1. LEAGUE RULES
WHAT IS FANTASY FOOTBALL?
Ever wish you could put together and own a professional football team with your favorite
players? Elite Fantasy Football League is a way to make your dreams a reality. Here at
EFFL, you own and manage a professional football team, with all players having been
drafted by you. You use real athletes’ weekly performances and stats to generate points
for your fantasy team. The fantasy season lasts 16 total weeks. During the regular season,
you set your weekly lineups and then go head-to-head with other team owners. Then
based on your record during the regular season, you may have the chance to advance to
the playoffs, where you can compete for the title of Fantasy Football Champion.
WHY PLAY WITH ELITE FANTASY FOOTBALL LEAGUE?
At EFFL, we offer the best variety of entry fees and we distribute TOP PAYOUTS in all
of our leagues. See for yourself:
Compare our payouts to those of industry leaders:
MPARE OUR LEAGUES & PRIZE FUNDS TO THAT OF FANTASY
INDUSTRY LEADERS:
Fantasy
League Price AntSports Quest ELITE
Headquarters
$25 -- -- -- $195
$50 $420 $301 -- $450
$75 -- -- $570 $700
$100 $865 $661 -- $960
$150 -- -- -- $1485
$250 $2310 $1950 $2290 $2550
$500 $4920 $4645 $5100 $5400
$1000 $10,440 $10,195 $10,790 $11,160
$22,800 (95%
$2000 -- -- --
Payout!)
2. COSTS/ENTRY:
There are 9 different entry fees to choose from - $25, $50, $75, $100, $150, $250, $500,
$1000, and $2000. There is a one-time fee for the entire season. You will be entitled to
unlimited transactions throughout the season. There are no additional waiver or trade
costs. EFFL provides both 10 & 12-team leagues. However, we reserve the right to make
leagues 8 or 14 teams and adjust accordingly or to postpone a draft date if a league has
not filled up in time. Leagues may also be added, based on demand. If leagues fill up
quickly and there are no more available, feel free to contact EFFL via phone or email if
you would like us to add more leagues and we will do our best to accommodate.
PLEASE NOTE: When registering for membership or for leagues, please check your
spam/junk mail for email confirmations. Please remove us from spam to ensure that you
receive all further communication without difficulty.
PAYOUTS:
Payouts will be distributed to 1st, 2nd, and 3rd place winners in each league. Each
League will pay out a certain percentage of its entry fees to the winners and that will be
considered the “pot” for that league. The percentage of the payout varies according to the
entry fee paid - The higher the entry fee, the higher the percentage paid out to the
winners. Official payout amounts will be as follows:
Payout structure for 10-team leagues:
Payouts (10 Teams)
League
Payout % 1st Place 2nd Place 3rd Place
Price
$25 65% $110 $41 $11
$50 75% $255 $94 $26
$75 77.5% $394 $145 $41
$100 80% $544 $200 $56
$150 82.5% $843 $310 $87
$250 85% $1445 $531 $149
3. $500 90% $3060 $1125 $315
$1000 93% $6324 $2325 $651
$2000 95% $12920 $4750 $1330
Payout structure for 12-team leagues:
Payouts (12 Teams)
League
Payout % 1st Place 2nd Place 3rd Place
Price
$25 65% $132 $50 $13
$50 75% $306 $112 $32
$75 77.5% $476 $175 $49
$100 80% $653 $240 $67
$150 82.5% $1010 $371 $104
$250 85% $1734 $638 $178
$500 90% $3672 $1350 $378
$1000 93% $7588 $2791 $781
$2000 95% $15504 $5700 $1596
CLAIMING/REDEEMING YOUR PRIZE:
Once the fantasy season has ended and all of our prize-winners have been determined,
Elite Fantasy Sports will mail all of our well-deserved winners their hard-earned prizes in
the form of a check. Checks will be mailed WITHIN 3 WEEKS of the season ending.
However, in order to claim their prizes and receive them in a timely manner, winners
must email us at info@elitefantasyfootballleague.com with the following information:
1) Full name
2) Mailing address (please include apartment numbers)
3) League name
4) Name of your team
5) If your prize is $600 & over, please include your social security number. A 1099-
4. MISC Form will be sent at the end of the following year.
PLEASE NOTE: IF YOU DO NOT SEND US YOUR INFORMATION BY THE
PRONOUNCED DEADLINE, YOU WILL RECEIVE ALL EARNINGS AS A CREDIT
TO YOUR EFFL ACCOUNT, RATHER THAN A PRIZE CHECK. THIS CREDIT
CAN BE USED FOR ANY FUTURE LEAGUE ENTRY FEES. IF YOU CHOOSE TO
NOT USE THE CREDIT TOWARDS LEAGUES, THEN YOU WILL BE ISSUED A
CHECK IN THE AMOUNT OF YOUR BALANCE AT THE END OF THE
FOLLOWING FANTASY SEASON AS LONG AS YOU CONFIRM YOUR
INFORMATION.
ELIGIBILITY:
Leagues are open to: (a) Registered Users; (b) legal residents of one of the fifty (50)
United States, Washington D.C. , Canada, and Germany; and (c) at least eighteen (18)
years of age or older (except in Alabama and Nebraska where you must be 19 years of
age or older) at the date of registration in the Contest.
THE COMMISSIONER:
The commissioner of a Fantasy Football League is responsible for coordinating and
managing the league. Elite Fantasy Sports will serve as the commissioner for all of
EFFL's Fantasy Football Leagues and will therefore be responsible for approving trades,
resolving any disputes or alleged rules violations, and any other issues that may arise
during the season.
THIS IS A GAME OF SKILL:
All game fees charged are based on supplying our participants with the true look and feel
of owning their very own football team. All games are strictly considered games of skill.
EFFL rewards the players most skilled in compiling and managing a team over a 17-week
period. In our leagues, we will reward participants for their time, effort and hard work in
managing their fantasy football team to a prize-winning finish.
THE DRAFT:
PLEASE NOTE: EFFL highly advises using INTERNET EXPLORER for your internet
5. connection during online league drafts and mock drafts. EFFL is not responsible for
problems that may occur when using other sites like Firefox, etc.
All draft dates/times are predetermined and will occur promptly at the time listed on our
Leagues page. Once you have paid your entry fee and have been accepted into the league,
you will immediately be given your random draft position. You will be permitted to
request to swap draft positions with another member of the league up until midnight the
day before your draft is scheduled. All drafts will take place on each individual league’s
home page.
All drafts are live and done in serpentine (snake) fashion. Meaning, during odd numbered
rounds, the order will be 1-12. During the even numbered rounds, the order will be 12-1
(wrap-around). Each team will have 2 minutes make their selections. A live, online draft
typically lasts between 2-3 hours, depending on how long it takes for owners to select
their players.
What if I miss draft picks?
If for any reason owners are unable to make it to the draft on time or if they do not make
their selection before the allotted time is expired, the computer will draft the next person
listed on your draft list. If you do not pre-rank your players and put them in your draft
list, then the computer automatically select the next highest ranked player. Rankings of
players are based on the average draft position the players have been taken in drafts
leading up to the 2009 season. IMPORTANT: In automatically making the selection for
you, the computer will not account for how many RB’s, WR’s, QB’s, TE’s, PK’s, and
DEF’s you need or may want on your roster. Thus, it is in your best interest to be present
and on time for your live drafts.
Can I Pre-Draft?
Owners will have the option to “Pre-Draft” or “Pre-Rank” players, if they know that they
will be unable to attend the live draft. However, in using this method, owners should
ensure that they have pre-selected or pre-ranked enough players to cover the majority of
draft. Using this method also doesn’t ensure that you will have the right amount of
positions covered in your roster. Meaning, you could still end up with too many WR’s or
TE’s when the computer selects for you. Pre-Drafting should be used merely as a way to
guard against an unforeseen emergency that may prevent owners from being present at
the live draft or cause them to be late. Once again, EFFL highly recommends being
present for live drafts to ensure that you get both the players and number of positions that
you really want.
6. ROSTER REQUIREMENTS/STARTING LINEUPS:
Roster will compose of 18 players, and there are no limits on the number of players you
can draft at each position. There are 2 Lineup options to choose from – Normal and Flex
(both 9 starters). See below for specific positions in each option:
Normal Flex
QB QB
RB RB
RB RB
WR RB/WR
WR WR
WR WR
TE TE
K K
D D
SETTING WEEKLY LINEUPS:
All owners must set their lineups weekly. There is no default lineup. This is done to
encourage full participation in our leagues and so that EFFL can see which owners are no
longer active. If a team's lineup is not submitted by 11:00am Sunday, the software will
automatically submit a lineup based on the highest ranked players not injured and not on
byes. EFFL will continue to monitor all owners' activity on the site throughout the entire
season. For those owners who abandon their teams and no longer log-in to their EFFL
accounts, their prize money will be forfeited.
SCORING SYSTEM:
Offensive Stats (includes QB, WR, RB, TE, K):
Passing Yards = 1 point per 25 yards
Passing TD = 6 points
Interception = -2 points
Rushing Yards = 1 point per 10 yards
7. Rushing TD = 6 points
Receiving Yards = 1 point per 10 yards
Receiving TD = 6 points
Point per reception = 1 point
Fumble Lost = -2 points
Rushing/Receiving 2 point Conversion = 2 points
Field Goal = 0-39 yards = 3 points, 40-49 yards = 4 points, 50-59 yards = 5 pts, 60+
yards = 6 points
Extra Point = 1 point
Extra Point Missed = -1 point
Defensive Stats (D/ST):
Sacks = 1 point
Interceptions = 2 points
Fumble Lost (INDIVIDUAL PLAYER PENALIZED) = -2 points
Fumble Recovery = 2 points
Touchdown (credited to D/ST, not individual player) = 6 points
Safety = 2 points
Kickoff/Punt Returns for TD = 6 points
0-2 points allowed = 10 points
3-6 points allowed = 8 points
7-12 points allowed = 6 points
13-16 points allowed = 4 point
17-20 points allowed = 2 points
21-30 points allowed = 0 points
31-34 points allowed = -1 points
35+ points allowed = -3 points
WINS/LOSSES:
Each week, in head-to-head match up, the team with the greater number of points will
earn a Win and the team with the lesser number a Loss. During the regular season, if a
match up results in two teams having the same number of points, each team will be
awarded a Tie. During the playoffs, however, there are no ties. The tiebreaker will be
bench scoring. If this does not break the tie, then the team with the higher playoff seed
will be awarded the win.
SCHEDULE & PLAYOFFS:
8. Regular Season:
All leagues will consist of 13 regular season games, followed by 3 weeks of playoffs
during weeks 14, 15, & 16 of the NFL season. Throughout the 13 weeks of the regular
season, owners will play every team in their league once and then randomly selected
teams after that.
Playoffs/Seeding:
The top 6 teams in each league will advance to the playoffs. Teams will be seeded from
#1 to #6. Division winners in 10 team leagues will be seeded #1 & #2, with the best
record earning the #1 seed. Then the next 4 best records will be seeded #3-6. In 12 team
leagues, division winners will be ranked #1-3 seeds, with the best record receiving the #1
seed, and so on. The next 3 best records will be seeded #4-6. If there is a tie for seeding,
total points scored will be used to break the tie. If there is still a tie, then it will come to
Head-to-Head record. The playoff schedule is run similar to the NFL playoffs and will be
as follows:
10-TEAM LEAGUES:
Week 14 (1st Round Payoffs)
- The 2 division winners will be seeded #1 & #2 and receive a bye
- Wildcard teams - seed #3 vs. seed #6 and seed #4 vs. seed #5
Week 15 (2nd Round Playoffs)
- Best division winner #1 seed vs. lower seeded winner from week 14
- Worst division winner #2 seed vs. higher seeded winner from week 14
Week 16 (3rd Round Playoffs)
- Fantasy Bowl Championship features the winners from week 15
- Losers from week 15 compete for 3rd place
12 TEAM LEAGUES:
Week 14 (1st Round Playoffs)
- The top 2 division winners will be seeded #1 & #2 and receive a bye
- The worst division winner will be seeded #3 and face wildcard team seeded #6,
Wildcard teams seed #4 vs. seed #5
9. Week 15 (2nd Round Playoffs)
- Best division winner #1 seed vs. lower seeded winner from week 14
- Worst division winner #2 seed vs. higher seeded winner from week 14
Week 16 (3rd Round Playoffs)
- Fantasy Bowl Championship features the winners from week 15
- Losers from week 15 compete for 3rd place
Tie Breakers for Playoff games will be as follows:
1) Bench scoring for that week
2) Higher seeded team coming into playoffs
BLIND BIDDING/FREE AGENCY:
EFFL utilizes the blind bidding system because we believe it is the fairest method
available, allowing all owners to have a chance at obtaining a player during the week. All
teams will receive $1000 in Bidding Dollars (not real money) for the year to be used for
bidding on players throughout the season. Blind bidding begins after week one of the
season and continues until the end of the season, including playoff weeks. So, owners are
encouraged to spend their bidding dollars wisely.
Blind bidding occurs weekly and begins every Tuesday at 8am EST and ends Thursday at
7am EST. Once the blind bidding period is over, owners can then pick up a player on a
first come first serve basis through free agency. Free Agency ends 12:59pm every
Sunday. Starting at game time Sunday afternoon (1pm), free agency will then be locked
until the Blind Bidding period begins the next Tuesday morning.
PLEASE NOTE: Free Agency will be in effect from the time your draft ends until week 1
begins.
HOW DOES BLIND BIDDING WORK?
The process is rather simple. The owner that bids the highest on a player will obtain him.
It works similar to a silent auction in that no one knows what the others are bidding on
that player.
10. The blind bidding minimum is $1. If you bid $50 on a player, and the next highest bidder
was $25, you will pay $50 for that player not $25.01 or $26. So, careful bidding is a
must. If there is a tie in the bidding, the player will be awarded to the owner with the
worst record. Next tiebreaker is lowest points. Final tiebreaker is whoever entered the
league first.
You can bid on multiple players for each player dropped, but you must rank your
preference of which players you would like to add to your roster the most. If you do not
get your 1st preference, your 2nd will be considered next, and so on... You cannot bid on
players for more bidding bucks than you currently have in your account. Once a player is
cut from an owner, that player will not be available until the next Blind Bidding period,
reducing the chances of someone “dropping” a player so that another owner can “pick
him up” shortly after.
FREE AGENCY
You may pick up as many free agents as you’d like once the Blind Bidding Period is
over, but before that free agent’s game has started that week. Once that player’s game has
begun, he will be locked and no longer available until the Blind Bidding period begins
the following week.
All Free Agents are $10.
**Free Agency will also be in effect up until Week 1, after which the Blind Bidding
process begins**
TRADES:
The weekly deadline for trades is Friday 11pm EST.
The season trading deadline is 11pm on Friday, November 5th.
All trades must be accepted by that time. There is no limit to the number of trades you
can make throughout the season, up until the season trade deadline. All trades must be
even in numbers between owners. Meaning, in any trade, each owner must trade the same
amount of players
All trades will be reviewed and approved by EFFL within 24-48 hours. Once a trade has
been agreed upon by 2 owners, members of that league have 24 hours to protest the trade.
If there are no protests and EFFL deems the trade fair, the trade will be allowed. If a trade
is vetoed by owners and EFFL deems that the veto reasons are not valid and that the trade
is fair, the trade will be allowed. An email will be sent to all league members once a trade
has been accepted. If a trade is protested, owners must give a valid reason as to why they
11. think the trade cannot help one of the teams or how the trade may be a product of
collusion in order for EFFL to consider a veto. There is no minimum number of vetoes
needed in order for a trade to be rejected. If EFFL agrees or understands the side of the
protester(s), no matter how many vetoes there are, EFFL will then reject the trade. The
two owners can then work out another trade that would be deemed fair.
EFFL will approve all weekly trades by Saturday night. All players approved will be
eligible to insert into lineups for that week, as long as that player’s game has not been
played yet. It is the responsibility of the owners to make sure that their lineups are
adjusted accordingly once their trades are approved. It is highly advised that owners offer
trades early in the week in order to give optimal time for reviews of trades and adjusting
lineups.
INVALID PROTEST EXPLANATIONS:
1. “This trade is stupid.” Owners cannot just provide a couple of words complaining
about the trade, without a detailed explanation.
2. “This team is getting the better end of the deal.” The purpose of trading is to improve
your team as much as possible. EFFL will not punish owners who drafted well and end
up with good trade bait for the season.
3. “Several owners vetoed this trade.” It doesn’t matter how many owner vetoes there are.
It is up to EFFL to determine if the trade is valid and thus, EFFL may or may not approve
it.
REASONS FOR VETOING A TRADE:
1. The trade in no way benefits one of the trading teams (Adrian Peterson for Heath
Miller).
2. Collusion – 2 league owners that know each other, making an obvious attempt to
improve one team at the expense of the other team.
3. There is a valid veto by a league owner who provides a detailed and reasonable
explanation for that veto, OR the owner who is getting the short end of the deal is unable
to provide a valid reason as to how the trade does benefit the team.
4. Trading players from a non-contending team to a contending team. This is more
common closer to the season trading deadline.
5. Partners in Trading – 2 teams attempt to help each other out by trading to cover each
other’s bye weeks and short-term injuries.
**EFFL TAKES TRADING VERY SERIOUSLY. OUR GOAL IS TO PROVIDE
OWNERS WITH THE FAIREST FANTASY FOOTBALL ENVIRONMENT
12. POSSIBLE.
REFUND POLICY:
At Elite Fantasy Football League, *ALL SALES ARE FINAL*. No refunds will be
administered. If a league does not fill up, we will gladly place you in another league that
most matches the one you were originally registered for or push the date of the draft back
in order to help fill the league. We strongly encourage you to participate in one of our
mock drafts so that you can get a feel of our site and decide whether you would like to
participate in one of our leagues. We aim to provide the best customer service. Please feel
free to contact us via phone or email with any questions or concerns that you may have
before entering one of our leagues. We'd be happy to speak with you.