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Future state of analytics
in devices and gaming
Table of Contents
The value of harnessing analytics	 3
Your first goal—understand the world of gaming	 4
The power of meeting gamers where they are	 5
Understanding the building blocks of analytics	 6
The importance of knowing your gamers	 8
Demystifying the motivation of the gamer	 10
Wooing social influencers	 12
The importance of data—both historical and predictive	 15
Earning the triple-a rating with analytics	 17
The stakes are high—are you in?	 19
3 | Future state of analytics in devices and gaming
With advanced analytics
capabilities, content
creators and platform
providers can guide
content decisions,
increase customer
engagement, improve
customer profiling, and
revolutionize customer
support.
The value of harnessing analytics
It’s game on with the right analytics
Deliver personalized and relevant content to each and every gamer. Know how a
customer becomes a fan. The right analytics capabilities, and a platform capable of
unlocking the power of data and enabling personalization features, make this—and
much more—possible.
With advanced analytics capabilities and multi-dimensional understanding of the
customer, content creators and platform providers can guide content decisions,
increase customer engagement, and revolutionize customer support. Platform
providers with these capabilities are transformed into value architects for both
developers and customers, leveraging in-device analytics to analyze customer
behavior across all forms of media to make targeted product recommendations.
Innovation in profiling and segmenting an increasingly diverse consumer base
results in pinpoint accuracy of targeted messaging.
The gaming industry is massive, quickly passing film and TV. This is a huge market,
with much to be learned about the rationales and behaviors of its gaming base.
At the center of this understanding is analytics—and the future of analytics in the
gaming world has never been more exciting.
4 | Future state of analytics in devices and gaming
Your first goal—
understand the world of gaming
There are five important tenets key to gaining a better understanding of
the world of gaming.
Games Are Everywhere
Mobile and social games have brought gaming to the masses and opened up new
analytics channels for gaming companies. Your opportunity? Strengthen your
analytics muscle to generate actionable customer insights. Use these insights
to create long-term value for the customer by enhancing and customizing their
experience on the platform.
Behavioral or Attitudinal Data Is Not Enough
In order to understand the “why” behind customer behavior, it is critical to
understand perceptions, attitudes and behaviors of customers. Connecting gaming
behaviors with self-stated perceptions is a critical and necessary capability to
develop a holistic understanding of the user base.
Social Influencers Do the Work for You
Fans are the most vocal and passionate force that can create viral growth
opportunities through social influence. It is critical for companies to recognize
social influencers and fans early enough to engage with them and cultivate deep
reciprocal relationships. Businesses should consider how best to empower fans with
tools and material to share their passion with friends and family.
Customer Lifetime Value (CLV) Is More Important Than Revenue
Building the business around maximizing CLV rather than revenue is critical to the
long term success and profitability of games companies; it builds loyalty and brings
value to customers. Accurately measuring and tracking CLV is critical to measuring
success in marketing and base management.
Analytics in Optimizing Business
With a huge selection of cheap and often free games, services and content,
there is a constant pressure to retain customers. Sound data-driven techniques
and robust analytical models are necessary to deliver value to customers while
remaining profitable and competitive in this dynamic industry.
Analytics is a key differentiator that can generate actionable insights and deliver
long-term value for the customers and the business in each of these dimensions.
Encourage loyalty by
building the business
to maximize Customer
Lifetime Value rather
than revenue.
5 | Future state of analytics in devices and gaming
The power of meeting gamers
where they are
The gaming experience is more immersive, involving multiple devices and
connecting gamers across multiple media channels. As a result, the gamer
base is more mainstream than ever, and there is more data available to
understand this group of customers.
Four out of five of your neighbors are gamers
The gaming industry — including software, hardware, and accessories — has grown
at a rate of nearly 11% year over year since 2002, and is on pace to surpass $100B
in the next 12 months1
. Within the US market, 4 out of every 5 households possess
at least one device used to play video games2
.
Gamers connect via multiple devices
80% of gamers reported playing video games on more than one device type
(console, PC, and mobile)3
. Connecting gaming across devices brings more
immersive and rich experiences to gamers, and increases the number of available
data points.
Xbox’s Gears of War can be played on Windows 10 PC or Xbox. The gamer can
buy it once on either device and then own it / play it on both. Friends will be
able to play between Xbox and PC in cooperative modes. Achievements and
voice/text chat are cross-device. Xbox has announced that moving forward,
most games will have cross-device support via Windows 10 and Xbox Live.
Single vs multi-device gaming
14%
12%
19%
55%
Multi-Device Split
Mobile &
Console
Mobile
& PC
PC &
Console
All
Devices
Multi-Device
80%
Single Device
20%
Source: Accenture 2016
80%of US households
have a device for
playing games
Connecting gaming
across devices brings
more immersive and rich
experiences to gamers,
and increases the
number of available
data points.
6 | Future state of analytics in devices and gaming
Understanding the building blocks
of analytics
Companies seeking proficiency in analytics require a number of basic
building blocks. These building blocks help companies make informed
market decisions and realize more value from their customers.
Data inputs—Successful data-driven gaming companies cast a wide net in
capturing data from a variety of sources. Gather data by engaging customers
directly, tracking in-device and in-game behaviors, and mining social media and
third-party sites for relevant information that is helpful in building intelligence.
Providing data privacy and security will ensure you can gather more data from
these sources.
Customer Base Management Framework
The analytic building blocks of instrumenting and
increasing customer lifetime value.
Data Inputs
User Level Data
Device Telemetry
Survey Data
Social Data
Base Management
(Engagement & CI)
Platform Capabilities
Instrumentation PIT Tracking Developer Analytics
Recommendation
& Social Engines
Virality / Network Analysis
Customer Life Cycle
Attitudinal + Behavioral
Social Listening
Fan Identification
Predictive Analysis
Personalization
Customer Lifetime Value
Realize
Value
Inform Your
Decisions
Business Optimization
Cost Management
Inventory Management
Forecasting
Campaign Effectiveness
Cost of Customer Acquisition
Marketing Mix
Customer Support
7 | Future state of analytics in devices and gaming
A variety of analytics-
driven customer
engagement models help
smaller developers better
understand, manage,
and engage with their
customer base.
Customer engagement & intelligence—A variety of analytics-driven customer
engagement models are at your disposal. These models help you better understand,
manage, and engage with your customer base. Driven by analytics, you can
segment your customers in different ways, based on a variety of dimensions.
Staying informed about your customer base means you will better target users’
products/services and create a personalized, delightful experience for your
customers.
Business optimization—While companies can gather limitless data and segment
their customers in dozens of ways, a business-focused analytics toolset is required
to realize the actual value of this knowledge. How can you use data effectively to
maximize the lifetime value of your customers? By managing costs and inventory
based on informed sales forecasts, tracking the effectiveness of marketing
campaigns, accurately gauging the cost of customer acquisition, and optimizing
marketing ROI.
Platform capabilities—Certain analytics-driven capabilities will feed into stronger
customer intelligence and more effective customer engagement. The key is using
the right instruments to conduct point-in-time tracking and capture a holistic view
of device telemetry and customer behavior. Monitor what customers are doing
anywhere inside of a platform; you’ll be able to directly impact the value you can
offer them by making targeted content recommendations. This type of information
can be useful to developers seeking to better understand how customers interact
with their games. Platform providers who provide these types of analytics to
content creators as a service will elevate their brand.
Customer lifetime value (CLV)—CLV quantifies the relationship (both present and
future) a business has with a specific customer by helping companies predict the
total net profit a particular customer will bring them. CLV becomes the primary
metric by which analytics are measured—how to maximize the lifetime value of
your customers by providing them the right content, messages, and support at
critical junctures in their journey.
Use case
Steam provides content creators
with detailed breakdowns of sales
by geography, date and time, as
well as recommendations on pricing
strategies for different markets. This
provides a real benefit to smaller
developers who do not have the
resources or expertise to properly
segment and target.
8 | Future state of analytics in devices and gaming
No gender dominates
the gaming world—
46%
of gamers are female
The importance of knowing your gamers
An even gender playing field in gaming
As the industry continues to grow explosively, there are more gamers playing
than ever before. This large customer base is diversifying rapidly, and traditional
segmentations no longer capture a deep enough view of the gamer. No gender
dominates the gaming world; 46% of gamers are women4
.
Video games, once considered a secondary form of entertainment, are rapidly
capturing the largest share of leisure time.
32%of female gamers
plan to play more
on their console
Only 12%
will play less
Multi-dimensional customer model
Purchasing patterns
Subscription renewal rate
Average session length
Genre preferences
Age In-game behavior
Social interactions
Support requests
Device played on
Gender
9 | Future state of analytics in devices and gaming
At the platform level,
providers can track
behaviors as users
play games, use other
platform apps, and link
to social media activity.
Using multiple dimensions to profile your gamers
The video game consumer base continues to diversify as it grows, creating
new challenges for game companies. In order to profile these customers more
appropriately, companies need to take a multi-dimensional approach to segmenting
and understanding their customers.
A wealth of data beyond demographic information is now available. Using
analytics, platform providers can track things like purchasing and usage behaviors,
social interactions with other players, the types of games they play, and the
average session lengths of those games. Different devices can yield additional
behavioral information that strengthen customer understanding and discover
device limitations. Attitudes and perceptions can be captured from third party
sites and social channels. Customer support logs can be analyzed to identify
patterns in behavior.
Thinking about customers in this way will help companies identify valuable
patterns and think about customers in unique ways. Do gamers that call support
spend more? Do high and low engagement patterns congregate in certain genres?
Gathering user data will help companies find the answers to compelling business
questions like these.
Using analytics to capture this kind of data, game companies can engage with their
customers on a highly personal level and accelerate insights to actions.
Historical data (aggregated + diagnostic)
At the platform level, providers can track behaviors as users play games, use other
platform apps, and link to social media activity. Being able to quickly analyze
these different pieces of information helps companies figure out how engaged
these users are across the platform and what the best approach to increasing (or
sustaining) that engagement might be.
Much of this depends on where in the lifecycle that customer sits. For example, if
a customer is new to Xbox, Microsoft will engage that customer frequently, guiding
them through the platform and suggesting pieces of content that may interest or
delight. Microsoft can then track that user and refine its recommendations and
marketing campaigns based on what the user plays. Understanding franchise or
genre loyalty, for example, is an effective way to think about users, and create
opportunities for cross-selling similar content. For example, bundling Halo 5 and
Gears of War can reach shooter loyalists and platform loyalists—those who engage
most deeply with Xbox exclusives.
Art of the possible
Playtime does not accurately capture
engagement. Consider users’:
• friend count
• frequency of friend addition
• average party size
• chat usage
• forum activity
• bug reporting
• time-to-purchase after
product release
• community commendations
• community reports
10 | Future state of analytics in devices and gaming
Demystifying the motivation of the gamer
What motivates a gamer? Understand this or it’s game over.
Uncovering what drives gamer behavior is the payoff for combining behavioral
data with attitudinal insights. These insights tap into the emotional relationship a
gamer has with products and provides a more comprehensive understanding of the
pleasure/pain points a customer experiences.
What delights them and evokes positive emotions? What troubles them and sours
their gaming experience? Pinpointing these data points, the content creator can
tweak design and play style to create a more emotionally compelling game. This
type of data can be gathered not just from in-game prompts, but by asking gamers
themselves (through surveys) and mining the social media sites in which they
participate.
Combining behavioral analytics with attitudinal information helps platform
providers identify pain points in a game or platform that contribute to churn. The
combination also creates a more complete customer profile, enabling companies
to better identify high-risk user groups (e.g. customers who complain frequently in
forums, or express interest in competing products).
Art of the possible
Ubisoft collected attitudinal data in
their game Assassins Creed: Black
Flag by asking after every mission
for users to rate it on a 1-5 star
scale. This real time data guided
future downloadable content
development and also identified
weak design areas of the game that
the team could improve.
11 | Future state of analytics in devices and gaming
Guided by a set of specific business objectives, Xbox utilizes an extensive survey
system to add an attitudinal layer of understanding to their behavioral analysis
of customers. Connecting these two layers addresses the challenge of separating
market noise from the actual feelings of your customer base. Xbox used this
approach when exploring Kinect bundling with the Xbox One. By combining
behavioral information about usage with attitudinal data gathered from their base,
they were able to identify the needs of their core audience and respond with new
unbundled products.
Knowing how the most valuable customers felt also guided decisions around Xbox
Live Gold app policies. By analyzing behavior and attitudinal data Xbox found
they could create more customer value by making entertainment apps like Netflix
and Hulu available to all Xbox Live accounts. They went even further and added
additional benefits to Gold that they saw gamers asking for: Games with Gold, free
games given every month to subscribers, Discounts with Gold, discounts in the
game store offered to Gold subscribers.
Copyright © 2016 Accenture  Microsoft. All rights reserved. Confidential Information. 16
Attitudinal  Behavioral Analysis Framework
In order to generate insights, modular systems need to
connect behavioral and attitudinal data.
Unlock the “why”
behind behavior
Business
Questions 
Objectives
Examples:
• Purchase
reasons and
blockers
• Churn reasons
• Product
features
• Key marketing
programs
• New buyers
Attitudinal
Data
Behavioral
Data
Combined
behavioral +
attitudinal profiles
Strategic
Business
Insights
Survey Design
Execution
Systems
Design
Attitudinal
Analysis
Data Gathering
Behavioral
Analysis
Feedback /
Optimization
Feedback /
Optimization
Sources: Microsoft materials, Accenture analysis
Attitudinal + behavioral framework
12 | Future state of analytics in devices and gaming
A social influencer, with
many online friends and
a longstanding pattern
of moderate to heavy
game consumption,
can serve as a gateway
to a larger number of
untapped customers.
Wooing social influencers
The role of the social influencers is huge. The video game industry is
largely community-driven, and word of mouth carries heavy weight.
Social influencers—who they are
Platform providers can leverage customer data to identify their most engaged and
influential users. These influential customers are known as social influencers. A
social influencer is often a high value customer—a dedicated fan with many online
friends and a longstanding pattern of moderate to heavy game consumption,
and can serve as a gateway to a larger number of untapped customers. Platform
providers can identify these social influencers over time, measure their behavior,
use this data to attract more social influencers and use their influence to grow the
overall customer base.
Microsoft’s Xbox division has created a social influencer index model that helps to
identify these customers based on 5 key attributes and behavior-based proxies.
These attributes are linked to the behavior-based proxies that platform providers
can track, measure, and quantify. Using these proxies, Xbox can identify and
prioritize their customers based on social influence. These customers can then be
provided incentives (such as game discounts or free multiplayer subscriptions) to
tap into their social networks and conduct viral marketing campaigns on games
and features they like. Doing so creates a symbiotic relationship, wherein customers
are given value in the form of special offers, and businesses are given value in the
form of greater market penetration.
Activists Connected Impact Active Minds Trendsetters
Influencers get
involved with
communities
Influencers have
large social
networks
Influencers are
looked up to
and are trusted
by others
Influencers have
multiple and
diverse interests
Influencers tend
to be early
adopters in
markets
High level of
gaming
involvement
• # of active friends (1st  2nd degree)
• Relative adoption
• # of multiplayer sessions
• Multiplayer initiation
• # of consoles played
Breadth of
media usage
• New titles
• New apps
• Music  video
Key Attributes
Behavior-based Proxies
Gaming Social Media Early Adoption
Activists Connected Impact Active Minds Trendsetters
Influencers get
involved with
communities
Influencers have
large social
networks
Influencers are
looked up to
and are trusted
by others
Influencers have
multiple and
diverse interests
Influencers tend
to be early
adopters in
markets
High level of
gaming
involvement
• # of active friends (1st  2nd degree)
• Relative adoption
• # of multiplayer sessions
• Multiplayer initiation
• # of consoles played
Breadth of
media usage
• New titles
• New apps
• Music  video
Key Attributes
Behavior-based Proxies
Gaming Social Media Early Adoption
5 Key attributes
Behavior-based proxies
13 | Future state of analytics in devices and gaming
Enthusiastic fan bases
bring more customers to
the platform.
When this usage data is combined with attitudinal data, Xbox is able to identify
another (perhaps more) valuable customer segment—fans. Fans are social
influencers (high usage, high social activity) who have declared an affinity for the
Xbox and demonstrated continual loyalty over competitor products. If Xbox can
properly identify their fans, they can not only reward them, but study their origin
stories to better understand the path that leads to becoming a fan. This, in turn,
can help Xbox broaden these paths and engage users with fan-building in mind.
Fans beget fans
Enthusiastic fan bases bring more customers to the platform. The extra data
companies can gather from this growing customer base allows them to build and
refine personalization algorithms. These algorithms lead to personalized and unique
engagement with each user. Users who are personally engaged in this way are
more likely to stay loyal to the platform. This in turn increases the number of fans
which amplifies the effect and starts the cycle all over again.
Proactively providing customers what they need is how winning companies turn
customers into fans.
Engagement
Vocal
Fans
Base
Growth
Product
Enhancement
Current Base Loyalty
Social
Listening
Share their
experience
Fan dimensions
Fans
Behaviors
• Usage frequency
and duration
• Spend (high value)
• Broad engagement
• Tenure
• Social activity
Attitudes
• Declaration of
affiliation
• Loyalty vs competition
• Recommendation,
advocacy, willingness
to promote
• Social expression
of commitment
14 | Future state of analytics in devices and gaming
eSports—gamers, not just games, have fans
Competitive gaming is on the rise in a major way, with a 2012-2017 (expected)
CAGR of 20% for audience growth5
. Twitch and other video streaming sites have
spurred this growth by bringing viewers, players, and commentators together
globally. In August 2015, Valve Software held the largest eSports tournament in
history for its game Dota 2 with a prize pool over $18 million. The final stage of
the tournament sold out Seattle’s KeyArena within 10 seconds of going on sale.
Clearly, as these numbers exemplify, the gaming industry is experiencing a rapid
rise in audience popularity. This rising popularity creates more opportunity for
companies to expand their brand presence in the minds, and sometimes homes,
of these spectators.
Social influencers have an impact on bottom line	
When Skate3 took YouTube by storm in 2014, sales jumped 30%. The power of
social listening and awareness of the gaming community enabled such a viral
marketing event. While it is hard to predict the spread or timing of virality, by
attuning to streaming and video chatter, companies can identify these swells of
popularity early and position themselves to amplify the effects. Analytic systems
can also recognize unexpected usage patterns and notify the team.
27
million
Number of viewers for
League of Legends’
Legends Championship
Series Finals
in 2014
Contrast with 22.5 million
for the NBA finals
Case study
Four years after the release, Skate3
was featured on YouTube streamer
PewDiePie’s page. The game’s sales
jumped 30% to the top seller charts
and Electronic Arts reprinted the game
to keep pace with demand.
Streaming resurrected game sales
Units sold  YouTube search volume
Sources: Market for Computer  Video Games, Eurogamer, Google, Accenture analysis
600,000
500,000
400,000
300,000
200,000
100,000
0
2010 2011 2012 2013 2014 2015
YouTube
SEARCH
SEARCH
VOLUME
UNIT
SALES
UNIT
SALES
70
60
50
40
30
20
10
0
15 | Future state of analytics in devices and gaming
Use case
Netflix used analytics to guide
their creation of House of Cards
by combining three data insights.
Movies directed by David Fincher,
movies starring Kevin Spacey, and
the British show House of Cards
were all popular with the same set
of viewers. Netflix green-lit a show
combining these three preferences
and the Emmy Award-winning hit
was born.
Art of the possible
CLV models can identify where value
tends to congregate.
• Is it around particular franchises?
• Geographic locations?
• Socioeconomic factors?
This all rolls back up to guide
marketing and sales efforts.
The importance of data—
both historical and predictive
Because CLV is a lifetime metric, it needs to incorporate historical and predictive
data. With platform providers, CLV attributes dollar values to past and future
customer behavior. CLV also captures the value that platform providers supply to
the customer. Historical data captures money that has been spent within or related
to platform providers, and predictive data utilizes usage/behavior attributes from
the base management framework to determine how much a user is likely to spend
in the future.
Aside from digital purchases, historical sales are attributed at the console level.
Because multiple users may share one console, this makes it easier to accurately
track how much money has been spent. Though some attributes, like purchase of
accessories, cannot be perfectly attached to a single console, business rules and
telemetry data help platform providers create a ‘best guess.’
Furthermore, because consoles and games sometimes sell at discounts, platform
and hardware providers should track margin, not revenue, when calculating these
historical figures.
Once the gross margin is locked in, it can be built into the predictive half of the
CLV. Here, historical information gets combined with behavioral data  customer
intelligence in order to ensure the accuracy of the projection model. A feedback
loop then constantly back tests the model against new historical data to ensure it
is working properly.
Understanding value at the user level vs. the device level
Another consideration when creating the CLV is at what level the value should
be attributed (e.g. at the user vs. the device level). Tracking per user is generally
easiest because customer events are linked to user accounts. However, user
accounts do not paint the complete picture. A user might have multiple accounts
or a family might all share a single account and behavioral data from any one of
these will be incomplete. Likewise, tracking on a per device basis isn’t perfectly
accurate either. Multiple users will be on the same device and their data may
be blended together, friends borrow consoles, and hardware is sold and traded.
Ultimately, in order to build an accurate picture of the individual user, analytics
teams need to blend these measures. To do so accurately requires a complex and
constantly evolving algorithmic process.
16 | Future state of analytics in devices and gaming
Before any gaming
company can be
analytics-led, it needs
to be able to capture
(and collect) the right
data on which to
perform analysis.
Instrumentation—You can only analyze
the data that you can capture; so it’s
important to design the data capture
mechanism early in development. In
order to ensure the right data is being
instrumented into the game content
(or platform), product engineers and
analytic teams must work together in
early phases of development. The events
captured need to be both powerful and
open to change.
Big data—Deeper instrumentation leads
to more events being captured, which
compounds an already growing data
management and storage challenge.
Building systems to capture, cook, and
interpret hundreds of user event types
and trillions of data points is a complex
engineering problem that requires
massive computing capability.
Latency—Analytic teams need to
focus on reducing the time from data
input to business action. Automation
and internal systems like the Base
Management Framework helps groups
cut down on latency. Systems need
to be built with the goal to create
immediate value. Iteration and
improvement can happen after they are
up and running. Real-time optimization
and machine learning help gaming
companies remain nimble.
Data fidelity—Users may choose to
opt out of certain data gathering
systems or there may be gaps in data
caused by legacy systems. There is an
organizational responsibility to share
data effectively without hindering other
groups and avoiding data silos.
Customer trust—Companies should
build customer trust by sharing the
uses of data and making the benefits
clear; customers who know the value of
their information are happier to share.
Happier customers are more likely to
opt-in to future programs, increasing
the data reach of analytics teams.
Gaining insights by capturing the right data
Before any gaming company can be analytics-led, it needs to be able to capture
and collect the right data on which to perform analysis. Gaming companies face
numerous challenges with regard to capturing this data and leveraging the full
value of the insights it generates.
17 | Future state of analytics in devices and gaming
Earning the triple-A rating with analytics
Predicting campaign response, churn, sales, and inventory are all vital to
business success. With the advent of advanced predictive analytics, big
data management solutions and machine learning, business processes like
forecasting are more accurate now than ever before.
The value of analytics
Microsoft’s Xbox marketing team uses analytics engines to scan pre-launch
consumer perceptions in order to forecast sales successfully. Weekly panels
capture consumer awareness and attitude towards announced, but not yet released
products. One to two months prior to launch, metadata components such as the
genre of the title, online playability, seasonality, and the age of the Xbox console at
release are incorporated into the model. The additional data improves forecasting
accuracy. For example, rather than simply comparing the new game with past titles
in the franchise, analytic teams can cross-reference non-franchised games with
similar design features.
Marketing Tactics
• TV
• Digital
• Social
• Promotions
• Media
Events
Short-term Impact
Drives
Volume
Brand Equity
Extends
Brand
Long-term Impact
Drives
Profitability
Baseline Sales
Incremental Sales
1st
Stage
3rd
Stage
2nd
Stage
Marketing ROI
18 | Future state of analytics in devices and gaming
Aside from forecasting,
analytics impacts
every facet of business
operations.
Cost management—Dynamic models
allow advanced scenario testing to
identify problem areas in marketing
and other business processes. For
large marketing campaigns, dig into
the cost components and find where
your efforts run into cost issues. In
support, identify the common causes
of problems and proactively set up
solutions for customers.
Marketing mix—Attributing customer
response to different marketing
campaigns means the marketing mix
can constantly be updated and refined
to focus on the most effective areas.
How should your business allocate
marketing budgets to social media?
Print media? Coverage on popular
game sites? Where do dollars best
communicate with your customers?
Using the rich data sources available,
analytics can bring insight from the
noise.
Inventory management—Build
systems that connect social sentiment
and customer behavior to the sales
and inventory management teams.
Predictive models of behavior have a
direct impact on inventory management
and costs organization wide.
Forecasting—Based on current levels of
customer awareness and chatter about
an upcoming product, analytics can
decipher the expected unit sales (to a
range, not a point estimate). Knowing
this guides decisions about how much
marketing boost to give a product to
reach sales targets. Market forecasting
also can be used to guide future
business investments.
Campaign effectiveness—Accurately
segmenting customers based on
predicted campaign response rates
allows companies to strategically target
marketing. This reduces spend on non-
responsive customers and increases
marketing ROI. Campaign effectiveness
models help close the knowledge gap
about which marketing campaign
resulted in what behavior.
Cost of customer acquisition—Use
knowledge about acquisition costs
to inform marketing decisions that
maximize ROI. This cost should be
balanced against the total lifetime value
of the customer. Occasionally accepting
a large customer acquisition cost will
lead to positive results in the future.
Customer support—Build support
systems that proactively anticipate
customers support needs and provide
answers, reducing business costs.
Turn customer support from a cost
center into a value add by focusing on
customer needs and value.
Aside from forecasting, analytics impacts every facet of business operations.
Conducting capacity planning more efficiently, pushing migration onto new
platforms/products, and rebalancing your marketing mix for sustained growth can
all be informed and driven by analytics.
19 | Future state of analytics in devices and gaming
The stakes are high—are you in?
Advanced analytics capabilities enable content creators and platform providers
to guide content decisions, increase customer engagement, improve customer
profiling, and revolutionize customer support. Platform providers with these
capabilities become value architects for both developers and customers, leveraging
in-device analytics to examine customer behavior across all forms of media to
make targeted product recommendations.
As the data captured about customers increases in volume, velocity and density,
analytics capabilities will rapidly evolve to keep up.
Analytics will continue to grow in importance as a core capability in guiding
value creation at all points of the customer journey. In short, the time to get your
analytics right is right now.
Learn your gamer audience, apply a multi-dimensional approach to profiling
gamers, target your social influencers, and build long-term relationships with
your gamers. Then plan for the payoff—the effort-to-payoff ratio will make you
glad you did.
Stronger
relationships
• Learn how to persuade the
customer who plays games
primarily on a console to also
be engaged on other platforms
• Introduce customers who
have a primary genre to new
experiences they will love
Longer
relationships
• Harness analytics to increase
customer loyalty, reduce
churn, and keep customers
coming back for more
• Convert passive customers to
social influencers
Louder
relationships
• Utilize analytics to identify
and push those levers that
encourage fan creation
• Identify the most vocal
customers and help them
communicate the company’s
products and designs to the
outside world
The table stakes are rising and the future belongs to game companies that are able to build:
© 2016 Microsoft Corporation and Accenture LLP. All rights reserved.
This document is provided “as-is.” Information and views expressed in
this document, including URL and other Internet Web site references,
may change without notice. You bear the risk of using it. This document
does not provide you with any legal rights to any intellectual property in
any Microsoft or Accenture product/service. You may copy and use this
document for your internal, reference purposes.
About Accenture
Accenture is a leading global professional services company, providing
a broad range of services and solutions in strategy, consulting, digital,
technology and operations. Combining unmatched experience and
specialized skills across more than 40 industries and all business functions
– underpinned by the world’s largest delivery network – Accenture works
at the intersection of business and technology to help clients improve
their performance and create sustainable value for their stakeholders.
With approximately 375,000 people serving clients in more than 120
countries, Accenture drives innovation to improve the way the world
works and lives. Visit us at www.accenture.com.
About Accenture Strategy
Accenture Strategy operates at the intersection of business and
technology. We bring together our capabilities in business, technology,
operations and function strategy to help our clients envision and execute
industry-specific strategies that support enterprise wide transformation.
Our focus on issues related to digital disruption, competitiveness, global
operating models, talent and leadership help drive both efficiencies and
growth. For more information, follow @AccentureStrat or visit
www.accenture.com/strategy.
About Microsoft
Microsoft (Nasdaq “MSFT” @microsoft) is the leading platform and
productivity company for the mobile-first, cloud-first world and its
mission is to empower every person and every organization on the planet
to achieve more.
Join the conversation
@AccentureStrat
@Accenture-Strategy
Authors
Nitin Gautam
GM, Consumer Data  Analytics, Microsoft
Ashok Savasere
Director at Microsoft
Christian J. Kelly
Accenture Strategy Managing Director
christian.j.kelly@accenture.com
Justine Jequinto
Accenture Strategy
justine.jequinto@accenture.com
Contributors
Dylan Hoffman
Accenture Strategy
dylan.r.hoffman@accenture.com
Isaac Sundsted
Accenture Strategy
isaac.sundsted@accenture.com
References
1
NewZoo 2016 Global Games Market Report.
2
Entertainment Software Association 2016 Essential Facts.
3
Accenture LLP, Gaming Consumer Usage  Behavior Study, 2016.
4
Accenture LLP, Gaming Consumer Usage  Behavior Study, 2016.
5
Newzoo, “Report: eSports revenues to hit $465m in 2017,”
Gamesindustry.biz, 17 Feb 2015. [Online]. Available: http://www.
gamesindustry.biz/articles/2015-02-17-report-esports-revenues-
to-hit-usd465m-in-2017.

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Understanding the Future of Analytics in Gaming

  • 1. Future state of analytics in devices and gaming
  • 2. Table of Contents The value of harnessing analytics 3 Your first goal—understand the world of gaming 4 The power of meeting gamers where they are 5 Understanding the building blocks of analytics 6 The importance of knowing your gamers 8 Demystifying the motivation of the gamer 10 Wooing social influencers 12 The importance of data—both historical and predictive 15 Earning the triple-a rating with analytics 17 The stakes are high—are you in? 19
  • 3. 3 | Future state of analytics in devices and gaming With advanced analytics capabilities, content creators and platform providers can guide content decisions, increase customer engagement, improve customer profiling, and revolutionize customer support. The value of harnessing analytics It’s game on with the right analytics Deliver personalized and relevant content to each and every gamer. Know how a customer becomes a fan. The right analytics capabilities, and a platform capable of unlocking the power of data and enabling personalization features, make this—and much more—possible. With advanced analytics capabilities and multi-dimensional understanding of the customer, content creators and platform providers can guide content decisions, increase customer engagement, and revolutionize customer support. Platform providers with these capabilities are transformed into value architects for both developers and customers, leveraging in-device analytics to analyze customer behavior across all forms of media to make targeted product recommendations. Innovation in profiling and segmenting an increasingly diverse consumer base results in pinpoint accuracy of targeted messaging. The gaming industry is massive, quickly passing film and TV. This is a huge market, with much to be learned about the rationales and behaviors of its gaming base. At the center of this understanding is analytics—and the future of analytics in the gaming world has never been more exciting.
  • 4. 4 | Future state of analytics in devices and gaming Your first goal— understand the world of gaming There are five important tenets key to gaining a better understanding of the world of gaming. Games Are Everywhere Mobile and social games have brought gaming to the masses and opened up new analytics channels for gaming companies. Your opportunity? Strengthen your analytics muscle to generate actionable customer insights. Use these insights to create long-term value for the customer by enhancing and customizing their experience on the platform. Behavioral or Attitudinal Data Is Not Enough In order to understand the “why” behind customer behavior, it is critical to understand perceptions, attitudes and behaviors of customers. Connecting gaming behaviors with self-stated perceptions is a critical and necessary capability to develop a holistic understanding of the user base. Social Influencers Do the Work for You Fans are the most vocal and passionate force that can create viral growth opportunities through social influence. It is critical for companies to recognize social influencers and fans early enough to engage with them and cultivate deep reciprocal relationships. Businesses should consider how best to empower fans with tools and material to share their passion with friends and family. Customer Lifetime Value (CLV) Is More Important Than Revenue Building the business around maximizing CLV rather than revenue is critical to the long term success and profitability of games companies; it builds loyalty and brings value to customers. Accurately measuring and tracking CLV is critical to measuring success in marketing and base management. Analytics in Optimizing Business With a huge selection of cheap and often free games, services and content, there is a constant pressure to retain customers. Sound data-driven techniques and robust analytical models are necessary to deliver value to customers while remaining profitable and competitive in this dynamic industry. Analytics is a key differentiator that can generate actionable insights and deliver long-term value for the customers and the business in each of these dimensions. Encourage loyalty by building the business to maximize Customer Lifetime Value rather than revenue.
  • 5. 5 | Future state of analytics in devices and gaming The power of meeting gamers where they are The gaming experience is more immersive, involving multiple devices and connecting gamers across multiple media channels. As a result, the gamer base is more mainstream than ever, and there is more data available to understand this group of customers. Four out of five of your neighbors are gamers The gaming industry — including software, hardware, and accessories — has grown at a rate of nearly 11% year over year since 2002, and is on pace to surpass $100B in the next 12 months1 . Within the US market, 4 out of every 5 households possess at least one device used to play video games2 . Gamers connect via multiple devices 80% of gamers reported playing video games on more than one device type (console, PC, and mobile)3 . Connecting gaming across devices brings more immersive and rich experiences to gamers, and increases the number of available data points. Xbox’s Gears of War can be played on Windows 10 PC or Xbox. The gamer can buy it once on either device and then own it / play it on both. Friends will be able to play between Xbox and PC in cooperative modes. Achievements and voice/text chat are cross-device. Xbox has announced that moving forward, most games will have cross-device support via Windows 10 and Xbox Live. Single vs multi-device gaming 14% 12% 19% 55% Multi-Device Split Mobile & Console Mobile & PC PC & Console All Devices Multi-Device 80% Single Device 20% Source: Accenture 2016 80%of US households have a device for playing games Connecting gaming across devices brings more immersive and rich experiences to gamers, and increases the number of available data points.
  • 6. 6 | Future state of analytics in devices and gaming Understanding the building blocks of analytics Companies seeking proficiency in analytics require a number of basic building blocks. These building blocks help companies make informed market decisions and realize more value from their customers. Data inputs—Successful data-driven gaming companies cast a wide net in capturing data from a variety of sources. Gather data by engaging customers directly, tracking in-device and in-game behaviors, and mining social media and third-party sites for relevant information that is helpful in building intelligence. Providing data privacy and security will ensure you can gather more data from these sources. Customer Base Management Framework The analytic building blocks of instrumenting and increasing customer lifetime value. Data Inputs User Level Data Device Telemetry Survey Data Social Data Base Management (Engagement & CI) Platform Capabilities Instrumentation PIT Tracking Developer Analytics Recommendation & Social Engines Virality / Network Analysis Customer Life Cycle Attitudinal + Behavioral Social Listening Fan Identification Predictive Analysis Personalization Customer Lifetime Value Realize Value Inform Your Decisions Business Optimization Cost Management Inventory Management Forecasting Campaign Effectiveness Cost of Customer Acquisition Marketing Mix Customer Support
  • 7. 7 | Future state of analytics in devices and gaming A variety of analytics- driven customer engagement models help smaller developers better understand, manage, and engage with their customer base. Customer engagement & intelligence—A variety of analytics-driven customer engagement models are at your disposal. These models help you better understand, manage, and engage with your customer base. Driven by analytics, you can segment your customers in different ways, based on a variety of dimensions. Staying informed about your customer base means you will better target users’ products/services and create a personalized, delightful experience for your customers. Business optimization—While companies can gather limitless data and segment their customers in dozens of ways, a business-focused analytics toolset is required to realize the actual value of this knowledge. How can you use data effectively to maximize the lifetime value of your customers? By managing costs and inventory based on informed sales forecasts, tracking the effectiveness of marketing campaigns, accurately gauging the cost of customer acquisition, and optimizing marketing ROI. Platform capabilities—Certain analytics-driven capabilities will feed into stronger customer intelligence and more effective customer engagement. The key is using the right instruments to conduct point-in-time tracking and capture a holistic view of device telemetry and customer behavior. Monitor what customers are doing anywhere inside of a platform; you’ll be able to directly impact the value you can offer them by making targeted content recommendations. This type of information can be useful to developers seeking to better understand how customers interact with their games. Platform providers who provide these types of analytics to content creators as a service will elevate their brand. Customer lifetime value (CLV)—CLV quantifies the relationship (both present and future) a business has with a specific customer by helping companies predict the total net profit a particular customer will bring them. CLV becomes the primary metric by which analytics are measured—how to maximize the lifetime value of your customers by providing them the right content, messages, and support at critical junctures in their journey. Use case Steam provides content creators with detailed breakdowns of sales by geography, date and time, as well as recommendations on pricing strategies for different markets. This provides a real benefit to smaller developers who do not have the resources or expertise to properly segment and target.
  • 8. 8 | Future state of analytics in devices and gaming No gender dominates the gaming world— 46% of gamers are female The importance of knowing your gamers An even gender playing field in gaming As the industry continues to grow explosively, there are more gamers playing than ever before. This large customer base is diversifying rapidly, and traditional segmentations no longer capture a deep enough view of the gamer. No gender dominates the gaming world; 46% of gamers are women4 . Video games, once considered a secondary form of entertainment, are rapidly capturing the largest share of leisure time. 32%of female gamers plan to play more on their console Only 12% will play less Multi-dimensional customer model Purchasing patterns Subscription renewal rate Average session length Genre preferences Age In-game behavior Social interactions Support requests Device played on Gender
  • 9. 9 | Future state of analytics in devices and gaming At the platform level, providers can track behaviors as users play games, use other platform apps, and link to social media activity. Using multiple dimensions to profile your gamers The video game consumer base continues to diversify as it grows, creating new challenges for game companies. In order to profile these customers more appropriately, companies need to take a multi-dimensional approach to segmenting and understanding their customers. A wealth of data beyond demographic information is now available. Using analytics, platform providers can track things like purchasing and usage behaviors, social interactions with other players, the types of games they play, and the average session lengths of those games. Different devices can yield additional behavioral information that strengthen customer understanding and discover device limitations. Attitudes and perceptions can be captured from third party sites and social channels. Customer support logs can be analyzed to identify patterns in behavior. Thinking about customers in this way will help companies identify valuable patterns and think about customers in unique ways. Do gamers that call support spend more? Do high and low engagement patterns congregate in certain genres? Gathering user data will help companies find the answers to compelling business questions like these. Using analytics to capture this kind of data, game companies can engage with their customers on a highly personal level and accelerate insights to actions. Historical data (aggregated + diagnostic) At the platform level, providers can track behaviors as users play games, use other platform apps, and link to social media activity. Being able to quickly analyze these different pieces of information helps companies figure out how engaged these users are across the platform and what the best approach to increasing (or sustaining) that engagement might be. Much of this depends on where in the lifecycle that customer sits. For example, if a customer is new to Xbox, Microsoft will engage that customer frequently, guiding them through the platform and suggesting pieces of content that may interest or delight. Microsoft can then track that user and refine its recommendations and marketing campaigns based on what the user plays. Understanding franchise or genre loyalty, for example, is an effective way to think about users, and create opportunities for cross-selling similar content. For example, bundling Halo 5 and Gears of War can reach shooter loyalists and platform loyalists—those who engage most deeply with Xbox exclusives. Art of the possible Playtime does not accurately capture engagement. Consider users’: • friend count • frequency of friend addition • average party size • chat usage • forum activity • bug reporting • time-to-purchase after product release • community commendations • community reports
  • 10. 10 | Future state of analytics in devices and gaming Demystifying the motivation of the gamer What motivates a gamer? Understand this or it’s game over. Uncovering what drives gamer behavior is the payoff for combining behavioral data with attitudinal insights. These insights tap into the emotional relationship a gamer has with products and provides a more comprehensive understanding of the pleasure/pain points a customer experiences. What delights them and evokes positive emotions? What troubles them and sours their gaming experience? Pinpointing these data points, the content creator can tweak design and play style to create a more emotionally compelling game. This type of data can be gathered not just from in-game prompts, but by asking gamers themselves (through surveys) and mining the social media sites in which they participate. Combining behavioral analytics with attitudinal information helps platform providers identify pain points in a game or platform that contribute to churn. The combination also creates a more complete customer profile, enabling companies to better identify high-risk user groups (e.g. customers who complain frequently in forums, or express interest in competing products). Art of the possible Ubisoft collected attitudinal data in their game Assassins Creed: Black Flag by asking after every mission for users to rate it on a 1-5 star scale. This real time data guided future downloadable content development and also identified weak design areas of the game that the team could improve.
  • 11. 11 | Future state of analytics in devices and gaming Guided by a set of specific business objectives, Xbox utilizes an extensive survey system to add an attitudinal layer of understanding to their behavioral analysis of customers. Connecting these two layers addresses the challenge of separating market noise from the actual feelings of your customer base. Xbox used this approach when exploring Kinect bundling with the Xbox One. By combining behavioral information about usage with attitudinal data gathered from their base, they were able to identify the needs of their core audience and respond with new unbundled products. Knowing how the most valuable customers felt also guided decisions around Xbox Live Gold app policies. By analyzing behavior and attitudinal data Xbox found they could create more customer value by making entertainment apps like Netflix and Hulu available to all Xbox Live accounts. They went even further and added additional benefits to Gold that they saw gamers asking for: Games with Gold, free games given every month to subscribers, Discounts with Gold, discounts in the game store offered to Gold subscribers. Copyright © 2016 Accenture Microsoft. All rights reserved. Confidential Information. 16 Attitudinal Behavioral Analysis Framework In order to generate insights, modular systems need to connect behavioral and attitudinal data. Unlock the “why” behind behavior Business Questions Objectives Examples: • Purchase reasons and blockers • Churn reasons • Product features • Key marketing programs • New buyers Attitudinal Data Behavioral Data Combined behavioral + attitudinal profiles Strategic Business Insights Survey Design Execution Systems Design Attitudinal Analysis Data Gathering Behavioral Analysis Feedback / Optimization Feedback / Optimization Sources: Microsoft materials, Accenture analysis Attitudinal + behavioral framework
  • 12. 12 | Future state of analytics in devices and gaming A social influencer, with many online friends and a longstanding pattern of moderate to heavy game consumption, can serve as a gateway to a larger number of untapped customers. Wooing social influencers The role of the social influencers is huge. The video game industry is largely community-driven, and word of mouth carries heavy weight. Social influencers—who they are Platform providers can leverage customer data to identify their most engaged and influential users. These influential customers are known as social influencers. A social influencer is often a high value customer—a dedicated fan with many online friends and a longstanding pattern of moderate to heavy game consumption, and can serve as a gateway to a larger number of untapped customers. Platform providers can identify these social influencers over time, measure their behavior, use this data to attract more social influencers and use their influence to grow the overall customer base. Microsoft’s Xbox division has created a social influencer index model that helps to identify these customers based on 5 key attributes and behavior-based proxies. These attributes are linked to the behavior-based proxies that platform providers can track, measure, and quantify. Using these proxies, Xbox can identify and prioritize their customers based on social influence. These customers can then be provided incentives (such as game discounts or free multiplayer subscriptions) to tap into their social networks and conduct viral marketing campaigns on games and features they like. Doing so creates a symbiotic relationship, wherein customers are given value in the form of special offers, and businesses are given value in the form of greater market penetration. Activists Connected Impact Active Minds Trendsetters Influencers get involved with communities Influencers have large social networks Influencers are looked up to and are trusted by others Influencers have multiple and diverse interests Influencers tend to be early adopters in markets High level of gaming involvement • # of active friends (1st 2nd degree) • Relative adoption • # of multiplayer sessions • Multiplayer initiation • # of consoles played Breadth of media usage • New titles • New apps • Music video Key Attributes Behavior-based Proxies Gaming Social Media Early Adoption Activists Connected Impact Active Minds Trendsetters Influencers get involved with communities Influencers have large social networks Influencers are looked up to and are trusted by others Influencers have multiple and diverse interests Influencers tend to be early adopters in markets High level of gaming involvement • # of active friends (1st 2nd degree) • Relative adoption • # of multiplayer sessions • Multiplayer initiation • # of consoles played Breadth of media usage • New titles • New apps • Music video Key Attributes Behavior-based Proxies Gaming Social Media Early Adoption 5 Key attributes Behavior-based proxies
  • 13. 13 | Future state of analytics in devices and gaming Enthusiastic fan bases bring more customers to the platform. When this usage data is combined with attitudinal data, Xbox is able to identify another (perhaps more) valuable customer segment—fans. Fans are social influencers (high usage, high social activity) who have declared an affinity for the Xbox and demonstrated continual loyalty over competitor products. If Xbox can properly identify their fans, they can not only reward them, but study their origin stories to better understand the path that leads to becoming a fan. This, in turn, can help Xbox broaden these paths and engage users with fan-building in mind. Fans beget fans Enthusiastic fan bases bring more customers to the platform. The extra data companies can gather from this growing customer base allows them to build and refine personalization algorithms. These algorithms lead to personalized and unique engagement with each user. Users who are personally engaged in this way are more likely to stay loyal to the platform. This in turn increases the number of fans which amplifies the effect and starts the cycle all over again. Proactively providing customers what they need is how winning companies turn customers into fans. Engagement Vocal Fans Base Growth Product Enhancement Current Base Loyalty Social Listening Share their experience Fan dimensions Fans Behaviors • Usage frequency and duration • Spend (high value) • Broad engagement • Tenure • Social activity Attitudes • Declaration of affiliation • Loyalty vs competition • Recommendation, advocacy, willingness to promote • Social expression of commitment
  • 14. 14 | Future state of analytics in devices and gaming eSports—gamers, not just games, have fans Competitive gaming is on the rise in a major way, with a 2012-2017 (expected) CAGR of 20% for audience growth5 . Twitch and other video streaming sites have spurred this growth by bringing viewers, players, and commentators together globally. In August 2015, Valve Software held the largest eSports tournament in history for its game Dota 2 with a prize pool over $18 million. The final stage of the tournament sold out Seattle’s KeyArena within 10 seconds of going on sale. Clearly, as these numbers exemplify, the gaming industry is experiencing a rapid rise in audience popularity. This rising popularity creates more opportunity for companies to expand their brand presence in the minds, and sometimes homes, of these spectators. Social influencers have an impact on bottom line When Skate3 took YouTube by storm in 2014, sales jumped 30%. The power of social listening and awareness of the gaming community enabled such a viral marketing event. While it is hard to predict the spread or timing of virality, by attuning to streaming and video chatter, companies can identify these swells of popularity early and position themselves to amplify the effects. Analytic systems can also recognize unexpected usage patterns and notify the team. 27 million Number of viewers for League of Legends’ Legends Championship Series Finals in 2014 Contrast with 22.5 million for the NBA finals Case study Four years after the release, Skate3 was featured on YouTube streamer PewDiePie’s page. The game’s sales jumped 30% to the top seller charts and Electronic Arts reprinted the game to keep pace with demand. Streaming resurrected game sales Units sold YouTube search volume Sources: Market for Computer Video Games, Eurogamer, Google, Accenture analysis 600,000 500,000 400,000 300,000 200,000 100,000 0 2010 2011 2012 2013 2014 2015 YouTube SEARCH SEARCH VOLUME UNIT SALES UNIT SALES 70 60 50 40 30 20 10 0
  • 15. 15 | Future state of analytics in devices and gaming Use case Netflix used analytics to guide their creation of House of Cards by combining three data insights. Movies directed by David Fincher, movies starring Kevin Spacey, and the British show House of Cards were all popular with the same set of viewers. Netflix green-lit a show combining these three preferences and the Emmy Award-winning hit was born. Art of the possible CLV models can identify where value tends to congregate. • Is it around particular franchises? • Geographic locations? • Socioeconomic factors? This all rolls back up to guide marketing and sales efforts. The importance of data— both historical and predictive Because CLV is a lifetime metric, it needs to incorporate historical and predictive data. With platform providers, CLV attributes dollar values to past and future customer behavior. CLV also captures the value that platform providers supply to the customer. Historical data captures money that has been spent within or related to platform providers, and predictive data utilizes usage/behavior attributes from the base management framework to determine how much a user is likely to spend in the future. Aside from digital purchases, historical sales are attributed at the console level. Because multiple users may share one console, this makes it easier to accurately track how much money has been spent. Though some attributes, like purchase of accessories, cannot be perfectly attached to a single console, business rules and telemetry data help platform providers create a ‘best guess.’ Furthermore, because consoles and games sometimes sell at discounts, platform and hardware providers should track margin, not revenue, when calculating these historical figures. Once the gross margin is locked in, it can be built into the predictive half of the CLV. Here, historical information gets combined with behavioral data customer intelligence in order to ensure the accuracy of the projection model. A feedback loop then constantly back tests the model against new historical data to ensure it is working properly. Understanding value at the user level vs. the device level Another consideration when creating the CLV is at what level the value should be attributed (e.g. at the user vs. the device level). Tracking per user is generally easiest because customer events are linked to user accounts. However, user accounts do not paint the complete picture. A user might have multiple accounts or a family might all share a single account and behavioral data from any one of these will be incomplete. Likewise, tracking on a per device basis isn’t perfectly accurate either. Multiple users will be on the same device and their data may be blended together, friends borrow consoles, and hardware is sold and traded. Ultimately, in order to build an accurate picture of the individual user, analytics teams need to blend these measures. To do so accurately requires a complex and constantly evolving algorithmic process.
  • 16. 16 | Future state of analytics in devices and gaming Before any gaming company can be analytics-led, it needs to be able to capture (and collect) the right data on which to perform analysis. Instrumentation—You can only analyze the data that you can capture; so it’s important to design the data capture mechanism early in development. In order to ensure the right data is being instrumented into the game content (or platform), product engineers and analytic teams must work together in early phases of development. The events captured need to be both powerful and open to change. Big data—Deeper instrumentation leads to more events being captured, which compounds an already growing data management and storage challenge. Building systems to capture, cook, and interpret hundreds of user event types and trillions of data points is a complex engineering problem that requires massive computing capability. Latency—Analytic teams need to focus on reducing the time from data input to business action. Automation and internal systems like the Base Management Framework helps groups cut down on latency. Systems need to be built with the goal to create immediate value. Iteration and improvement can happen after they are up and running. Real-time optimization and machine learning help gaming companies remain nimble. Data fidelity—Users may choose to opt out of certain data gathering systems or there may be gaps in data caused by legacy systems. There is an organizational responsibility to share data effectively without hindering other groups and avoiding data silos. Customer trust—Companies should build customer trust by sharing the uses of data and making the benefits clear; customers who know the value of their information are happier to share. Happier customers are more likely to opt-in to future programs, increasing the data reach of analytics teams. Gaining insights by capturing the right data Before any gaming company can be analytics-led, it needs to be able to capture and collect the right data on which to perform analysis. Gaming companies face numerous challenges with regard to capturing this data and leveraging the full value of the insights it generates.
  • 17. 17 | Future state of analytics in devices and gaming Earning the triple-A rating with analytics Predicting campaign response, churn, sales, and inventory are all vital to business success. With the advent of advanced predictive analytics, big data management solutions and machine learning, business processes like forecasting are more accurate now than ever before. The value of analytics Microsoft’s Xbox marketing team uses analytics engines to scan pre-launch consumer perceptions in order to forecast sales successfully. Weekly panels capture consumer awareness and attitude towards announced, but not yet released products. One to two months prior to launch, metadata components such as the genre of the title, online playability, seasonality, and the age of the Xbox console at release are incorporated into the model. The additional data improves forecasting accuracy. For example, rather than simply comparing the new game with past titles in the franchise, analytic teams can cross-reference non-franchised games with similar design features. Marketing Tactics • TV • Digital • Social • Promotions • Media Events Short-term Impact Drives Volume Brand Equity Extends Brand Long-term Impact Drives Profitability Baseline Sales Incremental Sales 1st Stage 3rd Stage 2nd Stage Marketing ROI
  • 18. 18 | Future state of analytics in devices and gaming Aside from forecasting, analytics impacts every facet of business operations. Cost management—Dynamic models allow advanced scenario testing to identify problem areas in marketing and other business processes. For large marketing campaigns, dig into the cost components and find where your efforts run into cost issues. In support, identify the common causes of problems and proactively set up solutions for customers. Marketing mix—Attributing customer response to different marketing campaigns means the marketing mix can constantly be updated and refined to focus on the most effective areas. How should your business allocate marketing budgets to social media? Print media? Coverage on popular game sites? Where do dollars best communicate with your customers? Using the rich data sources available, analytics can bring insight from the noise. Inventory management—Build systems that connect social sentiment and customer behavior to the sales and inventory management teams. Predictive models of behavior have a direct impact on inventory management and costs organization wide. Forecasting—Based on current levels of customer awareness and chatter about an upcoming product, analytics can decipher the expected unit sales (to a range, not a point estimate). Knowing this guides decisions about how much marketing boost to give a product to reach sales targets. Market forecasting also can be used to guide future business investments. Campaign effectiveness—Accurately segmenting customers based on predicted campaign response rates allows companies to strategically target marketing. This reduces spend on non- responsive customers and increases marketing ROI. Campaign effectiveness models help close the knowledge gap about which marketing campaign resulted in what behavior. Cost of customer acquisition—Use knowledge about acquisition costs to inform marketing decisions that maximize ROI. This cost should be balanced against the total lifetime value of the customer. Occasionally accepting a large customer acquisition cost will lead to positive results in the future. Customer support—Build support systems that proactively anticipate customers support needs and provide answers, reducing business costs. Turn customer support from a cost center into a value add by focusing on customer needs and value. Aside from forecasting, analytics impacts every facet of business operations. Conducting capacity planning more efficiently, pushing migration onto new platforms/products, and rebalancing your marketing mix for sustained growth can all be informed and driven by analytics.
  • 19. 19 | Future state of analytics in devices and gaming The stakes are high—are you in? Advanced analytics capabilities enable content creators and platform providers to guide content decisions, increase customer engagement, improve customer profiling, and revolutionize customer support. Platform providers with these capabilities become value architects for both developers and customers, leveraging in-device analytics to examine customer behavior across all forms of media to make targeted product recommendations. As the data captured about customers increases in volume, velocity and density, analytics capabilities will rapidly evolve to keep up. Analytics will continue to grow in importance as a core capability in guiding value creation at all points of the customer journey. In short, the time to get your analytics right is right now. Learn your gamer audience, apply a multi-dimensional approach to profiling gamers, target your social influencers, and build long-term relationships with your gamers. Then plan for the payoff—the effort-to-payoff ratio will make you glad you did. Stronger relationships • Learn how to persuade the customer who plays games primarily on a console to also be engaged on other platforms • Introduce customers who have a primary genre to new experiences they will love Longer relationships • Harness analytics to increase customer loyalty, reduce churn, and keep customers coming back for more • Convert passive customers to social influencers Louder relationships • Utilize analytics to identify and push those levers that encourage fan creation • Identify the most vocal customers and help them communicate the company’s products and designs to the outside world The table stakes are rising and the future belongs to game companies that are able to build:
  • 20. © 2016 Microsoft Corporation and Accenture LLP. All rights reserved. This document is provided “as-is.” Information and views expressed in this document, including URL and other Internet Web site references, may change without notice. You bear the risk of using it. This document does not provide you with any legal rights to any intellectual property in any Microsoft or Accenture product/service. You may copy and use this document for your internal, reference purposes. About Accenture Accenture is a leading global professional services company, providing a broad range of services and solutions in strategy, consulting, digital, technology and operations. Combining unmatched experience and specialized skills across more than 40 industries and all business functions – underpinned by the world’s largest delivery network – Accenture works at the intersection of business and technology to help clients improve their performance and create sustainable value for their stakeholders. With approximately 375,000 people serving clients in more than 120 countries, Accenture drives innovation to improve the way the world works and lives. Visit us at www.accenture.com. About Accenture Strategy Accenture Strategy operates at the intersection of business and technology. We bring together our capabilities in business, technology, operations and function strategy to help our clients envision and execute industry-specific strategies that support enterprise wide transformation. Our focus on issues related to digital disruption, competitiveness, global operating models, talent and leadership help drive both efficiencies and growth. For more information, follow @AccentureStrat or visit www.accenture.com/strategy. About Microsoft Microsoft (Nasdaq “MSFT” @microsoft) is the leading platform and productivity company for the mobile-first, cloud-first world and its mission is to empower every person and every organization on the planet to achieve more. Join the conversation @AccentureStrat @Accenture-Strategy Authors Nitin Gautam GM, Consumer Data Analytics, Microsoft Ashok Savasere Director at Microsoft Christian J. Kelly Accenture Strategy Managing Director christian.j.kelly@accenture.com Justine Jequinto Accenture Strategy justine.jequinto@accenture.com Contributors Dylan Hoffman Accenture Strategy dylan.r.hoffman@accenture.com Isaac Sundsted Accenture Strategy isaac.sundsted@accenture.com References 1 NewZoo 2016 Global Games Market Report. 2 Entertainment Software Association 2016 Essential Facts. 3 Accenture LLP, Gaming Consumer Usage Behavior Study, 2016. 4 Accenture LLP, Gaming Consumer Usage Behavior Study, 2016. 5 Newzoo, “Report: eSports revenues to hit $465m in 2017,” Gamesindustry.biz, 17 Feb 2015. [Online]. Available: http://www. gamesindustry.biz/articles/2015-02-17-report-esports-revenues- to-hit-usd465m-in-2017.