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Designing AR Visualizations
to Facilitate Stair Navigation for
People with Low Vision
UIST 2019
Yuhang Zhao, Elizabeth Kupferstein, Brenda Veronica Castro,
Steven Feiner, Shiri Azenkot
Presenter : Seunghyeong Choe
Overview
• The first research of AR visualization for PLV’s stair navigation
 PLV : People with Low-Vision
• Two case studies of projection-based AR and smartglasses
• The effectiveness of AR visualization
 Feel confident
 Reduce walking time
Background Knowledge
• PLV (People with Low-Vision)
 1.2 billion people worldwide have low vision
 Cannot be corrected with eyeglasses or contact lenses
 Reluctant to use a white cane (Social acceptance)
2
Difficult to detect edges
Become slower, higher rates of falls and injuries
Background Knowledge
3
• Contrast Stripes
4
Goals of The Study
• Aid PLV’s stair navigation with AR visualization and sonification
• Safe and speedy
• Easily perceivable, not distracting
• Social acceptance
Related Works
5
• Ophthalmology
• Mobility performance in low vision
• HCI
• A study of low vision people and their computing device access
• Blind navigation support system
• AR devices as a vision aid
Little study of PLV navigation
No stair navigation
6
Initial Exploration
• Which AR platform would be most appropriate?
Video See-Through Optical See-Through Projection See-Through
• Switching gaze
• Hindering safety
• Not switching gaze
• Suited to public places
• Not switching gaze
• Suited to private places
• Augment large surface
Visualizations for Projection–Based AR
7
• Device Characteristics
 Can augment large physical surfaces
 No popular commercial devices
 Prototype : hand-held projection-based AR platforms
• Embedded depth sensors
• iPhone XR, Samsung Galaxy S10
• Embedded projectors
• Samsung Galaxy Beam
Visualizations for Projection–Based AR
8
• Visualizations and Sonifications
 Sonification : ding, voice, combination
 Visualization
Figure 1: Projection based AR
End highlights
Middle highlights
• Distinguish the first and last stairs
• Thick highlights on stairs
• Use yellow color (not be confused with natural light)
• Projecting thin highlights on the middle stairs
• Typically has uniform size
• Do not require much attention
Visualizations for Projection–Based AR
9
• Visualizations and Sonifications
 Further emphasize
• End highlight (baseline: no animation)
• Middle highlight (baseline: yellow highlight)
3. Moving edge2. Flashing edge1. Flash 4. Moving horizontal zebra 5. Moving vertical zebra
3. Blue2. Dull yellow1. Baseline
Visualizations for Projection–Based AR
10
• Evaluation questions
 How do PLV perceive the different visualization designs?
 How useful are the visualizations for stair navigation?
 How secure do people feel when using our visualizations?
Visualizations for Projection–Based AR
11
• Method
1. Participants
• Mean age=53.9
• 6 female, 6 male
• Legally blind except P3
• 녹내장
• 색맹
• 슈타르가르트병
• 망막 질환
• 뇌종양
• Snellen chart
Visualizations for Projection–Based AR
12
• Method
2. Apparatus
• Emergency exit staircase with eight stairs
• Prototyped design
• Use a projector at the top of the stair
• Connect to a laptop
• Visualize with PowerPoint
• Handheld simulate
• Projected only on the 3 stairs
• Hold regular phone with the back camera facing the stairs
• Control audio feedback via TCP
Visualizations for Projection–Based AR
13
• Method
3. Procedure
Interview
Visualization
Experience
Session
Stair
Navigation
Session
Exit
Interview
Interview
Visualization
Experience
Session
Stair
Navigation
Session
Exit
Interview
• Check visual condition
• Visual acuity test with optometrist
• Explain how to use
• Experience 3 sound feedback, 6 end highlights, 3 middle highlights
• Walk up and down with each options
• Choose the best option
1. Walk in their original way
2. Walk with visualization
• Ask the participant’s experience
• Gave Likert-scale scores for usefulness and comfort level
Visualizations for Projection–Based AR
14
• Results
 Effectiveness of Visualizations
“Would make life easier.”
“Having the highlights this bright is really good.”
Visualizations for Projection–Based AR
15
• Results
Auditory Feedback
End Highlights
Middle Highlights
Colors
• Human voice (4/12), Ding (3/12), Combination (7/12)
• Felt as an important aspect of design
• Most participants liked the original one
• Flashes and movements are distracting
• Eleven participants felt useful
• Confirm that they are still on the stairs
• Prefer yellow
• Yellow = alert
• Blue = relaxed mode
Visualizations for Projection–Based AR
16
• Results
Walking Time
Social Acceptance
Behavior Change
• Reduced 5~6%
• 6.59 sec → 6.17 sec
• Look down less when using visualization
• Walk up and down without holding the rail
• Facing forward
• Most were not concerned about it
• Felt as [cool]
• Might scare others
Visualizations for Smart Glasses
17
• Device Characteristics
 Limited FOV(Field of View)
 29° vertical FOV
 Could be dangerous potentially
 Tinted glass
Visualizations for Smart Glasses
18
• Visualizations and Sonifications
 Most stairs are uniform, middle stairs are less important
 Distinguish how close to change step
 7 Stages
3ft ~ 1.5~3ft ~1.5ft Stepping down Last ~1.5ft 1.5ft~
19
Visualizations for Smart Glasses
• Visualizations and Sonifications
 Two visualizations
• Glow visualization
• Glow effect at the bottom of the vertical FOV
• Different colors based on the different stages
Landing Preparation Alert Middle
20
Visualizations for Smart Glasses
• Visualizations and Sonifications
 Two visualizations
• Path visualization
• Shows the direction of the stairs
Landing Getting close to the first stair Middle
21
Visualizations for Smart Glasses
• Visualizations and Sonifications
 One sonification
• Beep sonification
• Inform current position on the stairs
• Make different sound based on the different stages
• Start landing stage: no sound
• Preparation stages: low-frequency beep
• Alert stages: high-frequency beep
• Middle stairs: no sound
• End landing stage: verbally reports “Stair ends.”
22
Visualizations for Smart Glasses
• Evaluation questions
 How do PLV perceive the visualizations on smartglasses?
 How effective are the visualizations for stair navigation?
 How secure do PLV feel when using our visualizations?
Visualizations for Smart Glasses
23
• Method
1. Participants
• Mean age=51.6
• 5 female, 7 male
• All Legally blind
Visualizations for Smart Glasses
24
• Method
2. Apparatus
• Emergency exit staircase with 14 stairs (different stairs than those in the projection study)
• HoloLens v1 (34° diagonal FOV, can be used with eyeglasses)
• Mark the position of the stairs with two Vuforia image targets
3. Procedure
• Same procedure as the projection study
Visualizations for Smart Glasses
25
• Results
 Experience with the smartglasses
• Tinted optics blocks environmental glare
• 3 PLVs’ visual acuity increased
• Tinted optics also made the environment darker
• 1 PLV’s visual acuity decreased
• Heaviness of the hardware
Visualizations for Smart Glasses
26
• Results
 Effectiveness of Visualizations
Visualizations for Smart Glasses
27
• Results
Smartglasses
Edge Highlights
• Tinted optics blocks environmental glare (3 PLVs’ visual acuity increased)
• Tinted optics also made the environment darker (1 PLV’s visual acuity decreased)
• Heaviness of the hardware
• Difficult to use because of the limited vertical FOV
• Had to angle their head down a lot
• Provide a preview for future steps
Visualizations for Smart Glasses
28
• Results
Glow
Path
Beep
• Easy to understand
• Colors and thicker/brighter are effective
• Some had difficulty in distinguishing colors
• 50% helpful
• 50% distracting, misleading
• All helpful
• Don’t have to look visualization information
• May not be distinguishable from environmental sounds
Visualizations for Smart Glasses
29
• Results
 Preferences for Visualizations and Sonification
• The most commonly chosen visualization : Glow
“More useful together than separate.”
“Helpful in unfamiliar place"
Visualizations for Smart Glasses
30
• Results
Walking Time
Behavior Change
Psychological Security
• Increased (whether using visualizations or not)
• No significant effect of Condition
• Reported feeling safer and more confident
• Move more confidently once understand the meanings
• 2 participants walked without holding the railing
• Look down less
31
Discussion
• The first research of AR stair navigation
• Increased psychological security
• Prefer projection-AR more
 End highlights: stable thick yellow highlights (7/12)
 Middle highlights: yellow highlights (7/12)
 Glow and beep combination is chosen for HoloLens AR (6/12)
32
Discussion
• Why walking time was increased with Smartglasses?
 Cognitive load
 Had to associate the design with the physical stairs
 Visualizations did not fixed in place
• Novelty effect
33
Future works
• Navigation system should be highly accurate and fast
 Small error could lead to severe consequence
 User’s body movement
 Stair detection methods
• Real-world challenges
 Use RFID for accuracy and speed
 Face detection
• Lightweight smartglasses
34
Criticism
• No consideration for color blindness
• Changing high-contrast stripes could cost less than visualization
• Sound effect for Smartglasses AR
• Challenging devices are discontinued
• Controlling visualizations
35
What I’ve Learned
• Study of social acceptance
• Effective of AR visualization on normal people
• Tablet would be powerful at the aspect of projection AR
• Long-term evaluation (Novelty effect)
Thank you 
Any questions?

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[0220]seunghyeong

  • 1. Designing AR Visualizations to Facilitate Stair Navigation for People with Low Vision UIST 2019 Yuhang Zhao, Elizabeth Kupferstein, Brenda Veronica Castro, Steven Feiner, Shiri Azenkot Presenter : Seunghyeong Choe
  • 2. Overview • The first research of AR visualization for PLV’s stair navigation  PLV : People with Low-Vision • Two case studies of projection-based AR and smartglasses • The effectiveness of AR visualization  Feel confident  Reduce walking time
  • 3. Background Knowledge • PLV (People with Low-Vision)  1.2 billion people worldwide have low vision  Cannot be corrected with eyeglasses or contact lenses  Reluctant to use a white cane (Social acceptance) 2
  • 4. Difficult to detect edges Become slower, higher rates of falls and injuries Background Knowledge 3 • Contrast Stripes
  • 5. 4 Goals of The Study • Aid PLV’s stair navigation with AR visualization and sonification • Safe and speedy • Easily perceivable, not distracting • Social acceptance
  • 6. Related Works 5 • Ophthalmology • Mobility performance in low vision • HCI • A study of low vision people and their computing device access • Blind navigation support system • AR devices as a vision aid Little study of PLV navigation No stair navigation
  • 7. 6 Initial Exploration • Which AR platform would be most appropriate? Video See-Through Optical See-Through Projection See-Through • Switching gaze • Hindering safety • Not switching gaze • Suited to public places • Not switching gaze • Suited to private places • Augment large surface
  • 8. Visualizations for Projection–Based AR 7 • Device Characteristics  Can augment large physical surfaces  No popular commercial devices  Prototype : hand-held projection-based AR platforms • Embedded depth sensors • iPhone XR, Samsung Galaxy S10 • Embedded projectors • Samsung Galaxy Beam
  • 9. Visualizations for Projection–Based AR 8 • Visualizations and Sonifications  Sonification : ding, voice, combination  Visualization Figure 1: Projection based AR End highlights Middle highlights • Distinguish the first and last stairs • Thick highlights on stairs • Use yellow color (not be confused with natural light) • Projecting thin highlights on the middle stairs • Typically has uniform size • Do not require much attention
  • 10. Visualizations for Projection–Based AR 9 • Visualizations and Sonifications  Further emphasize • End highlight (baseline: no animation) • Middle highlight (baseline: yellow highlight) 3. Moving edge2. Flashing edge1. Flash 4. Moving horizontal zebra 5. Moving vertical zebra 3. Blue2. Dull yellow1. Baseline
  • 11. Visualizations for Projection–Based AR 10 • Evaluation questions  How do PLV perceive the different visualization designs?  How useful are the visualizations for stair navigation?  How secure do people feel when using our visualizations?
  • 12. Visualizations for Projection–Based AR 11 • Method 1. Participants • Mean age=53.9 • 6 female, 6 male • Legally blind except P3 • 녹내장 • 색맹 • 슈타르가르트병 • 망막 질환 • 뇌종양 • Snellen chart
  • 13. Visualizations for Projection–Based AR 12 • Method 2. Apparatus • Emergency exit staircase with eight stairs • Prototyped design • Use a projector at the top of the stair • Connect to a laptop • Visualize with PowerPoint • Handheld simulate • Projected only on the 3 stairs • Hold regular phone with the back camera facing the stairs • Control audio feedback via TCP
  • 14. Visualizations for Projection–Based AR 13 • Method 3. Procedure Interview Visualization Experience Session Stair Navigation Session Exit Interview Interview Visualization Experience Session Stair Navigation Session Exit Interview • Check visual condition • Visual acuity test with optometrist • Explain how to use • Experience 3 sound feedback, 6 end highlights, 3 middle highlights • Walk up and down with each options • Choose the best option 1. Walk in their original way 2. Walk with visualization • Ask the participant’s experience • Gave Likert-scale scores for usefulness and comfort level
  • 15. Visualizations for Projection–Based AR 14 • Results  Effectiveness of Visualizations “Would make life easier.” “Having the highlights this bright is really good.”
  • 16. Visualizations for Projection–Based AR 15 • Results Auditory Feedback End Highlights Middle Highlights Colors • Human voice (4/12), Ding (3/12), Combination (7/12) • Felt as an important aspect of design • Most participants liked the original one • Flashes and movements are distracting • Eleven participants felt useful • Confirm that they are still on the stairs • Prefer yellow • Yellow = alert • Blue = relaxed mode
  • 17. Visualizations for Projection–Based AR 16 • Results Walking Time Social Acceptance Behavior Change • Reduced 5~6% • 6.59 sec → 6.17 sec • Look down less when using visualization • Walk up and down without holding the rail • Facing forward • Most were not concerned about it • Felt as [cool] • Might scare others
  • 18. Visualizations for Smart Glasses 17 • Device Characteristics  Limited FOV(Field of View)  29° vertical FOV  Could be dangerous potentially  Tinted glass
  • 19. Visualizations for Smart Glasses 18 • Visualizations and Sonifications  Most stairs are uniform, middle stairs are less important  Distinguish how close to change step  7 Stages 3ft ~ 1.5~3ft ~1.5ft Stepping down Last ~1.5ft 1.5ft~
  • 20. 19 Visualizations for Smart Glasses • Visualizations and Sonifications  Two visualizations • Glow visualization • Glow effect at the bottom of the vertical FOV • Different colors based on the different stages Landing Preparation Alert Middle
  • 21. 20 Visualizations for Smart Glasses • Visualizations and Sonifications  Two visualizations • Path visualization • Shows the direction of the stairs Landing Getting close to the first stair Middle
  • 22. 21 Visualizations for Smart Glasses • Visualizations and Sonifications  One sonification • Beep sonification • Inform current position on the stairs • Make different sound based on the different stages • Start landing stage: no sound • Preparation stages: low-frequency beep • Alert stages: high-frequency beep • Middle stairs: no sound • End landing stage: verbally reports “Stair ends.”
  • 23. 22 Visualizations for Smart Glasses • Evaluation questions  How do PLV perceive the visualizations on smartglasses?  How effective are the visualizations for stair navigation?  How secure do PLV feel when using our visualizations?
  • 24. Visualizations for Smart Glasses 23 • Method 1. Participants • Mean age=51.6 • 5 female, 7 male • All Legally blind
  • 25. Visualizations for Smart Glasses 24 • Method 2. Apparatus • Emergency exit staircase with 14 stairs (different stairs than those in the projection study) • HoloLens v1 (34° diagonal FOV, can be used with eyeglasses) • Mark the position of the stairs with two Vuforia image targets 3. Procedure • Same procedure as the projection study
  • 26. Visualizations for Smart Glasses 25 • Results  Experience with the smartglasses • Tinted optics blocks environmental glare • 3 PLVs’ visual acuity increased • Tinted optics also made the environment darker • 1 PLV’s visual acuity decreased • Heaviness of the hardware
  • 27. Visualizations for Smart Glasses 26 • Results  Effectiveness of Visualizations
  • 28. Visualizations for Smart Glasses 27 • Results Smartglasses Edge Highlights • Tinted optics blocks environmental glare (3 PLVs’ visual acuity increased) • Tinted optics also made the environment darker (1 PLV’s visual acuity decreased) • Heaviness of the hardware • Difficult to use because of the limited vertical FOV • Had to angle their head down a lot • Provide a preview for future steps
  • 29. Visualizations for Smart Glasses 28 • Results Glow Path Beep • Easy to understand • Colors and thicker/brighter are effective • Some had difficulty in distinguishing colors • 50% helpful • 50% distracting, misleading • All helpful • Don’t have to look visualization information • May not be distinguishable from environmental sounds
  • 30. Visualizations for Smart Glasses 29 • Results  Preferences for Visualizations and Sonification • The most commonly chosen visualization : Glow “More useful together than separate.” “Helpful in unfamiliar place"
  • 31. Visualizations for Smart Glasses 30 • Results Walking Time Behavior Change Psychological Security • Increased (whether using visualizations or not) • No significant effect of Condition • Reported feeling safer and more confident • Move more confidently once understand the meanings • 2 participants walked without holding the railing • Look down less
  • 32. 31 Discussion • The first research of AR stair navigation • Increased psychological security • Prefer projection-AR more  End highlights: stable thick yellow highlights (7/12)  Middle highlights: yellow highlights (7/12)  Glow and beep combination is chosen for HoloLens AR (6/12)
  • 33. 32 Discussion • Why walking time was increased with Smartglasses?  Cognitive load  Had to associate the design with the physical stairs  Visualizations did not fixed in place • Novelty effect
  • 34. 33 Future works • Navigation system should be highly accurate and fast  Small error could lead to severe consequence  User’s body movement  Stair detection methods • Real-world challenges  Use RFID for accuracy and speed  Face detection • Lightweight smartglasses
  • 35. 34 Criticism • No consideration for color blindness • Changing high-contrast stripes could cost less than visualization • Sound effect for Smartglasses AR • Challenging devices are discontinued • Controlling visualizations
  • 36. 35 What I’ve Learned • Study of social acceptance • Effective of AR visualization on normal people • Tablet would be powerful at the aspect of projection AR • Long-term evaluation (Novelty effect)
  • 37. Thank you  Any questions?

Editor's Notes

  1. AR 시각화를 저시력자의 계단 이동에 적용한 최초의 연구 두 가지 case study AR 시각화의 효과
  2. 여기서 저시력자는 안경으로 교정되지 않는 사람들, 12억 명 흰지팡이 사용이 사회적 낙인효과로 작용할 수 있어 사용을 꺼린다.
  3. 계단 모서리의 스트립이 인디케이터 역할을 해 주는대 대부분 장소에서 강조색이 들어간 곳이 없다.
  4. 계단 이동에 도움을 줄 수 있는 시각화와 소리 안전, 빠른 속도 받아들이기 쉽고 방해되지 않는 시각화
  5. 안의학, HCI 분야에서 related works
  6. 스마트폰은 통용적으로 사용되는 디바이스라 고려 대상이었지만 화면과 실제 세계를 왔다갔다 하는 것이 위험. 글래스 류는 공공장소, 프로젝션은 개인장소 넓은 공간, 둘 다 시선을 분산시키지 않는다.
  7. 상용 제품의 부재 프로토타입 : 이런 제품들이 나중에 적용되면 좋을 것이다 정도.
  8. end highlights : 처음과 마지막 계단 표시, 두꺼운 highlight, 노란색 middle highlights : 얇은 선, 계단 높이는 대부분 일정하기 때문에 어텐션이 많이 필요하지는 않다.
  9. 강조하기 위한 애니메이션
  10. 1~12까지만 프로젝션
  11. 상용 제품이 없어서 디자인 프로토타이핑 프로젝터와 랩탑 이용, 파워포인트 시각화 핸드헬드 상황을 가정하여 실험 진행
  12. 인터뷰 : 시력 검사 경험 : 시각화 사용 방법, 종류별로 사용해보고 자신에게 가장 맞는 옵션 선택 네비게이션 : 원래 하던 방식 - 시각화 사용 (순서는 무작위로) 인터뷰 : 사용자 경험, 얼마나 유용한지, 편안한 지 점수를 매김
  13. 거의 모두 긍정적인 반응
  14. 소리는 섞어 쓰는 것 선호, 엔드 하이라이트가 여기서 가장 중요한 디자인, 움직이는 것보다 정적인 것 선호 바닥이 움직이는 느낌이 나서 별로이다. 미들 하일라이트는 11명이 유용하다. 어디에 서 있는지 위치 파악이 된다.
  15. 계단 이동 시간이 5~6% 감소 아래를 적게 보고 레일을 잡지 않는다. 넘어질까봐 옆으로 걸었는데 정면을 보고 오르내릴 수 있다. 사회적 인식에 대해 고려하지 않고 그냥 멋있는 것 정도 누군가에게는 위협적으로 보일 수 있다는 concern 정도
  16. 수직 시야에 제한 잠재적 위험 틴티드 글래스가 시야를 방해할 수 있음.
  17. 프로젝션과는 다은 방식으로 행동 변화가 필요한 시기에 대해 알려줌
  18. glow visualization 수직 시야 가장 하단에 glow effect 스테이지별로 다른 색상
  19. 방향과 현재 위치를 표시하는 시각화 위치를 계단 끝이나 사용자에게 가까이 이동할 수 있다.
  20. 소리도 스테이지별로 다른 소리를 냄 단지 목소리 안내가 사라짐
  21. 6~17까지 12명 6~12까지는 두 가지 모두 경험
  22. 계단은 다른 위치에서 진행 뷰포리아 이미지 타겟 이용해서 계단 위치 표시
  23. 틴티드 글래스가 오히려 장점으로 작용한 경우도 있고 단점인 경우도 있음. 장비가 무거움
  24. 고개를 많이 숙여야 함. 다음 스텝을 알려준다는 점이 좋음.
  25. 워킹 타임이 오히려 증가함. 심리적 안정감을 느낌 홀로렌즈 착용 후 시각화하지 않았을 때 반복적으로 5번 오르내리다 보니 점차 익숙해지는 모습, 시각화 사용했을 때 고개를 더 적게 내림.
  26. 최초의 연구 안정감 향상 프로젝션을 더 선호
  27. 홀로렌즈가 시간이 오래 걸린 이유 물리환경과 시각화 환경을 결합해야 하는데 그 시간이 오래 걸림 시각화 디자인이 한 장소에 고정되어있지 않아 헷갈림 유발 처음 보는거라 신기해서 좋을 것이다~~
  28. 색맹 환자가 있었음에도 고려하지 않고 노란색과 파란색 이용 스마트글래스의 경우는 색을 다양하게 써서 더 힘들었을 것 같다는 생각 스트립을 바꾸는 것이 더 비용이 적게 들지 않을까? 하드웨어 센서를 더 사용했으면 좋겠음
  29. 하이라이트 색상 고려, 사회적 인식에 대한 추가적인 스터디가 필요