suggests using screencasting for staff and student instruction, student assessment, and technology support. Tips include knowing your audience, managing time, practicing, testing recordings, and considering editing. Overall, the document promotes screencasting as a useful educational tool.
The document discusses how digital technologies have changed the way students learn and how teachers can leverage these technologies. It outlines 7 principles for effective teaching, including active learning, collaboration, and feedback. It then provides examples of how technologies like YouTube, social networks, blogs, wikis, podcasts, and games can be used to support these principles and improve learning outcomes.
2. podcasting to improve learning certificate of emerging technologiesJo Mcleay
This document provides information on how podcasting can be used to enhance learning for both teachers and students. It discusses how teachers can use podcasting for professional development by subscribing to educational podcasts on various topics or creating their own podcasts. It also outlines how students can use podcasting to improve learning outcomes through activities like creating podcasts that allow them to learn by doing. Resources are provided on how to find, subscribe to, and create different types of podcasts and web conferences for educational purposes.
This document outlines a virtual classroom system that aims to provide an interactive e-learning platform for students globally. It discusses the goal of bridging knowledge gaps and increasing access to education. The system would allow students and faculty to share ideas, access tutorials, and interact like a traditional classroom remotely. While current technology lacks features like video conferencing, the vision is for continued innovation to bring more students from developing areas online through affordable access.
The document introduces several collaborative Web 2.0 tools that can be used for education, including blogs, wikis, social bookmarking, photo sharing, online office suites, video conferencing, course management systems, and tools for creating presentations, surveys, and screen captures. These tools allow users to interact, share information, and work collaboratively in new ways online.
The document discusses the educational uses of Web 2.0 technologies in the classroom. It defines Web 2.0 as emphasizing collaboration, communication and user-generated content. It provides examples of how blogs, wikis, podcasting, bookmarking, photo sharing, Google Apps and other technologies can be used for publishing student work, building online resources, and facilitating communication and learning. It also notes some potential issues for schools in adopting these technologies.
This document provides an overview of the content and assignments for Week 5 of an education course. It includes discussions on balancing expediency and perfection in teaching, as well as tutorials on using various software programs like Storybird, iMovie, and MovieMaker to create movies or tutorials. Students are assigned to either embed a project created with one of these programs on their website, or to create a tutorial on using an app or web 2.0 tool of their choice. The document also provides additional optional resources for interactive timelines, online book clubs, word clouds, and video cartoons. The instructor provides contact information and encourages students to reach out if they have any technical problems or questions.
The document discusses various aspects of Web 2.0 including what it is, popular websites that exemplify it, and ways it can be used in education. Web 2.0 is characterized as a read-write web that relies on user participation and the sharing of information through things like user-generated content and social media. Examples are given of widely used Web 2.0 sites like YouTube, Facebook, and Wikipedia as well as ways teachers can incorporate tools like blogs, podcasts, and wikis into their classrooms.
Abstract:
Proficiency in using educational technology tools is becoming increasingly important for all instructors and librarians. The question is which tools to use and how to make them a meaningful part of students’ experiences in classrooms and at reference desks. Educators should also be able to make the most of educational technology when providing services to distance education students.
This presentation will show some of the major types of educational technology tools used at the university level including screen-capture software, citation management software, research tools, course management systems, podcasting, presentation software, and Second Life. The presenter will give an overview of what technology exists, how it is used, and why it is worthwhile. Students expect more multimedia instruction both online and in-person. By using these tools professors and librarians can provide instruction that is more vibrant and interactive without sacrificing content.
The document discusses Walsh University's online learning management system called ECN. ECN is built on the open-source Sakai platform and provides students and faculty with tools for online courses like syllabi, modules, tests, assignments, and discussion forums. The document evaluates ECN based on surveys of professors, students, and the IT department, finding it is generally effective but could be improved with enhanced technology and a more user-friendly interface, especially for mobile use. Areas identified for growth include the wiki system, interactive tutoring, and streamlining the grading and assignment submission processes.
The document discusses the use of podcasts and vodcasts in education. It defines podcasts and vodcasts as digital audio and video files that can be downloaded and accessed on computers or mobile devices. The document outlines how universities are using podcasts and vodcasts for content delivery, as supplements to courses, and as outreach tools. It provides examples of podcast and vodcast initiatives at universities like Stanford, Duke, and Georgia College. It also offers guidance on finding content, designing podcast and vodcast assignments, and creating podcasts and vodcasts.
The document summarizes the use of various Web 2.0 technologies for online classroom learning, including wikis, blogs, social networks, podcasting, video sharing, and more. Specific classroom assignments using these tools are described, such as having students collaboratively write a job posting using a wiki or creating individual social networking sites. Both benefits and drawbacks of each tool are outlined from a classroom perspective.
The document provides information about using video conferencing equipment for educational purposes. It discusses the benefits of video conferencing for teachers and students, such as increased collaboration, interaction with experts, and opportunities for virtual field trips. It also offers tips for planning a successful video conference, including preparing students, setting up equipment, and evaluating the experience.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
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Chapter wise All Notes of First year Basic Civil Engineering.pptxDenish Jangid
Chapter wise All Notes of First year Basic Civil Engineering
Syllabus
Chapter-1
Introduction to objective, scope and outcome the subject
Chapter 2
Introduction: Scope and Specialization of Civil Engineering, Role of civil Engineer in Society, Impact of infrastructural development on economy of country.
Chapter 3
Surveying: Object Principles & Types of Surveying; Site Plans, Plans & Maps; Scales & Unit of different Measurements.
Linear Measurements: Instruments used. Linear Measurement by Tape, Ranging out Survey Lines and overcoming Obstructions; Measurements on sloping ground; Tape corrections, conventional symbols. Angular Measurements: Instruments used; Introduction to Compass Surveying, Bearings and Longitude & Latitude of a Line, Introduction to total station.
Levelling: Instrument used Object of levelling, Methods of levelling in brief, and Contour maps.
Chapter 4
Buildings: Selection of site for Buildings, Layout of Building Plan, Types of buildings, Plinth area, carpet area, floor space index, Introduction to building byelaws, concept of sun light & ventilation. Components of Buildings & their functions, Basic concept of R.C.C., Introduction to types of foundation
Chapter 5
Transportation: Introduction to Transportation Engineering; Traffic and Road Safety: Types and Characteristics of Various Modes of Transportation; Various Road Traffic Signs, Causes of Accidents and Road Safety Measures.
Chapter 6
Environmental Engineering: Environmental Pollution, Environmental Acts and Regulations, Functional Concepts of Ecology, Basics of Species, Biodiversity, Ecosystem, Hydrological Cycle; Chemical Cycles: Carbon, Nitrogen & Phosphorus; Energy Flow in Ecosystems.
Water Pollution: Water Quality standards, Introduction to Treatment & Disposal of Waste Water. Reuse and Saving of Water, Rain Water Harvesting. Solid Waste Management: Classification of Solid Waste, Collection, Transportation and Disposal of Solid. Recycling of Solid Waste: Energy Recovery, Sanitary Landfill, On-Site Sanitation. Air & Noise Pollution: Primary and Secondary air pollutants, Harmful effects of Air Pollution, Control of Air Pollution. . Noise Pollution Harmful Effects of noise pollution, control of noise pollution, Global warming & Climate Change, Ozone depletion, Greenhouse effect
Text Books:
1. Palancharmy, Basic Civil Engineering, McGraw Hill publishers.
2. Satheesh Gopi, Basic Civil Engineering, Pearson Publishers.
3. Ketki Rangwala Dalal, Essentials of Civil Engineering, Charotar Publishing House.
4. BCP, Surveying volume 1
Leveraging Generative AI to Drive Nonprofit InnovationTechSoup
In this webinar, participants learned how to utilize Generative AI to streamline operations and elevate member engagement. Amazon Web Service experts provided a customer specific use cases and dived into low/no-code tools that are quick and easy to deploy through Amazon Web Service (AWS.)
How to Make a Field Mandatory in Odoo 17Celine George
In Odoo, making a field required can be done through both Python code and XML views. When you set the required attribute to True in Python code, it makes the field required across all views where it's used. Conversely, when you set the required attribute in XML views, it makes the field required only in the context of that particular view.
How to Manage Your Lost Opportunities in Odoo 17 CRMCeline George
Odoo 17 CRM allows us to track why we lose sales opportunities with "Lost Reasons." This helps analyze our sales process and identify areas for improvement. Here's how to configure lost reasons in Odoo 17 CRM
A workshop hosted by the South African Journal of Science aimed at postgraduate students and early career researchers with little or no experience in writing and publishing journal articles.
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
This presentation includes basic of PCOS their pathology and treatment and also Ayurveda correlation of PCOS and Ayurvedic line of treatment mentioned in classics.
3. WEBBING PODCASTING SOCIAL CONFERENC DESIGNING LEARNING
NETWORKING ING ACTIVITIES MANAGEMEN
T TOOLS
CREATING CREATING & USING THESE SKYPE USING SOFTWARES LEARNINGMAN
WEBSITES USING AUDIO FOR ACADAMIC BIGMARKER AGEMENT
PODCASTS PURPOSES: USING WEBSITES WEBSITES (LMS)
CREATING TO DEVELOP
BLOGS CREATING & FACEBOOK QUIZES ETC. LEARNING
USING TWITTER MANAGEMENT
CREATING VODCASTS LINKDIN SOFTWARES
WIKIS DISCUSSION
BOARDS
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4. Terms, you must know !
Podcasts:
Rss:
Wiki:
Video Conferencing:
Webinars:
Domain name / Domain:
Webhosting service / Website host:
http and www:
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5. Terms,you must know !
PODCASTS:
A podcast is a digital audio or video file that is episodic;
downloadable; program-driven, mainly with a host and/or
theme; and convenient. (sometimes called net cast)
1. AUDIO PODCASTS : (we will create with the help[ of
free soft ware Audacity)
2. VIDEO PODCASTS (vidcasts) : (we will create with the
help of default software Windows Moviemaker)
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6. Terms you must know ! An
overview
WIKI:
A Web site developed collaboratively by a community of
users, allowing any user to add and edit content.
The content can be immediately (and widely) viewed and
commented on.
BLOG:
A blog (web log) is a type of website or part of a website
supposed to be updated with new content from time to
time. Blogs are usually maintained by an individual with
regular entries of commentary, descriptions of events, or
other material such as graphics or video. Entries are
commonly displayed in reverse-chronological order
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7. Terms,you must know !
WEBSITE:
A website (site) is a collection of related web pages containing
images, videos or other digital assets. A website is
accessible via a network such as the Internet or a private
local area network through an Internet address known as a
Uniform Resource Locator (URL).
RSS:
RSS feeds provide you the updated content on a website
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8. Video conferencing
What can your students do through VC?
With your arrangements your students can:
get a chance to listen an expert view ;
learn from a foreign teacher;
interact and exchange views with other students;
promote an academic good will
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9. Video-conferencing
1. Tell students to interview some personality
through video conferencing , and then to
present that interview in class.
2. Exchange their ideas on some particular
topic.
http://communication.howstuffworks.com/classroom-
video-conferencing2.htm
http://www.bigmarker.com/#search_and_browse_conferen
ces (Big Marker is free, but no recording capability. Use for
conferencing, sharing ideas, chatting )
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10. PODCASTS
SHOWS ARE BROAD CASTED ON A PARTICULAR
TIME
FIND A POD PODCASTS.. SUBSCRIBE TO IT .. IT
WILL DIRECTLY DOWNLOAD TO YOUR ACCOUNT
Listen to a BBC podcast at http://www.bbc.co.uk/podcasts/worldservice or
http://www.bbc.co.uk/podcasts/radio4
And decide how are you going to use it in your class.
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11. Creating podcasts through
Audacity
We will learn:
To record your voice;
To play, export and save the sound files created;
To download audio podcasts and to import them in
Audacity
To edit a sound file and add effects
To export Audacity project in Mp3 format
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12. Creating blogs
How to create?
Use www.blogger.com to create your blog
initially.
You can change Wordpress or some other
webhosting service to create other blogs
later
Some example blogs:
http://englishskillsblog.blogspot.com/
http://gradvi.wordpress.com/
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13. Developing websites : Main Project
Developing websites with the help of free web hosting
services:
www.spruz.com
www.ucoz.com
http://www.tripod.lycos.com
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14. Project preparation : day 4
To start working on your website make sure you have the
following with you:
- Your Power Point presentation ;
- Your downloaded video/audio files that you want to embed or
insert;
- Your own audio video podcasts;
- Your teaching material in MS Word;
- Your memory stick to save and keep your work.
If you do not have your own presentation or teaching material to
work on, you will be using a sample of video/audio files that I
will provide.
(so do not panic if you do not have something ready for that
day!).
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15. Develop a profile of a class
that you are teaching
presently before you start
working on the final project.
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16. 1.1 Prepare your students’ profile
Class / Average # of Current Expected Most
level age students language language needed
skills skills skill
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17. 1.2
Which CALL features, discussed till the fifth day of
this workshop you would use for your students to
improve their which skill?
CALL Listening Speaking Reading Writing
feature (General
/ ESP)
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18. 1.3
What ICT is available in ELT Classes? /
Make a list of features you can not use in your class
rooms and state the reasons.
features you can not use Reasons
Now go back to 1.2 and revise your information if
required.
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19. Project: day 5
Analyze the following websites with basic features.
http://xagufta.tripod.com
http://all4teachers.spruz.com/Default.asp
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20. Project: day 5
Develop a functional
website using the free
host www.spruz.com
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21. Project: day 5
Your website must
have at least 5 pages
with different features
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22. Project: day 5
Your website must have a
welcome note on home
page which should
introduce you and should
state the aim and
objectives of your website.
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23. Project: day 5
You must prepare the following to link with your
website:
Develop an audio podcast
Develop a video podcast
Prepare a PowerPoint presentation (give link on your
website.)
Develop 5 different types of quizzes using hot
potatoes
Give links to the useful academic websites you have
explored during this workshop.
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24. SOME MORE
USEFUL URLS FOR
YOU
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25. A Reservoir: Listening
http://www.bbc.co.uk/worldservice/learningenglish/t
eachingenglish/radio/innovations.shtml
http://www.bbc.co.uk/worldservice/learningenglish/t
eachingenglish/radio/innovations.shtml
http://www.teachertube.com/music.php?music_id=70
13&title=Intro_Podcast&vpkey=dbcc26eb63
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26. A Reservoir: Reading
http://academics.smcvt.edu/cbauer-
ramazani/Links/esl_reading.htm
http://www.miguelmllop.com/practice/intermediate/r
eadingcomprehension/readingcompindex.htm
Reading speed test:
http://englishstudydirect.com/OSAC/langacrv.htm
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27. A Reservoir: Grammar
Grammar (intermediate level):
http://ww2.college-em.qc.ca/prof/epritchard/
If confused about the correctness of phrases:
http://phras.in/
http://googlefight.com
http://www.netspeak.org/#query=words&i
(students can use to get the contextual hints;
teachers can use to plan exercises / activities etc.)
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