SlideShare a Scribd company logo
GDC 2011 : Platform Insider Guide Romain SIDIDRIS
Automatic mode starts after 30 seconds without user inputs or using Y Automatic mode  Camera Follow the helicopter from the island to the platform ( 1 m 50) Camera orbits around the platform  then follow the current operator  (  40 s ) Pressing the Y button , will skip to the next step Camera switches between different fixed point of view with a text highlighting the different effects (  10s per effect x  5 ) Pressing the Y button , will skip to the next step
Interaction mode ( B to change between each camera )  ORBIT Control the orbit camera around the platform ,[object Object]
If the Gamepad  is manipulated the automatic mode stops to switch to the current cameraFREE Flying camera Character Follow each character on the platform
Orbit Camera Controls Zoom IN / OUT ( Page Up / page Down) Orbit the Camera Back to automatic  Mode (Backspace ) Help ( H) Next Camera Mode ( C ) Day / Night Cycle ( N)
Free Camera Controls Turbo Move UP/Down ( Page Up / Page Down ) Forward/Strafe Back to automatic  mode Help ( H) Next Camera Mode (C ) Day / Night Cycle ( N) Look around
Characters Camera Controls Back to automatic  mode Help ( H) Next Camera Mode (C ) Next/Previous characters
Data / Stats
Triangles stats On average Between 3 – 4 Millions triangles drawn per frame Reflection / refractioninduce multiple rendering Platform 800 K triangles Opertors 10 K Triangle Terrain Between 65K – 1 M triangles depending on LOD Water 500 K Triangles  ( Projective Gridcomputed on CPU )
Profiling stats on different configuration 1920x1200 resolution Z800 + 2x Quadro 6000 SLI mode 	: Stable 60 fpswhensynced ( 70-90  ) Z800 + single NVIDIA GTX 460 	: Stable 30 fpswhensynced ( 30–40 )  1280x1024 resolution DELL T3500 + 2xQuadro 5800 SLI mode 	: Stable 45 fpswhensynced ( 50 – 80 )  Z800 + single NVIDIA GTX 460 		: average 45 – 60 DELL T3500 + single Quadro 1800 	: average 18 fps
Technical  Highlights
Highlighted Effects HDR ( highDynamic Range ) / Tonemapping Bloom ( leaking lights ) DOF ( Depth Of Field ) DeferredShading ( Lights on platform ) Sky ( Sun + atmosphericeffect / scattering ) Day Cycle Water Effect Shore Effect / Foam Reflection/Refraction Soft Particles ( Landing Helicopter ) PathFinding ( Operatorsmovingaround ) Terrain Soft Shadows MLAA ( antialising for deferredrendering )
HDR / ToneMap / Bloom Tonemapping to adapt to differentlighting conditions Directly configurable on the viewportinside Studio
Shadows Soft Shadows ( Omni , spot , directional ) Directly configurable per light / per object
Path Finding Navigation meshgeneratedfrom the raw structure of the platform Behaviors to move operatorsbetweenkeep points using the NavEngine
Soft Particles Prevent hard linesbetweenparticles and objects
DOF Autofocus on main camera to adaptdepth of field
SKY Sun and atmosphericrendering Simple item from the library to drop in a Studio project
Deferred Shading During light ~200 lights are switched on  Deferredshadingallow for many light without performance impact
Terrain Dedicated editor available in Studio Multiple materiallayers.

More Related Content

Similar to 3DVIA Tech

Edu cam360
Edu cam360Edu cam360
Edu cam360
SchoolVision Inc.
 
Edu cam360
Edu cam360Edu cam360
Edu cam360
DukaneAVMarketing
 
Edu cam360
Edu cam360Edu cam360
Edu cam360
SchoolVision Inc.
 
Owatch Virtual Gaming Center ─ 9D VR Cinema Simulator
Owatch Virtual Gaming Center ─ 9D VR Cinema SimulatorOwatch Virtual Gaming Center ─ 9D VR Cinema Simulator
Owatch Virtual Gaming Center ─ 9D VR Cinema Simulator
Owatch
 
Am dm2054-nm mount Avtron box ip camera
Am dm2054-nm mount Avtron box ip cameraAm dm2054-nm mount Avtron box ip camera
Am dm2054-nm mount Avtron box ip camera
Avtron
 
Supercam UAV presentation
Supercam UAV presentationSupercam UAV presentation
Supercam UAV presentation
Дмитрий Иванов
 
Sparkle gt640 oc dragon cyclone sales kit
Sparkle gt640 oc dragon cyclone sales kitSparkle gt640 oc dragon cyclone sales kit
Sparkle gt640 oc dragon cyclone sales kit
Sparkle Computer Co.
 
Neo3 D 1001
Neo3 D 1001Neo3 D 1001
Neo3 D 1001
driegle
 
Advanced Game Development with the Mobile 3D Graphics API
Advanced Game Development with the Mobile 3D Graphics APIAdvanced Game Development with the Mobile 3D Graphics API
Advanced Game Development with the Mobile 3D Graphics API
Tomi Aarnio
 
Useful Tools for Making Video Games - Ogre (2008)
Useful Tools for Making Video Games - Ogre (2008)Useful Tools for Making Video Games - Ogre (2008)
Useful Tools for Making Video Games - Ogre (2008)
Korhan Bircan
 
samsung_un32f5500ag_un40f5500_un46f5500_un50f5500_led_training.pdf
samsung_un32f5500ag_un40f5500_un46f5500_un50f5500_led_training.pdfsamsung_un32f5500ag_un40f5500_un46f5500_un50f5500_led_training.pdf
samsung_un32f5500ag_un40f5500_un46f5500_un50f5500_led_training.pdf
NaitaMawanella
 
Info product Camera UHS-3500HD
Info product Camera UHS-3500HDInfo product Camera UHS-3500HD
Info product Camera UHS-3500HD
Nguyễn Văn Toàn
 
2010 Newest One Tech Product Leaflets
2010 Newest One Tech Product Leaflets2010 Newest One Tech Product Leaflets
2010 Newest One Tech Product Leaflets
newestonetech
 
Am dm1354-nm
Am dm1354-nmAm dm1354-nm
Am dm1354-nm
Adit Group
 
2015 porfolio
2015 porfolio2015 porfolio
2015 porfolio
alexislocke26
 
Penner pre-integrated skin rendering (siggraph 2011 advances in real-time r...
Penner   pre-integrated skin rendering (siggraph 2011 advances in real-time r...Penner   pre-integrated skin rendering (siggraph 2011 advances in real-time r...
Penner pre-integrated skin rendering (siggraph 2011 advances in real-time r...
JP Lee
 
Lmd 2735 md - 2435md
Lmd 2735 md - 2435mdLmd 2735 md - 2435md
Lmd 2735 md - 2435md
Phat Lu Anh
 
Samsung Techwin SCP-2270 Data Sheet
Samsung Techwin SCP-2270 Data SheetSamsung Techwin SCP-2270 Data Sheet
Samsung Techwin SCP-2270 Data Sheet
JMAC Supply
 
Samsung Techwin SCP-2370H Data Sheet
Samsung Techwin SCP-2370H Data SheetSamsung Techwin SCP-2370H Data Sheet
Samsung Techwin SCP-2370H Data Sheet
JMAC Supply
 
Samsung Techwin SCP-2370TH Data Sheet
Samsung Techwin SCP-2370TH Data SheetSamsung Techwin SCP-2370TH Data Sheet
Samsung Techwin SCP-2370TH Data Sheet
JMAC Supply
 

Similar to 3DVIA Tech (20)

Edu cam360
Edu cam360Edu cam360
Edu cam360
 
Edu cam360
Edu cam360Edu cam360
Edu cam360
 
Edu cam360
Edu cam360Edu cam360
Edu cam360
 
Owatch Virtual Gaming Center ─ 9D VR Cinema Simulator
Owatch Virtual Gaming Center ─ 9D VR Cinema SimulatorOwatch Virtual Gaming Center ─ 9D VR Cinema Simulator
Owatch Virtual Gaming Center ─ 9D VR Cinema Simulator
 
Am dm2054-nm mount Avtron box ip camera
Am dm2054-nm mount Avtron box ip cameraAm dm2054-nm mount Avtron box ip camera
Am dm2054-nm mount Avtron box ip camera
 
Supercam UAV presentation
Supercam UAV presentationSupercam UAV presentation
Supercam UAV presentation
 
Sparkle gt640 oc dragon cyclone sales kit
Sparkle gt640 oc dragon cyclone sales kitSparkle gt640 oc dragon cyclone sales kit
Sparkle gt640 oc dragon cyclone sales kit
 
Neo3 D 1001
Neo3 D 1001Neo3 D 1001
Neo3 D 1001
 
Advanced Game Development with the Mobile 3D Graphics API
Advanced Game Development with the Mobile 3D Graphics APIAdvanced Game Development with the Mobile 3D Graphics API
Advanced Game Development with the Mobile 3D Graphics API
 
Useful Tools for Making Video Games - Ogre (2008)
Useful Tools for Making Video Games - Ogre (2008)Useful Tools for Making Video Games - Ogre (2008)
Useful Tools for Making Video Games - Ogre (2008)
 
samsung_un32f5500ag_un40f5500_un46f5500_un50f5500_led_training.pdf
samsung_un32f5500ag_un40f5500_un46f5500_un50f5500_led_training.pdfsamsung_un32f5500ag_un40f5500_un46f5500_un50f5500_led_training.pdf
samsung_un32f5500ag_un40f5500_un46f5500_un50f5500_led_training.pdf
 
Info product Camera UHS-3500HD
Info product Camera UHS-3500HDInfo product Camera UHS-3500HD
Info product Camera UHS-3500HD
 
2010 Newest One Tech Product Leaflets
2010 Newest One Tech Product Leaflets2010 Newest One Tech Product Leaflets
2010 Newest One Tech Product Leaflets
 
Am dm1354-nm
Am dm1354-nmAm dm1354-nm
Am dm1354-nm
 
2015 porfolio
2015 porfolio2015 porfolio
2015 porfolio
 
Penner pre-integrated skin rendering (siggraph 2011 advances in real-time r...
Penner   pre-integrated skin rendering (siggraph 2011 advances in real-time r...Penner   pre-integrated skin rendering (siggraph 2011 advances in real-time r...
Penner pre-integrated skin rendering (siggraph 2011 advances in real-time r...
 
Lmd 2735 md - 2435md
Lmd 2735 md - 2435mdLmd 2735 md - 2435md
Lmd 2735 md - 2435md
 
Samsung Techwin SCP-2270 Data Sheet
Samsung Techwin SCP-2270 Data SheetSamsung Techwin SCP-2270 Data Sheet
Samsung Techwin SCP-2270 Data Sheet
 
Samsung Techwin SCP-2370H Data Sheet
Samsung Techwin SCP-2370H Data SheetSamsung Techwin SCP-2370H Data Sheet
Samsung Techwin SCP-2370H Data Sheet
 
Samsung Techwin SCP-2370TH Data Sheet
Samsung Techwin SCP-2370TH Data SheetSamsung Techwin SCP-2370TH Data Sheet
Samsung Techwin SCP-2370TH Data Sheet
 

Recently uploaded

"Frontline Battles with DDoS: Best practices and Lessons Learned", Igor Ivaniuk
"Frontline Battles with DDoS: Best practices and Lessons Learned",  Igor Ivaniuk"Frontline Battles with DDoS: Best practices and Lessons Learned",  Igor Ivaniuk
"Frontline Battles with DDoS: Best practices and Lessons Learned", Igor Ivaniuk
Fwdays
 
"Choosing proper type of scaling", Olena Syrota
"Choosing proper type of scaling", Olena Syrota"Choosing proper type of scaling", Olena Syrota
"Choosing proper type of scaling", Olena Syrota
Fwdays
 
Taking AI to the Next Level in Manufacturing.pdf
Taking AI to the Next Level in Manufacturing.pdfTaking AI to the Next Level in Manufacturing.pdf
Taking AI to the Next Level in Manufacturing.pdf
ssuserfac0301
 
Northern Engraving | Nameplate Manufacturing Process - 2024
Northern Engraving | Nameplate Manufacturing Process - 2024Northern Engraving | Nameplate Manufacturing Process - 2024
Northern Engraving | Nameplate Manufacturing Process - 2024
Northern Engraving
 
inQuba Webinar Mastering Customer Journey Management with Dr Graham Hill
inQuba Webinar Mastering Customer Journey Management with Dr Graham HillinQuba Webinar Mastering Customer Journey Management with Dr Graham Hill
inQuba Webinar Mastering Customer Journey Management with Dr Graham Hill
LizaNolte
 
"Scaling RAG Applications to serve millions of users", Kevin Goedecke
"Scaling RAG Applications to serve millions of users",  Kevin Goedecke"Scaling RAG Applications to serve millions of users",  Kevin Goedecke
"Scaling RAG Applications to serve millions of users", Kevin Goedecke
Fwdays
 
Connector Corner: Seamlessly power UiPath Apps, GenAI with prebuilt connectors
Connector Corner: Seamlessly power UiPath Apps, GenAI with prebuilt connectorsConnector Corner: Seamlessly power UiPath Apps, GenAI with prebuilt connectors
Connector Corner: Seamlessly power UiPath Apps, GenAI with prebuilt connectors
DianaGray10
 
Essentials of Automations: Exploring Attributes & Automation Parameters
Essentials of Automations: Exploring Attributes & Automation ParametersEssentials of Automations: Exploring Attributes & Automation Parameters
Essentials of Automations: Exploring Attributes & Automation Parameters
Safe Software
 
Session 1 - Intro to Robotic Process Automation.pdf
Session 1 - Intro to Robotic Process Automation.pdfSession 1 - Intro to Robotic Process Automation.pdf
Session 1 - Intro to Robotic Process Automation.pdf
UiPathCommunity
 
Apps Break Data
Apps Break DataApps Break Data
Apps Break Data
Ivo Velitchkov
 
Christine's Supplier Sourcing Presentaion.pptx
Christine's Supplier Sourcing Presentaion.pptxChristine's Supplier Sourcing Presentaion.pptx
Christine's Supplier Sourcing Presentaion.pptx
christinelarrosa
 
Monitoring and Managing Anomaly Detection on OpenShift.pdf
Monitoring and Managing Anomaly Detection on OpenShift.pdfMonitoring and Managing Anomaly Detection on OpenShift.pdf
Monitoring and Managing Anomaly Detection on OpenShift.pdf
Tosin Akinosho
 
"$10 thousand per minute of downtime: architecture, queues, streaming and fin...
"$10 thousand per minute of downtime: architecture, queues, streaming and fin..."$10 thousand per minute of downtime: architecture, queues, streaming and fin...
"$10 thousand per minute of downtime: architecture, queues, streaming and fin...
Fwdays
 
GraphRAG for LifeSciences Hands-On with the Clinical Knowledge Graph
GraphRAG for LifeSciences Hands-On with the Clinical Knowledge GraphGraphRAG for LifeSciences Hands-On with the Clinical Knowledge Graph
GraphRAG for LifeSciences Hands-On with the Clinical Knowledge Graph
Neo4j
 
Your One-Stop Shop for Python Success: Top 10 US Python Development Providers
Your One-Stop Shop for Python Success: Top 10 US Python Development ProvidersYour One-Stop Shop for Python Success: Top 10 US Python Development Providers
Your One-Stop Shop for Python Success: Top 10 US Python Development Providers
akankshawande
 
Overcoming the PLG Trap: Lessons from Canva's Head of Sales & Head of EMEA Da...
Overcoming the PLG Trap: Lessons from Canva's Head of Sales & Head of EMEA Da...Overcoming the PLG Trap: Lessons from Canva's Head of Sales & Head of EMEA Da...
Overcoming the PLG Trap: Lessons from Canva's Head of Sales & Head of EMEA Da...
saastr
 
PRODUCT LISTING OPTIMIZATION PRESENTATION.pptx
PRODUCT LISTING OPTIMIZATION PRESENTATION.pptxPRODUCT LISTING OPTIMIZATION PRESENTATION.pptx
PRODUCT LISTING OPTIMIZATION PRESENTATION.pptx
christinelarrosa
 
Introduction of Cybersecurity with OSS at Code Europe 2024
Introduction of Cybersecurity with OSS  at Code Europe 2024Introduction of Cybersecurity with OSS  at Code Europe 2024
Introduction of Cybersecurity with OSS at Code Europe 2024
Hiroshi SHIBATA
 
[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...
[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...
[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...
Jason Yip
 
Northern Engraving | Modern Metal Trim, Nameplates and Appliance Panels
Northern Engraving | Modern Metal Trim, Nameplates and Appliance PanelsNorthern Engraving | Modern Metal Trim, Nameplates and Appliance Panels
Northern Engraving | Modern Metal Trim, Nameplates and Appliance Panels
Northern Engraving
 

Recently uploaded (20)

"Frontline Battles with DDoS: Best practices and Lessons Learned", Igor Ivaniuk
"Frontline Battles with DDoS: Best practices and Lessons Learned",  Igor Ivaniuk"Frontline Battles with DDoS: Best practices and Lessons Learned",  Igor Ivaniuk
"Frontline Battles with DDoS: Best practices and Lessons Learned", Igor Ivaniuk
 
"Choosing proper type of scaling", Olena Syrota
"Choosing proper type of scaling", Olena Syrota"Choosing proper type of scaling", Olena Syrota
"Choosing proper type of scaling", Olena Syrota
 
Taking AI to the Next Level in Manufacturing.pdf
Taking AI to the Next Level in Manufacturing.pdfTaking AI to the Next Level in Manufacturing.pdf
Taking AI to the Next Level in Manufacturing.pdf
 
Northern Engraving | Nameplate Manufacturing Process - 2024
Northern Engraving | Nameplate Manufacturing Process - 2024Northern Engraving | Nameplate Manufacturing Process - 2024
Northern Engraving | Nameplate Manufacturing Process - 2024
 
inQuba Webinar Mastering Customer Journey Management with Dr Graham Hill
inQuba Webinar Mastering Customer Journey Management with Dr Graham HillinQuba Webinar Mastering Customer Journey Management with Dr Graham Hill
inQuba Webinar Mastering Customer Journey Management with Dr Graham Hill
 
"Scaling RAG Applications to serve millions of users", Kevin Goedecke
"Scaling RAG Applications to serve millions of users",  Kevin Goedecke"Scaling RAG Applications to serve millions of users",  Kevin Goedecke
"Scaling RAG Applications to serve millions of users", Kevin Goedecke
 
Connector Corner: Seamlessly power UiPath Apps, GenAI with prebuilt connectors
Connector Corner: Seamlessly power UiPath Apps, GenAI with prebuilt connectorsConnector Corner: Seamlessly power UiPath Apps, GenAI with prebuilt connectors
Connector Corner: Seamlessly power UiPath Apps, GenAI with prebuilt connectors
 
Essentials of Automations: Exploring Attributes & Automation Parameters
Essentials of Automations: Exploring Attributes & Automation ParametersEssentials of Automations: Exploring Attributes & Automation Parameters
Essentials of Automations: Exploring Attributes & Automation Parameters
 
Session 1 - Intro to Robotic Process Automation.pdf
Session 1 - Intro to Robotic Process Automation.pdfSession 1 - Intro to Robotic Process Automation.pdf
Session 1 - Intro to Robotic Process Automation.pdf
 
Apps Break Data
Apps Break DataApps Break Data
Apps Break Data
 
Christine's Supplier Sourcing Presentaion.pptx
Christine's Supplier Sourcing Presentaion.pptxChristine's Supplier Sourcing Presentaion.pptx
Christine's Supplier Sourcing Presentaion.pptx
 
Monitoring and Managing Anomaly Detection on OpenShift.pdf
Monitoring and Managing Anomaly Detection on OpenShift.pdfMonitoring and Managing Anomaly Detection on OpenShift.pdf
Monitoring and Managing Anomaly Detection on OpenShift.pdf
 
"$10 thousand per minute of downtime: architecture, queues, streaming and fin...
"$10 thousand per minute of downtime: architecture, queues, streaming and fin..."$10 thousand per minute of downtime: architecture, queues, streaming and fin...
"$10 thousand per minute of downtime: architecture, queues, streaming and fin...
 
GraphRAG for LifeSciences Hands-On with the Clinical Knowledge Graph
GraphRAG for LifeSciences Hands-On with the Clinical Knowledge GraphGraphRAG for LifeSciences Hands-On with the Clinical Knowledge Graph
GraphRAG for LifeSciences Hands-On with the Clinical Knowledge Graph
 
Your One-Stop Shop for Python Success: Top 10 US Python Development Providers
Your One-Stop Shop for Python Success: Top 10 US Python Development ProvidersYour One-Stop Shop for Python Success: Top 10 US Python Development Providers
Your One-Stop Shop for Python Success: Top 10 US Python Development Providers
 
Overcoming the PLG Trap: Lessons from Canva's Head of Sales & Head of EMEA Da...
Overcoming the PLG Trap: Lessons from Canva's Head of Sales & Head of EMEA Da...Overcoming the PLG Trap: Lessons from Canva's Head of Sales & Head of EMEA Da...
Overcoming the PLG Trap: Lessons from Canva's Head of Sales & Head of EMEA Da...
 
PRODUCT LISTING OPTIMIZATION PRESENTATION.pptx
PRODUCT LISTING OPTIMIZATION PRESENTATION.pptxPRODUCT LISTING OPTIMIZATION PRESENTATION.pptx
PRODUCT LISTING OPTIMIZATION PRESENTATION.pptx
 
Introduction of Cybersecurity with OSS at Code Europe 2024
Introduction of Cybersecurity with OSS  at Code Europe 2024Introduction of Cybersecurity with OSS  at Code Europe 2024
Introduction of Cybersecurity with OSS at Code Europe 2024
 
[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...
[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...
[OReilly Superstream] Occupy the Space: A grassroots guide to engineering (an...
 
Northern Engraving | Modern Metal Trim, Nameplates and Appliance Panels
Northern Engraving | Modern Metal Trim, Nameplates and Appliance PanelsNorthern Engraving | Modern Metal Trim, Nameplates and Appliance Panels
Northern Engraving | Modern Metal Trim, Nameplates and Appliance Panels
 

3DVIA Tech

  • 1. GDC 2011 : Platform Insider Guide Romain SIDIDRIS
  • 2. Automatic mode starts after 30 seconds without user inputs or using Y Automatic mode Camera Follow the helicopter from the island to the platform ( 1 m 50) Camera orbits around the platform then follow the current operator ( 40 s ) Pressing the Y button , will skip to the next step Camera switches between different fixed point of view with a text highlighting the different effects ( 10s per effect x 5 ) Pressing the Y button , will skip to the next step
  • 3.
  • 4. If the Gamepad is manipulated the automatic mode stops to switch to the current cameraFREE Flying camera Character Follow each character on the platform
  • 5. Orbit Camera Controls Zoom IN / OUT ( Page Up / page Down) Orbit the Camera Back to automatic Mode (Backspace ) Help ( H) Next Camera Mode ( C ) Day / Night Cycle ( N)
  • 6. Free Camera Controls Turbo Move UP/Down ( Page Up / Page Down ) Forward/Strafe Back to automatic mode Help ( H) Next Camera Mode (C ) Day / Night Cycle ( N) Look around
  • 7. Characters Camera Controls Back to automatic mode Help ( H) Next Camera Mode (C ) Next/Previous characters
  • 9. Triangles stats On average Between 3 – 4 Millions triangles drawn per frame Reflection / refractioninduce multiple rendering Platform 800 K triangles Opertors 10 K Triangle Terrain Between 65K – 1 M triangles depending on LOD Water 500 K Triangles ( Projective Gridcomputed on CPU )
  • 10. Profiling stats on different configuration 1920x1200 resolution Z800 + 2x Quadro 6000 SLI mode : Stable 60 fpswhensynced ( 70-90 ) Z800 + single NVIDIA GTX 460 : Stable 30 fpswhensynced ( 30–40 ) 1280x1024 resolution DELL T3500 + 2xQuadro 5800 SLI mode : Stable 45 fpswhensynced ( 50 – 80 ) Z800 + single NVIDIA GTX 460 : average 45 – 60 DELL T3500 + single Quadro 1800 : average 18 fps
  • 12. Highlighted Effects HDR ( highDynamic Range ) / Tonemapping Bloom ( leaking lights ) DOF ( Depth Of Field ) DeferredShading ( Lights on platform ) Sky ( Sun + atmosphericeffect / scattering ) Day Cycle Water Effect Shore Effect / Foam Reflection/Refraction Soft Particles ( Landing Helicopter ) PathFinding ( Operatorsmovingaround ) Terrain Soft Shadows MLAA ( antialising for deferredrendering )
  • 13. HDR / ToneMap / Bloom Tonemapping to adapt to differentlighting conditions Directly configurable on the viewportinside Studio
  • 14. Shadows Soft Shadows ( Omni , spot , directional ) Directly configurable per light / per object
  • 15. Path Finding Navigation meshgeneratedfrom the raw structure of the platform Behaviors to move operatorsbetweenkeep points using the NavEngine
  • 16. Soft Particles Prevent hard linesbetweenparticles and objects
  • 17. DOF Autofocus on main camera to adaptdepth of field
  • 18. SKY Sun and atmosphericrendering Simple item from the library to drop in a Studio project
  • 19. Deferred Shading During light ~200 lights are switched on Deferredshadingallow for many light without performance impact
  • 20. Terrain Dedicated editor available in Studio Multiple materiallayers.
  • 21. Water FFT to computeheightmap & normalmap on CPU using SSE Projective gridcomputed on GPU Shore effects ( foamnear the shore and soft blending ) Reflection & refraction