1. Blocker
10
12
13
11 14
15
• 10 takes ball forward, 13 starts straight and angles to hit hole between defensive 12
and 13.
• 12 slides behind 13 and looks to get outside of defensive 13.
• Blind side wing floats behind supporting either 12 or 13 to ruck or support if there’s
a break
• 15 and open side wing support on the outside.
• 10 has option of using 12 or 13 depending on what the defense does.
• Move must be played at gain line!
2. Blocker (Outcome 1)
10
12
13
11 14
15
• Defensive 13 follows his man, opening up a hole outside for 12.
3. Blocker (Outcome 2)
10
12
13
11 14
15
• Defensive 13 remains stationary and doesn’t follow 13, or reads 12
sliding. Hole is there for 13.
4. Slider
10
12
13
11 14
15
• 10 takes ball forward, 12 starts straight and drifts to hit hole between defensive 12
and 13.
• 13 slides behind 12 and looks to get inside of defensive 12.
• Blind side wing floats behind supporting either 12 or 13 to ruck or support if there’s
a break
• 15 and open side wing support on the outside.
• 10 has option of using 12 or 13 depending on what the defense does.
• Move must be played at gain line!
5. Slider
10
12
13
11 14
15
• Defensive 12 slides with 12 and opens hole for 13.
6. Slider
10
12
13
11 14
15
• Defensive 13 reads move and follows 13 to close hole. Opens space for 12
to run overs line with 15 and open side wing in support
7. Chopper
10
12
13
15
11 14
• 10 takes ball forward and drifts to hole between defensive 10 and 12. 12 drifts with 10 to hole
between defensive 12 and 13.
• 13 runs a switch with 10 slides and looks to get inside of 10, but must straighten to avoid running
into loose forwards.
• Blind side wing floats behind supporting either 12, 13 or 15 to ruck or support if there’s a break
• Open side wing support on the outside.
• 10 has option of using 12, 13 or 15 depending on what the defense does.
• Move must be played at gain line!
8. Chopper (Outcome 1)
10
12
13
15
11 14
• Defensive 10 and 12 slide with 10 and 12. Opens hole for 13 running a
switch with 10.
9. Chopper (Outcome 2)
10
12
13
15
11 14
• Defensive 10, 12 and 13 read the play, causing defensive13 to close the
hole where 15 is running a hard line. 12 runs an overs line getting outside
of defensive 13 with open wing in support.
10. Chopper (Outcome 3)
10
12
13
15
11 14
• Defensive 10, 12 and 13 remain defending in their channels, or read the
early switch with 10 and 13. Opening a hole for 15 running a hard line.
11. Creep
9
10
12
13
11 14
15
• 9 breaks from scrum gets defensive 10 interested.
• 12 runs an unders line inside of defensive 12.
• 10 slides behind 12 and looks to get outside of defensive 12.
• Blind side wing floats behind supporting either 12 or inside of 10
• 13 starts wide, with 15 and open side wing support on the outside.
• 9 has option of using 10 or 12 depending on what the defense does.
• Move must be played at gain line and can only be used on a left hand scrum!
12. Creep (Outcome 1)
9
10
12
13
11 14
15
• Defensive 10 becomes interesting in 9 and opens hole for 12
13. Creep (Outcome 2)
9
10
12
13
11 14
15
• Defensive 12 reads and follows 12’s line which opens up space for 10.
• 9 plays 10 behind 12.
• 10 then draws defensive 13 and has option of blind side wing inside or 13,
15 and open side on the outside.
14. Un named?
10
12
11 13
15
14
• 10 and 12 sit a bit deeper from midfield scrum.
• 10 runs a switch with 12 who hits 15 behind the scrum, switching the point of
the attack.
• 15 and 11 then attack weak side.
• By going one way it will cause defensive forwards and halfback to break from
scrum and target 10 and 12, leaving blind side clear for 15 and 11, catching
defense off guard.