Personal Information
Organization / Workplace
Jakarta, Indonesia ID
Occupation
User Interaction and Experience Designer
Industry
Consulting / Advisory
About
talk Nerdy to me
* Complaining is silly. Either act or forget.
* Thinking life will be better in the future is stupid. I have to live now.
* Being not truthfull works against me.
* Helping other people helps me.
* Everything I do always comes back to me.
* Over time I get used to everything and start taking it for granted.
* Money does not make me happy.
* Traveling alone is helpful for a new perspective in life.
* Assuming is stifling.
* Keeping a diary supports my personal development.
* Trying to look good limits my life.
* Worrying solves nothing.
* Material luxuries a best enjoyed in small doeses.
* Having guts always works out for me.
- Presentations
- Documents
- Infographics
Best Practices in Email Design & Development: HighRoad Solution Workshop
Litmus
•
9 years ago
How to prototype and influence people
azaraskin
•
13 years ago
Trends in interactive design 2013
Prophets Agency
•
11 years ago
Mobile Apps for Businesses
Carl Brown
•
12 years ago
Why should your business exist
Patrick Stähler
•
12 years ago
Smart Marketing in a Dumb Economy
Martafy!
•
14 years ago
SOCIAL MEDIA MARKETING - Overview and Case Studies (2008)
Jim Robinson
•
15 years ago
GDCMobile08: Creativity Techniques is Game Design
aakoo
•
16 years ago
UX & RIAs: UI Design Challenges (ERGOSIGN)
Ergosign GmbH
•
15 years ago
Creativity, Design Thinking and How These Have To Do With Innovation & Entrepreneurship
Lumiknows Consultancy
•
15 years ago
Experience Design - Ad:tech New York Oct 08
Jenny Williams
•
15 years ago
Fresh Social Media Marketing
Fresh Consulting
•
14 years ago
Institute of Design: Teaming Workshop By Chris Bernard
Chris Bernard
•
16 years ago
Insight & Innovation: Design Research
guest3c5779
•
16 years ago
the one-person project management team
amanda etches
•
15 years ago
User Experience Best Practices
Nick Finck
•
15 years ago
Copyright is dead, long live intelligent monetisation...
Chris Garrett
•
15 years ago
IA for the rest of the world
Miles Rochford
•
15 years ago
Digital Experience Design + The Digital Agency
David Armano
•
17 years ago
Secrets of Simplicity: rules for being simple and usable (Giles Colborne)
cxpartners
•
14 years ago