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Harnessing fan power
to sell the experience




           Pat Coyle
          @sports20
How much will you pay for cake?




Product      Service    Experience

$5.00       $25.00      $100.00

                                  2
Product versus Experience


                   Vs.




What are we selling? Vs. What are fans buying?

                                           3
What’s wrong with this picture?




                                  4
Enable fans to “share” the experience
train




               Fan Content
                    +
               Social (Sharing)

                 Ticket Sales
                                           5
Remember when fans carried cameras?
          One fan’s experience




             Zack Legend, Colts Fan

                  View video




                                      6
Mobile = new world order
                                        Sports smartphones

• 6 billion mobile contracts            65% to 90% of social
  (87% of world pop)                        Sports fans own
                                              smart phones
• Social = #2 mobile activity in U.S.             Coyle sports poll ‘12



• 200 million tweets per day              Sports Followers

• 55% from mobile devices                      116,381,553
• 2 million photos / day


• 1 billion posts per day                      447,815,429
• 33% from mobile devices
• 250 million photos / day                        Sportsfangraph.com



                                                                     7
Social Fans attend games!



                        + Reach New fans

                                               + Ticket buyers: 43%




Source: Coyle Media, Social Sports Poll 2011
Do you have a WOM strategy?

                  Fan generated
                  content is
                  word-of -mouth for
                  your event

                  What are we doing
                  to increase sharing?




                                   9
Word of mouth = Social Proof
1   Lots of people are doing it…   3   Fans like me are doing it to…




    2                                   4     My friends are doing it…
        Famous people do it…




                                                                       10
What are fans
Sharing?
Facebook RSVPs




                 Each RSVP=
                     $5+ in
                  ticket sales
Could this math be correct?
 1. $5 earned per share

 2. Need to sell 5,000 tickets

 3. Avg ticket price: $50

 4. Value of these tickets: $250,000

 5. Need to generate 50,000 shares

 6. Avg. attendance per game: 30,000

 7. 1.67 shares per attendee to reach goal
                                             12
Tapping the fan graph
Paid Media
                                              Earned
                                              Media

$$$                   Clippers have 335,000 fans on Facebook.



                                             43 million
                                             friends

               Time
                                                                13
Fans are already sharing highlights!


  28,071 tweets in 24 hours                               Blake Griffin monster dunk over
                                                          Denver’s Kenneth Faried
  10,058 within game


                                                                   Buzzer


              Tip
Pre-game



                    Feb 22, 2012 (Clippers vs Nuggets):
                                                                                            14
What (else) will fans share, and when?

                                        Post game                   In advance



IN                                            Post game
game




        Very Unlikely       Somewhat likely               Extremely likely

         1              2           3               4              5         15
NY Giants: a good integrate LIVE but…
NYG became first team in professional sports to
                                                start, TWEETS in game
broadcast (and on E-signage) during Giants preseason games.




Fans are seeking out ways to get more involved with us
and we are trying to give them that, which is a great thing.
Mike Stevens, CMO, NY Giants                                            16
Fans share photo with team,
team publishes fan photos, fans share!




                                         17
              www.olapic.com
Baltimore Ravens Fan Cam
      Fans tag themselves, and share with friends




                                                    18
                          www.gigapixelfancam.com
What do we expect from social?

               Stadium      Ticket
     Website
               Experience   Advertising
     Content




  Are we really using social to
      sell the experience?                19
To drive more sharing, we need to
understand why do fans share sports?




 Very Unlikely       Somewhat likely       Extremely likely

  1              2           3         4           5      20
Value Drivers
    Of all we could do, what should we do?

• Fans Value:                               • Teams want:
  – Camaraderie                                – Word-of-mouth
                             Stadium
  – Consistency            Digital Layer       – Ticket sales
  – Recognition
  – Access

                          Bottom Line
                      Team business benefits
                by delivering value to its customers
                                                            21
Camaradarie
Fans love sports because it’s a social experience


                                             What role can digital play?


                                                                   22
Fans value camaraderie




Fans actively sharing with other fans



                                          Fans passively
                                        consuming content


  friends
Consistency




Logistics + tradition = value
Consistency




Reduce stress, add convenience
Recognition




Member of tribe, but distinct / unique among members

                                                       26
Recognition
                           Difficult to scale   Picture to screen
Text to screen




                 Tweet to screen
Access
Fans want to get closer game, to team, players coaches, premium content
What would motivate fans to share more?




                                      29
Mobile Rewards platform: enthuse




Goals:
1. Hook undergrads on athletics (drive alumni giving)
2. Drive attendance and engagement at all sports (especially Olympic sports)
3. Leverage ubiquitous smartphones (check-in, post, share)
                                                                               30
All fans are NOT created equal
+ Tix


                   + Tickets   + Tickets
                   - Social    + Social




                   - Tickets   - Tickets
                   - Social    + Social

- Tix

        - Social                           + Social
                                                  31
Focus on Millennials
                                                       Own Smart phones
                                                            18-34                    80%

                                                            Social Fan               75%

                                                            55+                      50%

                                                                    Source: Social Sports Poll 2012


18-34 year olds rely more on social content to
make purchasing decisions (vs. boomers)


    …the only way to really connect with millennials is to encourage everyone who
    uses your products or services to share their opinions – then distribute this
    content far and wide               - Erin Mulligan Nelson is CMO of Bazaarvoice             32
Gatorade case: focus on target
Gatorade exits the
 Commodity race          The numbers told a story:

                         Though the brand acted like the PepsiCo property it
                         was, blasting mass-market advertising to men ages 18 to
                         49,

                         Gatorade consumers had defined themselves. High-school
                         athletes made up 15% of customers; marathoners and
                         weekend-warrior types made up another 7%.

                         But those folks loved Gatorade; that 22% combined for
                         46% of all sales.
                     “Strategy is what you choose NOT to do”
                        - Michael Porter, Harvard Professor



                                                                                 33
Game plan:
Train your fans to promote the experience




  1. Define profitable fan behavior – what do you want fans to do?
     (attend games, create content, share experiences, etc)

  2. Invite & reward fan behavior – camaraderie, consistency, recognition, access

  3. Test, repeat & expand – continuity program


                                                                                    34
Deliver Value first

                                 Business
Homer’s
                                 goals:
Value
drivers:
                                 Make Money
                                 Push content
Sleep
                                 Keep up with
Donuts
                                 other teams
Beer
Sex
Etc


           Technology second
One more value driver:
 fans love to hate too!




        Social positioning

                             36
When in doubt, remember
           Social = People
         Media = connections




If you connect your fans to each other,
   you’ll connect them to your brand
Thank you



Pat@coylemedia.com




                     38

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Harnessing Fan Passion to Sell the Experience

  • 1. Harnessing fan power to sell the experience Pat Coyle @sports20
  • 2. How much will you pay for cake? Product Service Experience $5.00 $25.00 $100.00 2
  • 3. Product versus Experience Vs. What are we selling? Vs. What are fans buying? 3
  • 4. What’s wrong with this picture? 4
  • 5. Enable fans to “share” the experience train Fan Content + Social (Sharing) Ticket Sales 5
  • 6. Remember when fans carried cameras? One fan’s experience Zack Legend, Colts Fan View video 6
  • 7. Mobile = new world order Sports smartphones • 6 billion mobile contracts 65% to 90% of social (87% of world pop) Sports fans own smart phones • Social = #2 mobile activity in U.S. Coyle sports poll ‘12 • 200 million tweets per day Sports Followers • 55% from mobile devices 116,381,553 • 2 million photos / day • 1 billion posts per day 447,815,429 • 33% from mobile devices • 250 million photos / day Sportsfangraph.com 7
  • 8. Social Fans attend games! + Reach New fans + Ticket buyers: 43% Source: Coyle Media, Social Sports Poll 2011
  • 9. Do you have a WOM strategy? Fan generated content is word-of -mouth for your event What are we doing to increase sharing? 9
  • 10. Word of mouth = Social Proof 1 Lots of people are doing it… 3 Fans like me are doing it to… 2 4 My friends are doing it… Famous people do it… 10
  • 11. What are fans Sharing? Facebook RSVPs Each RSVP= $5+ in ticket sales
  • 12. Could this math be correct? 1. $5 earned per share 2. Need to sell 5,000 tickets 3. Avg ticket price: $50 4. Value of these tickets: $250,000 5. Need to generate 50,000 shares 6. Avg. attendance per game: 30,000 7. 1.67 shares per attendee to reach goal 12
  • 13. Tapping the fan graph Paid Media Earned Media $$$ Clippers have 335,000 fans on Facebook. 43 million friends Time 13
  • 14. Fans are already sharing highlights! 28,071 tweets in 24 hours Blake Griffin monster dunk over Denver’s Kenneth Faried 10,058 within game Buzzer Tip Pre-game Feb 22, 2012 (Clippers vs Nuggets): 14
  • 15. What (else) will fans share, and when? Post game In advance IN Post game game Very Unlikely Somewhat likely Extremely likely 1 2 3 4 5 15
  • 16. NY Giants: a good integrate LIVE but… NYG became first team in professional sports to start, TWEETS in game broadcast (and on E-signage) during Giants preseason games. Fans are seeking out ways to get more involved with us and we are trying to give them that, which is a great thing. Mike Stevens, CMO, NY Giants 16
  • 17. Fans share photo with team, team publishes fan photos, fans share! 17 www.olapic.com
  • 18. Baltimore Ravens Fan Cam Fans tag themselves, and share with friends 18 www.gigapixelfancam.com
  • 19. What do we expect from social? Stadium Ticket Website Experience Advertising Content Are we really using social to sell the experience? 19
  • 20. To drive more sharing, we need to understand why do fans share sports? Very Unlikely Somewhat likely Extremely likely 1 2 3 4 5 20
  • 21. Value Drivers Of all we could do, what should we do? • Fans Value: • Teams want: – Camaraderie – Word-of-mouth Stadium – Consistency Digital Layer – Ticket sales – Recognition – Access Bottom Line Team business benefits by delivering value to its customers 21
  • 22. Camaradarie Fans love sports because it’s a social experience What role can digital play? 22
  • 23. Fans value camaraderie Fans actively sharing with other fans Fans passively consuming content friends
  • 26. Recognition Member of tribe, but distinct / unique among members 26
  • 27. Recognition Difficult to scale Picture to screen Text to screen Tweet to screen
  • 28. Access Fans want to get closer game, to team, players coaches, premium content
  • 29. What would motivate fans to share more? 29
  • 30. Mobile Rewards platform: enthuse Goals: 1. Hook undergrads on athletics (drive alumni giving) 2. Drive attendance and engagement at all sports (especially Olympic sports) 3. Leverage ubiquitous smartphones (check-in, post, share) 30
  • 31. All fans are NOT created equal + Tix + Tickets + Tickets - Social + Social - Tickets - Tickets - Social + Social - Tix - Social + Social 31
  • 32. Focus on Millennials Own Smart phones 18-34 80% Social Fan 75% 55+ 50% Source: Social Sports Poll 2012 18-34 year olds rely more on social content to make purchasing decisions (vs. boomers) …the only way to really connect with millennials is to encourage everyone who uses your products or services to share their opinions – then distribute this content far and wide - Erin Mulligan Nelson is CMO of Bazaarvoice 32
  • 33. Gatorade case: focus on target Gatorade exits the Commodity race The numbers told a story: Though the brand acted like the PepsiCo property it was, blasting mass-market advertising to men ages 18 to 49, Gatorade consumers had defined themselves. High-school athletes made up 15% of customers; marathoners and weekend-warrior types made up another 7%. But those folks loved Gatorade; that 22% combined for 46% of all sales. “Strategy is what you choose NOT to do” - Michael Porter, Harvard Professor 33
  • 34. Game plan: Train your fans to promote the experience 1. Define profitable fan behavior – what do you want fans to do? (attend games, create content, share experiences, etc) 2. Invite & reward fan behavior – camaraderie, consistency, recognition, access 3. Test, repeat & expand – continuity program 34
  • 35. Deliver Value first Business Homer’s goals: Value drivers: Make Money Push content Sleep Keep up with Donuts other teams Beer Sex Etc Technology second
  • 36. One more value driver: fans love to hate too! Social positioning 36
  • 37. When in doubt, remember Social = People Media = connections If you connect your fans to each other, you’ll connect them to your brand

Editor's Notes

  1. How many attended? How many took a photo like this? How many shared with friends? Why??Would you come again? Would you recommend?
  2. People pay more for experiences, and will share more too.My kids want to go to chucke cheese because their friends went
  3. We orient around our product. Fans gravitate to an experience!
  4. The answer: empty seats. We can calculate lost revenue, but have not developed a fool proof way to sell out every time – and yet to tap social media’s power.
  5. Now that social networks are in place and smart phones are common – we have opportunity to use fan content to sell tickets
  6. Share one fan’s experience at first game played in Lucas Oil Stadium
  7. Volume of fan sharing – especially via mobile is huge
  8. Peer recommendation is strongest driver for sales in every product category – why not sports?
  9. Social proof is time tested and proven – and comes in several forms. We’re even using it whether we know it or not
  10. Enter the “fan graph” which multiplies and amplifies our potential. We don’t control the content but we inspire it and can encourage it
  11. Law of big numbers – get a little bit from a lot of fans and you can accomplish big things
  12. Evidence of the volume and content of fan conversation. They are highlighting the best stuff!
  13. Teams are beginning to experiment – but the strategy isn’t fully formed (or realized)
  14. Teams are gaining control and driving more page views and site visits – next step tickets
  15. Fans will share their memories and fun extends beyond match day
  16. Where we are today – departments are not usually in sync
  17. Sports fans are opting to follow teams…in massive numbers (thanks to Facebook & Twitter)…and they all look the same from a distance
  18. Understand human drivers (join the tribe, but stand out within tribe). Fan psychology…sports and movie fans have some things in common…but how do we learn more about them and find profitable segments?
  19. From Ad Age:Let the Experts SpeakSome 84% of millennials said social opinions influence their purchase decisions, and 51% said they trust "strangers" more than friends, according to a report by Bazaarvoice and Kelton Research.Millennials seek out blogs, sites, and applications where experienced people share tips about their experiences…That means the only way to really connect with millennials is to encourage everyone who uses your products or services to share their opinions – then distribute this content far and wide. The more content consumers create about a brand or product – and the more widely marketers distribute this content across retail websites, in-store, and via social and mobile channels – the more likely young buyers will come across this authentic content created by "strangers" during the exact moments they're deciding what to buy.