- The document discusses using Blender, MeshSync, Unity, and Holographic Remoting Player to collect 3D models in Blender and view them in holograms using HoloLens 2.
- MeshSync is used to synchronize models between Blender and Unity, and the remoting player allows viewing Unity applications from a PC on the HoloLens.
- Tips and examples for using these tools are provided in blog links.
- The document discusses using Blender, MeshSync, Unity, and Holographic Remoting Player to collect 3D models in Blender and view them in holograms using HoloLens 2.
- MeshSync is used to synchronize models between Blender and Unity, and the remoting player allows viewing Unity applications from a PC on the HoloLens.
- Tips and examples for using these tools are provided in blog links.