Technology is having a tremendous impact on education, work, science, and society. The internet and online learning are transforming classrooms and distance education. Simulations and computer-based learning are reinforcing concepts. Scientific advancements like genetic engineering, artificial intelligence, and virtual reality are driving innovation. The global economy is becoming more digital with electronic commerce and new internet-based jobs. Many predict work and daily life will increasingly involve technologies like smart homes, voice assistants, and online shopping in the 21st century.
2. Lesson Objectives
• Describe the impact of technology on
education.
• Describe the impact of technology on
science and medicine.
• Describe the impact of technology on work
and play.
5. Web Quests
• Definition: uses the Internet for
investigation and problem solving
• Created by Bernie Dodge at San Diego
State University.
• Check out this link:
– www.macomb.k12.dmis.us/wq/webqindx.htm
6. Distance Learning
• Definition: using technology, the Internet, as a medium for schooling
or learning
• Department of Education supports Star Schools Program
– Provides distance learning to millions of learners annually.
– Florida High School Online
• Any high school student who is a resident in Florida can attend
• Certified diploma-granting school
• Programs that provide guidance and testing for online courses
– WebCt
– Blackboard
7. Computer Based Learning
• Also known as Computer Assisted Instruction
(CAI)
• Definition: using a computer as a tutor.
• A special computer program used to help to
reinforce a difficult concept.
• Advantage: provides the opportunity to master
the idea by reviewing as many times as
necessary
8. Simulations
• Definition: models real-world activities and you learn by doing
• Examples
– Stock Market Game
• By playing the game you learn about finance and the American
economic system
• Go to www.smgww.org
– Rocket Simulation
• allows you to design any size rocket, and then you can simulate its
flight to see how high, and how fast it will fly.
– SimCity
• Great to enhance problem-solving skills. It allows the user to create
a city, including highways, buildings, homes, and so forth.
• Go to www.simcity.com
9. Scientific Discovery and
Technological Innovations
• Artificial Intelligence (AI)- processes information on its
own without human intervention.
• Examples:
– Games playing – where most advances have been made
– Natural Language – offers the greatest potential rewards by
allowing people to interact easily with computers by talking
to them
– Expert systems – computer programs that help us make
decision. May help your parents determine the best type of
insurance for their particular needs
– Robotics – used in assembly plants, such as for cars. The
newest type is called a bot which is used by search engines.
10. Scientific Discovery (cont’d)
• Genetic Engineering – refers to DNA in a living organism
• Benefits
– Increasing resistance to disease
– Enabling a plant or animal to do something it would not
typically do
– Enabling a fruit to ripen without getting squashy
• One of the most widely known projects is: Human
Genome Project coordinated by Department of Energy
and National Institute of Health
– Goal is to identify all of the approximately 100,000 genes in
human DNA
– Store and analyze the data
– Address the ethical, legal, and social issues
11. Scientific Discovery (cont’d)
• Virtual Reality – an artificial environment that
feels like a real environment created with
computer hardware and software.
– There is more of a feeling of being in the actual
environment using all or almost all of the 5 senses
– The user is immersed through some head-mounted
device (helmet).
– Used in education, training, medicine, research, and
other areas
13. Global Economy
• Banking, finance, commerce (printed money is on its way
to becoming obsolete)
– Affects the way information and money is transmitted
• Electronic commerce: having an online business
– Buy
– Sell
– Internet speed will increase because of cable modems and DSL
– Digital cash
• Definition: allows someone to pay by transmitting a
number from one computer to another.
• Numbers are issued by a bank.
• Each number is unique
14. E-Commerce
Disadvantages:
– SPAM
– Junk mail sent to your email address
Advantages:
– New Jobs
– Webmasters
– Programmers
– Network managers
– Graphics Designers
– Web Developers
15. Personal Lives
– 21st
century home becomes the center for work,
entertainment, learning and health care
• Technological advances that affect our personal
lives:
– Clothes that fight odor and bacteria
– Flying car
• SkyCar is able to operate in a less restrictive area than a
helicopter and is less expensive and safer.
– Voice recognition will allow us to talk to computers or
computer-like devices and they will respond.
– Nonlethal weapons - HSV Technologies Inc., of San
Diego, California developed a non-lethal weapon in
2000 that uses ultraviolet laser beams to harmlessly
immobilize people and animals at a distance
16. Personal Lives
• Technological advances (cont’d)
• Space travel
– Companies developing a fleet of space commercial
vehicles to provide public space travel
• smart shoes and seats – a technology called
expansive polymer gel uses a micro voltage to
expand or contract the gel to evenly distribute heat
and weight
• Smart houses
– Keeps a house comfortable
– Monitors electricity being used
– Helps plan and prepare healthy meals
– Monitors devices and schedules maintenance
• Online shopping
– No longer having to fight crowds and search for
parking spaces
17. Summary
• Many people predict that technology will change the
entire structure of education.
• Technology is having a tremendous impact on education.
• The Internet and the World Wide Web are the biggest
factors affecting education today.
• Online courses through the Internet are becoming very
popular.
• Many schools use computer-based learning to reinforce
concepts.
• Simulations are models of real-world activities.
18. Summary (cont’d)
• Information is continuing to increase faster than
we can process it.
• Some people predict an anti-technology
backlash.
• Artificial intelligence is software that can process
information on its own without human
intervention.
• Genetic engineering refers to changing the DNA
in a living organism.
19. Summary (cont’d)
• Virtual reality is an artificial environment that feels like a real
environment and is used in education, training, medicine, research,
and other areas.
• In the new global economy, knowledge is the greatest asset.
• Electronic commerce is the buying and selling of goods andservices
using the Internet and is predicted to grow at an ever-increasing rate.
• Digital cash allows someone to pay online by transmitting a number
from one computer to another.
• New jobs and new job categories are being developed because of
the Internet and electronic commerce.
20. Summary (conclusion)
• In the 21st
century, many people will work
from their homes.
• Some technological advances are clothes
that fight odors, flying cars, voice
recognition, nonlethal weapons, space
travel, smart shoes, and smart seats,
smart houses, and electronic shopping.