1. Shot No:
•
Camera Shot:
Length Of Shot:
1
•
Mid/Full Shot
•
7 Seconds
Camera Angle:
•
Low angle then finishing at eye level
Camera Movement:
•
Vertical tilt downwards as main character
descends stairs
Mise-en-scene:
•
There are bars in the right of the shot and
the character grips at them feelings of being
trapped. Shadow increases up the stairs
dark secrets maybe locked up. Man in suit, a
convention of Film Noir.
Diegetic sound:
•
Non-diegetic sound:
Action:
•
•
Narration voice over by
the main character, a Film
Noir convention
Editing:
•
The voice over to sound central as if inside the mind of
the spectator. There will be slight editing to exaggerate
the contrast of the low key lighting on the attics level.
The cut to the next shot is a straight cut.
Lighting:
•
Creak and stepped on sounds
on the wooden stairs. Perhaps
slight sound of the suit moving
Main character descends the stairs. His
facial expression is meant to be slightly
down but not really giving away anything.
Camera meets character at bottom of stairs.
There is voice over by main character
stating leaving “it” safe upstairs in the attic
Film & Media Studies
The lighting is quite low key there is a sense of
uplighting created by the landings main light being on
but the upper level’s light not being on. This also
creates shadow of the face of the main character a
convention of Film Noir.
Production/Project/Group:
2. Shot No:
•
Camera Shot:
Length Of Shot:
2
•
Mid Shot
•
8 Seconds
Camera Angle:
•
Eye level.
Camera Movement:
•
None
Mise-en-scene:
•
The fridge is a symbol of coldness. The
items in the centre of the frame are RED
strawberry jam and a bottle of medicine.
Sending out danger and medicine showing
something sick.
Diegetic sound:
•
Non-diegetic sound:
Action:
•
•
none
Editing:
•
The cut from the previous shot is a straight cut. It seems
slightly jumped but from the sense of descending stairs
the audience should be able to follow. The cut to the
next shot is to be a straight cut.
Lighting:
•
Fridge opening sound jingle of
a metal fridge magnet. Sigh of
character.
Fridge opened and the main character scans
the contents, one arm reaches in briefly
then returns with nothing and character
sighs closing fridge.,
High key lots of white and cream colours to be
accented giving contrast to the darkness of the suit.
Production/Project/Group:
Film & Media Studies
3. Shot No:
•
Camera Shot:
Length Of Shot:
3
•
Mid shot
•
5 seconds
Camera Angle:
•
Eye level.
Camera Movement:
•
None
Mise-en-scene:
•
There is a RED tie in the centre of frame the
character centre and with the rule of thirds
in play there is a sink and washing. Closest
to the character is an open bottle of alcohol.
Diegetic sound:
•
Sound of gulping and
breathing.
Editing:
•
Non-diegetic sound:
Action:
•
Voice over narration an
introduction to a short
low string motif.
Lighting:
•
•
Cut from previous shot straight. Cut to the next shot fade
to white in an accelerating motion.
Character gulps as if having swallowed. The
voice over narration returns telling about
what happened after he left the meeting
with femme fatal character and their
discussion over “it”.
High key lighting from above causing slight shadow
over face.
Production/Project/Group:
Film & Media Studies
4. Shot No:
•
Camera Shot:
Length Of Shot:
4
•
Mid Shot, Tracking
Shot
•
4 seconds
Camera Angle:
•
Eye level.
Camera Movement:
•
The camera moves backwards as the main
character exits through door.
Mise-en-scene:
•
Main character in a suit with a more cooler
blue theme to it. Door central exit built in a
rule of thirds.
Diegetic sound:
•
Door movement. Foot steps
Editing:
•
Non-diegetic sound:
Action:
•
Voice over
narration, string motif.
Lighting:
•
•
Cut from previous shot was a fade to white when frame
is white is very quickly faded into this shot. Cut to next
shot straight.
Character exits the door moving forward.
The voice over continues to talk about the
meeting with the Femme Fatal.
Natural quite high key lighting.
Production/Project/Group:
Film & Media Studies
5. Shot No:
•
Camera Shot:
Length Of Shot:
5
•
Long wide and deep
focused shot. Tracking
the action.
•
20 seconds
Camera Angle:
•
Eye level.
Camera Movement:
•
The shot zooms out as the main character
reaches the street then it tracks horizontally
to the left keeping the character in the
centre of the frame as he continues down
the street.
Mise-en-scene:
•
There is an old brick building in the
background, a medium height wall in front
of that and a slightly worn rain streaked
road in front of the character which is a
convention of Film Noir.
Diegetic sound:
•
Non-diegetic sound:
Action:
•
•
Voice over narration
Editing:
•
Keep the focus on the main character while still retaining
the deep focus of the surroundings. The cut to the next
shot is straight.
Lighting:
•
Sound of distant cars driving
past. Sound of light wind and
footsteps
Main character walks out onto the street
and then continues down it. The narration
tells more details about the case in question
for are main character and hints at the
arrival of an antagonist.
Natural lighting quite high key but dull as the light on
an overcast day.
Production/Project/Group:
Film & Media Studies
6. Shot No:
•
Camera Shot:
Length Of Shot:
6
•
Close up
•
2 seconds
Camera Angle:
•
Low angle.
Camera Movement:
•
A slight drop with the camera and a slight
tilt upwards to give a descending feel with
this shot
Mise-en-scene:
•
The curb of the road and sense of a gutter
the lowest part on a street moss covered
walls two feet confidently slightly apart.
Diegetic sound:
•
Non-diegetic sound:
Action:
•
•
Voice over narration
stopping. A brassy motif
for the antagonist
Editing:
•
Cut from the previous shot straight cut. Cut to the next
shot straight cut.
Lighting:
•
Throat clearing and name
called. Sound of cars distantly
passing.
Voice over narration finishes by being
interrupted by this the antagonists arrival
and his clearing of his thought saying the
main character’s name
Natural Lighting
Production/Project/Group:
Film & Media Studies
7. Shot No:
•
Camera Shot:
Length Of Shot:
7
•
Mid /two shot
•
5 seconds
Camera Angle:
•
Eye level to a slight high angle.
Camera Movement:
•
Slight rise then a vertical tilt to create a high
angle. Over the Antagonists shoulder.
Mise-en-scene:
•
There is a tree and a grave in the back
ground also antagonist is wearing a hat and
a long coat which are elements of Film Noir
Diegetic sound:
•
Antagonist speaking cars going
by in the distance
Editing:
•
Non-diegetic sound:
Action:
•
none
Lighting:
•
•
Cut to next shot straight cut.
Antagonist confronts main character. The
camera rises to show the dominance and
power.
Natural out doors slightly lower key now thanks to the
tree.
Production/Project/Group:
Film & Media Studies
8. Shot No:
•
Camera Shot:
Length Of Shot:
8
•
POV mid shot.
•
3 seconds
Camera Angle:
•
Eye level.
Camera Movement:
•
Slight shake created by say a hand held
camera to give a natural feel.
Mise-en-scene:
•
Suited man reinforcing the Film Noir
Theme. There is a tree.
Diegetic sound:
•
•
Characters talking
Cars in distance
Editing:
•
Non-diegetic sound:
Action:
•
Disillusioned music
Lighting:
•
•
Straight cut to next shot
As the truth is being revealed as being
known by the antagonist the face of the
main character becomes scared
Natural lighting slightly low key due to tree and cloud
Production/Project/Group:
Film & Media Studies
9. Shot No:
•
Camera Shot:
Length Of Shot:
9
•
Close up on Antagonist
•
5 seconds
Camera Angle:
•
Slightly High Angle
Camera Movement:
•
None
Mise-en-scene:
•
Coat tightly buttoned up and whole of face
not seen.
Diegetic sound:
•
Antagonist talking
Editing:
•
Non-diegetic sound:
Action:
•
Low metallic bash sound
Lighting:
•
•
Straight cut to next shot
Antagonist utters a key blow to the main
character stating he is in control definately
Natural lighting from outside.
Production/Project/Group:
Film & Media Studies
10. Shot No:
•
Camera Shot:
Length Of Shot:
10
•
Two shot static
•
3 seconds
Camera Angle:
•
Slightly high level
Camera Movement:
•
None
Mise-en-scene:
•
The main character is being pushed back
almost out of the frame whilst the
antagonist is too big for the frame.
Diegetic sound:
•
Characters talking distant car
sounds
Editing:
•
Non-diegetic sound:
Action:
•
Low string sounds
Lighting:
•
•
The cut to the next shot will be straight
The conversation now is getting more
heated.,
Natural but appearing more shadowed on the side with
the grave on.
Production/Project/Group:
Film & Media Studies
11. Shot No:
•
Camera Shot:
Length Of Shot:
11
•
Close up
•
4 seconds
Camera Angle:
•
Eye level with the hand
Camera Movement:
•
None
Mise-en-scene:
•
The hand is central but the finger pointing
crosses over into the main characters side
of the frame. There is a tree and wall with
the church in the distant background
Diegetic sound:
•
Antagonist talking and distant
cars
Editing:
•
Non-diegetic sound:
Action:
•
Percussive beats on each
of the statements
Lighting:
•
•
Cut to the next shot is straight
Terms being stated for the main character
each emphasized and punctuated by sharp
pointing motions.
Natural lighting
Production/Project/Group:
Film & Media Studies
12. Shot No:
•
Camera Shot:
Length Of Shot:
12
•
Mid/close up
•
7seconds
Camera Angle:
•
High angled over shoulder
Camera Movement:
•
Slight shake again given by perhaps a hand
held camera
Mise-en-scene:
•
Hand grabbing and hand pointing these are
showing aggression.
Diegetic sound:
•
Non-diegetic sound:
Action:
•
•
Editing:
•
Cut to the next shot will be straight
Metalling percussive
sound
Lighting:
•
Sound of characters raised
voices over what seems like
closer cars
A grab of the main character is followed by
a final rant by the antagonist who then
shoves the main character.
Natural
Production/Project/Group:
Film & Media Studies
13. Shot No:
•
Camera Shot:
Length Of Shot:
13
•
Close up POV
•
2 seconds
Camera Angle:
•
Low angle
Camera Movement:
•
Shake as if being shook
Mise-en-scene:
•
A Sneer off the antagonist as he looks at the
camera with contempt
Diegetic sound:
•
A sound of aggression from the
antagonist
Editing:
•
Non-diegetic sound:
Action:
•
none
Lighting:
•
•
Cut to next shot is a straight cut
The antagonist sneers as the main character
Natural
Production/Project/Group:
Film & Media Studies
14. Shot No:
•
Camera Shot:
Length Of Shot:
14
•
Mid/Long shot or a
two shot
•
6 seconds
Camera Angle:
•
Eye level.
Camera Movement:
•
Pan left after a couple of seconds as
Antagonist is in the distance
Mise-en-scene:
•
Hand of main character is on place where
he was grabbed a grave stone is between
the two characters as well as a wall.
Diegetic sound:
•
Footsteps and distant car
sounds return of the light wind
Editing:
•
Non-diegetic sound:
Action:
•
Brassy motif and voice
over narration
Lighting:
•
•
Cut from this scene using a dissolve to layer us back to
the present from this Flash back which is a convention of
Film Noir.
Antagonist walks off whilst the main
character try's to regain himself. Voice over
returns as the image dissolves
Natural
Production/Project/Group:
Film & Media Studies
15. Shot No:
•
Camera Shot:
15
•
Length Of Shot:
Close/mid Shot
•
4 seconds
Camera Angle:
•
Birds eye view
Camera Movement:
•
None
Mise-en-scene:
•
Laptop, Desk, memory sticks and a lighter
key board.
Diegetic sound:
•
Keys typing machine whirr
Editing:
•
Non-diegetic sound:
Action:
•
Voice over narration
Lighting:
•
•
From the previous shot there is this one which comes
from a dissolve. The next shot shall be a return to
straight cut transitions
Typing on the laptop as if recording
information. Voice over also
Light from the screen and above high key
Production/Project/Group:
Film & Media Studies
16. Shot No:
•
Camera Shot:
Length Of Shot:
16
•
POV Long Shot
•
5 seconds
Camera Angle:
•
Eye level.
Camera Movement:
•
Tracking Forward
Mise-en-scene:
•
Car wet from rain. Rain strewn street a Film
Noir Convention. Darker back street with
lowered visibility Bin and lamp post
Diegetic sound:
•
Footsteps, Breathing Rain and
wind.
Editing:
•
Non-diegetic sound:
Action:
•
None
Lighting:
•
•
Straight Cut to next shot
This is a cross cut to an unknown figure
approaching a house.
Low key lighting with a couple of street lights only.
Production/Project/Group:
Film & Media Studies
17. Shot No:
•
Camera Shot:
Length Of Shot:
17
•
Close Up on Laptop
Screen POV
•
7 seconds
Camera Angle:
•
Slightly high angle to give feel of Character
looking down.
Camera Movement:
•
Slight Shake to give a human feeling to the
shot.
Mise-en-scene:
•
Laptop screen a Document being written
and the hand of the main Character.
Diegetic sound:
•
Keys typing machine whirr of
the laptop fan
Editing:
•
Non-diegetic sound:
Action:
•
Voice over Narration
Lighting:
•
•
Straight Cut to next Shot.
The hand types on to the document as the
character continues his talk through
narration.
Light from laptop screen and also from top of room.
Quite Low key with the shadows giving a darker feeling
Production/Project/Group:
Film & Media Studies
18. Shot No:
•
Camera Shot:
Length Of Shot:
18
•
Close up to an
extreme Close Up.
•
6 seconds
Camera Angle:
•
High angle
Camera Movement:
•
Zoom in on the text message
Mise-en-scene:
•
Phone with red back ground with a message
symbol in it
Diegetic sound:
•
Phone Button Click and sharp
intake of breath
Editing:
•
Non-diegetic sound:
Action:
•
Voice over narration
Lighting:
•
•
Straight Cut to next shot
Hand slides to open the message which
then is seen close up and is to say “Found
You…”
Phone screen and one above room light. Quite low key
lighting contrasted with the almost neon feel phone
light.
Production/Project/Group:
Film & Media Studies
19. Shot No:
•
Camera Shot:
Length Of Shot:
19
•
Long shot POV
•
5 seconds
Camera Angle:
•
Low angle
Camera Movement:
•
Tilt upwards to settle on the lit room
Mise-en-scene:
•
Diegetic sound:
•
Footsteps, breathing, wind,
rain.
Editing:
•
Window with light on door with light on.
Non-diegetic sound:
Action:
•
none
Lighting:
•
•
Straight cut to next shot
The unknown character has approached a
house and now is looking up at it
Low key lighting out side whilst there is a light behind
blinds giving a semi transparent look in side.
Production/Project/Group:
Film & Media Studies
20. Shot No:
•
Camera Shot:
Length Of Shot:
20
•
Mid/close
•
3 seconds
Camera Angle:
•
High angle
Camera Movement:
•
None
Mise-en-scene:
•
Blind is drawn up slightly a lamp is seen
which is commonly scene in a messy desk of
a film noir main character.
Diegetic sound:
•
Non-diegetic sound:
Action:
•
•
Editing:
•
Straight Cut to next shot.
none
Lighting:
•
Rummaging sound as hands
settle on desk. Sound of blinds
being pulled up.
Main character looks out of the window
One room light in a quite high key shot.
Production/Project/Group:
Film & Media Studies
21. Shot No:
•
Camera Shot:
Length Of Shot:
21
•
Mid Shot
•
4 seconds
Camera Angle:
•
Low angle slightly Dutch angled
Camera Movement:
•
None pan to the left as Character begins to
pass.
Mise-en-scene:
•
Diegetic sound:
•
Door closing footsteps
Editing:
•
Closing door barred stairs closed door
Non-diegetic sound:
Action:
•
Voice over narration
Lighting:
•
•
Straight cut to next shot
Character hurriedly leaves the room and
begins to head towards stairs.
House room lights quite high key.
Production/Project/Group:
Film & Media Studies
22. Shot No:
•
Camera Shot:
Length Of Shot:
22
•
Long/mid shot
•
3 seconds
Camera Angle:
•
High angle
Camera Movement:
•
Vertical Tilt following characters decent.
Mise-en-scene:
•
Black rubber covered stairs the gaps
between stairs showing a fractured version
of character.
Diegetic sound:
•
Sound of footsteps
Editing:
•
Non-diegetic sound:
Action:
•
Voice over Narration
Lighting:
•
•
Straight cut to next shot.
Character Descends the Stairs.
Quite high key lighting.
Production/Project/Group:
Film & Media Studies
23. Shot No:
•
Camera Shot:
Length Of Shot:
23
•
Mid shot
•
5 seconds
Camera Angle:
•
Dutch angled low angle shot.
Camera Movement:
•
None
Mise-en-scene:
•
Mirror with a tilted reflection of the main
character.
Diegetic sound:
•
Footsteps breathing
Editing:
•
Non-diegetic sound:
Action:
•
Voice over Narration
Lighting:
•
•
Straight cut to next shot
Character has descended stairs and now
looks upon the mirror frozen as he hears
the footsteps out side.
Low key lighting placing shadow across face.
Production/Project/Group:
Film & Media Studies
24. Shot No:
•
Camera Shot:
Length Of Shot:
24
•
Long/mid shot POV
•
4 seconds
Camera Angle:
•
Eye level.
Camera Movement:
•
Zooming in as character aproaches.
Mise-en-scene:
•
Diegetic sound:
•
Footsteps on gravel. wind rain.
Editing:
•
Door with light on.
Non-diegetic sound:
Action:
•
none
Lighting:
•
•
Straight Cut to next shot.
Unknown Character Approaches.
Low key lighting source from inside house
Production/Project/Group:
Film & Media Studies
25. Shot No:
•
Camera Shot:
Length Of Shot:
25
•
Mid/Long shot deep
focus.
•
7 seconds
Camera Angle:
•
Low angle
Camera Movement:
•
Slow slight zoom in.
Mise-en-scene:
•
Shadow of face lines up with glass on door.
Mirror and red hat by umbrella handle.
Diegetic sound:
•
Knocking on the door
Editing:
•
Non-diegetic sound:
Action:
•
Voice over Narration
Lighting:
•
•
This shot will fade to black. And the knocking sound will
be edited to be more emphisised.
There is a knock at the door.
One corridor light low key lighting.
Production/Project/Group:
Film & Media Studies