4. Heroic Mode Diferrences
• 4 Phases: Lightning, Fire, Arcane, Shadow
• The group gets to pick in which order the phases
will be done
• Phases duration: 100-75%, 75-50%, 50-25%, 25-
0%
• Every time Feng changes phase he gains 5%
extra damage
5. Strategy
• Tanks
• Taunt on 2 stacks of each respective debuff
• Make use of the provided helpful abilities in the predetermined
order
• Face and place the boss appropriately to each phase
• Healers
• Constant or burst raid damage, depending on phase
• Normal tank damage
• DPS
• Maximise DPS output and lookout for each phase’s special debuff
• Save CDs for the required AoE in the shadow phase
6. Special Mechanics
• Nullification Barrier
• 6’’ channelled duration (cannot cast or move while channelling)
• 55’’ CD
• Prevents all incoming damage and dispels all debuffs from players
standing within the barrier
• Shroud of Reversal
• 10’’ channelled duration (can cast while channelling, not move)
• 3’’ or 30’’ CD depending on use
• Copies a harmful ability and allows the player to use it against boss
• Both abilities highly useful and necessary to defeat the
encounter
7. Special Phases
• Shadow Phase
• The new phase added to the boss by the HC
component
• Requires high AoE
• Snares, knockbacks, roots are extremely helpful
• If executed wrong renders the boss undoable