1. Distributed fitness-evaluation Part II.
On every of the 16 remote machines in the network
runs a daemon-type program which is activated, if certain
files containing a creature are posted in a dedicated
directory. If activated, the daemon-type program
computes the fitness of a creature-file (genotype) by
translating its rounded coefficient-list into a slightly altered
version of the source-code of the GNU-chess program,
compiling the latter code (obtaining the phenotype)
and executing a simulation of n games against
the original GNU-chess program, here n 2 {10, 40}. The
combined result of these n games (1 point for a win, 0.5
points for a draw) is then posted as a single number in
an individual fitness-value file for further processing,
i.e., the selection procedure executed by the main machine.