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GRADE 6
DAILY LESSON LOG
School: J.P. RIZAL ELEMENTARY SCHOOL Grade Level: VI
Teacher: GLENN RENIEL M. BONDOC Learning Area: MAPEH
Teaching Dates and
Time: SEPTEMBER 18 - 22, 2023 (WEEK 4) Quarter: 1ST QUARTER
MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY
I. OBJECTIVE/S
A. Content Standard demonstrates understanding of the concept of rhythm by
applying notes and rests, rhythmic patterns, and time signatures
demonstrates
understanding of the
use of lines, shapes,
colors, texture, and the
principles of emphasis
and contrast in drawing
a logo and own cartoon
character using new
technologies in drawing
demonstrates understanding of
participation and assessment of
physical activity and physical
fitness
The learner…Demonstrates
understanding of personal health
issues and
concerns and the importance of
health appraisal procedures and
community resources in
preventing or managing them
B. Performance
Standard
responds to beats in music heard with appropriate conducting
patterns of
2 3 4 and 6
4 4 4 8
creates concepts through art
processes, elements, and
principles using new
technologies (hardware and
software) to create personal
or class logo.
designs cartoon character on the
spot using new
technologies
participates and assesses
performance in physical activities
assesses physical
fitness
practices self management
skills to prevent and control
personal health issues and
concern
C. Learning
Competencies
(write the LC Code)
Differentiates among 2 3 4
4 4 4
And 6 time signatures
8
•Describes the4
4 time signature
MU6RH-Id-e-2
creates personal or class
logo as visual
representation that can be
used as a product, brand,
or trademark
A6PR-Id
1`explains the nature/background
of the games
PE6GS-Ib-1
2.describes the skills involved in
the games
PE6GS-Ib-2
3.observes safety precautions
PE6GS-Ib-h-
4.recognizes the value of
participation in physical
activities
PE6PF-Ib-h-19
assesses regularly
participation in physical activities
based on the
Philippines physical activity
pyramid
explains the importance of
undergoing health appraisal
procedure
H6PH-Idf-21
regularly undergoes
health appraisal
procedures
H6PH-Idf-22
PE6PF-Ib-h-18
5.displays joy of effort, respect for
others and fair play during
participation in physical
activities
PE6PF-Ib-h-20
6.identifies areas for improvement
PE6PF-Ib-h-22
II. CONTENT
RHYTHM
Musical Symbols and
Concepts:
1. Notes and Rests
2. Meters
3. Rhythmic Patterns
Process:
8. DRAWING – NEW
TECHNOLOGIES
8.1 logo
8.2 cartoon characters
LOGO DESIGN
Software: Inkscape (Open
Source) for Laptop/Desktop PC
Assessment of
physical
activities and
physical fitness
Target games
(Tatsing)
Undergoing Health Appraisal
Procedures (height and weight
measurement, breast
selfexamination for girls, hearing
test, vision screening, scoliosis
test and health and dental
examinations)
III. LEARNING RESOURCES
A. References
1. TG/CG pages
2. Learner’s Materials
pages
3. Textbook pages MISOSA5-module6 Musika at Sining 6. Sunico, Raul
M. et al, 2000
ASE P.E Module 2 pp.6-7,12-13
21st Century MAPEH in Action
Gerardo C. Lacia pp.
Copyright 2016,pp126
Original File Submitted and
Formatted by DepEd Club Member
- visit depedclub.com for more
OHSP Health 1Q1 Module 1
Reading 2 pp.
8-9 Screening test
2.
EdukasyongPangkatawan,Kalusug
an,at
Musika I. DepED. Abejo, Mary
Placid Sr. et.
al. 1991. pp.49-50;54-59;69-71.
4. Materials
downloaded from
LRMDS
B. Other Learning
Materials
Projector, laptop, musical scale of the songs HaranasaBukid, or
any folk songs in three-four time signature
pp.8-10
*Umawit at Gumuhit 6.Valdecantos,
Emelita C. 1999. pp.5-20
Desk top, laptop , graphing paper
(alternative )
IV. PROCEDURES
A. Reviewing previous
lesson and presenting
Review the concepts on the use of
software
Review the previous lesson
new lesson Let the pupils sing the song “HARANA SA bUKID“. Ask the pupils
to pass the ball following the rhythm of the song
Commands, menu etc..
B. Establishing a
purpose for the
lesson
Today, we are going to describe the 4
4 time signature
Are you familiar with this art?
Today, we are going to create your
own logo, using pixel art
Today you are going to play
tatsing. Why Tatsing ?
C. Presenting
examples/instances
of the lesson
Present the song Bumalaka ay Buwan
What is the time signature of the song ?WHAT is meant by the
upper 4 ?, the lower 4 ?What are the notes and rests used in the
song? What is the value of the quarter note/rest, eight note/rest ,
half note/rest ? How many beats are there in each measure of
the song ?
Have a short discussion on the
history and processes of pixel art
Feel the pride of being a Filipino
with Tatsing. This game promote
healthful lifestyle.
Furthermore,they promote:
patriotism( to feel the pride of
being Filipino) Bonding( to build
bridge of fun and closeness among
neighborhood to develop
camaraderie with peers) and
sportsmanship ( to build a positive
outlook on acceptance of winning
and being defeated
D. Discussing new
concepts and
practicing new skills
#1
Help the students clap/ tap the rhythmic pattern of the song
“Bumalaka ay Buwan “
Remind the pupils of thw Dos and
DONTs while making an art work.
Provide the class with graphing
paper, in the absence of laptop or
Make sure to remind the class of
the precautionary measures while
playing before you let them play
the game. ( Those who cannot
computer. Demonstrate to the
pupils how to use the graphing
paper in creating a logo
perform the game may serve as
scorer or can play as sport
journalist who will cover the game
)
E. Discussing new
concepts and
practicing new skills
#2
( May use the rhythmic syllables to represent each note in the
rhythmic pattern )
Group activity
Help the pupils to do the art
process. Students who are good in
pixel art may assist their peers
Call a pupil to discuss the
Mechanics of the game
F. Developing mastery
(lead to formative
assessment 3)
Present the song ART PRODUCTION Give emphasis on the value of the
game. Make sure that the pupils
will bear in mind that the game is
never a way of teaching them to
gamble but for them to be able to
take pride of their culture while
enjoying the game
G. Finding practical
application of
concepts and skills in
daily living
Group activity
1. What is the time signature of the song?
2. What are notes and rests used in the song?
3. What is the value of notes/rests in the song?
4. How many beats are there in each measure
Clap the rhythmic pattern of the song
?
H. Making generalization
and abstractions
about the lesson
How would you describe the 4
4
Time signature
What should we remember in
making a logo using pixel art ? What skills are develop in the
game ?How would you assess your
physical fitness after playing the
game ?
I. Evaluating learning Use rubrics to assess the
performance of the pupils
Rubrics
Process 50%
Product 50%
1.Did you enjoy the game ?
2. Describe the skills involved in
the game ?
3.Did you observe safety
precautions ?
4. Did you display joy of effort,
respect for others and
fair play during your participation
to the game ?
5.Do you feel proud being Filipino
while playing the game?
J. Additional activities
for application or
remediation
V. REMARKS
VI. REFLECTION Assessing yourself as a teacher and analyzing the students’ progress this week.
A. No. of learners who
earned 80% in the
evaluation
B. No. of learners who
acquired additional
activities for
remediation who scored
below 80%
C. Did the remedial lessons
work? No. of learners
who have caught up
with the lesson.
D. No. of learners who
continue to require
remediation.
E. Which of my teaching
strategies worked well?
Why did these work?
F. What difficulties did I
encountered which my
principal can help me
solve?
G. What innovation or
localized materials did I
used/discover which I
wish to share with other
teachers?

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DLL_MAPEH 6_Q1_W4.docx

  • 1. GRADE 6 DAILY LESSON LOG School: J.P. RIZAL ELEMENTARY SCHOOL Grade Level: VI Teacher: GLENN RENIEL M. BONDOC Learning Area: MAPEH Teaching Dates and Time: SEPTEMBER 18 - 22, 2023 (WEEK 4) Quarter: 1ST QUARTER MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY I. OBJECTIVE/S A. Content Standard demonstrates understanding of the concept of rhythm by applying notes and rests, rhythmic patterns, and time signatures demonstrates understanding of the use of lines, shapes, colors, texture, and the principles of emphasis and contrast in drawing a logo and own cartoon character using new technologies in drawing demonstrates understanding of participation and assessment of physical activity and physical fitness The learner…Demonstrates understanding of personal health issues and concerns and the importance of health appraisal procedures and community resources in preventing or managing them B. Performance Standard responds to beats in music heard with appropriate conducting patterns of 2 3 4 and 6 4 4 4 8 creates concepts through art processes, elements, and principles using new technologies (hardware and software) to create personal or class logo. designs cartoon character on the spot using new technologies participates and assesses performance in physical activities assesses physical fitness practices self management skills to prevent and control personal health issues and concern C. Learning Competencies (write the LC Code) Differentiates among 2 3 4 4 4 4 And 6 time signatures 8 •Describes the4 4 time signature MU6RH-Id-e-2 creates personal or class logo as visual representation that can be used as a product, brand, or trademark A6PR-Id 1`explains the nature/background of the games PE6GS-Ib-1 2.describes the skills involved in the games PE6GS-Ib-2 3.observes safety precautions PE6GS-Ib-h- 4.recognizes the value of participation in physical activities PE6PF-Ib-h-19 assesses regularly participation in physical activities based on the Philippines physical activity pyramid explains the importance of undergoing health appraisal procedure H6PH-Idf-21 regularly undergoes health appraisal procedures H6PH-Idf-22
  • 2. PE6PF-Ib-h-18 5.displays joy of effort, respect for others and fair play during participation in physical activities PE6PF-Ib-h-20 6.identifies areas for improvement PE6PF-Ib-h-22 II. CONTENT RHYTHM Musical Symbols and Concepts: 1. Notes and Rests 2. Meters 3. Rhythmic Patterns Process: 8. DRAWING – NEW TECHNOLOGIES 8.1 logo 8.2 cartoon characters LOGO DESIGN Software: Inkscape (Open Source) for Laptop/Desktop PC Assessment of physical activities and physical fitness Target games (Tatsing) Undergoing Health Appraisal Procedures (height and weight measurement, breast selfexamination for girls, hearing test, vision screening, scoliosis test and health and dental examinations) III. LEARNING RESOURCES A. References 1. TG/CG pages 2. Learner’s Materials pages 3. Textbook pages MISOSA5-module6 Musika at Sining 6. Sunico, Raul M. et al, 2000 ASE P.E Module 2 pp.6-7,12-13 21st Century MAPEH in Action Gerardo C. Lacia pp. Copyright 2016,pp126 Original File Submitted and Formatted by DepEd Club Member - visit depedclub.com for more OHSP Health 1Q1 Module 1 Reading 2 pp. 8-9 Screening test 2. EdukasyongPangkatawan,Kalusug an,at Musika I. DepED. Abejo, Mary Placid Sr. et. al. 1991. pp.49-50;54-59;69-71. 4. Materials downloaded from LRMDS B. Other Learning Materials Projector, laptop, musical scale of the songs HaranasaBukid, or any folk songs in three-four time signature pp.8-10 *Umawit at Gumuhit 6.Valdecantos, Emelita C. 1999. pp.5-20 Desk top, laptop , graphing paper (alternative ) IV. PROCEDURES A. Reviewing previous lesson and presenting Review the concepts on the use of software Review the previous lesson
  • 3. new lesson Let the pupils sing the song “HARANA SA bUKID“. Ask the pupils to pass the ball following the rhythm of the song Commands, menu etc.. B. Establishing a purpose for the lesson Today, we are going to describe the 4 4 time signature Are you familiar with this art? Today, we are going to create your own logo, using pixel art Today you are going to play tatsing. Why Tatsing ? C. Presenting examples/instances of the lesson Present the song Bumalaka ay Buwan What is the time signature of the song ?WHAT is meant by the upper 4 ?, the lower 4 ?What are the notes and rests used in the song? What is the value of the quarter note/rest, eight note/rest , half note/rest ? How many beats are there in each measure of the song ? Have a short discussion on the history and processes of pixel art Feel the pride of being a Filipino with Tatsing. This game promote healthful lifestyle. Furthermore,they promote: patriotism( to feel the pride of being Filipino) Bonding( to build bridge of fun and closeness among neighborhood to develop camaraderie with peers) and sportsmanship ( to build a positive outlook on acceptance of winning and being defeated D. Discussing new concepts and practicing new skills #1 Help the students clap/ tap the rhythmic pattern of the song “Bumalaka ay Buwan “ Remind the pupils of thw Dos and DONTs while making an art work. Provide the class with graphing paper, in the absence of laptop or Make sure to remind the class of the precautionary measures while playing before you let them play the game. ( Those who cannot
  • 4. computer. Demonstrate to the pupils how to use the graphing paper in creating a logo perform the game may serve as scorer or can play as sport journalist who will cover the game ) E. Discussing new concepts and practicing new skills #2 ( May use the rhythmic syllables to represent each note in the rhythmic pattern ) Group activity Help the pupils to do the art process. Students who are good in pixel art may assist their peers Call a pupil to discuss the Mechanics of the game F. Developing mastery (lead to formative assessment 3) Present the song ART PRODUCTION Give emphasis on the value of the game. Make sure that the pupils will bear in mind that the game is never a way of teaching them to gamble but for them to be able to take pride of their culture while enjoying the game G. Finding practical application of concepts and skills in daily living Group activity 1. What is the time signature of the song? 2. What are notes and rests used in the song? 3. What is the value of notes/rests in the song? 4. How many beats are there in each measure Clap the rhythmic pattern of the song ? H. Making generalization and abstractions about the lesson How would you describe the 4 4 Time signature What should we remember in making a logo using pixel art ? What skills are develop in the game ?How would you assess your physical fitness after playing the game ? I. Evaluating learning Use rubrics to assess the performance of the pupils Rubrics Process 50% Product 50% 1.Did you enjoy the game ? 2. Describe the skills involved in the game ? 3.Did you observe safety precautions ? 4. Did you display joy of effort, respect for others and fair play during your participation to the game ? 5.Do you feel proud being Filipino while playing the game? J. Additional activities for application or remediation
  • 5. V. REMARKS VI. REFLECTION Assessing yourself as a teacher and analyzing the students’ progress this week. A. No. of learners who earned 80% in the evaluation B. No. of learners who acquired additional activities for remediation who scored below 80% C. Did the remedial lessons work? No. of learners who have caught up with the lesson. D. No. of learners who continue to require remediation. E. Which of my teaching strategies worked well? Why did these work? F. What difficulties did I encountered which my principal can help me solve? G. What innovation or localized materials did I used/discover which I wish to share with other teachers?