A guide to understanding what it takes to build meaningful experiences today. Looking to the past we can learn how to use Jobs to be done (JTBD) to evaluate and prioritize user needs so can focus on the needs that will provide the most impact for the user and business. We can learn how the Kano model can help us understand what solutions mean to the user.
Delighting your Customers - How & Why to go that Extra Mile - Janna Bastow, C...SaaStock
Janna Bastow, CEO & Co Founder of ProdPad, presented "Delighting your Customers - How & Why to go that Extra Mile" on the Operator Stage at SaaStock 2016 in Dublin on September 22nd 2016.
SaaStock is Europe’s Conference for B2B SaaS at RDS, Dublin Ireland in September 2017
Delighting Your Customers - How and Why to Go That Extra MileJanna Bastow
Presented by Janna Bastow at SaaStock - Dublin, Ireland - Sept 22, 2016
In this talk, Janna discusses what it means to delight your customers and why it's important to SaaS businesses to do so.
Knowing How Your Business Works Makes Your Design WorkMelissa Ng
At Melewi's first ever workshop event in Manila, this talk and workshop focuses on the crucial need for a designer to know about business and revenue models when designing a product.
Here we dive a little into understanding the business, revenue, users and their purchasing mindsets, as well as how that influences your product goals.
We also cover ways to design for these purchasing mindsets and product goals, examining quick case studies on Amazon and Slack.
---
MELEWI - UX Design & Validating Your Startup
Mar 19 2016 at 47 East, Manila
by Melissa Ng (@thedesignnomad)
Founder of Melewi
www.melewi.net
Getting into UX: How to take your first steps to a career in user experiencePhil Barrett
Want to work in UX but can't get a job without experience? Here are a few ideas about how to break into the UX business, make a portfolio, win at your interview and design assessment - and whether UX is the right career for you. You can start doing UX in the job you already have, then build a portfolio from that.
Delighting your Customers - How & Why to go that Extra Mile - Janna Bastow, C...SaaStock
Janna Bastow, CEO & Co Founder of ProdPad, presented "Delighting your Customers - How & Why to go that Extra Mile" on the Operator Stage at SaaStock 2016 in Dublin on September 22nd 2016.
SaaStock is Europe’s Conference for B2B SaaS at RDS, Dublin Ireland in September 2017
Delighting Your Customers - How and Why to Go That Extra MileJanna Bastow
Presented by Janna Bastow at SaaStock - Dublin, Ireland - Sept 22, 2016
In this talk, Janna discusses what it means to delight your customers and why it's important to SaaS businesses to do so.
Knowing How Your Business Works Makes Your Design WorkMelissa Ng
At Melewi's first ever workshop event in Manila, this talk and workshop focuses on the crucial need for a designer to know about business and revenue models when designing a product.
Here we dive a little into understanding the business, revenue, users and their purchasing mindsets, as well as how that influences your product goals.
We also cover ways to design for these purchasing mindsets and product goals, examining quick case studies on Amazon and Slack.
---
MELEWI - UX Design & Validating Your Startup
Mar 19 2016 at 47 East, Manila
by Melissa Ng (@thedesignnomad)
Founder of Melewi
www.melewi.net
Getting into UX: How to take your first steps to a career in user experiencePhil Barrett
Want to work in UX but can't get a job without experience? Here are a few ideas about how to break into the UX business, make a portfolio, win at your interview and design assessment - and whether UX is the right career for you. You can start doing UX in the job you already have, then build a portfolio from that.
Navigating our own road is more complex than following traditional pathways. And mine has certainly not been straight and narrow. I’m excited to talk with you today about how we can discover our own roadmap to wholehearted success.
A regular talk I give across the globe for both corporate innovation and startup ideation. I took a great group of Hubbers through the process of finding product market fit with their ideas, startups and products
At the 2014 ICT Business Summit in Singapore. I took the audience through a practical journey on the principles and uses of Lean Startup and Human Centred Design. Learn from the likes of Steve Blank, Will Evans, Eric Ries and Brant Cooper to accelerate your rate of failure, and double the speed of success
To survive and flourish in the new digital world, it’s not enough to provide desirable products and services, you have to win the hearts and minds of your audiences and distinguish yourselves from the competition.
We will provide you with a host of inspirational ways you can use digital to solve problems and improve the customer experience in your organisation by adapting to your audiences changing needs using our CARE model of CX fitness, based off our recently launched report, CX: Survival of the Fittest.
CULTURE - Who owns the customer experience in your organisation? Why improving your customer experience, firstly means looking inward.
ANALYSIS - What are the key issues and complaints your organisation face? Why understanding and acting on your data can help fix major issues in recruitment, sales, and retention.
RATIONAL - What product/service are you providing and how do your customers engage with you? Why meeting and exceeding expectations is critical to maintaining loyalty.
EMOTIONAL - What makes you stand out from the competition? Why injecting personality into your brand and harnessing your customers emotional mind will help create life-long advocates..
- See more at: http://precedent.com/our-thinking/seminars-webinars/webinar-digitally-transforming-the-customer-experi#sthash.PJ0j8qrN.dpuf
Through a SWOT analysis, companies study their strengths and weaknesses -- and seek to identify the opportunities and threats that are available or impact them.
But, did you know that you can use the same concept (SWOT analysis) in doing a self-assessment of yourself? Such a self-assessment is quite useful as a career planning tool, as well as in preparing for a happy life.
Asking the Right Question In Your Next PM Interview by Avast PMProduct School
Main takeaways:
- What to ask in interviews when you're new to the Product Manager role
- What to ask in interviews when you're an experienced Product Manager
- How to come up with new questions
What everyone needs to know about accessibilityMike Donahue
Designing accessible experiences allows you to connect with the largest minority in the world, people with disabilities. To do this we need to do 2 things. First, we need broaden how we think about disabilities to include disabilities inherent to technology. Second, we need to approach accessibility from the content out. In this deck I provide guidance for basic, but all too common, accessibility failures. The last slide contains links to several resources to get you started with accessibility. It's time we start thinking in terms of Universal Usability.
The short story is, content is why people come to your experience. Taking the lead in content allows UX to affect the largest and most inffluential part of the experience.
Find out why and how working working your UX process from the content is a strategy that can lead to becoming a strategic design influencer with a seat at the decision table. It can also reduce UX churn in design due to lack of content at the start of design. Maybe most important, it can drive significant improvements in key metrics including end-user satisfaction.
Accessibility is hot button topic for many for a variety of reasons. But it doesn't need to be expensive, difficult or impeded innovation if we follow some simple WCAG guidelines. These basic steps overcome a majority of common accessibility challenges.
Content is not king, it's CORE. Content is a functional part of every experience and needs to be treated as such. UX needs to take an active role in leading the content creation work stream, and testing content like the UI it is. This deck includes some case studies to show massive impact that UX led content work can lead to. It also includes a few tips and tools to make it happen. Enjoy.
In this deck I aim to broaden our definitions of accessibility and disability to create a more effective and useful mindset to approach the challenge. To be clear, web accessibility is not a simple of matter of "designing for blind people." It's not even just about hman disabilities. Accessibility is also not the sole responsibility if developers. While code plays a critical role in accessibility the real challenge, and the majority accessibility failure, comes in the form of content and visual design. If reaching the largest possible audience is a primary goal you'll need to be accessible. Enjoy.
Based on the template described in Aarron Walter's book Designing for Emotion. It's in Word format for easy editing.
https://abookapart.com/products/designing-for-emotion
Win user Loyalty Targeting Logic and Emotion - UXDEV Summit 2016Mike Donahue
Updated version - Covers the core concepts needed to build user loyalty. It addresses the need to provide the brain an emotional trigger to motive your user and a logical story to explain the user's actions. I continues with an overview of the 4 stages we go through to accomplish any goal. We have experiences when we accomplish goals, and every goal we try accomplish we do so because of how we believe we will feel when we're done.
Responsive Experience Design (RXD): A holistic approach to web - UXDEV SummitMike Donahue
This covers a holistic approach to web design that includes goals, strategies, and tactics to overcome today's web design challenges. Working from the content out we use the 3C's of mobile first to address the Content, Constraint, and Capabilities. To maintain accessibility and predictability of the experience we use progressive enhancement and adaptive design to round out a responsive website.
Emotional Strategy for Balanced UX DesignMike Donahue
** Updated: 3/27/2014 - the content is mostly the same, simply reordered to improve the flow and the end has been changed to include what I feel is powerful and compelling example what happens when you begin your design with emotional outcomes in mind.
Emotions are arguably the most powerful of human motivators and yet most design projects lack an implicit strategy to use or target them as part of the overall experience design. A truly fulfilling experience is one that balances our logical and emotional needs and wants.
When an experience only satisfies the logical side of our mind we're often left with little feeling of connection to the experience. When an experience only speaks to our emotional side we're often left second guessing our choice because we can't rationally explain our choice to ourselves or others.
A balanced experience that satisfies both parts of our mind are the ones that create deep and lasting connections. These are the experiences that build loyalty with customers creating lasting relationships that survive even the worst of times.
In order to use emotions as both a targeted outcome for the experience and as a strategy to achieve that outcome we must first understand how have an experience. The 4 Stages of Accomplishing Goals provides this insight into HOW we experience everything. These 4 stages are the same for every person, they happen every time, and happen in the same order.
The 4 Stages of Accomplishing Goals also explains where, when and how emotions impact and influence our resulting experience. We'll learn not only how we experience everything but also WHY we choose to accomplish some goals and not others. Once we're clear on the 4 stages we can make emotions a strategic part of building a balanced user experience.
Technoblade The Legacy of a Minecraft Legend.Techno Merch
Technoblade, born Alex on June 1, 1999, was a legendary Minecraft YouTuber known for his sharp wit and exceptional PvP skills. Starting his channel in 2013, he gained nearly 11 million subscribers. His private battle with metastatic sarcoma ended in June 2022, but his enduring legacy continues to inspire millions.
Navigating our own road is more complex than following traditional pathways. And mine has certainly not been straight and narrow. I’m excited to talk with you today about how we can discover our own roadmap to wholehearted success.
A regular talk I give across the globe for both corporate innovation and startup ideation. I took a great group of Hubbers through the process of finding product market fit with their ideas, startups and products
At the 2014 ICT Business Summit in Singapore. I took the audience through a practical journey on the principles and uses of Lean Startup and Human Centred Design. Learn from the likes of Steve Blank, Will Evans, Eric Ries and Brant Cooper to accelerate your rate of failure, and double the speed of success
To survive and flourish in the new digital world, it’s not enough to provide desirable products and services, you have to win the hearts and minds of your audiences and distinguish yourselves from the competition.
We will provide you with a host of inspirational ways you can use digital to solve problems and improve the customer experience in your organisation by adapting to your audiences changing needs using our CARE model of CX fitness, based off our recently launched report, CX: Survival of the Fittest.
CULTURE - Who owns the customer experience in your organisation? Why improving your customer experience, firstly means looking inward.
ANALYSIS - What are the key issues and complaints your organisation face? Why understanding and acting on your data can help fix major issues in recruitment, sales, and retention.
RATIONAL - What product/service are you providing and how do your customers engage with you? Why meeting and exceeding expectations is critical to maintaining loyalty.
EMOTIONAL - What makes you stand out from the competition? Why injecting personality into your brand and harnessing your customers emotional mind will help create life-long advocates..
- See more at: http://precedent.com/our-thinking/seminars-webinars/webinar-digitally-transforming-the-customer-experi#sthash.PJ0j8qrN.dpuf
Through a SWOT analysis, companies study their strengths and weaknesses -- and seek to identify the opportunities and threats that are available or impact them.
But, did you know that you can use the same concept (SWOT analysis) in doing a self-assessment of yourself? Such a self-assessment is quite useful as a career planning tool, as well as in preparing for a happy life.
Asking the Right Question In Your Next PM Interview by Avast PMProduct School
Main takeaways:
- What to ask in interviews when you're new to the Product Manager role
- What to ask in interviews when you're an experienced Product Manager
- How to come up with new questions
What everyone needs to know about accessibilityMike Donahue
Designing accessible experiences allows you to connect with the largest minority in the world, people with disabilities. To do this we need to do 2 things. First, we need broaden how we think about disabilities to include disabilities inherent to technology. Second, we need to approach accessibility from the content out. In this deck I provide guidance for basic, but all too common, accessibility failures. The last slide contains links to several resources to get you started with accessibility. It's time we start thinking in terms of Universal Usability.
The short story is, content is why people come to your experience. Taking the lead in content allows UX to affect the largest and most inffluential part of the experience.
Find out why and how working working your UX process from the content is a strategy that can lead to becoming a strategic design influencer with a seat at the decision table. It can also reduce UX churn in design due to lack of content at the start of design. Maybe most important, it can drive significant improvements in key metrics including end-user satisfaction.
Accessibility is hot button topic for many for a variety of reasons. But it doesn't need to be expensive, difficult or impeded innovation if we follow some simple WCAG guidelines. These basic steps overcome a majority of common accessibility challenges.
Content is not king, it's CORE. Content is a functional part of every experience and needs to be treated as such. UX needs to take an active role in leading the content creation work stream, and testing content like the UI it is. This deck includes some case studies to show massive impact that UX led content work can lead to. It also includes a few tips and tools to make it happen. Enjoy.
In this deck I aim to broaden our definitions of accessibility and disability to create a more effective and useful mindset to approach the challenge. To be clear, web accessibility is not a simple of matter of "designing for blind people." It's not even just about hman disabilities. Accessibility is also not the sole responsibility if developers. While code plays a critical role in accessibility the real challenge, and the majority accessibility failure, comes in the form of content and visual design. If reaching the largest possible audience is a primary goal you'll need to be accessible. Enjoy.
Based on the template described in Aarron Walter's book Designing for Emotion. It's in Word format for easy editing.
https://abookapart.com/products/designing-for-emotion
Win user Loyalty Targeting Logic and Emotion - UXDEV Summit 2016Mike Donahue
Updated version - Covers the core concepts needed to build user loyalty. It addresses the need to provide the brain an emotional trigger to motive your user and a logical story to explain the user's actions. I continues with an overview of the 4 stages we go through to accomplish any goal. We have experiences when we accomplish goals, and every goal we try accomplish we do so because of how we believe we will feel when we're done.
Responsive Experience Design (RXD): A holistic approach to web - UXDEV SummitMike Donahue
This covers a holistic approach to web design that includes goals, strategies, and tactics to overcome today's web design challenges. Working from the content out we use the 3C's of mobile first to address the Content, Constraint, and Capabilities. To maintain accessibility and predictability of the experience we use progressive enhancement and adaptive design to round out a responsive website.
Emotional Strategy for Balanced UX DesignMike Donahue
** Updated: 3/27/2014 - the content is mostly the same, simply reordered to improve the flow and the end has been changed to include what I feel is powerful and compelling example what happens when you begin your design with emotional outcomes in mind.
Emotions are arguably the most powerful of human motivators and yet most design projects lack an implicit strategy to use or target them as part of the overall experience design. A truly fulfilling experience is one that balances our logical and emotional needs and wants.
When an experience only satisfies the logical side of our mind we're often left with little feeling of connection to the experience. When an experience only speaks to our emotional side we're often left second guessing our choice because we can't rationally explain our choice to ourselves or others.
A balanced experience that satisfies both parts of our mind are the ones that create deep and lasting connections. These are the experiences that build loyalty with customers creating lasting relationships that survive even the worst of times.
In order to use emotions as both a targeted outcome for the experience and as a strategy to achieve that outcome we must first understand how have an experience. The 4 Stages of Accomplishing Goals provides this insight into HOW we experience everything. These 4 stages are the same for every person, they happen every time, and happen in the same order.
The 4 Stages of Accomplishing Goals also explains where, when and how emotions impact and influence our resulting experience. We'll learn not only how we experience everything but also WHY we choose to accomplish some goals and not others. Once we're clear on the 4 stages we can make emotions a strategic part of building a balanced user experience.
Technoblade The Legacy of a Minecraft Legend.Techno Merch
Technoblade, born Alex on June 1, 1999, was a legendary Minecraft YouTuber known for his sharp wit and exceptional PvP skills. Starting his channel in 2013, he gained nearly 11 million subscribers. His private battle with metastatic sarcoma ended in June 2022, but his enduring legacy continues to inspire millions.
EASY TUTORIAL OF HOW TO USE CAPCUT BY: FEBLESS HERNANEFebless Hernane
CapCut is an easy-to-use video editing app perfect for beginners. To start, download and open CapCut on your phone. Tap "New Project" and select the videos or photos you want to edit. You can trim clips by dragging the edges, add text by tapping "Text," and include music by selecting "Audio." Enhance your video with filters and effects from the "Effects" menu. When you're happy with your video, tap the export button to save and share it. CapCut makes video editing simple and fun for everyone!
White wonder, Work developed by Eva TschoppMansi Shah
White Wonder by Eva Tschopp
A tale about our culture around the use of fertilizers and pesticides visiting small farms around Ahmedabad in Matar and Shilaj.
Storytelling For The Web: Integrate Storytelling in your Design ProcessChiara Aliotta
In this slides I explain how I have used storytelling techniques to elevate websites and brands and create memorable user experiences. You can discover practical tips as I showcase the elements of good storytelling and its applied to some examples of diverse brands/projects..
Book Formatting: Quality Control Checks for DesignersConfidence Ago
This presentation was made to help designers who work in publishing houses or format books for printing ensure quality.
Quality control is vital to every industry. This is why every department in a company need create a method they use in ensuring quality. This, perhaps, will not only improve the quality of products and bring errors to the barest minimum, but take it to a near perfect finish.
It is beyond a moot point that a good book will somewhat be judged by its cover, but the content of the book remains king. No matter how beautiful the cover, if the quality of writing or presentation is off, that will be a reason for readers not to come back to the book or recommend it.
So, this presentation points designers to some important things that may be missed by an editor that they could eventually discover and call the attention of the editor.
Fonts play a crucial role in both User Interface (UI) and User Experience (UX) design. They affect readability, accessibility, aesthetics, and overall user perception.
1. A BRIEF
HISTORY OF
CUP HOLDERS
From discovering unmet needs to
creating meaningful experiences.
Mike Donahue
Sr. UXArchitect, Citrix
@mdonahue37
2. Innovation of value is the
new critical differentiator
for business, not innovation
of solution.
Roberto Verganti
Author – Overcrowded: Designing meaningful products
in a world awash with ideas
12. Features don’t disrupt
industries unless they
disrupt meaning.
Roberto Verganti
Author – Overcrowded: Designing meaningful products
in a world awash with ideas
13. a pragmatic definition of meaningful1
a way to validate and prioritize end-user needs
a way to evaluate what a solution means to the end-user
2
3
17. 1908 1928 1948 1968195819381918
The Model T begins production First drive-thru diner
Early cup holder
patents
Drive-thru
and take-out
dining is
everywhere
Cadillac
Eldorado
18.
19.
20.
21.
22. 1978 1988 20181998 2008
Dodge Caravan
Selling almost
half a million
Caravan’s a year
crannies for drinking cups,
an unnecessary future frill
Liebeck v. McDonald’s
25. You can’t be customer-
centric if you can’t agree
on what a need is.
Tony Ulwick
Author – Jobs to be Done
26. a metric that a customer uses
to measure success when
getting a job done
need
2
27. JTBD question pair
When {job step}, how important is it to
you that you are able to:
Outcome statement
When using {solution}, how satisfied are
you with your ability to:
Not at all
important
Somewhat
important Important Very important
Extremely
important
Not at all
satisfied
Somewhat
satisfied Satisfied Very satisfied
Extremely
satisfied
Outcome statement
Outcome statement
Outcome statement
28. JTBD question pair
When you’re driving with one or more
beverages, how important is it to you
you are able to:
Minimize the likelihood that
your beverage is knocked over
while driving
When using a door mounted
cup holder, how satisfied are
you with your ability to:
Not at all
important
Somewhat
important Important Very important
Extremely
important
Not at all
satisfied
Somewhat
satisfied Satisfied Very satisfied
Extremely
satisfied
Minimize the likelihood that a
passengers beverage is knocked
over while driving
Minimize the likelihood that
unattended beverages are
knocked over while driving
Minimize the likelihood that a
beverages container’s size or
shape is a problem
29. JTBD Opportunity Score
Opportunity score = importance + max (importance – satisfaction, 0)
Minimize the likelihood that your
beverage is knocked over while driving
30. JTBD Opportunity Landscape
Minimize the likelihood that your
beverage is knocked over while driving
Opportunity score = importance + max (importance – satisfaction, 0)
31. CUSTOMER STRATEGY/ CUSTOMER JOB TO BEDONE
WHICH JOBSIN THECUSTOMERSLIFE
ISSHEHIRING THEPRODUCTFOR?
JOBSTATEMENT
VERB
WHATISTHECUSTOMERTRYING TO DO
OBJECT
TO WHATOBJECTISTHECUSTOMER
TRYING TO DO THEVERB
CONTEXT
IF THECONTEXTISA
CLARIFIERORMODIFIER
- TIME
- LIKELIHOOD
- FREQUENCY
- AMOUNT
- RISK
- NUMBER
- OTHER
FUNCTIONAL
GOAL
- MINIMIZE
- INCREASE
- OTHER
DIRECTION OF
IMPROVEMENT
UNITOF
MEASURE/
CUSTOMER
VALUE
-
EMOTIONAL
GOAL
- MINIMIZE
- INCREASE
- OTHER
DIRECTION OF
IMPROVEMENT
UNITOF
MEASURE/
CUSTOMER
VALUE
-
SOCIAL
GOAL
- MINIMIZE
- INCREASE
- OTHER
DIRECTION OF
IMPROVEMENT
UNITOF
MEASURE/
CUSTOMER
VALUE
PRIORITY
PRIORITY
PRIORITY
HELGE
TENNØ
JOKULL
180360720.NO |JOKULL.IO
transport Beverage in a cup While driving Minimize the
chance of
spilling
Increase sense
of safety
Minimize the
chance of public
embarrassment
32. a way of regarding, understanding,
or interpreting something; a
mental impression
perception
3
33. The Kano model for evaluating features/solutions
Must-be features
Performance features
Attractive features
Indifferent features
Reverse features
Satisfaction
Functionality
34. Kano evaluation table
Built-in cup holders in the
vehicle
I like it I expect it I don’t care
I can
tolerate it I dislike it
I like it I expect it I don’t care I can tolerate I dislike it
I like it Q A A A P
I expect it R Q I I M
I don’t care R I I I M
I can tolerate R I I Q M
I dislike it R R R R Q
Functional
Functional question
How do you feel if you have {feature}?
Dysfunctional question
How do you feel if you DON’T have
{feature}?
Dysfunctional
I like it I expect it I don’t care
I can
tolerate it I dislike it
M = Must-be
P = Performance
A = Attractive
I = Indifferent
R = Reverse
Q = Questionable
35. Kano evaluation table
Built-in cup holders in the
vehicle
I like it I expect it I don’t care
I can
tolerate it I dislike it
I like it I expect it I don’t care I can tolerate I dislike it
I like it Q A A A P
I expect it R Q I I M
I don’t care R I I I M
I can tolerate R I I Q M
I dislike it R R R R Q
Functional
Functional question
How do you feel if you have {feature}?
Dysfunctional question
How do you feel if you DON’T have
{feature}?
Dysfunctional
I like it I expect it I don’t care
I can
tolerate it I dislike it
M = Must-be
P = Performance
A = Attractive
I = Indifferent
R = Reverse
Q = Questionable
36. Kano evaluation table
Built-in cup holders in the
vehicle
I like it I expect it I don’t care
I can
tolerate it I dislike it
I like it I expect it I don’t care I can tolerate I dislike it
I like it Q A A A P
I expect it R Q I I M
I don’t care R I I I M
I can tolerate R I I Q M
I dislike it R R R R Q
Functional
Functional question
How do you feel if you have {feature}?
Dysfunctional question
How do you feel if you DON’T have
{feature}?
Dysfunctional
I like it I expect it I don’t care
I can
tolerate it I dislike it
M = Must-be
P = Performance
A = Attractive
I = Indifferent
R = Reverse
Q = Questionable
37. Kano evaluation table
Built-in cup holders in the
vehicle
I like it I expect it I don’t care
I can
tolerate it I dislike it
I like it I expect it I don’t care I can tolerate I dislike it
I like it Q A A A P
I expect it R Q I I M
I don’t care R I I I M
I can tolerate R I I Q M
I dislike it R R R R Q
Functional
Functional question
How do you feel if you have {feature}?
Dysfunctional question
How do you feel if you DON’T have
{feature}?
Dysfunctional
I like it I expect it I don’t care
I can
tolerate it I dislike it
M = Must-be
P = Performance
A = Attractive
I = Indifferent
R = Reverse
Q = Questionable
38.
39.
40.
41.
42.
43. Kano evaluation table
Built-in cup holders in the
vehicle
I like it I expect it I don’t care
I can
tolerate it I dislike it
I like it I expect it I don’t care I can tolerate I dislike it
I like it Q A A A P
I expect it R Q I I M
I don’t care R I I I M
I can tolerate R I I Q M
I dislike it R R R R Q
Functional
Functional question
How do you feel if you have {feature}?
Dysfunctional question
How do you feel if you DON’T have
{feature}?
Dysfunctional
I like it I expect it I don’t care
I can
tolerate it I dislike it
M = Must-be
P = Performance
A = Attractive
I = Indifferent
R = Reverse
Q = Questionable
44. Kano evaluation table
A built-in cup holder in the
vehicle
I like it I expect it I don’t care
I can
tolerate it I dislike it
I like it I expect it I don’t care I can tolerate I dislike it
I like it Q A A A P
I expect it R Q I I M
I don’t care R I I I M
I can tolerate R I I Q M
I dislike it R R R R Q
Functional
Functional question
How do you feel if you have {feature}?
Dysfunctional question
How do you feel if you DON’T have
{feature}?
Dysfunctional
I like it I expect it I don’t care
I can
tolerate it I dislike it
M = Must-be
P = Performance
A = Attractive
I = Indifferent
R = Reverse
Q = Questionable
48. Resources for further study
• Free PDF version of Jobs to be done book: https://jobs-to-be-done-book.com/
• Brand new JTBD Canvas: https://jobs-to-be-done.com/the-jobs-to-be-done-canvas-f3f784ad6270
• Job Statement Canvas: https://www.linkedin.com/pulse/jobs-done-job-statement-canvas-helge-tenn%C3%B8/?trk=hp-feed-
article-title-comment
• Guide to the Kano Model: https://foldingburritos.com/kano-model/
Editor's Notes
This, or something like it, has been the mantra of UX for years. It’s not enough today.
This is just enough to meet user expectations.
This is just enough to keep you in the game.
This is just enough to remain a viable commodity. To compete on price and features.
It’s not enough you want to disrupt industries and markets.
It’s not enough if you want to create customer loyalty.
It’s not enough if you want to create products people will love.
We can do better if we change this mantra.
Transformed from impersonal to personal
Transformed from impersonal to personal
changed the guest host dynamic
Transformed it from being on their terms to on your terms
Transformed it from being on their terms to on your terms
changed the passenger driver dynamic
Transformed from a source of light to a source of sensory enhancement.
Jarden bought them for $1.8 billion in 2013
Transformed from a source of light to a source of sensory enhancement.
Jarden bought them for $1.8 billion in 2013
Transformed from a procedure to an adventure
This a great example of useful, usable, and desirable
Transformed from a procedure to an adventure
The first drive-through restaurant was created in 1947 by Sheldon "Red" Chaney, operator of Red's Giant Hamburg in Springfield, Missouri. (http://www.wisegeek.org/when-was-the-first-drive-thru-restaurant-created.htm)
According to Free Patents Online there are at least 14369 known patents for automobile cup holders starting as early as 1949
Liebeck v. McDonald’s: Stella Liebeck, a 79-year-old woman, sued McDonald's for damages after spilling 180-degree coffee on her lap in a stationary car. She got third-degree burns from the spill, and was awarded $2.7 million (reduced to $640,000 on appeal) by the jury. it was also a strong argument for industry-wide adoption of the cup holder—if the car she'd been sitting in, her grandson's Ford Probe, had had even one single cup holder, the whole ordeal might have been avoided.
It doesn't matter where the need comes from, it's what you do next.