5. 83% 53%73%
Office for National Statistics. (2013) Internet Access - Households and Individuals. 8th August 2013
Access using a
mobile phone
Households have
internet access Access internet
every day
6. 83% 53%73%
Office for National Statistics. (2013) Internet Access - Households and Individuals. 8th August 2013
Access using a
mobile phone
Households have
internet access
Access internet
every day
7. 83% 53%73%
Office for National Statistics. (2013) Internet Access - Households and Individuals. 8th August 2013
Access using a
mobile phoneHouseholds have
internet access
Access internet
every day
8.
9. 2:42
Khalaf, S (2014) Apps Solidify Leadership Six Years into the Mobile Revolution, Flurry Blog
10. ‘Apps’
2008$25 billion per year*
* Lessin, J. E. and Ante, S. E. (2013) Apps Rocket Toward $25 Billion in Sales. The Wall Street Journal
23. Observations
Students don’tStudents don’t
want to readwant to read
Students don’tStudents don’t
want to readwant to read
Video lengthVideo lengthVideo lengthVideo length
DependencyDependencyDependencyDependency
A 48K Spectrum - Taught myself to program Z80 assembly language aged 15 then wrote games freelance in my bedroom - this now 1986
Top picture is a ZX81 - 1K of RAM and its fitted with a 16K Rampack - teaches you to code efficiently
How much we have moved on - This phone has 16Gb
This is a rather graphic example of progress but the desktop is a dying breed, succeeded by mobile.
2560 x 1440 @ 34FPS = 125M PPS
The desktop as we know it is already on its way out
A very graphic example of progress
1 device replaces 8
This shows us the popularity of access devices across age groups, this one from Northern Ireland
Douglas Adams said that whatever is in the world when you're born is normal
Roughly half of all these are smartphones with Internet access / apps / comms and social network integration
Northern Ireland Statistics and Research Agency
Walter Isaacsons book on Steve Jobs revealed that due to concerns over the time and resources to police third-party Apps - (the 30% cut of all sales must have swung it!)
Average US consumer spends 2 hours 19 minutes in Apps and just 23 minutes in mobile web
Much of what we do in dental tech is this size.
Some parts of the work involve making things this size
Some people need to look past 2 or 3 people
If they missed it, they missed it - repeat demonstrations. A better solution had to be found
Our labs are arranged like this
Bring the learning to the people rather than the people to the learning is an approach that is gaining popularity
The user experience is the same, not dependent on location
Airline safety training videos suffered the same problems.
Depending on where you were sitting affected your view and experience
Individual displays allow everyone the same experience, but in an aircraft, you're effectively sat in one location for the duration of the flight and if you move away from the screen, you can't take the display with you
The app reads from a database of articles.
Mine has 20 but is not really limited.
The videos do not reside on the device, they are streamed from the server on request just like YouTube - this is where our video host Vzaar comes in
Further views (screens) can be added as necessary
Additional view controllers can be added to the app as necessary
This is my database driven App running on the iPhone simulator but it works just as we'll on an iPod touch or ipad. I am working on the ipad version at the moment. It offers some enhancements to the user experience that the iphone doesn't.
Zoom able images for analysis, windowed video