17. Progress or Status: Most of the times user will not
understanding how much time it will take to see next
screen, this example give a solution for waiting time.
Moti n Design
This will let the user understand continuity
It will aid the flow of actions, giving clear guidance for before, during and after.
It will serve as a guide, keeping the user orientated and preventing them from feeling lost, reducing the need for additional graphics explaining where they are or have been.
This will let the user understand continuity
It will aid the flow of actions, giving clear guidance for before, during and after.
It will serve as a guide, keeping the user orientated and preventing them from feeling lost, reducing the need for additional graphics explaining where they are or have been.
help users understand the pace and flow of an interface. Nothing feels more unnatural than a sudden change.
help users understand the pace and flow of an interface. Nothing feels more unnatural than a sudden change.
help users understand the pace and flow of an interface. Nothing feels more unnatural than a sudden change.
help users understand the pace and flow of an interface. Nothing feels more unnatural than a sudden change.
help users understand the pace and flow of an interface. Nothing feels more unnatural than a sudden change.
This will let the user understand continuity
It will aid the flow of actions, giving clear guidance for before, during and after.
It will serve as a guide, keeping the user orientated and preventing them from feeling lost, reducing the need for additional graphics explaining where they are or have been.
This will let the user understand continuity
It will aid the flow of actions, giving clear guidance for before, during and after.
It will serve as a guide, keeping the user orientated and preventing them from feeling lost, reducing the need for additional graphics explaining where they are or have been.