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Day 1: Introduction
Goals
WHAT WILL PEOPLE DO AND CREATE?
-Do an ice breaker to get to know each other
-Make a list of everything the brain controls
-Trace an image of the brain onto a large sheet of paper
-Play Jeopardy with brain myths
Objectives
WHAT WILL PEOPLE LEARN?
-The brain controls a lot of things, many of which we don’t even think about
-The brain has a lot of folds in it and many different parts.
-Many of the things you hear about the brain are not true.
Preparation and Materials
WHAT DO YOU NEED TO GET READY?
-Find a bunch of brain myths and make the Jeopardy game
-Find an image of the brain for them to trace
MATERIALS
-Computer with picture of the brain
-Projector
-Butcher paper
-Black markers
-Jeopardy game with Brain myths
-Prize for Jeopardy winners
-Whiteboard or paper for students to write on
-Dry erase markers or markers/pens
Activity 1
Students will do an ice breaker to learn each other’s names and start to
get to know each other.

To learn the students’ names and get them thinking about their brains
-Have students go around the room and tell their name and their favorite thing
about their brain
Activity 2
Students will trace an image of the brain onto a large piece of paper
and make a list of all the things their brain controls

To figure out what the students already know about the brain and create a visual
representation of this knowledge
1.
2.
3.
4.

Project an image of the brain onto the wall.
Have students trace it onto a large piece of paper.
Brainstorm a list of all the things the brain controls.
Give each student 1-2 post it notes. Have them create a visual
representation of one of the things on the list.
5. Put these post it notes on the picture of the brain.

Activity 3
Students will play Jeopardy.

To dispel common myths and spark their interest in the brain.
http://wolfescience.com/byojeopardy/play.php?id=37448
Divide students into teams of 3 or 4. Flip a coin or think of a number and have
teams guess what it is to decide who goes first.
Explain to students that these are all myths about the brain and their job is to
guess which are true and which are false. They are not expected to know any of
the answers, but they should use whatever knowledge they have to make their
guesses. They cannot use any resources while playing Jeopardy.
Every question is worth 100 points because none of the questions are harder
than others.
For each statement, the team needs to decide if they think it is true or false. After
all teams have announced their answer, reveal the answer to the question by
clicking the “Answer” button. Record the points. Have teams take turns choosing
the question.

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Day 1 lesson plan introduction

  • 1. Day 1: Introduction Goals WHAT WILL PEOPLE DO AND CREATE? -Do an ice breaker to get to know each other -Make a list of everything the brain controls -Trace an image of the brain onto a large sheet of paper -Play Jeopardy with brain myths Objectives WHAT WILL PEOPLE LEARN? -The brain controls a lot of things, many of which we don’t even think about -The brain has a lot of folds in it and many different parts. -Many of the things you hear about the brain are not true. Preparation and Materials WHAT DO YOU NEED TO GET READY? -Find a bunch of brain myths and make the Jeopardy game -Find an image of the brain for them to trace MATERIALS -Computer with picture of the brain -Projector -Butcher paper -Black markers -Jeopardy game with Brain myths -Prize for Jeopardy winners -Whiteboard or paper for students to write on -Dry erase markers or markers/pens Activity 1 Students will do an ice breaker to learn each other’s names and start to get to know each other. To learn the students’ names and get them thinking about their brains -Have students go around the room and tell their name and their favorite thing about their brain
  • 2. Activity 2 Students will trace an image of the brain onto a large piece of paper and make a list of all the things their brain controls To figure out what the students already know about the brain and create a visual representation of this knowledge 1. 2. 3. 4. Project an image of the brain onto the wall. Have students trace it onto a large piece of paper. Brainstorm a list of all the things the brain controls. Give each student 1-2 post it notes. Have them create a visual representation of one of the things on the list. 5. Put these post it notes on the picture of the brain. Activity 3 Students will play Jeopardy. To dispel common myths and spark their interest in the brain. http://wolfescience.com/byojeopardy/play.php?id=37448 Divide students into teams of 3 or 4. Flip a coin or think of a number and have teams guess what it is to decide who goes first. Explain to students that these are all myths about the brain and their job is to guess which are true and which are false. They are not expected to know any of the answers, but they should use whatever knowledge they have to make their guesses. They cannot use any resources while playing Jeopardy. Every question is worth 100 points because none of the questions are harder than others. For each statement, the team needs to decide if they think it is true or false. After all teams have announced their answer, reveal the answer to the question by clicking the “Answer” button. Record the points. Have teams take turns choosing the question.