This document discusses how to turn a Unity game into a product by addressing several key areas: analytics to understand user behavior and improve the game, monetization through ads and in-app purchases, localization for different regions and languages, data persistence to save player progress, and local and remote notifications to increase engagement. It provides an overview of common solutions for implementing analytics, monetizing with ads and in-app purchases, localizing text and assets, saving data locally or to the cloud, and using local and remote push notifications.