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Bend It Like Beckham
About the Film
Bend It Like Beckham (2002) Directed by Gurinder
Chadha [Film]. UK: Redbus Film Distribution is a
film primarily based on growth, culture, and
rebellion. The protagonist Jesminder “Jess” Bhamra
is a young Indian girl finding her way into her culture
and the modern world by playing football.
Sound music, speech, and sound effects when
recorded and used to accompany a film, video,
or broadcast. However, SFX is any sound
artificially produced, reproduced from a
recording to create a theatrical effect. Sound
and SFX simulates reality by producing sound
by the action shown in the movie which then
creates illusion and sets the mood (through
diegetic and non- diegetic, ambient sounds)
for the rest of the movie.
Sound & SFX and its job
How Sound is represented in
Film.
 Starting off with sound, at the very beginning, there are ambient
sounds of cheering and a voice-over which immediately portrays to
the audience that a football match is about to start (see Fig. 1) In
addition, the sound of the football being kicked about is hyperbolic,
the sound is exaggerated to emphasise the fact that football is the
main theme of the film.
 However, no music is playing when the interview is taking place, but
when the dream stops, diegetic sound from the television in Jess’
room is used to show she is watching a football match (see Fig. 2).
The dialogue of the commentators has a scripted feel, it’s not
flowing naturally like how it would usually flow in a football match in
reality; it lacks expression and emotion, which enhances to the
sense of surrealism.
 The accent of the mother, Mrs. Bhamra, instantly displays the
culture and background of the protagonist due to her strong Indian
accent; which it also shows the difference between the more
mainstream Britain and the traditional Indian family (as explained in
Fig. 3).
Figures
Fig. 1
-This snip shows Jess playing for
Manchester United at the stadium where
ambient sounds of cheering are live and
loud. Also, voice-over sounds are used to
hear the commentary to make it seem
like a stereotypical football match.
Fig.2
-This snip shows Jesminder’s dream
halted as her mother walks into the room
to interrupt the football match she is
watching. This connotes Ms. Bhamra
walking on Jess’ dreams as being a
footballer.
Fig. 3
-Although this snip is similar to Fig. 2, this
snip shows a clear difference in culture. Mrs.
Bhamra, instantly displays the culture and
background of the protagonist due to her
strong Indian accent; which it also shows the
difference between the more mainstream
Britain and the traditional Indian family.
Analyse the sound and SFX used and how it
relates to the scene and the characters and the
film.
 Sound and SFX simulates reality by producing sound by the action
shown in the movie which then creates illusion and sets the mood
(through diegetic and non- diegetic, ambient sounds) for the rest of the
movie. Bend It Like Beckham (Gurinder Chadha, 2002) is a film
primarily based on growth, culture, and rebellion. The protagonist
Jesminder “Jess” Bhamra is a young Indian girl finding her way into her
culture and the modern world by playing football. Starting off with
sound, at the very beginning, there are ambient sounds of cheering
and a voice-over which immediately portrays to the audience that a
football match is about to start (see Fig. 1) In addition, the sound of the
football being kicked about is hyperbolic, the sound is exaggerated to
emphasise the fact that football is the main theme of the film. However,
no music is playing when the interview is taking place, but when the
dream stops, diegetic sound from the television in Jess’ room is used to
show she is watching a football match (see Fig. 2). The dialogue of the
commentators has a scripted feel, it’s not flowing naturally like how it
would usually flow in a football match in reality; it lacks expression and
emotion, which enhances to the sense of surrealism. The accent of the
mother, Mrs. Bhamra, instantly displays the culture and background of
the protagonist due to her strong Indian accent; which it also shows the
difference between the more mainstream Britain and the traditional
Indian family.

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Sound In Film

  • 1. Bend It Like Beckham
  • 2. About the Film Bend It Like Beckham (2002) Directed by Gurinder Chadha [Film]. UK: Redbus Film Distribution is a film primarily based on growth, culture, and rebellion. The protagonist Jesminder “Jess” Bhamra is a young Indian girl finding her way into her culture and the modern world by playing football.
  • 3. Sound music, speech, and sound effects when recorded and used to accompany a film, video, or broadcast. However, SFX is any sound artificially produced, reproduced from a recording to create a theatrical effect. Sound and SFX simulates reality by producing sound by the action shown in the movie which then creates illusion and sets the mood (through diegetic and non- diegetic, ambient sounds) for the rest of the movie. Sound & SFX and its job
  • 4. How Sound is represented in Film.  Starting off with sound, at the very beginning, there are ambient sounds of cheering and a voice-over which immediately portrays to the audience that a football match is about to start (see Fig. 1) In addition, the sound of the football being kicked about is hyperbolic, the sound is exaggerated to emphasise the fact that football is the main theme of the film.  However, no music is playing when the interview is taking place, but when the dream stops, diegetic sound from the television in Jess’ room is used to show she is watching a football match (see Fig. 2). The dialogue of the commentators has a scripted feel, it’s not flowing naturally like how it would usually flow in a football match in reality; it lacks expression and emotion, which enhances to the sense of surrealism.  The accent of the mother, Mrs. Bhamra, instantly displays the culture and background of the protagonist due to her strong Indian accent; which it also shows the difference between the more mainstream Britain and the traditional Indian family (as explained in Fig. 3).
  • 5. Figures Fig. 1 -This snip shows Jess playing for Manchester United at the stadium where ambient sounds of cheering are live and loud. Also, voice-over sounds are used to hear the commentary to make it seem like a stereotypical football match. Fig.2 -This snip shows Jesminder’s dream halted as her mother walks into the room to interrupt the football match she is watching. This connotes Ms. Bhamra walking on Jess’ dreams as being a footballer. Fig. 3 -Although this snip is similar to Fig. 2, this snip shows a clear difference in culture. Mrs. Bhamra, instantly displays the culture and background of the protagonist due to her strong Indian accent; which it also shows the difference between the more mainstream Britain and the traditional Indian family.
  • 6. Analyse the sound and SFX used and how it relates to the scene and the characters and the film.  Sound and SFX simulates reality by producing sound by the action shown in the movie which then creates illusion and sets the mood (through diegetic and non- diegetic, ambient sounds) for the rest of the movie. Bend It Like Beckham (Gurinder Chadha, 2002) is a film primarily based on growth, culture, and rebellion. The protagonist Jesminder “Jess” Bhamra is a young Indian girl finding her way into her culture and the modern world by playing football. Starting off with sound, at the very beginning, there are ambient sounds of cheering and a voice-over which immediately portrays to the audience that a football match is about to start (see Fig. 1) In addition, the sound of the football being kicked about is hyperbolic, the sound is exaggerated to emphasise the fact that football is the main theme of the film. However, no music is playing when the interview is taking place, but when the dream stops, diegetic sound from the television in Jess’ room is used to show she is watching a football match (see Fig. 2). The dialogue of the commentators has a scripted feel, it’s not flowing naturally like how it would usually flow in a football match in reality; it lacks expression and emotion, which enhances to the sense of surrealism. The accent of the mother, Mrs. Bhamra, instantly displays the culture and background of the protagonist due to her strong Indian accent; which it also shows the difference between the more mainstream Britain and the traditional Indian family.