Blue App
X
FOR the disadvantaged children
WHO don’t have access to technology
THE Blue App
IS A smartwatch application
THAT entertains and encourages the use of technology
UNLIKE other smartwatch applications
OUR
PRODUCT
is made specifically for children
MarkAlice Adam
Personas
User Journey
Choosing
Avatar
Alarm/
Reminder
Homepage Game
Prioritisation
1 432
Game
Choosing
Avatar
Alarm/
Reminder
Homepage
How the Game works
User Story #1
As Alice, I want to see the question so that I know what to answer
User Story #2
As Alice, I want to see the answer options so that I can input the correct
sequence
User Story #3
As Alice I want to have performance feedback so that I feel encouraged
Demo Time!
User Testing
Participant 1
Number of mistakes made in the entire task 1
Mistakes made in remembering sequence 0
Time taken <15s
Feedback
Provide instructions prior to game
Clearer transitions between question and answer pages
Liked the message at the end of the round - “Good job”
Stories to work on
• Game Introduction
• Difficulty Levels
• Final Scores
Lessons learned
BAs | XD | Devs
Q&A time!
References
https://cdn1.iconfinder.com/data/icons/user-pictures/100/boy-512.png
https://cdn1.iconfinder.com/data/icons/user-pictures/100/girl-512.png
http://gameit.us/about-us/
http://www.clockservices.net/img/0507/849.png?sitetimestamp=636079275180000000

Blue App

Editor's Notes

  • #2 Introduction - Sarah
  • #3 Elevator Pitch- Sarah
  • #4 Personas - Zehan
  • #5 User Journeys – Biondi
  • #6 Prioritisation - Biondi
  • #7 Sketch, Make everything clearer through discussion with devs - Zehan
  • #8 User Story #1 - Adrian
  • #9 User Story #2 - Adrian
  • #10 User Story #3 - Jacqui
  • #11 Live demo performed by the devs – All devs
  • #12 User Testing - Sarah
  • #13 Future Plans: - Biondi Next 3 user stories (Game Tutorial/Introduction, game difficulty, and final scores) Provide a brief detail about the acceptance criteria of each of these
  • #14 Lessons Learned by all the devs, BA, and XD - EVERYONE
  • #15 - Everyone