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Basic Questions about Artificial
intelligence
Q. What is artificial intelligence?

A. It is the science and engineering of making intelligent machines, especially intelligent
computer programs. It is related to the similar task of using computers to understand
human intelligence, but AI does not have to confine itself to methods that are biologically
observable.

Q. Yes, but what is intelligence?

A. Intelligence is the computational part of the ability to achieve goals in the world.
Varying kinds and degrees of intelligence occur in people, many animals and some
machines.

Q. Isn't there a solid definition of intelligence that doesn't depend on relating it to human
intelligence?

A. Not yet. The problem is that we cannot yet characterize in general what kinds of
computational procedures we want to call intelligent. We understand some of the
mechanisms of intelligence and not others.

Q. Is intelligence a single thing so that one can ask a yes or no question ``Is this machine
intelligent or not?''?

A. No. Intelligence involves mechanisms, and AI research has discovered how to make
computers carry out some of them and not others. If doing a task requires only
mechanisms that are well understood today, computer programs can give very impressive
performances on these tasks. Such programs should be considered ``somewhat
intelligent''.

Q. Isn't AI about simulating human intelligence?

A. Sometimes but not always or even usually. On the one hand, we can learn something
about how to make machines solve problems by observing other people or just by
observing our own methods. On the other hand, most work in AI involves studying the
problems the world presents to intelligence rather than studying people or animals. AI
researchers are free to use methods that are not observed in people or that involve much
more computing than people can do.

Q. What about IQ? Do computer programs have IQs?
A. No. IQ is based on the rates at which intelligence develops in children. It is the ratio of
the age at which a child normally makes a certain score to the child's age. The scale is
extended to adults in a suitable way. IQ correlates well with various measures of success
or failure in life, but making computers that can score high on IQ tests would be weakly
correlated with their usefulness. For example, the ability of a child to repeat back a long
sequence of digits correlates well with other intellectual abilities, perhaps because it
measures how much information the child can compute with at once. However, ``digit
span'' is trivial for even extremely limited computers.

However, some of the problems on IQ tests are useful challenges for AI.

Q. What about other comparisons between human and computer intelligence?

Arthur R. Jensen [Jen98], a leading researcher in human intelligence, suggests ``as a
heuristic hypothesis'' that all normal humans have the same intellectual mechanisms and
that differences in intelligence are related to ``quantitative biochemical and physiological
conditions''. I see them as speed, short term memory, and the ability to form accurate and
retrievable long term memories.

Whether or not Jensen is right about human intelligence, the situation in AI today is the
reverse.

Computer programs have plenty of speed and memory but their abilities correspond to
the intellectual mechanisms that program designers understand well enough to put in
programs. Some abilities that children normally don't develop till they are teenagers may
be in, and some abilities possessed by two year olds are still out. The matter is further
complicated by the fact that the cognitive sciences still have not succeeded in
determining exactly what the human abilities are. Very likely the organization of the
intellectual mechanisms for AI can usefully be different from that in people.

Whenever people do better than computers on some task or computers use a lot of
computation to do as well as people, this demonstrates that the program designers lack
understanding of the intellectual mechanisms required to do the task efficiently.

Q. When did AI research start?

A. After WWII, a number of people independently started to work on intelligent
machines. The English mathematician Alan Turing may have been the first. He gave a
lecture on it in 1947. He also may have been the first to decide that AI was best
researched by programming computers rather than by building machines. By the late
1950s, there were many researchers on AI, and most of them were basing their work on
programming computers.

Q. Does AI aim to put the human mind into the computer?
A. Some researchers say they have that objective, but maybe they are using the phrase
metaphorically. The human mind has a lot of peculiarities, and I'm not sure anyone is
serious about imitating all of them.

Q. What is the Turing test?

A. Alan Turing's 1950 article Computing Machinery and Intelligence [Tur50] discussed
conditions for considering a machine to be intelligent. He argued that if the machine
could successfully pretend to be human to a knowledgeable observer then you certainly
should consider it intelligent. This test would satisfy most people but not all philosophers.
The observer could interact with the machine and a human by teletype (to avoid requiring
that the machine imitate the appearance or voice of the person), and the human would try
to persuade the observer that it was human and the machine would try to fool the
observer.

The Turing test is a one-sided test. A machine that passes the test should certainly be
considered intelligent, but a machine could still be considered intelligent without
knowing enough about humans to imitate a human.

Daniel Dennett's book Brainchildren [Den98] has an excellent discussion of the Turing
test and the various partial Turing tests that have been implemented, i.e. with restrictions
on the observer's knowledge of AI and the subject matter of questioning. It turns out that
some people are easily led into believing that a rather dumb program is intelligent.

Q. Does AI aim at human-level intelligence?

A. Yes. The ultimate effort is to make computer programs that can solve problems and
achieve goals in the world as well as humans. However, many people involved in
particular research areas are much less ambitious.

Q. How far is AI from reaching human-level intelligence? When will it happen?

A. A few people think that human-level intelligence can be achieved by writing large
numbers of programs of the kind people are now writing and assembling vast knowledge
bases of facts in the languages now used for expressing knowledge.

However, most AI researchers believe that new fundamental ideas are required, and
therefore it cannot be predicted when human-level intelligence will be achieved.

Q. Are computers the right kind of machine to be made intelligent?

A. Computers can be programmed to simulate any kind of machine.

Many researchers invented non-computer machines, hoping that they would be intelligent
in different ways than the computer programs could be. However, they usually simulate
their invented machines on a computer and come to doubt that the new machine is worth
building. Because many billions of dollars that have been spent in making computers
faster and faster, another kind of machine would have to be very fast to perform better
than a program on a computer simulating the machine.

Q. Are computers fast enough to be intelligent?

A. Some people think much faster computers are required as well as new ideas. My own
opinion is that the computers of 30 years ago were fast enough if only we knew how to
program them. Of course, quite apart from the ambitions of AI researchers, computers
will keep getting faster.

Q. What about parallel machines?

A. Machines with many processors are much faster than single processors can be.
Parallelism itself presents no advantages, and parallel machines are somewhat awkward
to program. When extreme speed is required, it is necessary to face this awkwardness.

Q. What about making a ``child machine'' that could improve by reading and by learning
from experience?

A. This idea has been proposed many times, starting in the 1940s. Eventually, it will be
made to work. However, AI programs haven't yet reached the level of being able to learn
much of what a child learns from physical experience. Nor do present programs
understand language well enough to learn much by reading.

Q. Might an AI system be able to bootstrap itself to higher and higher level intelligence
by thinking about AI?

A. I think yes, but we aren't yet at a level of AI at which this process can begin.

Q. What about chess?

A. Alexander Kronrod, a Russian AI researcher, said ``Chess is the Drosophila of AI.''
He was making an analogy with geneticists' use of that fruit fly to study inheritance.
Playing chess requires certain intellectual mechanisms and not others. Chess programs
now play at grandmaster level, but they do it with limited intellectual mechanisms
compared to those used by a human chess player, substituting large amounts of
computation for understanding. Once we understand these mechanisms better, we can
build human-level chess programs that do far less computation than do present programs.

Unfortunately, the competitive and commercial aspects of making computers play chess
have taken precedence over using chess as a scientific domain. It is as if the geneticists
after 1910 had organized fruit fly races and concentrated their efforts on breeding fruit
flies that could win these races.

Q. What about Go?
A. The Chinese and Japanese game of Go is also a board game in which the players take
turns moving. Go exposes the weakness of our present understanding of the intellectual
mechanisms involved in human game playing. Go programs are very bad players, in spite
of considerable effort (not as much as for chess). The problem seems to be that a position
in Go has to be divided mentally into a collection of subpositions which are first analyzed
separately followed by an analysis of their interaction. Humans use this in chess also, but
chess programs consider the position as a whole. Chess programs compensate for the lack
of this intellectual mechanism by doing thousands or, in the case of Deep Blue, many
millions of times as much computation.

Sooner or later, AI research will overcome this scandalous weakness.

Q. Don't some people say that AI is a bad idea?

A. The philosopher John Searle says that the idea of a non-biological machine being
intelligent is incoherent. He proposes the Chinese room argument www-
formal.stanford.edu/jmc/chinese.html The philosopher Hubert Dreyfus says that AI is
impossible. The computer scientist Joseph Weizenbaum says the idea is obscene, anti-
human and immoral. Various people have said that since artificial intelligence hasn't
reached human level by now, it must be impossible. Still other people are disappointed
that companies they invested in went bankrupt.

Q. Aren't computability theory and computational complexity the keys to AI? [Note to
the layman and beginners in computer science: These are quite technical branches of
mathematical logic and computer science, and the answer to the question has to be
somewhat technical.]

A. No. These theories are relevant but don't address the fundamental problems of AI.

In the 1930s mathematical logicians, especially Kurt Gödel and Alan Turing, established
that there did not exist algorithms that were guaranteed to solve all problems in certain
important mathematical domains. Whether a sentence of first order logic is a theorem is
one example, and whether a polynomial equations in several variables has integer
solutions is another. Humans solve problems in these domains all the time, and this has
been offered as an argument (usually with some decorations) that computers are
intrinsically incapable of doing what people do. Roger Penrose claims this. However,
people can't guarantee to solve arbitrary problems in these domains either. See my
Review of The Emperor's New Mind by Roger Penrose. More essays and reviews
defending AI research are in [McC96a].

In the 1960s computer scientists, especially Steve Cook and Richard Karp developed the
theory of NP-complete problem domains. Problems in these domains are solvable, but
seem to take time exponential in the size of the problem. Which sentences of
propositional calculus are satisfiable is a basic example of an NP-complete problem
domain. Humans often solve problems in NP-complete domains in times much shorter
than is guaranteed by the general algorithms, but can't solve them quickly in general.
What is important for AI is to have algorithms as capable as people at solving problems.
The identification of subdomains for which good algorithms exist is important, but a lot
of AI problem solvers are not associated with readily identified subdomains.

The theory of the difficulty of general classes of problems is called computational
complexity. So far this theory hasn't interacted with AI as much as might have been
hoped. Success in problem solving by humans and by AI programs seems to rely on
properties of problems and problem solving methods that the neither the complexity
researchers nor the AI community have been able to identify precisely.

Algorithmic complexity theory as developed by Solomonoff, Kolmogorov and Chaitin
(independently of one another) is also relevant. It defines the complexity of a symbolic
object as the length of the shortest program that will generate it. Proving that a candidate
program is the shortest or close to the shortest is an unsolvable problem, but representing
objects by short programs that generate them should sometimes be illuminating even
when you can't prove that the program is the shortest

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Basic questions about artificial intelligence

  • 1. Basic Questions about Artificial intelligence Q. What is artificial intelligence? A. It is the science and engineering of making intelligent machines, especially intelligent computer programs. It is related to the similar task of using computers to understand human intelligence, but AI does not have to confine itself to methods that are biologically observable. Q. Yes, but what is intelligence? A. Intelligence is the computational part of the ability to achieve goals in the world. Varying kinds and degrees of intelligence occur in people, many animals and some machines. Q. Isn't there a solid definition of intelligence that doesn't depend on relating it to human intelligence? A. Not yet. The problem is that we cannot yet characterize in general what kinds of computational procedures we want to call intelligent. We understand some of the mechanisms of intelligence and not others. Q. Is intelligence a single thing so that one can ask a yes or no question ``Is this machine intelligent or not?''? A. No. Intelligence involves mechanisms, and AI research has discovered how to make computers carry out some of them and not others. If doing a task requires only mechanisms that are well understood today, computer programs can give very impressive performances on these tasks. Such programs should be considered ``somewhat intelligent''. Q. Isn't AI about simulating human intelligence? A. Sometimes but not always or even usually. On the one hand, we can learn something about how to make machines solve problems by observing other people or just by observing our own methods. On the other hand, most work in AI involves studying the problems the world presents to intelligence rather than studying people or animals. AI researchers are free to use methods that are not observed in people or that involve much more computing than people can do. Q. What about IQ? Do computer programs have IQs?
  • 2. A. No. IQ is based on the rates at which intelligence develops in children. It is the ratio of the age at which a child normally makes a certain score to the child's age. The scale is extended to adults in a suitable way. IQ correlates well with various measures of success or failure in life, but making computers that can score high on IQ tests would be weakly correlated with their usefulness. For example, the ability of a child to repeat back a long sequence of digits correlates well with other intellectual abilities, perhaps because it measures how much information the child can compute with at once. However, ``digit span'' is trivial for even extremely limited computers. However, some of the problems on IQ tests are useful challenges for AI. Q. What about other comparisons between human and computer intelligence? Arthur R. Jensen [Jen98], a leading researcher in human intelligence, suggests ``as a heuristic hypothesis'' that all normal humans have the same intellectual mechanisms and that differences in intelligence are related to ``quantitative biochemical and physiological conditions''. I see them as speed, short term memory, and the ability to form accurate and retrievable long term memories. Whether or not Jensen is right about human intelligence, the situation in AI today is the reverse. Computer programs have plenty of speed and memory but their abilities correspond to the intellectual mechanisms that program designers understand well enough to put in programs. Some abilities that children normally don't develop till they are teenagers may be in, and some abilities possessed by two year olds are still out. The matter is further complicated by the fact that the cognitive sciences still have not succeeded in determining exactly what the human abilities are. Very likely the organization of the intellectual mechanisms for AI can usefully be different from that in people. Whenever people do better than computers on some task or computers use a lot of computation to do as well as people, this demonstrates that the program designers lack understanding of the intellectual mechanisms required to do the task efficiently. Q. When did AI research start? A. After WWII, a number of people independently started to work on intelligent machines. The English mathematician Alan Turing may have been the first. He gave a lecture on it in 1947. He also may have been the first to decide that AI was best researched by programming computers rather than by building machines. By the late 1950s, there were many researchers on AI, and most of them were basing their work on programming computers. Q. Does AI aim to put the human mind into the computer?
  • 3. A. Some researchers say they have that objective, but maybe they are using the phrase metaphorically. The human mind has a lot of peculiarities, and I'm not sure anyone is serious about imitating all of them. Q. What is the Turing test? A. Alan Turing's 1950 article Computing Machinery and Intelligence [Tur50] discussed conditions for considering a machine to be intelligent. He argued that if the machine could successfully pretend to be human to a knowledgeable observer then you certainly should consider it intelligent. This test would satisfy most people but not all philosophers. The observer could interact with the machine and a human by teletype (to avoid requiring that the machine imitate the appearance or voice of the person), and the human would try to persuade the observer that it was human and the machine would try to fool the observer. The Turing test is a one-sided test. A machine that passes the test should certainly be considered intelligent, but a machine could still be considered intelligent without knowing enough about humans to imitate a human. Daniel Dennett's book Brainchildren [Den98] has an excellent discussion of the Turing test and the various partial Turing tests that have been implemented, i.e. with restrictions on the observer's knowledge of AI and the subject matter of questioning. It turns out that some people are easily led into believing that a rather dumb program is intelligent. Q. Does AI aim at human-level intelligence? A. Yes. The ultimate effort is to make computer programs that can solve problems and achieve goals in the world as well as humans. However, many people involved in particular research areas are much less ambitious. Q. How far is AI from reaching human-level intelligence? When will it happen? A. A few people think that human-level intelligence can be achieved by writing large numbers of programs of the kind people are now writing and assembling vast knowledge bases of facts in the languages now used for expressing knowledge. However, most AI researchers believe that new fundamental ideas are required, and therefore it cannot be predicted when human-level intelligence will be achieved. Q. Are computers the right kind of machine to be made intelligent? A. Computers can be programmed to simulate any kind of machine. Many researchers invented non-computer machines, hoping that they would be intelligent in different ways than the computer programs could be. However, they usually simulate their invented machines on a computer and come to doubt that the new machine is worth
  • 4. building. Because many billions of dollars that have been spent in making computers faster and faster, another kind of machine would have to be very fast to perform better than a program on a computer simulating the machine. Q. Are computers fast enough to be intelligent? A. Some people think much faster computers are required as well as new ideas. My own opinion is that the computers of 30 years ago were fast enough if only we knew how to program them. Of course, quite apart from the ambitions of AI researchers, computers will keep getting faster. Q. What about parallel machines? A. Machines with many processors are much faster than single processors can be. Parallelism itself presents no advantages, and parallel machines are somewhat awkward to program. When extreme speed is required, it is necessary to face this awkwardness. Q. What about making a ``child machine'' that could improve by reading and by learning from experience? A. This idea has been proposed many times, starting in the 1940s. Eventually, it will be made to work. However, AI programs haven't yet reached the level of being able to learn much of what a child learns from physical experience. Nor do present programs understand language well enough to learn much by reading. Q. Might an AI system be able to bootstrap itself to higher and higher level intelligence by thinking about AI? A. I think yes, but we aren't yet at a level of AI at which this process can begin. Q. What about chess? A. Alexander Kronrod, a Russian AI researcher, said ``Chess is the Drosophila of AI.'' He was making an analogy with geneticists' use of that fruit fly to study inheritance. Playing chess requires certain intellectual mechanisms and not others. Chess programs now play at grandmaster level, but they do it with limited intellectual mechanisms compared to those used by a human chess player, substituting large amounts of computation for understanding. Once we understand these mechanisms better, we can build human-level chess programs that do far less computation than do present programs. Unfortunately, the competitive and commercial aspects of making computers play chess have taken precedence over using chess as a scientific domain. It is as if the geneticists after 1910 had organized fruit fly races and concentrated their efforts on breeding fruit flies that could win these races. Q. What about Go?
  • 5. A. The Chinese and Japanese game of Go is also a board game in which the players take turns moving. Go exposes the weakness of our present understanding of the intellectual mechanisms involved in human game playing. Go programs are very bad players, in spite of considerable effort (not as much as for chess). The problem seems to be that a position in Go has to be divided mentally into a collection of subpositions which are first analyzed separately followed by an analysis of their interaction. Humans use this in chess also, but chess programs consider the position as a whole. Chess programs compensate for the lack of this intellectual mechanism by doing thousands or, in the case of Deep Blue, many millions of times as much computation. Sooner or later, AI research will overcome this scandalous weakness. Q. Don't some people say that AI is a bad idea? A. The philosopher John Searle says that the idea of a non-biological machine being intelligent is incoherent. He proposes the Chinese room argument www- formal.stanford.edu/jmc/chinese.html The philosopher Hubert Dreyfus says that AI is impossible. The computer scientist Joseph Weizenbaum says the idea is obscene, anti- human and immoral. Various people have said that since artificial intelligence hasn't reached human level by now, it must be impossible. Still other people are disappointed that companies they invested in went bankrupt. Q. Aren't computability theory and computational complexity the keys to AI? [Note to the layman and beginners in computer science: These are quite technical branches of mathematical logic and computer science, and the answer to the question has to be somewhat technical.] A. No. These theories are relevant but don't address the fundamental problems of AI. In the 1930s mathematical logicians, especially Kurt Gödel and Alan Turing, established that there did not exist algorithms that were guaranteed to solve all problems in certain important mathematical domains. Whether a sentence of first order logic is a theorem is one example, and whether a polynomial equations in several variables has integer solutions is another. Humans solve problems in these domains all the time, and this has been offered as an argument (usually with some decorations) that computers are intrinsically incapable of doing what people do. Roger Penrose claims this. However, people can't guarantee to solve arbitrary problems in these domains either. See my Review of The Emperor's New Mind by Roger Penrose. More essays and reviews defending AI research are in [McC96a]. In the 1960s computer scientists, especially Steve Cook and Richard Karp developed the theory of NP-complete problem domains. Problems in these domains are solvable, but seem to take time exponential in the size of the problem. Which sentences of propositional calculus are satisfiable is a basic example of an NP-complete problem domain. Humans often solve problems in NP-complete domains in times much shorter than is guaranteed by the general algorithms, but can't solve them quickly in general.
  • 6. What is important for AI is to have algorithms as capable as people at solving problems. The identification of subdomains for which good algorithms exist is important, but a lot of AI problem solvers are not associated with readily identified subdomains. The theory of the difficulty of general classes of problems is called computational complexity. So far this theory hasn't interacted with AI as much as might have been hoped. Success in problem solving by humans and by AI programs seems to rely on properties of problems and problem solving methods that the neither the complexity researchers nor the AI community have been able to identify precisely. Algorithmic complexity theory as developed by Solomonoff, Kolmogorov and Chaitin (independently of one another) is also relevant. It defines the complexity of a symbolic object as the length of the shortest program that will generate it. Proving that a candidate program is the shortest or close to the shortest is an unsolvable problem, but representing objects by short programs that generate them should sometimes be illuminating even when you can't prove that the program is the shortest