"CLIL - L - ING" WAR A CLIL ACTIVITY BASED ON WW1Livia Antoci
I have designed a game for teenage students based on the First World War. I put a great deal of time, effort and passion into this game and I am very reluctant to shelve it! I would like to share this game with any school or organisation who may be interested.
My game involved students aged between 17-19 of three final year classes and was designed as the final step of an in-depth scheme of work based on WW1 through CLIL methodology.
The title of the game is C.L.I.L. - L- ING WAR, a play on words. The exact spelling would be Killing War, indeed the participants of the game are competing using symbols of the First World War such as the trenches; letters from the Front; war poems and modern weapons.
The game takes place in the open air in the courtyard of the school and involves four different trials: Letters from the home front, Terrible trenches, Rhymed war, Woeful Tank.
Each game takes about 15 minutes to be played, so the entire game lasts about one hour.
"CLIL - L - ING" WAR A CLIL ACTIVITY BASED ON WW1Livia Antoci
I have designed a game for teenage students based on the First World War. I put a great deal of time, effort and passion into this game and I am very reluctant to shelve it! I would like to share this game with any school or organisation who may be interested.
My game involved students aged between 17-19 of three final year classes and was designed as the final step of an in-depth scheme of work based on WW1 through CLIL methodology.
The title of the game is C.L.I.L. - L- ING WAR, a play on words. The exact spelling would be Killing War, indeed the participants of the game are competing using symbols of the First World War such as the trenches; letters from the Front; war poems and modern weapons.
The game takes place in the open air in the courtyard of the school and involves four different trials: Letters from the home front, Terrible trenches, Rhymed war, Woeful Tank.
Each game takes about 15 minutes to be played, so the entire game lasts about one hour.
Data tells us mobile search is going to overtake desktop/laptop search by 2014. If you are not prepared you could be missing out (and pissing off) your customers trying to get in touch with you on the fly. Learn how to convert your website to mobile now.
Safalta Digital marketing institute in Noida, provide complete applications that encompass a huge range of virtual advertising and marketing additives, which includes search engine optimization, virtual communication advertising, pay-per-click on marketing, content material advertising, internet analytics, and greater. These university courses are designed for students who possess a comprehensive understanding of virtual marketing strategies and attributes.Safalta Digital Marketing Institute in Noida is a first choice for young individuals or students who are looking to start their careers in the field of digital advertising. The institute gives specialized courses designed and certification.
for beginners, providing thorough training in areas such as SEO, digital communication marketing, and PPC training in Noida. After finishing the program, students receive the certifications recognised by top different universitie, setting a strong foundation for a successful career in digital marketing.
MATATAG CURRICULUM: ASSESSING THE READINESS OF ELEM. PUBLIC SCHOOL TEACHERS I...NelTorrente
In this research, it concludes that while the readiness of teachers in Caloocan City to implement the MATATAG Curriculum is generally positive, targeted efforts in professional development, resource distribution, support networks, and comprehensive preparation can address the existing gaps and ensure successful curriculum implementation.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
Data tells us mobile search is going to overtake desktop/laptop search by 2014. If you are not prepared you could be missing out (and pissing off) your customers trying to get in touch with you on the fly. Learn how to convert your website to mobile now.
Safalta Digital marketing institute in Noida, provide complete applications that encompass a huge range of virtual advertising and marketing additives, which includes search engine optimization, virtual communication advertising, pay-per-click on marketing, content material advertising, internet analytics, and greater. These university courses are designed for students who possess a comprehensive understanding of virtual marketing strategies and attributes.Safalta Digital Marketing Institute in Noida is a first choice for young individuals or students who are looking to start their careers in the field of digital advertising. The institute gives specialized courses designed and certification.
for beginners, providing thorough training in areas such as SEO, digital communication marketing, and PPC training in Noida. After finishing the program, students receive the certifications recognised by top different universitie, setting a strong foundation for a successful career in digital marketing.
MATATAG CURRICULUM: ASSESSING THE READINESS OF ELEM. PUBLIC SCHOOL TEACHERS I...NelTorrente
In this research, it concludes that while the readiness of teachers in Caloocan City to implement the MATATAG Curriculum is generally positive, targeted efforts in professional development, resource distribution, support networks, and comprehensive preparation can address the existing gaps and ensure successful curriculum implementation.
Exploiting Artificial Intelligence for Empowering Researchers and Faculty, In...Dr. Vinod Kumar Kanvaria
Exploiting Artificial Intelligence for Empowering Researchers and Faculty,
International FDP on Fundamentals of Research in Social Sciences
at Integral University, Lucknow, 06.06.2024
By Dr. Vinod Kumar Kanvaria
Introduction to AI for Nonprofits with Tapp NetworkTechSoup
Dive into the world of AI! Experts Jon Hill and Tareq Monaur will guide you through AI's role in enhancing nonprofit websites and basic marketing strategies, making it easy to understand and apply.
বাংলাদেশের অর্থনৈতিক সমীক্ষা ২০২৪ [Bangladesh Economic Review 2024 Bangla.pdf] কম্পিউটার , ট্যাব ও স্মার্ট ফোন ভার্সন সহ সম্পূর্ণ বাংলা ই-বুক বা pdf বই " সুচিপত্র ...বুকমার্ক মেনু 🔖 ও হাইপার লিংক মেনু 📝👆 যুক্ত ..
আমাদের সবার জন্য খুব খুব গুরুত্বপূর্ণ একটি বই ..বিসিএস, ব্যাংক, ইউনিভার্সিটি ভর্তি ও যে কোন প্রতিযোগিতা মূলক পরীক্ষার জন্য এর খুব ইম্পরট্যান্ট একটি বিষয় ...তাছাড়া বাংলাদেশের সাম্প্রতিক যে কোন ডাটা বা তথ্য এই বইতে পাবেন ...
তাই একজন নাগরিক হিসাবে এই তথ্য গুলো আপনার জানা প্রয়োজন ...।
বিসিএস ও ব্যাংক এর লিখিত পরীক্ষা ...+এছাড়া মাধ্যমিক ও উচ্চমাধ্যমিকের স্টুডেন্টদের জন্য অনেক কাজে আসবে ...
Executive Directors Chat Leveraging AI for Diversity, Equity, and InclusionTechSoup
Let’s explore the intersection of technology and equity in the final session of our DEI series. Discover how AI tools, like ChatGPT, can be used to support and enhance your nonprofit's DEI initiatives. Participants will gain insights into practical AI applications and get tips for leveraging technology to advance their DEI goals.
Normal Labour/ Stages of Labour/ Mechanism of LabourWasim Ak
Normal labor is also termed spontaneous labor, defined as the natural physiological process through which the fetus, placenta, and membranes are expelled from the uterus through the birth canal at term (37 to 42 weeks
A review of the growth of the Israel Genealogy Research Association Database Collection for the last 12 months. Our collection is now passed the 3 million mark and still growing. See which archives have contributed the most. See the different types of records we have, and which years have had records added. You can also see what we have for the future.
This slide is special for master students (MIBS & MIFB) in UUM. Also useful for readers who are interested in the topic of contemporary Islamic banking.
it describes the bony anatomy including the femoral head , acetabulum, labrum . also discusses the capsule , ligaments . muscle that act on the hip joint and the range of motion are outlined. factors affecting hip joint stability and weight transmission through the joint are summarized.
Strategies for Effective Upskilling is a presentation by Chinwendu Peace in a Your Skill Boost Masterclass organisation by the Excellence Foundation for South Sudan on 08th and 09th June 2024 from 1 PM to 3 PM on each day.
2. Report to Your Battle Stations…
It was a quiet day on the USS Pi R. Squared.
The water was calm and the sky was blue. All of a
sudden a fire was heard from the not so far distance.
Instantly, the Captain’s voice came over the
loudspeaker.
“Red alert! All hands on deck! Everyone report to
their battle stations. We are under attack! I repeat,
everyone report to their battle stations.”
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Story: 1 of 1
3. Each team will hide their 4 battleships in their
HIDDEN Mathematical Ocean by writing the
correct number of points for each battleship with
its corresponding letter
All ships must be either horizontal or vertical
Ships may not overlap
Draw a rectangle around the correct number of
points for each battleship
BattleGraph Directions
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Directions: 1 of 5
5. ATTACKERS & DEFENDERS
Teams will take turns being the ATTACKERS and the
DEFENDERS
The ATTACKERS will select a place to attack by giving an
ordered pair of numbers to the DEFENDERS
The ATTACKERS will then write the ordered pair in the box to
the side and circle that point on their VISIBLE Mathematical
Ocean
The DEFENDERS will find the coordinate on their HIDDEN
Mathematical Ocean and circle it
The DEFENDERS will say if the attack was a HIT (ATTACKERS
fill-in circle) or a MISS (ATTACKERS leave circle empty)
Teams will then switch roles
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Directions: 3 of 5
6. Winning BattleGraph
If the coordinate is not written in the box on the side, the
attack is automatically a MISS
If the coordinate is not in the Mathematical Ocean, the attack
is automatically a MISS
If the ATTACKERS sink one of your battleships, you must tell
tell them. Otherwise you will LOSE one turn.
The ATTACKERS will connect the points once the entire ship
is SUNK.
To WIN the game you must sink all of the the other team’s
battleships before they sink all of yours
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Directions: 4 of 5
8. Get Ready to
Hide Your Battleships
Aircraft Carrier
(5 A points)
Cruiser
(4 C points)
Destroyer
(3 D points)
Submarine
(2 S points)
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on the HIDDEN Mathematical Ocean
Let’s Play: 1 of 1
9. Teacher Preparation
Welcome…
…and thanks for choosing BattleGraph as a way to
teach your students about graphing on a coordinate plane. I
hope that you will enjoy using this lesson as much as I have.
If necessary, feel free to change anything to better
accommodate your classroom environment or teaching style.
Be sure to follow the copyright instructions on slide 16 and
then give yourself credit on slides 1 & 17.
The next few slides are designed to help you, the
teacher, implement this lesson.
Have fun!
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Preparation: 1 of 7
10. Educational Objectives
Audience
Pre-Algebra and Algebra students
Mathematical Objectives
Students will be able to graph points on a coordinate
plane
Students will be able to read points from a coordinate
plane
Students will be able to explain terminology associated
with graphing on a coordinate plane
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Preparation: 2 of 7
11. BattleGraph Materials
PowerPoint Slides
Slides 1 – 8 are designed to be used during this lesson
Be familiar with these slides and the directions that go with them
Teacher instructions for slides 1 – 8 are located in slides 12 – 15
Game Boards
Print out slide 18, the HIDDEN Mathematical Ocean
Print out slide 19, the VISIBLE Mathematical Ocean on the back of slide 18
Fold the paper in half, so that slide 18 is hidden inside and slide 19 is
directly on top of slide 18 but outside
Each student will need a game board that includes slides 18 and 19
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Preparation: 3 of 7
To successfully implement this lesson, the following must be prepared prior to class:
12. Teacher Preparation
Title Page SLIDE 1
During this slide, put students into groups of 2
Pass out game boards – one to each student
Each student will also need a writing utensil
The Story SLIDE 2
This slide creates the atmosphere for the game
Allow students time to read the story or have a volunteer read the
story to the class
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Preparation: 4 of 7
13. Teacher Preparation
Student Directions SLIDE 3
This slide explains to the students how to set up their HIDDEN
game board and how to hide their battleships
Each student will hide 4 battleships (1 Aircraft Carrier, 1 Cruiser,
1 Destroyer, and 1 Submarine)
Students will use the first letter of the battleship’s name to denote
its location and then draw a rectangle around the entire battleship
HIDDEN Mathematical Ocean Example SLIDE 4
This slide is an example of a completed HIDDEN Mathematical
Ocean
Point out the correct placement and notation of the battleships
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Preparation: 5 of 7
14. Teacher Preparation
ATTACKERS & DEFENDERS SLIDE 5
This slide explains to the students how the game is played
Be sure that students understand the rules before game play
Winning BattleGraph SLIDE 6
This slide explains to the students the penalties of not following the
instructions
This slide also explains how the game is won
VISIBLE Mathematical Ocean Example SLIDE 7
This slide is an example of a completed VISIBLE Mathematical Ocean
Point out the correct placement of ordered pairs in the box to the side
Point out the difference between empty and filled-in circles
Remind students to connect the points once the entire ship has been
HIT
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Preparation: 6 of 7
15. Teacher Preparation
Hide Your Battleships SLIDE 8
This slide is for when the game actually starts
Remind students they each must hide 4 battleships on their
HIDDEN Mathematical Ocean:
1 Aircraft Carrier (5 A’s)
1 Cruiser (4 C’s)
1 Destroyer (3 D’s)
1 Submarine (2 S’s)
Tell students the player whose first name comes first in the
alphabet will ATTACK first in each group
Game can be played again, but NEW game boards for each student
will be needed
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Preparation: 7 of 7
16. Copyright Notice
Copyright 2003 Sarah Grabowski
Permission to copy this game at no cost is granted to all teachers
and students of non-profit schools.
Permission is also granted to all teachers and students of non-profit
schools to make revisions to this game for their own purposes,
on the condition that this copyright page and the credits page
remain part of the game. Teachers and students who adapt the
game should add their names and affiliations to the credits page
without deleting any names already there.
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Copyright: 1 of 1
17. Credits
All teachers and students at non-profit schools can use, revise, or adapt this game
at will at no cost on the condition that all prior designers are cited.
Originally designed by Sarah Grabowski, University of Georgia,
July 9, 2003 with the title “BattleGraph”.
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Credits: 1 of 1