This document contains programs to simulate various CPU scheduling algorithms and memory management techniques. It includes programs for FCFS, SJF, priority, and round robin scheduling. It also includes programs to simulate MVT and MFT memory allocation algorithms, as well as FIFO and LRU page replacement algorithms. The programs take input data, perform the necessary calculations, and output scheduling or memory allocation results.
This document contains a lab manual for operating systems with programs to simulate various CPU scheduling algorithms like FCFS, SJF, Priority, and Round Robin. It also contains programs to simulate memory allocation techniques like MVT and MFT. The FCFS program takes processes as input and outputs their waiting times, start times, turnaround times and completion times. The MVT program simulates memory allocation and calculates external fragmentation. The MFT program divides memory into partitions of equal size and allocates processes to calculate internal fragmentation.
This document contains programs to simulate various CPU scheduling algorithms and memory management techniques. It includes programs for FCFS, SJF, priority, and round robin scheduling. It also includes programs to simulate MVT and MFT memory allocation algorithms, as well as FIFO and LRU page replacement algorithms. The programs take input data, perform the necessary calculations, and output scheduling or memory allocation results.
The document describes C/Java programs to simulate four CPU scheduling algorithms: FCFS, SJF, Round Robin, and Priority. For each algorithm, it provides the code to calculate waiting time and turnaround time, output the results, and find the average waiting and turnaround times. The code samples are written to simulate scheduling for sample processes and calculate the metrics.
The document describes a C++ program that simulates the Banker's algorithm for deadlock avoidance. The program takes input for allocation and maximum resource matrices, calculates the need matrix, and simulates checking for a safe state and finding a safety sequence. It initializes matrices, checks if a process can be granted resources while maintaining a safe state, and adds resources if so. The program outputs whether the system is in a safe or unsafe state.
The document is an operating systems lab manual that provides instructions and source code for students to simulate various CPU scheduling algorithms, file allocation methods, and memory management techniques. It includes source code to simulate Round Robin, Shortest Job First, First Come First Serve, and Priority scheduling algorithms. It also includes source code to simulate sequential, indexed, and linked file allocation methods. The lab manual aims to help students understand key concepts of operating systems like scheduling, memory management, and file organization.
The document contains code snippets demonstrating inter-process communication (IPC) techniques in Unix/Linux like message queues, pipes, semaphores, and shared memory. It includes examples of message passing between processes using message queues and pipes. It also shows implementations of wait/signal and counting semaphores. The last part demonstrates solving the producer-consumer problem using shared memory and semaphores with a limited buffer size.
Instruction1. Please read the two articles. (Kincheloe part 1 &.docxcarliotwaycave
Instruction:
1. Please read the two articles. (Kincheloe part 1 & 2)
2. Please choose some of the topics covered in each chapter, provide a brief summary (2-3 sentences) of those topics.
3. Then add your reflections, insights, or relevant experiences, etc. to help illustrate or expand upon the course.
4. This journal should be at least 400 words.
p5-start.cppp5-start.cpp/**
* @author Jane Student
* @cwid 123 45 678
* @class CSci 430, Spring 2018
* @ide Visual Studio Express 2010
* @date November 15, 2018
* @assg prog-04
*
* @description This program implements a simulation of process
* scheduling policies. In this program, we implement round-robin
* scheduling, where the time slice quantum can be specified as
* as a command line parameter. And we also implement shortest
* remaining time (SRT) scheduling policy
*/
#include<stdlib.h>
#include<iostream>
#include<iomanip>
#include<fstream>
#include<string>
#include<list>
usingnamespace std;
// global constants
// I won't test your round robin implementation with more than 20 processes
constint MAX_PROCESSES =20;
constint NO_PROCESS =0;
// Simple structure, holds all of the information about processes, their names
// arrival and service times, that we are to simulate.
typedefstruct
{
string processName;
int arrivalTime;
int serviceTime;
// holds running count of time slices for current time quantum, when
// serviceTime == quantum, time slice is up
int sliceTime;
// holds total number of time steps currently run, when == to
// serviceTime process is done
int totalTime;
// holds time when process finishes, used to calculate final stats,
// like T_r, T_r/T_s
int finishTime;
// a boolean flag, we will set this to true when the process is complete
bool finished;
}Process;
// Process table, holds table of information about processes we are simulating
typedefstruct
{
int numProcesses;
Process* process[MAX_PROCESSES];
}ProcessTable;
/** Create process table
* Allocate memory for a new process table. Load the process
* information from the simulation file into a table with the process
* information needed to perform the simulation. At the same time we
* initialize other information in process table for use in the
* simulation. Return the newly created ProcessTable
*
* @param processFilanem The name (char*) of the file to open and read
* the process information from.
* @param processTable This is actually a return parameter. This
* should be a pointer to an already allocated array of
* Process structure items. We will fill in this structure
* and return the process information.
*
* @returns ProcessTable* The newly allocated and initialized ProcessTable
* structure.
*/
ProcessTable* createProcessTable(char* processFilename)
{
ifstream simprocessfile(processFilename);
ProcessTable* processTable;
int pid;
string processName;
int arrivalTime;
int serviceTime;
// If we can't open file, abort and let ...
This document contains programs to simulate various CPU scheduling algorithms and memory management techniques. It includes programs for FCFS, SJF, priority, and round robin scheduling. It also includes programs to simulate MVT and MFT memory allocation algorithms, as well as FIFO and LRU page replacement algorithms. The programs take input data, perform the necessary calculations, and output scheduling or memory allocation results.
This document contains a lab manual for operating systems with programs to simulate various CPU scheduling algorithms like FCFS, SJF, Priority, and Round Robin. It also contains programs to simulate memory allocation techniques like MVT and MFT. The FCFS program takes processes as input and outputs their waiting times, start times, turnaround times and completion times. The MVT program simulates memory allocation and calculates external fragmentation. The MFT program divides memory into partitions of equal size and allocates processes to calculate internal fragmentation.
This document contains programs to simulate various CPU scheduling algorithms and memory management techniques. It includes programs for FCFS, SJF, priority, and round robin scheduling. It also includes programs to simulate MVT and MFT memory allocation algorithms, as well as FIFO and LRU page replacement algorithms. The programs take input data, perform the necessary calculations, and output scheduling or memory allocation results.
The document describes C/Java programs to simulate four CPU scheduling algorithms: FCFS, SJF, Round Robin, and Priority. For each algorithm, it provides the code to calculate waiting time and turnaround time, output the results, and find the average waiting and turnaround times. The code samples are written to simulate scheduling for sample processes and calculate the metrics.
The document describes a C++ program that simulates the Banker's algorithm for deadlock avoidance. The program takes input for allocation and maximum resource matrices, calculates the need matrix, and simulates checking for a safe state and finding a safety sequence. It initializes matrices, checks if a process can be granted resources while maintaining a safe state, and adds resources if so. The program outputs whether the system is in a safe or unsafe state.
The document is an operating systems lab manual that provides instructions and source code for students to simulate various CPU scheduling algorithms, file allocation methods, and memory management techniques. It includes source code to simulate Round Robin, Shortest Job First, First Come First Serve, and Priority scheduling algorithms. It also includes source code to simulate sequential, indexed, and linked file allocation methods. The lab manual aims to help students understand key concepts of operating systems like scheduling, memory management, and file organization.
The document contains code snippets demonstrating inter-process communication (IPC) techniques in Unix/Linux like message queues, pipes, semaphores, and shared memory. It includes examples of message passing between processes using message queues and pipes. It also shows implementations of wait/signal and counting semaphores. The last part demonstrates solving the producer-consumer problem using shared memory and semaphores with a limited buffer size.
Instruction1. Please read the two articles. (Kincheloe part 1 &.docxcarliotwaycave
Instruction:
1. Please read the two articles. (Kincheloe part 1 & 2)
2. Please choose some of the topics covered in each chapter, provide a brief summary (2-3 sentences) of those topics.
3. Then add your reflections, insights, or relevant experiences, etc. to help illustrate or expand upon the course.
4. This journal should be at least 400 words.
p5-start.cppp5-start.cpp/**
* @author Jane Student
* @cwid 123 45 678
* @class CSci 430, Spring 2018
* @ide Visual Studio Express 2010
* @date November 15, 2018
* @assg prog-04
*
* @description This program implements a simulation of process
* scheduling policies. In this program, we implement round-robin
* scheduling, where the time slice quantum can be specified as
* as a command line parameter. And we also implement shortest
* remaining time (SRT) scheduling policy
*/
#include<stdlib.h>
#include<iostream>
#include<iomanip>
#include<fstream>
#include<string>
#include<list>
usingnamespace std;
// global constants
// I won't test your round robin implementation with more than 20 processes
constint MAX_PROCESSES =20;
constint NO_PROCESS =0;
// Simple structure, holds all of the information about processes, their names
// arrival and service times, that we are to simulate.
typedefstruct
{
string processName;
int arrivalTime;
int serviceTime;
// holds running count of time slices for current time quantum, when
// serviceTime == quantum, time slice is up
int sliceTime;
// holds total number of time steps currently run, when == to
// serviceTime process is done
int totalTime;
// holds time when process finishes, used to calculate final stats,
// like T_r, T_r/T_s
int finishTime;
// a boolean flag, we will set this to true when the process is complete
bool finished;
}Process;
// Process table, holds table of information about processes we are simulating
typedefstruct
{
int numProcesses;
Process* process[MAX_PROCESSES];
}ProcessTable;
/** Create process table
* Allocate memory for a new process table. Load the process
* information from the simulation file into a table with the process
* information needed to perform the simulation. At the same time we
* initialize other information in process table for use in the
* simulation. Return the newly created ProcessTable
*
* @param processFilanem The name (char*) of the file to open and read
* the process information from.
* @param processTable This is actually a return parameter. This
* should be a pointer to an already allocated array of
* Process structure items. We will fill in this structure
* and return the process information.
*
* @returns ProcessTable* The newly allocated and initialized ProcessTable
* structure.
*/
ProcessTable* createProcessTable(char* processFilename)
{
ifstream simprocessfile(processFilename);
ProcessTable* processTable;
int pid;
string processName;
int arrivalTime;
int serviceTime;
// If we can't open file, abort and let ...
This document contains programs and algorithms for simulating different CPU scheduling algorithms like FCFS, SJF, Priority and Round Robin. It also contains a program for implementing the Producer-Consumer problem using semaphores and an algorithm for implementing optimal page replacement.
The document describes four different CPU scheduling algorithms: First Come First Serve (FCFS), Shortest Job First (preemptive and non-preemptive), Priority scheduling (non-preemptive), and Round Robin. For each algorithm, pseudocode is provided to simulate the scheduling of processes and calculate metrics like waiting time and turnaround time. The FCFS algorithm calculates these metrics in a straightforward manner based on arrival time and burst time of each process. Shortest Job First simulates sorting processes by burst time and calculating wait times and turnaround times accordingly. Priority scheduling first sorts by priority then calculates metrics. Round Robin simulates time slicing by allocating a time quantum to each process in turn.
Human:
JAVA - please help with the error regarding the bold line below- I am.docxBenjaminIjsDaviesq
JAVA - please help with the error regarding the bold line below. I am getting the following error:
The type ProcessSchedulingSimulator.Process does not define getProcessArrivalTime(T) that is applicable here
Full Code:
import java.util.*;
public class ProcessSchedulingSimulator {
// Process table with one entry per process containing a process sequence number,
// the process class, its process arrival time and its current status (READY, RUNNING, WAITING).
private static class Process {
int sequenceNumber;
String processClass;
int processArrivalTime;
String currentStatus;
public int deadline;
public int cpuRequest;
public int diskRequest;
public int terminalRequest;
}
// Priority queue for real-time processes
private static PriorityQueue<Process> realTimeProcesses = new PriorityQueue<>(Comparator. comparing (Process::getProcessArrivalTime));
// Queue for interactive processes
private static Queue<Process> interactiveProcesses = new LinkedList<>();
// Queue for disk access requests
private static Queue<Process> diskAccessRequests = new LinkedList<>();
// Queue for terminal access requests
private static Queue<Process> terminalAccessRequests = new LinkedList<>();
// Counter for number of real-time processes that have completed
private static int realTimeProcessesCompleted = 0;
// Counter for number of interactive processes that have completed
private static int interactiveProcessesCompleted = 0;
// Counter for number of disk accesses
private static int diskAccessCount = 0;
// Total time for disk access (including waiting time in the disk queue)
private static int totalDiskAccessTime = 0;
// Time elapsed since start of the first process
private static int totalTimeElapsed = 0;
// CPU utilization (fraction of time the CPU is busy)
private static double cpuUtilization = 0;
// Disk utilization (fraction of time the disk is busy)
private static double diskUtilization = 0;
public static void main(String[] args) {
Scanner sc = new Scanner(System. in );
while (sc.hasNext()) {
String line = sc.nextLine();
String[] tokens = line.split(" ");
if (tokens[0].equals("INTERACTIVE")) {
Process process = new Process();
process.sequenceNumber = Integer. parseInt (tokens[1]);
process.processClass = "INTERACTIVE";
process.processArrivalTime = Integer. parseInt (tokens[2]);
process.currentStatus = "READY";
interactiveProcesses .add(process);
} else if (tokens[0].equals("REAL-TIME")) {
Process process = new Process();
process.sequenceNumber = Integer. parseInt (tokens[1]);
process.processClass = "REAL-TIME";
process.processArrivalTime = Integer. parseInt (tokens[2]);
process.currentStatus = "READY";
realTimeProcesses .add(process);
} else if (tokens[0].equals("DEADLINE")) {
Process process = realTimeProcesses .peek();
process.deadline = Integer. parseInt (tokens[1]);
} else if (tokens[0].equals("CPU")) {
Process process = realTimeProcesses .peek();
process.cpuRequest = Integer. parseInt (tokens[1]);
} else if (tokens[0].equals("DISK")) {
Process process = realTimeProc.
This document provides an overview of Contiki and its event-driven kernel, processes, protothreads, timers, and communication stack. It discusses how Contiki uses protothreads to provide sequential flow of control in an event-driven environment. It also summarizes the different types of timers in Contiki and provides an example of how to communicate using Rime, Contiki's networking stack.
The document discusses various topics related to user-space system programming in Linux, including sending and handling signals, signal sets, masking signals, scheduling, inter-process communication (IPC), and timing functions. It provides examples of how to use signals, set priorities and affinities, use timers, and synchronize processes.
The document discusses various topics related to user-space system programming in Linux, including sending and handling signals, signal sets, masking signals, scheduling, inter-process communication (IPC), and timing functions. It provides examples of how to use signals, set priorities, affinity, timers, and IPC between processes.
#define ENABLE_COMMANDER
#define ENABLE_REPORTER
#include <cctype> // for toupper()
#include <cstdlib> // for EXIT_SUCCESS and EXIT_FAILURE
#include <cstring> // for strerror()
#include <cerrno> // for errno
#include <deque> // for deque (used for ready and blocked queues)
#include <fstream> // for ifstream (used for reading simulated process programs)
#include <iostream> // for cout, endl, and cin
#include <sstream> // for stringstream (for parsing simulated process programs)
#include <sys/wait.h> // for wait()
#include <unistd.h> // for pipe(), read(), write(), close(), fork(), and _exit()
#include <vector> // for vector (used for PCB table)
using namespace std;
class Instruction {
public:
char operation;
int intArg;
string stringArg;
};
class Cpu {
public:
vector<Instruction> *pProgram;
int programCounter;
int value;
int timeSlice;
int timeSliceUsed;
};
enum State {
STATE_READY,
STATE_RUNNING,
STATE_BLOCKED,
STATE_END
};
class PcbEntry {
public:
int processId;
int parentProcessId;
vector<Instruction> program;
unsigned int programCounter;
int value;
unsigned int priority;
State state;
unsigned int startTime;
unsigned int timeUsed;
};
// The number of valid priorities.
#define NUM_PRIORITIES 4
// An array that maps priorities to their allotted time slices.
static const unsigned int PRIORITY_TIME_SLICES[NUM_PRIORITIES] = {
1,
2,
4,
8
};
unsigned int timestamp = 0;
Cpu cpu;
// For the states below, -1 indicates empty (since it is an invalid index).
int runningState = -1; // The index of the running process in the PCB table.
// readyStates is an array of queues. Each queue holds PCB indices for ready processes
// of a particular priority.
deque<int> readyStates[NUM_PRIORITIES];
deque<int> blockedState; // A queue fo PCB indices for blocked processes.
deque<int> deadState;
// In this implementation, we'll never explicitly clear PCB entries and the
// index in the table will always be the process ID. These choices waste memory,
// but since this program is just a simulation it the easiest approach.
// Additionally, debugging is simpler since table slots and process IDs are
// never re-used.
vector<PcbEntry *> pcbTable;
double cumulativeTimeDiff = 0;
int numTerminatedProcesses = 0;
// Sadly, C++ has no built-in way to trim strings:
string &trim(string &argument)
{
string whitespace(" \t\n\v\f\r");
size_t found = argument.find_last_not_of(whitespace);
if (found != string::npos) {
argument.erase(found + 1);
argument.erase(0, argument.find_first_not_of(whitespace));
} else {
argument.clear(); // all whitespace
}
return argument;
}
bool createProgram(const string &filename, vector<Instruction> &program)
{
ifstream file;
int lineNum = 0;
program.clear();
file.open(filename.c_str());
if (!file.is_open()) {
cout << "Error opening file " << filename << ...
The document contains summaries of 12 programs implementing various operating system concepts like memory management algorithms, CPU scheduling algorithms, and page replacement algorithms. It includes programs for first fit, best fit, worst fit, priority scheduling, producer consumer problem, FCFS, SJF, SRTF, round robin, and page replacement algorithms like FIFO, LRU, and optimal page replacement. For each program, it lists the code, inputs/outputs and provides a brief 1-2 line description.
This document contains 8 C programming code examples demonstrating various scheduling algorithms:
1. First Come First Serve scheduling
2. Non-preemptive Shortest Job First scheduling
3. Round Robin scheduling
4. Priority scheduling
5. Banker's algorithm for deadlock avoidance
6. Producer-consumer problem synchronization
7. Dekker's algorithm for mutual exclusion
Each program example includes comments explaining the algorithm and includes functions to calculate waiting times, turnaround times, and other metrics.
This C program implements the Least Recently Used (LRU) page replacement algorithm. It takes in the number of frames and page references as input, stores the references in an array, and simulates replacing pages according to the LRU logic. It outputs the frames after each reference and the total page faults. The findLRU function finds the least recently used page based on the time array, and the main function handles iterating through the references, tracking hits/faults, and calling findLRU on a page fault.
This document provides C programs to implement various data structures and algorithms. It is divided into two parts. Part A includes programs to find GCD using recursion, generate Pascal's triangle using binomial coefficients, find Fibonacci numbers recursively, implement Towers of Hanoi recursively, find the largest and smallest element in an array, write even and odd numbers to separate files, store student records in a file, and sort city names alphabetically. Part B includes programs to sort arrays using insertion, quick, merge, selection and bubble sort and perform linear and binary searches recursively. It also includes programs to implement stacks, queues, linked lists and binary trees.
The document summarizes the output of labs 5, 6, and 7 from a computer engineering course. Lab 5 implements non-restoring division using a register-based algorithm. Lab 6 compares FIFO and LRU page replacement algorithms. Lab 7 implements Booth's multiplication algorithm for signed numbers using registers. Code snippets are provided for each lab along with sample inputs/outputs.
assign4assign4_part1bonnie.c This is a file system ben.docxfestockton
assign4/assign4_part1/bonnie.c
/*
* This is a file system benchmark which attempts to study bottlenecks -
* it is named 'Bonnie' after Bonnie Raitt, who knows how to use one.
*
* Commentary on Bonnie's operations may be found at
* http://www.textuality.com/bonnie/intro.html
*
* COPYRIGHT NOTICE:
* Copyright (c) Tim Bray, 1990-1996.
*
*/
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <stdio.h>
#include <errno.h>
#include <fcntl.h>
#include <time.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/wait.h>
#if defined(SysV)
#include <limits.h>
#include <sys/times.h>
#else
#include <sys/resource.h>
#endif
#define IntSize (sizeof(int))
/*
* N.B. in seeker_reports, CPU appears and Start/End time, but not Elapsed,
* so position 1 is re-used; icky data coupling.
*/
#define CPU (0)
#define Elapsed (1)
#define StartTime (1)
#define EndTime (2)
#define Seeks (4000)
#define UpdateSeek (10)
#define SeekProcCount (3)
#define Chunk (16384)
/* labels for the tests, used as an array index */
typedef enum {
Putc, ReWrite, FastWrite, Getc, FastRead, Lseek, TestCount
} tests_t;
static double cpu_so_far();
static void doseek(off_t where, int fd, int update);
static void get_delta_t(tests_t test);
static void io_error(char *message);
static void newfile(char *name, int *fd, FILE * *stream, int create);
static void fill_file_char();
static void fill_file_block();
static void file_read_rewrite_block();
static void file_read_getc();
static void file_read_chunk();
#if defined(SysV)
/* System V wrappers for randomizers */
static long random();
static void srandom(int seed);
#endif
static void report(char *machine, off_t size);
static double time_so_far();
static void timestamp();
static void usage();
/*
* Housekeeping variables to build up timestamps for the tests;
* global to make it easy to keep track of the progress of time.
* all of this could have been done with non-global variables,
* but the code is easier to read this way and I don't anticipate
* much software engineering down the road
*/
static int basetime; /* when we started */
static double delta[(int) TestCount][2]; /* array of DeltaT values */
static double last_cpustamp = 0.0; /* for computing delta-t */
static double last_timestamp = 0.0; /* for computing delta-t */
char name[Chunk];
FILE *stream;
int fd;
off_t words;
off_t size;
int buf[Chunk / IntSize];
int bufindex;
int chars[256];
int next;
/* entry point for LMP1 */
int bonnie_main(int argc, char **argv)
{
int child;
char *dir;
double first_start;
double last_stop;
int lseek_count = 0;
char *machine;
int seek_control[2];
int seek_feedback[2];
char seek_tickets[Seeks + SeekProcCount];
double seeker_report[3];
fd = -1;
basetime = (int) time((time_t *) NULL);
size = 100;
dir = ".";
machine = "";
/* parse the argument sent from the command line */
for (next = 1; next < argc; next++) {
if (strcmp(argv[next], "-s") ...
Software Engineering and Project Management - Software Testing + Agile Method...Prakhyath Rai
Software Testing: A Strategic Approach to Software Testing, Strategic Issues, Test Strategies for Conventional Software, Test Strategies for Object -Oriented Software, Validation Testing, System Testing, The Art of Debugging.
Agile Methodology: Before Agile – Waterfall, Agile Development.
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This document contains programs and algorithms for simulating different CPU scheduling algorithms like FCFS, SJF, Priority and Round Robin. It also contains a program for implementing the Producer-Consumer problem using semaphores and an algorithm for implementing optimal page replacement.
The document describes four different CPU scheduling algorithms: First Come First Serve (FCFS), Shortest Job First (preemptive and non-preemptive), Priority scheduling (non-preemptive), and Round Robin. For each algorithm, pseudocode is provided to simulate the scheduling of processes and calculate metrics like waiting time and turnaround time. The FCFS algorithm calculates these metrics in a straightforward manner based on arrival time and burst time of each process. Shortest Job First simulates sorting processes by burst time and calculating wait times and turnaround times accordingly. Priority scheduling first sorts by priority then calculates metrics. Round Robin simulates time slicing by allocating a time quantum to each process in turn.
Human:
JAVA - please help with the error regarding the bold line below- I am.docxBenjaminIjsDaviesq
JAVA - please help with the error regarding the bold line below. I am getting the following error:
The type ProcessSchedulingSimulator.Process does not define getProcessArrivalTime(T) that is applicable here
Full Code:
import java.util.*;
public class ProcessSchedulingSimulator {
// Process table with one entry per process containing a process sequence number,
// the process class, its process arrival time and its current status (READY, RUNNING, WAITING).
private static class Process {
int sequenceNumber;
String processClass;
int processArrivalTime;
String currentStatus;
public int deadline;
public int cpuRequest;
public int diskRequest;
public int terminalRequest;
}
// Priority queue for real-time processes
private static PriorityQueue<Process> realTimeProcesses = new PriorityQueue<>(Comparator. comparing (Process::getProcessArrivalTime));
// Queue for interactive processes
private static Queue<Process> interactiveProcesses = new LinkedList<>();
// Queue for disk access requests
private static Queue<Process> diskAccessRequests = new LinkedList<>();
// Queue for terminal access requests
private static Queue<Process> terminalAccessRequests = new LinkedList<>();
// Counter for number of real-time processes that have completed
private static int realTimeProcessesCompleted = 0;
// Counter for number of interactive processes that have completed
private static int interactiveProcessesCompleted = 0;
// Counter for number of disk accesses
private static int diskAccessCount = 0;
// Total time for disk access (including waiting time in the disk queue)
private static int totalDiskAccessTime = 0;
// Time elapsed since start of the first process
private static int totalTimeElapsed = 0;
// CPU utilization (fraction of time the CPU is busy)
private static double cpuUtilization = 0;
// Disk utilization (fraction of time the disk is busy)
private static double diskUtilization = 0;
public static void main(String[] args) {
Scanner sc = new Scanner(System. in );
while (sc.hasNext()) {
String line = sc.nextLine();
String[] tokens = line.split(" ");
if (tokens[0].equals("INTERACTIVE")) {
Process process = new Process();
process.sequenceNumber = Integer. parseInt (tokens[1]);
process.processClass = "INTERACTIVE";
process.processArrivalTime = Integer. parseInt (tokens[2]);
process.currentStatus = "READY";
interactiveProcesses .add(process);
} else if (tokens[0].equals("REAL-TIME")) {
Process process = new Process();
process.sequenceNumber = Integer. parseInt (tokens[1]);
process.processClass = "REAL-TIME";
process.processArrivalTime = Integer. parseInt (tokens[2]);
process.currentStatus = "READY";
realTimeProcesses .add(process);
} else if (tokens[0].equals("DEADLINE")) {
Process process = realTimeProcesses .peek();
process.deadline = Integer. parseInt (tokens[1]);
} else if (tokens[0].equals("CPU")) {
Process process = realTimeProcesses .peek();
process.cpuRequest = Integer. parseInt (tokens[1]);
} else if (tokens[0].equals("DISK")) {
Process process = realTimeProc.
This document provides an overview of Contiki and its event-driven kernel, processes, protothreads, timers, and communication stack. It discusses how Contiki uses protothreads to provide sequential flow of control in an event-driven environment. It also summarizes the different types of timers in Contiki and provides an example of how to communicate using Rime, Contiki's networking stack.
The document discusses various topics related to user-space system programming in Linux, including sending and handling signals, signal sets, masking signals, scheduling, inter-process communication (IPC), and timing functions. It provides examples of how to use signals, set priorities and affinities, use timers, and synchronize processes.
The document discusses various topics related to user-space system programming in Linux, including sending and handling signals, signal sets, masking signals, scheduling, inter-process communication (IPC), and timing functions. It provides examples of how to use signals, set priorities, affinity, timers, and IPC between processes.
#define ENABLE_COMMANDER
#define ENABLE_REPORTER
#include <cctype> // for toupper()
#include <cstdlib> // for EXIT_SUCCESS and EXIT_FAILURE
#include <cstring> // for strerror()
#include <cerrno> // for errno
#include <deque> // for deque (used for ready and blocked queues)
#include <fstream> // for ifstream (used for reading simulated process programs)
#include <iostream> // for cout, endl, and cin
#include <sstream> // for stringstream (for parsing simulated process programs)
#include <sys/wait.h> // for wait()
#include <unistd.h> // for pipe(), read(), write(), close(), fork(), and _exit()
#include <vector> // for vector (used for PCB table)
using namespace std;
class Instruction {
public:
char operation;
int intArg;
string stringArg;
};
class Cpu {
public:
vector<Instruction> *pProgram;
int programCounter;
int value;
int timeSlice;
int timeSliceUsed;
};
enum State {
STATE_READY,
STATE_RUNNING,
STATE_BLOCKED,
STATE_END
};
class PcbEntry {
public:
int processId;
int parentProcessId;
vector<Instruction> program;
unsigned int programCounter;
int value;
unsigned int priority;
State state;
unsigned int startTime;
unsigned int timeUsed;
};
// The number of valid priorities.
#define NUM_PRIORITIES 4
// An array that maps priorities to their allotted time slices.
static const unsigned int PRIORITY_TIME_SLICES[NUM_PRIORITIES] = {
1,
2,
4,
8
};
unsigned int timestamp = 0;
Cpu cpu;
// For the states below, -1 indicates empty (since it is an invalid index).
int runningState = -1; // The index of the running process in the PCB table.
// readyStates is an array of queues. Each queue holds PCB indices for ready processes
// of a particular priority.
deque<int> readyStates[NUM_PRIORITIES];
deque<int> blockedState; // A queue fo PCB indices for blocked processes.
deque<int> deadState;
// In this implementation, we'll never explicitly clear PCB entries and the
// index in the table will always be the process ID. These choices waste memory,
// but since this program is just a simulation it the easiest approach.
// Additionally, debugging is simpler since table slots and process IDs are
// never re-used.
vector<PcbEntry *> pcbTable;
double cumulativeTimeDiff = 0;
int numTerminatedProcesses = 0;
// Sadly, C++ has no built-in way to trim strings:
string &trim(string &argument)
{
string whitespace(" \t\n\v\f\r");
size_t found = argument.find_last_not_of(whitespace);
if (found != string::npos) {
argument.erase(found + 1);
argument.erase(0, argument.find_first_not_of(whitespace));
} else {
argument.clear(); // all whitespace
}
return argument;
}
bool createProgram(const string &filename, vector<Instruction> &program)
{
ifstream file;
int lineNum = 0;
program.clear();
file.open(filename.c_str());
if (!file.is_open()) {
cout << "Error opening file " << filename << ...
The document contains summaries of 12 programs implementing various operating system concepts like memory management algorithms, CPU scheduling algorithms, and page replacement algorithms. It includes programs for first fit, best fit, worst fit, priority scheduling, producer consumer problem, FCFS, SJF, SRTF, round robin, and page replacement algorithms like FIFO, LRU, and optimal page replacement. For each program, it lists the code, inputs/outputs and provides a brief 1-2 line description.
This document contains 8 C programming code examples demonstrating various scheduling algorithms:
1. First Come First Serve scheduling
2. Non-preemptive Shortest Job First scheduling
3. Round Robin scheduling
4. Priority scheduling
5. Banker's algorithm for deadlock avoidance
6. Producer-consumer problem synchronization
7. Dekker's algorithm for mutual exclusion
Each program example includes comments explaining the algorithm and includes functions to calculate waiting times, turnaround times, and other metrics.
This C program implements the Least Recently Used (LRU) page replacement algorithm. It takes in the number of frames and page references as input, stores the references in an array, and simulates replacing pages according to the LRU logic. It outputs the frames after each reference and the total page faults. The findLRU function finds the least recently used page based on the time array, and the main function handles iterating through the references, tracking hits/faults, and calling findLRU on a page fault.
This document provides C programs to implement various data structures and algorithms. It is divided into two parts. Part A includes programs to find GCD using recursion, generate Pascal's triangle using binomial coefficients, find Fibonacci numbers recursively, implement Towers of Hanoi recursively, find the largest and smallest element in an array, write even and odd numbers to separate files, store student records in a file, and sort city names alphabetically. Part B includes programs to sort arrays using insertion, quick, merge, selection and bubble sort and perform linear and binary searches recursively. It also includes programs to implement stacks, queues, linked lists and binary trees.
The document summarizes the output of labs 5, 6, and 7 from a computer engineering course. Lab 5 implements non-restoring division using a register-based algorithm. Lab 6 compares FIFO and LRU page replacement algorithms. Lab 7 implements Booth's multiplication algorithm for signed numbers using registers. Code snippets are provided for each lab along with sample inputs/outputs.
assign4assign4_part1bonnie.c This is a file system ben.docxfestockton
assign4/assign4_part1/bonnie.c
/*
* This is a file system benchmark which attempts to study bottlenecks -
* it is named 'Bonnie' after Bonnie Raitt, who knows how to use one.
*
* Commentary on Bonnie's operations may be found at
* http://www.textuality.com/bonnie/intro.html
*
* COPYRIGHT NOTICE:
* Copyright (c) Tim Bray, 1990-1996.
*
*/
#include <stdlib.h>
#include <string.h>
#include <unistd.h>
#include <stdio.h>
#include <errno.h>
#include <fcntl.h>
#include <time.h>
#include <sys/time.h>
#include <sys/types.h>
#include <sys/wait.h>
#if defined(SysV)
#include <limits.h>
#include <sys/times.h>
#else
#include <sys/resource.h>
#endif
#define IntSize (sizeof(int))
/*
* N.B. in seeker_reports, CPU appears and Start/End time, but not Elapsed,
* so position 1 is re-used; icky data coupling.
*/
#define CPU (0)
#define Elapsed (1)
#define StartTime (1)
#define EndTime (2)
#define Seeks (4000)
#define UpdateSeek (10)
#define SeekProcCount (3)
#define Chunk (16384)
/* labels for the tests, used as an array index */
typedef enum {
Putc, ReWrite, FastWrite, Getc, FastRead, Lseek, TestCount
} tests_t;
static double cpu_so_far();
static void doseek(off_t where, int fd, int update);
static void get_delta_t(tests_t test);
static void io_error(char *message);
static void newfile(char *name, int *fd, FILE * *stream, int create);
static void fill_file_char();
static void fill_file_block();
static void file_read_rewrite_block();
static void file_read_getc();
static void file_read_chunk();
#if defined(SysV)
/* System V wrappers for randomizers */
static long random();
static void srandom(int seed);
#endif
static void report(char *machine, off_t size);
static double time_so_far();
static void timestamp();
static void usage();
/*
* Housekeeping variables to build up timestamps for the tests;
* global to make it easy to keep track of the progress of time.
* all of this could have been done with non-global variables,
* but the code is easier to read this way and I don't anticipate
* much software engineering down the road
*/
static int basetime; /* when we started */
static double delta[(int) TestCount][2]; /* array of DeltaT values */
static double last_cpustamp = 0.0; /* for computing delta-t */
static double last_timestamp = 0.0; /* for computing delta-t */
char name[Chunk];
FILE *stream;
int fd;
off_t words;
off_t size;
int buf[Chunk / IntSize];
int bufindex;
int chars[256];
int next;
/* entry point for LMP1 */
int bonnie_main(int argc, char **argv)
{
int child;
char *dir;
double first_start;
double last_stop;
int lseek_count = 0;
char *machine;
int seek_control[2];
int seek_feedback[2];
char seek_tickets[Seeks + SeekProcCount];
double seeker_report[3];
fd = -1;
basetime = (int) time((time_t *) NULL);
size = 100;
dir = ".";
machine = "";
/* parse the argument sent from the command line */
for (next = 1; next < argc; next++) {
if (strcmp(argv[next], "-s") ...
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22-SE-77 OS_lab_labotary assignmnet#2.pdf
1.
2. Code:
#include <stdio.h>
#include <stdlib.h>
#include <stdbool.h>
// Structure to represent a process
struct Process {
int pid; // Process ID
int arrival_time; // Arrival time
int burst_time; // Burst time
int remaining_time; // Remaining burst time (for preemptive algorithms)
int comes_back_after; // Time to return to the ready queue
int priority; // Priority
bool is_complete; // Completion flag
int waiting_time; // Waiting time
int turnaround_time; // Turnaround time
};
// Function to calculate waiting and turnaround times
void calculate_times(struct Process *processes, int n) {
int total_waiting_time = 0;
int total_turnaround_time = 0;
for (int i = 0; i < n; i++) {
processes[i].turnaround_time = processes[i].burst_time + processes[i].waiting_time;
processes[i].waiting_time = processes[i].turnaround_time - processes[i].burst_time;
total_waiting_time += processes[i].waiting_time;
total_turnaround_time += processes[i].turnaround_time;
}
printf("Average Waiting Time: %.2fn", (float)total_waiting_time / n);
printf("Average Turnaround Time: %.2fn", (float)total_turnaround_time / n);
}
// Sort processes by arrival time (for FCFS)
void sort_by_arrival(struct Process *processes, int n) {
for (int i = 0; i < n - 1; i++) {
for (int j = i + 1; j < n; j++) {
if (processes[j].arrival_time < processes[i].arrival_time) {
struct Process temp = processes[i];
processes[i] = processes[j];
processes[j] = temp;
}
}
}
}
// First Come First Served (FCFS)
void fcfs(struct Process *processes, int n, int time_limit) {
3. printf("First Come First Served (FCFS):n");
int current_time = 0;
printf("Gantt Chart:n");
printf("|");
for (int i = 0; i < n; i++) {
if (processes[i].arrival_time > current_time) {
printf(" Idle |");
current_time = processes[i].arrival_time;
}
printf(" P%d (%d-%d) |", processes[i].pid, current_time, current_time +
processes[i].burst_time);
processes[i].waiting_time = current_time - processes[i].arrival_time;
current_time += processes[i].burst_time;
}
printf("n");
calculate_times(processes, n);
}
// Shortest Job First (SJF)
void shortest_job_first(struct Process *processes, int n, int time_limit) {
printf("Shortest Job First (SJF):n");
int current_time = 0;
int completed = 0;
printf("Gantt Chart:n");
while (completed < n) {
int shortest_index = -1;
int shortest_burst = 9999;
// Find the process with the shortest burst time that is ready
for (int i = 0; i < n; i++) {
if (processes[i].arrival_time <= current_time && !processes[i].is_complete) {
if (processes[i].burst_time < shortest_burst) {
shortest_burst = processes[i].burst_time;
shortest_index = i;
}
}
}
if (shortest_index == -1) {
printf("| Idle |");
current_time++;
continue;
}
printf(" P%d (%d-%d) |", processes[shortest_index].pid, current_time, current_time +
processes[shortest_index].burst_time);
4. processes[shortest_index].waiting_time = current_time -
processes[shortest_index].arrival_time;
current_time += processes[shortest_index].burst_time;
processes[shortest_index].is_complete = true;
completed++;
}
printf("n");
calculate_times(processes, n);
}
// Shortest Remaining Time First (SRTF)
void shortest_remaining_time_first(struct Process *processes, int n, int time_limit) {
printf("Shortest Remaining Time First (SRTF):n");
int current_time = 0;
int completed = 0;
printf("Gantt Chart:n");
while (completed < n && current_time < time_limit) {
int shortest_index = -1;
int shortest_remaining = 9999;
// Find the process with the shortest remaining time
for (int i = 0; i < n; i++) {
if (processes[i].arrival_time <= current_time && !processes[i].is_complete) {
if (processes[i].remaining_time < shortest_remaining) {
shortest_remaining = processes[i].remaining_time;
shortest_index = i;
}
}
}
if (shortest_index == -1) {
printf("| Idle |");
current_time++;
continue;
}
printf(" P%d (%d-%d) |", processes[shortest_index].pid, current_time, current_time + 1);
processes[shortest_index].remaining_time--;
current_time++;
if (processes[shortest_index].remaining_time == 0) {
processes[shortest_index].is_complete = true;
completed++;
}
}
printf("n");
5. calculate_times(processes, n);
}
// Round Robin with a given quantum
void round_robin(struct Process *processes, int n, int quantum, int time_limit) {
printf("Round Robin (RR) with Quantum %d:n", quantum);
int current_time = 0;
int completed = 0;
printf("Gantt Chart:n");
while (completed < n && current_time < time_limit) {
for (int i = 0; i < n; i++) {
if (!processes[i].is_complete && processes[i].arrival_time <= current_time) {
if (processes[i].remaining_time > quantum) {
printf(" P%d (%d-%d) |", processes[i].pid, current_time, current_time + quantum);
processes[i].remaining_time -= quantum;
current_time += quantum;
} else {
printf(" P%d (%d-%d) |", processes[i].pid, current_time, current_time +
processes[i].remaining_time);
current_time += processes[i].remaining_time;
processes[i].is_complete = true;
completed++;
}
}
}
}
printf("n");
calculate_times(processes, n);
}
// Preemptive Priority Scheduling
void preemptive_priority_scheduling(struct Process *processes, int n, int time_limit) {
printf("Preemptive Priority Scheduling:n");
int current_time = 0;
int completed = 0;
printf("Gantt Chart:n");
while (completed < n && current_time < time_limit) {
int highest_priority_index = -1;
int highest_priority = -1;
for (int i = 0; i < n; i++) {
if (!processes[i].is_complete && processes[i].arrival_time <= current_time) {
if (processes[i].priority > highest_priority) {
highest_priority = processes[i].priority;
highest_priority_index = i;
}
}
}
6. if (highest_priority_index == -1) {
printf("| Idle |");
current_time++;
continue;
}
printf(" P%d (%d-%d) |", processes[highest_priority_index].pid, current_time, current_time
+ 1);
processes[highest_priority_index].remaining_time--;
current_time++;
if (processes[highest_priority_index].remaining_time == 0) {
processes[highest_priority_index].is_complete = true;
completed++;
}
}
printf("n");
calculate_times(processes, n);
}
// Non-Preemptive Priority Scheduling
void non_preemptive_priority_scheduling(struct Process *processes, int n, int time_limit) {
printf("Non-Preemptive Priority Scheduling:n");
int current_time = 0;
int completed = 0;
printf("Gantt Chart:n");
while (completed < n && current_time < time_limit) {
int highest_priority_index = -1;
int highest_priority = -1;
for (int i = 0; i < n; i++) {
if (!processes[i].is_complete && processes[i].arrival_time <= current_time) {
if (processes[i].priority > highest_priority) {
highest_priority = processes[i].priority;
highest_priority_index = i;
}
}
}
if (highest_priority_index == -1) {
printf("| Idle |");
current_time++;
continue;
}
printf(" P%d (%d-%d) |", processes[highest_priority_index].pid, current_time, current_time
+ processes[highest_priority_index].burst_time);
current_time += processes[highest_priority_index].burst_time;
7. processes[highest_priority_index].is_complete = true;
completed++;
}
printf("n");
calculate_times(processes, n);
}
// Display the scheduling menu
void display_menu() {
printf("Select a Scheduling Algorithm:n");
printf("1. First Come First Served (FCFS)n");
printf("2. Shortest Job First (SJF)n");
printf("3. Shortest Remaining Time First (SRTF)n");
printf("4. Round Robin (Quantum 5)n");
printf("5. Preemptive Priority Scheduling with Agingn");
printf("6. Non-Preemptive Priority Schedulingn");
}
int main() {
struct Process processes[] = {
{1, 0, 10, 10, 2, 3, 0, 0, 0},
{2, 1, 8, 8, 4, 2, 0, 0, 0},
{3, 3, 14, 14, 6, 3, 0, 0, 0},
{4, 4, 7, 7, 8, 1, 0, 0, 0},
{5, 6, 5, 5, 3, 0, 0, 0},
{6, 7, 4, 4, 6, 1, 0, 0, 0},
{7, 8, 6, 6, 9, 2, 0, 0, 0}
};
int n = sizeof(processes) / sizeof(processes[0]);
// Loop to allow multiple runs
while (true) {
display_menu(); // Display the menu to choose the algorithm
int choice;
printf("Enter your choice (1-6, or 0 to exit): ");
scanf("%d", &choice);
if (choice == 0) {
break; // Exit the loop to end the program
}
// Reset process states for each run
for (int i = 0; i < n; i++) {
processes[i].remaining_time = processes[i].burst_time;
processes[i].is_complete = false;
processes[i].waiting_time = 0;
processes[i].turnaround_time = 0;
}
8. switch (choice) {
case 1:
fcfs(processes, n, 200); // Simulate FCFS
break;
case 2:
shortest_job_first(processes, n, 200); // Simulate SJF
break;
case 3:
shortest_remaining_time_first(processes, n, 200); // Simulate SRTF
break;
case 4:
round_robin(processes, n, 5, 200); // Simulate RR with Quantum 5
break;
case 5:
preemptive_priority_scheduling(processes, n, 200); // Simulate Preemptive Priority
break;
case 6:
non_preemptive_priority_scheduling(processes, n, 200); // Simulate Non-Preemptive
Priority
break;
default:
printf("Invalid choice. Please enter a number between 1 and 6.n");
break;
}
}
return 0;
}
Output: