The document discusses the concepts of smart objects, the semantic web, social networks, and the internet of things. It describes how connecting physical objects to the internet and annotating them with semantic metadata allows them to be discovered and used by intelligent systems and applications to provide smart services. Ontologies are used to represent relationships between smart objects and allow reasoning about their capabilities and interactions.
Semantic, Social and Physical Networking: Opportunities and Challenges for De...Jun Hu
This document discusses opportunities and challenges for designers regarding semantic, social, and physical networking. It describes how semantic web technologies like ontologies can provide access to universal knowledge through structured subject-predicate-object triples. It also discusses social networks as the "Internet of People" and how these networks connect individuals. Finally, it examines the "Internet of Things" and how physical objects can be networked through sensors, actuators, and virtual representations online to share data and integrate with social networks.
This document discusses using semantic web technologies like ontologies to enable intelligent environments through smart objects. It describes the SOFIA project which uses ontologies and the blackboard pattern to semantically connect smart objects. SOFIA allows objects to share information and enable interoperability through a semantic information broker. It aims to connect the physical world to the information world by making physical information available for smart services. The document outlines SOFIA's pilot scenarios and how it is based on semantic web standards like RDF and OWL to semantically describe devices, interactions, and other concepts to achieve interoperability in intelligent environments.
Burton Lee (Stanford University) - Mobile, Social, Big Data and Cloud: How Ne...Infoshare
Burton Lee gave a presentation on new IT technologies accelerating innovation in Silicon Valley including mobile, social, big data, and cloud computing. He discussed how these technologies have disrupted traditional models and led to new business models and a rapidly growing "apps economy". He highlighted opportunities for Poland, including universities playing a role in developing a strong app innovation ecosystem. Overall, the presentation provided an overview of key trends in Silicon Valley and lessons on developing entrepreneurship in new technologies.
Article publish in first number of 2012 of ArchiMAG, the international ArchiCAD users about the BIM Evolution by Victor Silva
ArchiMAG http://www.archimag.org

This document discusses the Ethioplugin research project which aims to capture and develop Ethiopian cultural heritages through digital technology. The research collects data on traditional Ethiopian architectural elements, crafts, and designs. This data is digitized through modeling and plugins to make heritage elements accessible on design software. The research holds workshops bringing together students, craftspeople, and organizations. It documents traditional and current design practices in Ethiopia. The goal is to integrate traditional skills with modern technology and education to promote continued development of cultural heritages.
This document discusses a pilot exploration and reflection on service design for social innovation. It provides background on the author, including their PhD studies from 2005-2010 and work with the DESIS Lab from 2009-2013. It also outlines some of the author's teaching programs from 2008-2013. The document then lists various examples of social innovations like cohousing, time banks, and food cooperatives. It provides details on the author's work with DESIS-China and DESIS initiatives from 2009-present, including symposiums, workshops, and research projects.
Participatory Media Arts: A TU/e DESIS Lab projectJun Hu
This document describes a public media art installation called "Moon Rising from Sea" being designed for the center square of a new living and leisure area in Taicang, China. The installation consists of a 10x10m base with wall reliefs and an 8m tall structure resembling a sail with the moon rising from waves. Projectors will display images, animations and videos on the sail's surface in the evenings. The design process involved workshops to inspire designs from traditional arts. The installation will allow the public to contribute photos from social media for an interactive photo show, connecting people in Taicang to those overseas and reinstating Taicang's historical role as a port.
This document summarizes the Design Research program at Northumbria University. It discusses 8 themes of Design Research across 3 groupings: future of profession, future of discipline, and future of industry. Specific projects are mentioned, including designing for behavior change in diabetes patients, co-designing banking services for older adults, creating low carbon innovation networks, and using design to maintain identity for those with dementia. The goal of the Design Research program is discussed as creating new knowledge, roles, and value for today and tomorrow through collaboration with industry and public sectors.
Semantic, Social and Physical Networking: Opportunities and Challenges for De...Jun Hu
This document discusses opportunities and challenges for designers regarding semantic, social, and physical networking. It describes how semantic web technologies like ontologies can provide access to universal knowledge through structured subject-predicate-object triples. It also discusses social networks as the "Internet of People" and how these networks connect individuals. Finally, it examines the "Internet of Things" and how physical objects can be networked through sensors, actuators, and virtual representations online to share data and integrate with social networks.
This document discusses using semantic web technologies like ontologies to enable intelligent environments through smart objects. It describes the SOFIA project which uses ontologies and the blackboard pattern to semantically connect smart objects. SOFIA allows objects to share information and enable interoperability through a semantic information broker. It aims to connect the physical world to the information world by making physical information available for smart services. The document outlines SOFIA's pilot scenarios and how it is based on semantic web standards like RDF and OWL to semantically describe devices, interactions, and other concepts to achieve interoperability in intelligent environments.
Burton Lee (Stanford University) - Mobile, Social, Big Data and Cloud: How Ne...Infoshare
Burton Lee gave a presentation on new IT technologies accelerating innovation in Silicon Valley including mobile, social, big data, and cloud computing. He discussed how these technologies have disrupted traditional models and led to new business models and a rapidly growing "apps economy". He highlighted opportunities for Poland, including universities playing a role in developing a strong app innovation ecosystem. Overall, the presentation provided an overview of key trends in Silicon Valley and lessons on developing entrepreneurship in new technologies.
Article publish in first number of 2012 of ArchiMAG, the international ArchiCAD users about the BIM Evolution by Victor Silva
ArchiMAG http://www.archimag.org

This document discusses the Ethioplugin research project which aims to capture and develop Ethiopian cultural heritages through digital technology. The research collects data on traditional Ethiopian architectural elements, crafts, and designs. This data is digitized through modeling and plugins to make heritage elements accessible on design software. The research holds workshops bringing together students, craftspeople, and organizations. It documents traditional and current design practices in Ethiopia. The goal is to integrate traditional skills with modern technology and education to promote continued development of cultural heritages.
This document discusses a pilot exploration and reflection on service design for social innovation. It provides background on the author, including their PhD studies from 2005-2010 and work with the DESIS Lab from 2009-2013. It also outlines some of the author's teaching programs from 2008-2013. The document then lists various examples of social innovations like cohousing, time banks, and food cooperatives. It provides details on the author's work with DESIS-China and DESIS initiatives from 2009-present, including symposiums, workshops, and research projects.
Participatory Media Arts: A TU/e DESIS Lab projectJun Hu
This document describes a public media art installation called "Moon Rising from Sea" being designed for the center square of a new living and leisure area in Taicang, China. The installation consists of a 10x10m base with wall reliefs and an 8m tall structure resembling a sail with the moon rising from waves. Projectors will display images, animations and videos on the sail's surface in the evenings. The design process involved workshops to inspire designs from traditional arts. The installation will allow the public to contribute photos from social media for an interactive photo show, connecting people in Taicang to those overseas and reinstating Taicang's historical role as a port.
This document summarizes the Design Research program at Northumbria University. It discusses 8 themes of Design Research across 3 groupings: future of profession, future of discipline, and future of industry. Specific projects are mentioned, including designing for behavior change in diabetes patients, co-designing banking services for older adults, creating low carbon innovation networks, and using design to maintain identity for those with dementia. The goal of the Design Research program is discussed as creating new knowledge, roles, and value for today and tomorrow through collaboration with industry and public sectors.
O Girassol - 2016 1º trimestre - jornal do lar - 5ª EdiçãoJoel Pacheco
Este boletim trimestral de um lar de idosos relata vários eventos e atividades realizados, incluindo aniversários, carnaval, passeios, o regresso de uma médica, o Dia da Mulher, uma visita a um presépio, o Dia do Chá, parabéns para residentes com aniversários, Páscoa e uma festa no lar.
This short document contains an email address but no other text or context. It does not provide enough information to generate a multi-sentence summary.
An Internship Project Report Publication of Miss Shreya Bajaj, B.A (H) Economics,
Jesus and Mary College,Delhi University New Delhi at Krityanand UNESCO Club Jamshedpur during 1st June to 30th June 2014
This blog discusses common teenage struggles such as rebelliousness during ages 13-19, bottling up emotions and turning to substances to fill voids, and staying quiet about troubles due to family problems. It advises that some parents should pay closer attention to their child's symptoms and seek professional help before issues escalate.
Here are the key points about discounting:
- Discounting refers to exponentially decreasing the value of rewards received in the future, compared to rewards in the present. This is done with a discount factor γ between 0 and 1.
- Discounting encourages agents to prefer sooner rewards over later rewards. It helps algorithms converge by ensuring the value of future rewards is finite.
- With discounting, the utility of a sequence of rewards is calculated as:
U = R1 + γR2 + γ^2R3 + ...
- Discounting leads to stationary preferences over reward sequences, meaning the preferences don't change over time. The two ways to define utilities under stationary preferences are additive utility and discounted utility.
Out of Control: the bottom-up power of social computingJun Hu
The document discusses the rise of social computing and its impact. It notes that social computing has shifted innovation from a top-down model, where large institutions control information, to a bottom-up model driven by connected communities. This decreases the power of large organizations and increases the power of decentralized networks to share information and experiences. The document also examines how social computing can be used constructively, such as through social movements, and destructively, as in the case of riots. It argues social computing opens opportunities for new forms of collaboration and collective problem solving in design.
Datawind - KC Coalition for Digital Inclusion - Feb 5, 2016KC Digital Drive
Datawind is a leader in low-cost internet connectivity. Their mission is to bring the internet, which has the ability to create tremendous social and economic benefits, to billions of unconnected people. This presentation was given to the KC Coalition for Digital Inclusion in February 2016.
The History of Software Architecture: In the eye of the practitionerPatricia Lago
Software architecture (SA) is celebrating 25 years. This is so if we consider the seminal papers establishing SA as a distinct discipline, and scientific publications that have identified cornerstones of both research and practice, like architecture views, architecture description languages, and architecture evaluation.
With the pervasive use of cloud provisioning, the dynamic integration of multi-party distributed services, and the steep increase in the digitalization of business and society, making sound design decisions encompasses an increasingly-large and complex problem space. The role of SA is essential as never before, so much so that no organization undertakes ‘serious’ projects without the support of suitable architecture practices.
But, how did SA practice evolve in the past 25 years? And what are the challenges ahead?
There have been various attempts to summarize the state of research and practice of SA. Still, we miss the practitioners’ view on the questions above.
To fill this gap, we have first extracted the top-10 topics resulting from the analysis of 5,622 scientific papers. Then, we have used such topics to design an online survey filled out by 57 SA practitioners with 5 to 20+ years of experience.
This document discusses using semantic technologies like the semantic web in SharePoint. It begins with an overview of the semantic web, its goals of linking data to provide related context, and underlying technologies like RDF. It then discusses real world examples of semantic web applications, including the BBC's semantic publishing and Google's Knowledge Graph. Finally, it describes how a company called DIQA provides semantic search solutions for SharePoint, including terminology management, document classification using rules, and navigation of search results using a term tree.
Inside and Outside the Mesh: Role of APIs in the Mesh Architecture Asanka Abeysinghe
When service mesh was introduced as a concept, some thought this was the end of APIs - a few even said: "API Management is Dead". However, it was fiction, and the reality is that APIs are a crucial attribute of modern digital enterprises.
Mesh architecture is fueling distributed patterns like microservices and Web 3.0. As a result, sub-patterns such as data, event, and identity mesh are added to the catalog. At the same time, mesh implementations are improving by utilizing high-performance low-level protocols like eBPF.
In this session, Asanka will deep-dive into the mesh architecture and look at the role of APIs from a digital craftsman's view.
Disruptive Technologies for Architecture and Engineering EducationMazhar Syed
This document discusses disruptive technologies in architecture and engineering education. It outlines how computing technologies have evolved over time from the abacus to modern smartphones. It also discusses 10 disruptive technologies expected by 2025, including connected sites, IoT/smart buildings, BIM, virtual reality, 3D printing, robotics, and drones in construction. The document argues that architecture and engineering education has been slow to change compared to technological advances, and proposes approaches like blended learning, augmented reality, mobile apps, and game-based learning to better prepare students for the future.
Federating Distributed Social Data to Build an Interlinked Online Information...Alexandre Passant
This document discusses social semantic information spaces (SSIS) which combine semantic web technologies with social web platforms to allow online communities to collectively build and share data. It describes requirements for SSIS including semantics for modeling community structures and interactions. SSIS can improve search, integration and reuse of user-generated content within enterprise environments. The document outlines various implementations of SSIS including semantic wikis, tagging and interlinking spaces. Developing common vocabularies and interlinking SSIS across different domains can help create a more interlinked online information society.
M.S.C. Cristian A. Rodríguez Enríquez presents LiDIA, an integration architecture that allows querying of multiple linked open data sets. LiDIA aims to address challenges in utilizing the growing amount of linked open data from different sources, which use different vocabularies and URIs. The presentation outlines the background of linked open data, Google's use of it, the problem LiDIA addresses, its search and architecture, an example of knowledge transfer, conclusions about the benefits of linked open data and sharing knowledge, and future work on natural language processing and cross-domain queries with LiDIA.
In a future where digital services and physical products come together, it seems like the tech community is having the greatest influence on our world. In some ways, this is great, but we seem to have forgotten those designers with the talent for crafting physical forms that can fit into our hands, our homes and our lives.
For a future Internet of Things, the UX community needs to better engage Industrial Designers in what we do. This talk explored how we do that.
NB, this is a talk intended for a UX audience, and is meant to be a starter of an ongoing discussion between both UX and Industrial Design fields. If you want to be part of the discussion, please get in contact.
This presentation is targeted to architecture professionals in the design industry. The presentation is divided into four parts. The first part describes the factors at play in the future of work in architecture. The second part outlines trends in the design process for architectural offices. The third, discusses the ways where human capital investment is needed based on both trend and factors in play for the industry in the future. Lastly, a positive outlook for the future of work in the sector is outlined.
A presentation on 3D internet , describing the evolution of 3d internet , working with example and comparison with `domestic internet with the help of pictorial presentation
O Girassol - 2016 1º trimestre - jornal do lar - 5ª EdiçãoJoel Pacheco
Este boletim trimestral de um lar de idosos relata vários eventos e atividades realizados, incluindo aniversários, carnaval, passeios, o regresso de uma médica, o Dia da Mulher, uma visita a um presépio, o Dia do Chá, parabéns para residentes com aniversários, Páscoa e uma festa no lar.
This short document contains an email address but no other text or context. It does not provide enough information to generate a multi-sentence summary.
An Internship Project Report Publication of Miss Shreya Bajaj, B.A (H) Economics,
Jesus and Mary College,Delhi University New Delhi at Krityanand UNESCO Club Jamshedpur during 1st June to 30th June 2014
This blog discusses common teenage struggles such as rebelliousness during ages 13-19, bottling up emotions and turning to substances to fill voids, and staying quiet about troubles due to family problems. It advises that some parents should pay closer attention to their child's symptoms and seek professional help before issues escalate.
Here are the key points about discounting:
- Discounting refers to exponentially decreasing the value of rewards received in the future, compared to rewards in the present. This is done with a discount factor γ between 0 and 1.
- Discounting encourages agents to prefer sooner rewards over later rewards. It helps algorithms converge by ensuring the value of future rewards is finite.
- With discounting, the utility of a sequence of rewards is calculated as:
U = R1 + γR2 + γ^2R3 + ...
- Discounting leads to stationary preferences over reward sequences, meaning the preferences don't change over time. The two ways to define utilities under stationary preferences are additive utility and discounted utility.
Out of Control: the bottom-up power of social computingJun Hu
The document discusses the rise of social computing and its impact. It notes that social computing has shifted innovation from a top-down model, where large institutions control information, to a bottom-up model driven by connected communities. This decreases the power of large organizations and increases the power of decentralized networks to share information and experiences. The document also examines how social computing can be used constructively, such as through social movements, and destructively, as in the case of riots. It argues social computing opens opportunities for new forms of collaboration and collective problem solving in design.
Datawind - KC Coalition for Digital Inclusion - Feb 5, 2016KC Digital Drive
Datawind is a leader in low-cost internet connectivity. Their mission is to bring the internet, which has the ability to create tremendous social and economic benefits, to billions of unconnected people. This presentation was given to the KC Coalition for Digital Inclusion in February 2016.
The History of Software Architecture: In the eye of the practitionerPatricia Lago
Software architecture (SA) is celebrating 25 years. This is so if we consider the seminal papers establishing SA as a distinct discipline, and scientific publications that have identified cornerstones of both research and practice, like architecture views, architecture description languages, and architecture evaluation.
With the pervasive use of cloud provisioning, the dynamic integration of multi-party distributed services, and the steep increase in the digitalization of business and society, making sound design decisions encompasses an increasingly-large and complex problem space. The role of SA is essential as never before, so much so that no organization undertakes ‘serious’ projects without the support of suitable architecture practices.
But, how did SA practice evolve in the past 25 years? And what are the challenges ahead?
There have been various attempts to summarize the state of research and practice of SA. Still, we miss the practitioners’ view on the questions above.
To fill this gap, we have first extracted the top-10 topics resulting from the analysis of 5,622 scientific papers. Then, we have used such topics to design an online survey filled out by 57 SA practitioners with 5 to 20+ years of experience.
This document discusses using semantic technologies like the semantic web in SharePoint. It begins with an overview of the semantic web, its goals of linking data to provide related context, and underlying technologies like RDF. It then discusses real world examples of semantic web applications, including the BBC's semantic publishing and Google's Knowledge Graph. Finally, it describes how a company called DIQA provides semantic search solutions for SharePoint, including terminology management, document classification using rules, and navigation of search results using a term tree.
Inside and Outside the Mesh: Role of APIs in the Mesh Architecture Asanka Abeysinghe
When service mesh was introduced as a concept, some thought this was the end of APIs - a few even said: "API Management is Dead". However, it was fiction, and the reality is that APIs are a crucial attribute of modern digital enterprises.
Mesh architecture is fueling distributed patterns like microservices and Web 3.0. As a result, sub-patterns such as data, event, and identity mesh are added to the catalog. At the same time, mesh implementations are improving by utilizing high-performance low-level protocols like eBPF.
In this session, Asanka will deep-dive into the mesh architecture and look at the role of APIs from a digital craftsman's view.
Disruptive Technologies for Architecture and Engineering EducationMazhar Syed
This document discusses disruptive technologies in architecture and engineering education. It outlines how computing technologies have evolved over time from the abacus to modern smartphones. It also discusses 10 disruptive technologies expected by 2025, including connected sites, IoT/smart buildings, BIM, virtual reality, 3D printing, robotics, and drones in construction. The document argues that architecture and engineering education has been slow to change compared to technological advances, and proposes approaches like blended learning, augmented reality, mobile apps, and game-based learning to better prepare students for the future.
Federating Distributed Social Data to Build an Interlinked Online Information...Alexandre Passant
This document discusses social semantic information spaces (SSIS) which combine semantic web technologies with social web platforms to allow online communities to collectively build and share data. It describes requirements for SSIS including semantics for modeling community structures and interactions. SSIS can improve search, integration and reuse of user-generated content within enterprise environments. The document outlines various implementations of SSIS including semantic wikis, tagging and interlinking spaces. Developing common vocabularies and interlinking SSIS across different domains can help create a more interlinked online information society.
M.S.C. Cristian A. Rodríguez Enríquez presents LiDIA, an integration architecture that allows querying of multiple linked open data sets. LiDIA aims to address challenges in utilizing the growing amount of linked open data from different sources, which use different vocabularies and URIs. The presentation outlines the background of linked open data, Google's use of it, the problem LiDIA addresses, its search and architecture, an example of knowledge transfer, conclusions about the benefits of linked open data and sharing knowledge, and future work on natural language processing and cross-domain queries with LiDIA.
In a future where digital services and physical products come together, it seems like the tech community is having the greatest influence on our world. In some ways, this is great, but we seem to have forgotten those designers with the talent for crafting physical forms that can fit into our hands, our homes and our lives.
For a future Internet of Things, the UX community needs to better engage Industrial Designers in what we do. This talk explored how we do that.
NB, this is a talk intended for a UX audience, and is meant to be a starter of an ongoing discussion between both UX and Industrial Design fields. If you want to be part of the discussion, please get in contact.
This presentation is targeted to architecture professionals in the design industry. The presentation is divided into four parts. The first part describes the factors at play in the future of work in architecture. The second part outlines trends in the design process for architectural offices. The third, discusses the ways where human capital investment is needed based on both trend and factors in play for the industry in the future. Lastly, a positive outlook for the future of work in the sector is outlined.
A presentation on 3D internet , describing the evolution of 3d internet , working with example and comparison with `domestic internet with the help of pictorial presentation
2012.09.26.CUbRIK at CHORUS + (the progress)CUbRIK Project
The CUbRIK project aims to introduce innovation in multimedia search. It is a 36-month European Commission funded project that uses a "cube metaphor" to advance multimedia search along technological, human, and business dimensions. The project seeks to integrate human computation through tasks like emotion recognition, decision making, and crowdsearch to improve multimedia content processing and search results. It has developed several prototypes that harness human input, such as a trademark logo detection demo and a crossword game for creating and validating entities.
Cross-Media Technologies and Applications - Future Directions for Personal In...Beat Signer
Webinar given at icity Lab Talks - The Digital Value Chain
In this talk, I will first provide an overview of the lab’s research on a general data-driven approach for cross-media information system and architectures based on the resource-selector-link (RSL) hypermedia metamodel. We will then have a look at several cross-media applications for personal information management and next-generation presentation solutions (MindXpres). Finally, I will outline the lab’s most recent research on tangible interaction and dynamic data physicalisation.
Reply and Hinchcliffe & Company signed an agreement for the exclusive delivery of Web 2.0 University™, the education solution developed by Hinchcliffe & Company, in strategic partnership with O’Reilly Media
This document introduces Xyglo, a company that brings together creative industries and technology. Xyglo is led by Richard Bown and focuses on projects and collaborations at the intersection of industry and creativity. It sees opportunities in areas like mobile apps, web development, connected devices and the Internet of Things to create fun, social games and experiences that leverage location data and interactions.
The document provides an orientation for data science. It begins with defining key roles like data scientist, data engineer, and data analyst. It then discusses why learning about data is important, highlighting career opportunities, salary, and demand. The document outlines technologies for data visualization, programming languages, and certifications. It specifically covers tools like Power BI, SQL, R, and Python, providing definitions, examples, and learning resources for each. The goal is to help orient readers on key concepts and skills within the data science field.
The document summarizes the author's career in 2020 and predictions for the technology industry. [1] The author currently works as a senior interactive developer and adjunct instructor, developing applications and websites using technologies like ColdFusion, ASP.NET, and JavaScript. [2] The technology industry is predicted to focus on developers who will build applications across many platforms, as traditional IT departments disappear and functions are outsourced. [3] Future areas of web development include augmented reality, semantic web, artificial intelligence, personalized experiences, and websites as web services.
Similar to 201209 smart objects and semantic web (20)
The document outlines a project conducted by Margie's Travel for the municipality of Eindhoven to increase data awareness on Stratumseind street. It involved analyzing the municipality's goals, conceptualizing solutions, and developing three concepts - WaveScape, Blob, and CityBeacon Eye. The concepts were presented to Living Lab Stratumseind and the municipality. The project helped the individuals at Margie's Travel strengthen their expertise in areas like user experience, technology, business, and creativity. It concluded that while the goals of raising awareness were met, further steps are needed to make IoT technologies more transparent and democratic on a societal level.
201812 design research on social cyber-physical systemsJun Hu
The document outlines research from the Department of Industrial Design on social cyber-physical systems, including projects called Social Bike, Social Car, Social Hue, Collective Stress, Strategy for Change, Heartbloom, and Systemic Change. The projects aim to enhance social connectivity and connectedness through applications like improving communication between drivers, social care for the elderly, and biofeedback to increase social awareness for children with heart disease.
The document provides advice on how to successfully complete a PhD at the TU/e. It discusses the requirements for a PhD degree, including completing an approved dissertation based on independent research that applies existing knowledge and contributes to the field. While publications are not required, it is recommended that each chapter be supported by 1 or more publications. Supervisors are expected to guide and support PhD students, while students are expected to conduct independent research and prepare for supervision meetings. Overall, the document emphasizes the importance of passion, preparation, hard work, and integrity in achieving a successful PhD.
The document provides information about TU/e (Eindhoven University of Technology) including that it is ranked in the top 100 of the QS World University Rankings and is a leading university in engineering, science and technology. It has 9 departments and offers undergraduate, master's and PhD programs. The master's programs include tracks in constructive design research, research design and development, and design leadership and entrepreneurship. The PhD and PDEng programs involve research and practical application respectively. Two specific PhD programs are described, one in design of systems with emerging technologies and one in user-system interaction.
Connectedness for enriching elderly care: Interactive Installation & System ...Jun Hu
Ageing has become a global topic with critical challenges for years. Currently, most attention of design and technological solutions for the ageing population is paid to physical health, mobility and safety, while in the field of social wellbeing and mental health, which are also important in ageing process, there is still much space to explore.
Closer to Nature: Interactive Systems for Seniors with Dementia in Long-term ...Jun Hu
People with dementia living in Long-term Care (LTC) are gradually experiencing diminished functional abilities caused by this brain disease. The declined cognitive functioning, decreased mobility, loss of memory and inner motivation provides inevitable challenges in engaging this group in activities. Lack of engagement are associated with disruptive behavioral and psychological symptoms of dementia (BPSD) such as agitation, wondering, apathy, passivity and depression. With no known cure in sight, developing and evaluating meaningful activities that foster and sustain engagement is critical for promoting quality of life for seniors with dementia in LTC.
This document discusses social applications of the Internet of Things. It defines the Internet of Things as connecting physical objects through standard internet protocols, allowing communication between things and people. The document provides examples of connected products that sense and share data through cloud services. It emphasizes designing for distributed intelligence, interaction and connectivity between physical objects, people and cloud services. The take home message is to think of the Internet of Things holistically and consider how to design for control, interaction and intelligence across connected people, things and networks.
This document outlines Jun Hu's vision for design research on social things. It discusses the Internet of Things and how things can be networked and connected to humans and each other through sensors, actuators and communication technologies. This forms the "Social Internet of Things". The document proposes that design research is needed to address new opportunities and challenges in designing networked products and adaptive, context-aware services. Key areas of focus include using social things to support cyber-physical systems, health/care, public spaces, and sustainability. The research methodology will intersect computational systems with social behavior using engineering, empirical and research through design methods. Education will be integrated by involving students in ongoing research and introducing basic skills through a makerspace.
The document discusses the concepts of "interaction" and "fusion" in design. It argues that while interaction design focuses on the connections between individuals, the concept of "fusion design" aims to design for a state of symbiotic harmony where people, products, and environments blend together. The document suggests that Chinese traditional culture, which emphasizes that "you are among us and we are among you", provides a model for fusion design. Fusion design would focus on designing people, not just objects, to create a spirit of "great coordination" between humans and the systems they interact with. The concept of fusion design is just being introduced here without a full framework, but aims to spark discussion.
Traditional Dynamic Arts and Interaction DesignJun Hu
This document discusses design elements for interactive art installations for elderly patients with dementia. It explores how traditional performance elements like lighting, sound, movement can be adapted to encourage interaction. These elements aim to provide mental stimulation and feelings of happiness. Examples discussed include using music and light therapy to improve mood and cognition. The prototype installation brought joy to patients by allowing them to interact with glowing lights and curious sounds. Experts felt it prevented boredom and provided escape. Timing, script, and dividing the space into foreground, mid-ground and background can help capture attention. Adapting these performance elements may support meaningful social and cultural activities for dementia patients.
The document provides an overview of how to complete a PhD at the Eindhoven University of Technology. It discusses that a PhD involves conducting independent research that generates new knowledge and is documented in a dissertation. The dissertation must demonstrate solid research abilities and be approved by a PhD committee. While publications are not required, it is recommended to have 1 or more publications supporting each chapter. Supervisors guide PhD students and expect them to work independently while managing their own research. Overall, the document outlines the key requirements and expectations of a PhD and provides advice on successfully conducting research.
This document discusses academic publishing for designers. It covers several topics:
- Design can be viewed as both a craft and a science, with different approaches like design history, problem solving, and methodology.
- Quality is ensured through peer review, where experts judge papers and provide suggestions for improvement.
- There are risks of errors in peer review like rejecting quality papers or accepting weak papers.
- Rejected papers may eventually get published through alternative open access journals or repositories after multiple rejections elsewhere.
The document discusses the value of developing a "semiotic sensibility" in graphic and communication design students. It argues that semiotics, the study of signs and symbols, should be a fundamental part of design education rather than just a theoretical component. When applied over an extended period through various projects, semiotics can help students understand how design artifacts convey meaning and influence ideology. It also strengthens students' political awareness by providing contexts to question the effects of designs. Real-life collaborative projects further expose students to designing for social issues and help envision alternative design futures.
This document discusses the design of a nature-inspired relaxation space to help reduce work-related stress. It describes a GRIP service model that was used which emphasized the flexibility of design. The document outlines how designers conducted research on work-related stress by developing probes like personal balance, ambient experiences and paced breathing. It also discusses how prototypes were developed using principles of biophilia, biomimicry and life to support reducing stress. Finally, it notes that the GRIP approach brought together research, design, education and professionals.
Elements for Interaction Design in Public Spaces: Learning from Traditional D...Jun Hu
The document discusses elements for interaction design in public spaces, drawing from traditional dynamic arts. It discusses 4 elements: 1) Dramatic language according to different identities like operators, performers, and spectators. 2) Attention spaces with foreground, mid-ground, and background interactions. 3) Positions in space and time with front stage and back stage behaviors. 4) Elements from traditional dynamic art forms like words, sounds, signs, and symbols. The document aims to provide inspiration for interactive public art installations.
The document discusses the benefits of exercise for mental health. Regular physical activity can help reduce anxiety and depression and improve mood and cognitive functioning. Exercise causes chemical changes in the brain that may help boost feelings of calmness, happiness and focus.
The document discusses the relationship between design practice and design research. It notes there is often a gap between theory and practice in design. Some key points discussed include:
- Traditional PhD models may not fully support design practice-based research
- Design research could benefit from a more integrated interplay between practice and reflection like in other fields
- Design projects may contribute new knowledge and insights similar to experiments in other disciplines if properly structured and analyzed
It provides examples of practice-based design PhD theses and hypothesizes that design projects could provide insights like experiments if approached from multiple perspectives rather than just hypothesis testing.
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How information systems are built or acquired puts information, which is what they should be about, in a secondary place. Our language adapted accordingly, and we no longer talk about information systems but applications. Applications evolved in a way to break data into diverse fragments, tightly coupled with applications and expensive to integrate. The result is technical debt, which is re-paid by taking even bigger "loans", resulting in an ever-increasing technical debt. Software engineering and procurement practices work in sync with market forces to maintain this trend. This talk demonstrates how natural this situation is. The question is: can something be done to reverse the trend?
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5th LF Energy Power Grid Model Meet-up SlidesDanBrown980551
5th Power Grid Model Meet-up
It is with great pleasure that we extend to you an invitation to the 5th Power Grid Model Meet-up, scheduled for 6th June 2024. This event will adopt a hybrid format, allowing participants to join us either through an online Mircosoft Teams session or in person at TU/e located at Den Dolech 2, Eindhoven, Netherlands. The meet-up will be hosted by Eindhoven University of Technology (TU/e), a research university specializing in engineering science & technology.
Power Grid Model
The global energy transition is placing new and unprecedented demands on Distribution System Operators (DSOs). Alongside upgrades to grid capacity, processes such as digitization, capacity optimization, and congestion management are becoming vital for delivering reliable services.
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Power Grid Model is currently being applied in a wide variety of use cases, including grid planning, expansion, reliability, and congestion studies. It can also help in analyzing the impact of renewable energy integration, assessing the effects of disturbances or faults, and developing strategies for grid control and optimization.
What to expect
For the upcoming meetup we are organizing, we have an exciting lineup of activities planned:
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-An update on the latest advancements in Power Grid -Model technology during the first and second quarters of 2024.
-An interactive brainstorming session to discuss and propose new feature requests.
-An opportunity to connect with fellow Power Grid Model enthusiasts and users.
8. Semantic Web
• Access to universal knowledge
Department of Industrial Design 26-9-2012 PAGE 7
9. Semantic Web
• Siri
Department of Industrial Design 26-9-2012 PAGE 8
10. Semantic Web
• Siri
Department of Industrial Design 26-9-2012 PAGE 9
11. Semantic Web
• Siri
Department of Industrial Design 26-9-2012 PAGE 10
12. Semantic Web
• Ontology: Access to universal knowledge
Department of Industrial Design 26-9-2012 PAGE 11
13. Semantic Web
• Ontology: Categories of being
Department of Industrial Design 26-9-2012 PAGE 12
14. Semantic Web
• Ontology: in Resource Description Framework
− A collection of subject-predicate-object triples:
• A is B, B is C
• C has D
• …
• A loves B
• B hates A
• (S P O)
Department of Industrial Design 26-9-2012 PAGE 13
15. Semantic Web
• Ontology: in Resource Description Framework
− Artificial Intelligence
• A is B, B is C => A is C
• C has D => A has D
• …
• A loves B
• B hates A => A (can not marry) B
• (S P O)
Department of Industrial Design 26-9-2012 PAGE 14
16. Semantic Web
• Ontology on web => Semantic Web
• (S P O) => (#s #p #o)
Department of Industrial Design 26-9-2012 PAGE 15
17. Semantic Web
• Ontology on web => Semantic Web
• (S P O) => (#s #p #o)
Department of Industrial Design 26-9-2012 PAGE 16
18. Semantic Web
• Ontology on web => Semantic Web
• (S P O) => (#s #p #o)
Department of Industrial Design 26-9-2012 PAGE 17
19. Semantic Web
• Siri
Department of Industrial Design 26-9-2012 PAGE 18
20. Semantic Web
• Ontology on web => Semantic Web
• (S P O) => (#s #p #o)
Department of Industrial Design 26-9-2012 PAGE 19
21. Semantic Web
• Access to universal knowledge
Department of Industrial Design 26-9-2012 PAGE 20
22. Semantic Web
• Access to universal knowledge
− through
− Internet of Knowledge
Department of Industrial Design 26-9-2012 PAGE 21
23. Semantic Web
• Access to universal knowledge
− through
− Internet of Knowledge
− by
− Internet of People
Department of Industrial Design 26-9-2012 PAGE 22
24. Social Networks
• Internet of People
Department of Industrial Design 26-9-2012 PAGE 23
25. Social Networks
• Internet of People
A social network is a social structure made up of
individuals (or organizations) called "nodes", which
are tied (connected) by one or more specific types
of interdependency, such as friendship, kinship,
common interest, financial exchange, dislike,
sexual relationships, or relationships of beliefs,
knowledge or prestige.
http://en.wikipedia.org/wiki/Social_network
Department of Industrial Design 26-9-2012 PAGE 24
26. Social Networks
• Internet of People
Department of Industrial Design 26-9-2012 PAGE 25
27. Social Networks
• Internet of People
• Facebook
• Twitter
• LinkedIn
• Foursquare
• MySpace
• Weibo
• Renren
• …
Department of Industrial Design 26-9-2012 PAGE 26
28. Social Networks
• Internet of different People
• Facebook
• Twitter
• LinkedIn
• Foursquare
• MySpace
• Weibo
• Renren
• …
Department of Industrial Design 26-9-2012 PAGE 27
29. Social Networks
• Internet of People
• Why?
Department of Industrial Design 26-9-2012 PAGE 28
30. Social Network
• Internet of People
• Why?
Department of Industrial Design 26-9-2012 PAGE 29
31. Social Networks
• Internet of People
• Why?
Department of Industrial Design
Maslow's Hierarchy of _Needs 26-9-2012 PAGE 30
32. Social Networks
• Internet of People
• Why?
Department of Industrial Design
Maslow's Hierarchy of _Needs 26-9-2012 PAGE 31
36. Internet of Things
• Identifiable
Department of Industrial Design 26-9-2012 PAGE 35
37. Internet of Things
• Sensing
Department of Industrial Design 26-9-2012 PAGE 36
38. Internet of Things
• Actuating
Department of Industrial Design 26-9-2012 PAGE 37
39. Internet of Things
• Virtualization and connectivity
Department of Industrial Design 26-9-2012 PAGE 38
40. Internet of Things
• Local Intelligence
• Google I/O
Department of Industrial Design 26-9-2012 PAGE 39
41. • Web 3.0, the future of the internet
• http://youtu.be/FzIwXqqDnOY
Department of Industrial Design 26-9-2012 PAGE 40
42. • Interoperablibility in the interconnected world
• http://youtu.be/FzIwXqqDnOY
Department of Industrial Design 26-9-2012 PAGE 41
43. SOFIA
• Smart Objects for Intelligent Environments
• funded through the European Artemis programme
Department of Industrial Design 26-9-2012 PAGE 42
44. SOFIA
• Smart Objects for Intelligent Environments
• funded through the European Artemis programme
• Context:
• Smart Environment – ecosystem of interconnected and
interoperating smart objects
• Newly developed and legacy devices
• Connections and relations between smart objects
• Shifting from interacting with single products to interaction
with a system of products
Department of Industrial Design 26-9-2012 PAGE 43
45. Internet of Things and semantic Web
Making "information" in the physical world available Sematic Information
for smart services - connecting the physical world Broker
with the information world
Ontology
Blackboard
Ontology and semantics of the intents, interests and concepts
Service data gathering and mining
Knowledge
Processor
Knowledge
Processor … Knowledge
Processor
Smart Smart … Smart
Object Object Object
Internet of things Web of people
Department of Industrial Design 26-9-2012 PAGE 44
46. SOFIA
• Demo: Semantic connections - Spotlight navigation
• http://youtu.be/bOrIPp-aglg
Department of Industrial Design 26-9-2012 PAGE 45
47. SOFIA
• Pilot: Smart space
• http://youtu.be/NjSwTU9tX4w
Department of Industrial Design 26-9-2012 PAGE 46
48. SOFIA
• Based on Ontologies (Semantic Web)
• And the Blackboard Pattern
Department of Industrial Design 26-9-2012 PAGE 47
49. SOFIA
• Pilot scenario
Department of Industrial Design 26-9-2012 PAGE 48
50. SOFIA
• Ontology: RDF
Department of Industrial Design 26-9-2012 PAGE 49
51. SOFIA
• Ontology: OWL
Department of Industrial Design 26-9-2012 PAGE 50
52. SOFIA
• Ontology: devices
Department of Industrial Design 26-9-2012 PAGE 51
53. SOFIA
• Ontology: interaction events
Department of Industrial Design 26-9-2012 PAGE 52
54. SOFIA
• SIB
Department of Industrial Design 26-9-2012 PAGE 53
55. SOFIA
• SIB Ontology
• Create/Add/Remove/Update
Department of Industrial Design 26-9-2012 PAGE 54
56. SOFIA
• SIB Ontology
• Create/Add/Remove/Update
• Query (SPARQL)
Department of Industrial Design 26-9-2012 PAGE 55
57. SOFIA
• SIB Ontology
• Create/Add/Remove/Update
• Query (SPARQL)
• Reasoning (SPIN – SPARQL Inferencing Notation)
Department of Industrial Design 26-9-2012 PAGE 56
58. SOFIA
• KP
Department of Industrial Design 26-9-2012 PAGE 57
59. SOFIA
• Based on Ontologies (Semantic Web)
• And the Blackboard Pattern
Department of Industrial Design 26-9-2012 PAGE 58
68. Resources
• https://github.com/iddi/sofia
• What you would need:
• Eclipse for RCP and RAP Developers (Helios)
• EGit
• Android ADK (if Android is used)
• SOFIA ADK
• TUeSIB
• Python (if python is preferred)
• Smart-M3 Python KPI
• SSLS
• …
• More at: https://github.com/iddi/sofia/wiki/Installation
Department of Industrial Design 26-9-2012 PAGE 67
69. Resources
• SOFIA is based on SMART-M3
• M3: multi-vendor, multi-device and multi-part
• About SMART-M3:
• http://en.wikipedia.org/wiki/Smart-M3
• SMART-M3 on source forge:
• http://sourceforge.net/projects/smart-m3/
Department of Industrial Design 26-9-2012 PAGE 68
70. Resources
• SOFIA is contunued:
• https://sofia-community.com/
Department of Industrial Design 26-9-2012 PAGE 69
71. References
1. G. Niezen, ONTOLOGIES FOR INTERACTION: Enabling serendipitous interoperability in smart environments. PhD Thesis, Eindhoven University of Technology, 2012.
2. B. J. J. van der Vlist, Designing Semantic Connections Explorations, Theory and a Framework for Design. PhD Thesis, Eindhoven University of Technology, 2012.
3. B. J. J. van der Vlist, G. Niezen, S. Rapp, J. Hu, and L. M. G. Feijs, "Controlling Smart Home Environments with Semantic Connections: a Tangible and an AR Approach," presented at the 7th International
Workshop on the Design & Semantics of Form & Movement (DeSForM), Wellington, New Zealand, 2012.
4. B. J. J. van der Vlist, J. Hu, G. Niezen, and L. M. G. Feijs, "Semantic Connections: a New Interaction Paradigm for Smart Environments," presented at the 7th International Workshop on the Design & Semantics
of Form & Movement (DeSForM), Wellington, New Zealand, 2012.
5. J. P. A. Peeters, B. J. J. van der Vlist, G. Niezen, J. Hu, and L. M. G. Feijs, "A Study on a Tangible Interaction Approach to Managing Wireless Connections in a Smart Home Environment," presented at the 7th
International Workshop on the Design & Semantics of Form & Movement (DeSForM), Wellington, New Zealand., 2012.
6. J. Hu, B. van der Vlist, G. Niezen, W. Willemsen, D. Willems, and L. Feijs, "Designing the Internet of Things for Learning Environmentally Responsible Behaviour," Interactive Learning Environments, vol.
Accepted., 2012.
7. W. Willemsen, J. Hu, G. Niezen, and B. van der vlist, "Using Game Elements to Motivate Environmentally Responsible Behaviour," presented at the IADIS Game and Entertainment Technologies 2011 (GET
2011), Rome, Italy, 2011.
8. B. van der vlist, G. Niezen, J. Hu, and L. Feijs, "Interaction primitives: Describing interaction capabilities of Smart Objects in ubiquitous computing environments," presented at the AFRICON, 2011, Livingstone
2011.
9. B. van der vlist, G. Niezen, J. Hu, and L. Feijs, "Desiqn semantics of connections in a smart home environment," Creation and Design, vol. 13, pp. 18-24, 2011.
10. G. Niezen, B. van der vlist, J. Hu, and L. M. G. Feijs, "Using semantic transformers to enable interoperability between media devices in a ubiquitous computing environment," presented at the International
Workshop on Self-managing Solutions for Smart Environments (S3E 2011) at the 6th International Conference on Grid and Pervasive Computing (GPC 2011), 2011.
11. M. Kwak, G. Niezen, B. van der vlist, J. Hu, and L. Feijs, "Tangible Interfaces to Digital Connections, Centralized versus Decentralized," Transactions on Edutainment, vol. V, LNCS 6530, pp. 132-146, 2011.
12. J. Hu, B. van der vlist, G. Niezen, W. Willemsen, D. Willems, and L. M. G. Feijs, "Learning from Internet of Things for Improving Environmentally Responsible Behavior," in Edutainment Technologies.
Educational Games and Virtual Reality/Augmented Reality Applications, M. Chang, W.-Y. Hwang, M.-P. Chen, and W. Müller, Eds., ed: Springer Berlin / Heidelberg, 2011, pp. 292-299.
13. B. van der Vlist, G. Niezen, J. Hu, and L. Feijs, "Design Semantics of Connections in a Smart Home Environment," presented at the Design and Semantics of Form and Movement (DeSForM 2010), Lucerne,
Switzerland., 2010.
14. B. van der Vlist, G. Niezen, J. Hu, and L. Feijs, "Semantic Connections: Exploring and Manipulating Connections in Smart Spaces," presented at the 2010 IEEE Symposium on Computers and Communications
(ISCC), Riccione, Italy, 2010.
15. G. Niezen, B. van der vlist, J. Hu, and L. Feijs, "From Events to Goals: Supporting Semantic Interaction in Smart Environments," presented at the 2010 IEEE Symposium on Computers and Communications
(ISCC), Riccione, Italy, 2010.
Department of Industrial Design 26-9-2012 PAGE 70