Budget Assignment: Price Listing
Expenses
Category Item Cost Notes
Tax & Service
Charge
7% / 23%
Marketing Social Media ads $0.50 each 200 quantity minimum
Industry specific publication
website banner ads
$2.00 each 200 quantity minimum
Advertisement in print publication $200 per ad
Newspaper ads $150 per ad
Posters $.65 per piece
Flyers $.15 per invite
Invites $1.00 per piece
Save the date $.85 per piece
Press Kits $3.65 per packet
(includes postage)
These would be sent to
media or group #2.
Individuals or social
media outlets would not
receive press releases.
Thank you notes $.85 per piece
Misc. Printing Banners $175 each To be hung at the event.
Postage Invites - Group #2
Save the dates - Group #2
Tickets
Thank you notes - Group #2
$.55 per piece
*not taxable
Entertainment Tier 1
Tier 2
Tier 3
$500 each
(best quality)
$250 each
(good quality)
$100 each
(decent quality)
*not taxable
Potential ideas:
- Band
- DJ
- Emcee
- Dress up characters
Insurance $250
Venue Tier 1 $2,000 - Space for 325 people
- VIP area
- Full security
- Sound
- Stage
- Technician
- Wifi included with full
bandwidth
- On-site concessions for
individual purchase
Tier 2 $1,000 - Space for 300 people
- An area that could be
blocked off for VIPs
- 1 door security guard
- Basic sound
- Technician
- Wifi included with full
bandwidth
- On-site concessions for
individual purchase
Tier 3 $500 - Space for 300 people
- 2 security guards
- Basic sound
- Stage
- Wifi is not included.
Additional cost of $200.
Merchandise Game $6.00 each This MUST be included
as an expense based
on the game being part
of the ticket price.
Hats $5.00 each 10-20% of the total
number of paying
participants is the
appropriate estimate for
total merchandise sales.
Use research to support
merchandise decisions.
In-Game Assets refer to
items that can be
purchased to use while
playing the game. Items
could vary, but the cost
would be consistent.
In-Game Downloadable Assets $1.00 each
Posters $2.00 each
Limited edition artwork $5.00 each
Electronic
Ticketing
Ticket processing fees $1.00 per ticket 275 tickets to be sold
Category Item Cost Notes
Income/Revenue Streams:
Audio Visual Tier 1 $1,000 - New gaming consoles
- Top sound equipment
- Microphones
- Technician
Tier 2 $500 - Mid level gaming
consoles
- Mid level sound
- Microphones
- Technician
Tier 3 $300 - Older model gaming
consoles
- Basic sound
enhancements
- Microphones
- Technician
Food Tier 1
Tier 2
Tier 3
$20.00 per person
$15.00 per person
$9.00 per person
Decision on F&B can be
based on VIPs only.
The quantity should show
at 25, 275 or 300 only.
Beverages Tier 1
Tier 2
Tier 3 (one beverage per person)
$20.00 per person
$12.00 per person
$6.00 per person
Decisions on F&B can be
based on VIPs only.
The quantity should show
at 25, 275 or 300 only.
Promotional Items Lighters $2.00 each These are free giveaways
to event participants.
Keychains $1.50 each
Download cards (Download to
exclusive content to play within
the game.)
$.12 each
Miscellaneous Contingency percentage 5-10% calculated on the total
expenses
Category Item Cost Notes
Category Item Cost Notes
Participants Tickets Based on your break-
even calculations
The break-even is not meant to be the
ticket price, it is meant to assist in
deciding on a ticket price.
Use research to support the final ticket
price.
Merchandise: Based
on the items that
you choose to sell at
the event and are
included with the
expenses.
Hats: $18.00 each 10-20% of the total number of paying
participants is a appropriate estimate for
total merchandise sales.In-Game
Downloadable
Assets: $5.00 each
Posters: $10.00 each
Artwork: $12.00 each
Sponsorship Monetary $150
$250
$500
If you choose to move forward with
sponsorship, you may use one or more of
the levels. Include names of the
companies that you would consider
approaching.
Reserves Between 50-80% Consider expenses that would be incurred
prior to ticket sales or sponsorship revenue
being received. Expenses to consider:
- marketing
- printing
- deposits to vendors and venue
Category Item Cost Notes

Budget price listing

  • 1.
    Budget Assignment: PriceListing Expenses Category Item Cost Notes Tax & Service Charge 7% / 23% Marketing Social Media ads $0.50 each 200 quantity minimum Industry specific publication website banner ads $2.00 each 200 quantity minimum Advertisement in print publication $200 per ad Newspaper ads $150 per ad Posters $.65 per piece Flyers $.15 per invite Invites $1.00 per piece Save the date $.85 per piece Press Kits $3.65 per packet (includes postage) These would be sent to media or group #2. Individuals or social media outlets would not receive press releases. Thank you notes $.85 per piece Misc. Printing Banners $175 each To be hung at the event. Postage Invites - Group #2 Save the dates - Group #2 Tickets Thank you notes - Group #2 $.55 per piece *not taxable Entertainment Tier 1 Tier 2 Tier 3 $500 each (best quality) $250 each (good quality) $100 each (decent quality) *not taxable Potential ideas: - Band - DJ - Emcee - Dress up characters Insurance $250
  • 2.
    Venue Tier 1$2,000 - Space for 325 people - VIP area - Full security - Sound - Stage - Technician - Wifi included with full bandwidth - On-site concessions for individual purchase Tier 2 $1,000 - Space for 300 people - An area that could be blocked off for VIPs - 1 door security guard - Basic sound - Technician - Wifi included with full bandwidth - On-site concessions for individual purchase Tier 3 $500 - Space for 300 people - 2 security guards - Basic sound - Stage - Wifi is not included. Additional cost of $200. Merchandise Game $6.00 each This MUST be included as an expense based on the game being part of the ticket price. Hats $5.00 each 10-20% of the total number of paying participants is the appropriate estimate for total merchandise sales. Use research to support merchandise decisions. In-Game Assets refer to items that can be purchased to use while playing the game. Items could vary, but the cost would be consistent. In-Game Downloadable Assets $1.00 each Posters $2.00 each Limited edition artwork $5.00 each Electronic Ticketing Ticket processing fees $1.00 per ticket 275 tickets to be sold Category Item Cost Notes
  • 3.
    Income/Revenue Streams: Audio VisualTier 1 $1,000 - New gaming consoles - Top sound equipment - Microphones - Technician Tier 2 $500 - Mid level gaming consoles - Mid level sound - Microphones - Technician Tier 3 $300 - Older model gaming consoles - Basic sound enhancements - Microphones - Technician Food Tier 1 Tier 2 Tier 3 $20.00 per person $15.00 per person $9.00 per person Decision on F&B can be based on VIPs only. The quantity should show at 25, 275 or 300 only. Beverages Tier 1 Tier 2 Tier 3 (one beverage per person) $20.00 per person $12.00 per person $6.00 per person Decisions on F&B can be based on VIPs only. The quantity should show at 25, 275 or 300 only. Promotional Items Lighters $2.00 each These are free giveaways to event participants. Keychains $1.50 each Download cards (Download to exclusive content to play within the game.) $.12 each Miscellaneous Contingency percentage 5-10% calculated on the total expenses Category Item Cost Notes Category Item Cost Notes Participants Tickets Based on your break- even calculations The break-even is not meant to be the ticket price, it is meant to assist in deciding on a ticket price. Use research to support the final ticket price.
  • 4.
    Merchandise: Based on theitems that you choose to sell at the event and are included with the expenses. Hats: $18.00 each 10-20% of the total number of paying participants is a appropriate estimate for total merchandise sales.In-Game Downloadable Assets: $5.00 each Posters: $10.00 each Artwork: $12.00 each Sponsorship Monetary $150 $250 $500 If you choose to move forward with sponsorship, you may use one or more of the levels. Include names of the companies that you would consider approaching. Reserves Between 50-80% Consider expenses that would be incurred prior to ticket sales or sponsorship revenue being received. Expenses to consider: - marketing - printing - deposits to vendors and venue Category Item Cost Notes