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Romeo
Masquerade Gaming
Overview
!   Game Overview

!   Persona/Learning Objectives

!   Gameplay & Mechanics

!   Levels

!   Technicals/Platform

!   Conclusion
Game Overview
!   In “Romeo” players work their way through a series of
   interactive puzzle mazes that tell the story of Romeo
   and Juliet by William Shakespeare.
!   These puzzles expose players to both important plot
   points and also hidden facts/information in the form
   of bonus scrolls that can be obtained by experienced
   players playing through the content additional times.
Question for Class
Persona
                             Name: Timothy Green
                             Date of Birth: July 16th 1997
                             Timothy is in his second year (grade 10) at Donald A.
                             Wilson Secondary School. His favorite subjects in
                             school are science and math. He recently began
                             reading Macbeth in his English class. Timothy has not
                             read any Shakespeare books before, but he has heard
                             of some of the stories, such as Romeo and Juliet.



Skills                                 Goals
- Analytical thinking                  - Graduating High School & going to
- Mathematical/scientific knowledge    University
                                       - Getting a scholarship to play baseball
Learning Objectives
!   “Second Hand Smoke” learning of Shakespeare
   !   Player objectives reflect important beats in the story
   !   Example: “You’ve been banished from Verona, but you
       must see Juliet one more time, sneak into her room via
       her balcony”

!   Puzzles involve interactive problem solving to complete
Gameplay & Mechanics
!   Characters move in 4 directions (up, down, right, &
    left)

!   The character will be able to interact with objects in
    the world (pull/push/pick up)

!   Romeo loses if he is caught by Guards/Other Enemies
    that are on set movement paths.

!   Objective is to reach the end of the level.

!   Levels are increasingly more complex.
Story/Setting
!   Players experience the story of Romeo and Juliet as
    they work their way through puzzles.

!   Locations include:
    !   Streets of Verona
    !   Capulet House
    !   Streets of Verona (at night)
    !   Capulet Garden
    !   Capulet Crypt
Characters
!   Players play as Romeo as they work their way through the
    many puzzles.

!   Unlockable content includes the opportunity to play as
    different characters.

!   Players will interact with all of the well known characters
    from Romeo and Juliet
    !     Mercutio
    !     Paris
    !     Tybalt
    !     Capulet & Lady Capulet


                                    Juliet Prototype    Romeo Prototype
Levels
Levels (Continued)
Question for Class
Technicals/Platform
!   Java

!   Eclipse IDE

!   Slick2D and LWJGL

!   Window/Mac/Linux

!   Mobile?
Conclusion



   +         = ?
Questions/Class Polls
!   What are some other types of demographics you think
   would be interested in this game?

!   Can you think of games that are similar to ones I play?

!   Are there any additional features that you might want
   to see in a game like this?

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Masquerade Power Point

  • 2. Overview !   Game Overview !   Persona/Learning Objectives !   Gameplay & Mechanics !   Levels !   Technicals/Platform !   Conclusion
  • 3. Game Overview !   In “Romeo” players work their way through a series of interactive puzzle mazes that tell the story of Romeo and Juliet by William Shakespeare. !   These puzzles expose players to both important plot points and also hidden facts/information in the form of bonus scrolls that can be obtained by experienced players playing through the content additional times.
  • 5. Persona Name: Timothy Green Date of Birth: July 16th 1997 Timothy is in his second year (grade 10) at Donald A. Wilson Secondary School. His favorite subjects in school are science and math. He recently began reading Macbeth in his English class. Timothy has not read any Shakespeare books before, but he has heard of some of the stories, such as Romeo and Juliet. Skills Goals - Analytical thinking - Graduating High School & going to - Mathematical/scientific knowledge University - Getting a scholarship to play baseball
  • 6. Learning Objectives !   “Second Hand Smoke” learning of Shakespeare !   Player objectives reflect important beats in the story !   Example: “You’ve been banished from Verona, but you must see Juliet one more time, sneak into her room via her balcony” !   Puzzles involve interactive problem solving to complete
  • 7. Gameplay & Mechanics !   Characters move in 4 directions (up, down, right, & left) !   The character will be able to interact with objects in the world (pull/push/pick up) !   Romeo loses if he is caught by Guards/Other Enemies that are on set movement paths. !   Objective is to reach the end of the level. !   Levels are increasingly more complex.
  • 8. Story/Setting !   Players experience the story of Romeo and Juliet as they work their way through puzzles. !   Locations include: !   Streets of Verona !   Capulet House !   Streets of Verona (at night) !   Capulet Garden !   Capulet Crypt
  • 9. Characters !   Players play as Romeo as they work their way through the many puzzles. !   Unlockable content includes the opportunity to play as different characters. !   Players will interact with all of the well known characters from Romeo and Juliet !   Mercutio !   Paris !   Tybalt !   Capulet & Lady Capulet Juliet Prototype Romeo Prototype
  • 13. Technicals/Platform !   Java !   Eclipse IDE !   Slick2D and LWJGL !   Window/Mac/Linux !   Mobile?
  • 14. Conclusion + = ?
  • 15. Questions/Class Polls !   What are some other types of demographics you think would be interested in this game? !   Can you think of games that are similar to ones I play? !   Are there any additional features that you might want to see in a game like this?