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Nasilne videoigre i njihov
utjecaj na djecu
Branko Vetma i Dino Đale
2.A
Raspored s naslovom i sadržajem s popisom
• Ovdje dodajte prvu natuknicu
• Ovdje dodajte drugu natuknicu
• Ovdje dodajte treću natuknicu
Kada bi djeca trebala početi igrati videoigre?
• Djeca do druge godine ne bi smjela biti izložena tehnologiji jer izazivaju
poremećaje s učenjem govora i ADHD
• Poslije treće godine edukativne igre pozitivno utječu na logičko razmišljanje,
memoriju te proširuju vokabular
Je li igre čine djecu antisocijalnim i koliko je
previše?
• Djeca mlađa od 5 godina do 1h dnevno
• Djeca starija od 5 godina do 2.5h dnevno
• Djecu igre ne činu asocijalnim nego asocijalna djeca odabiru videoigre kao
oblik zabave zbog manjka prijatelja
Kako videoigre utječu na mozak?
Poboljšavaju:
• raspoznavanje boja i kontrasta
• kooperativnost
• snalaženje u novonastaloj i neočekivanoj situaciji
• motoriku
Je li videoigre čine djecu agresivnima i
nasilnima?
Primjeri nasilnih igara
Jesu li igre bolje od vojnih simulatora?
˝Pucačine˝
• Smatraju se igrama koje najviše oštećuju sivo tkivo mozga
• 90 sati igranja ˝pucačina˝ smanjuje sivo tkivo mozga
• 90 sati igranja 3d platformera povećava sivo tkivo mozga
6 ZNAKOVA OVISNOSTI O VIDEOIGRAMA
1. Nekontrolirana želja, tj. žudnja za igranjem
2. Gubitak kontrole nad ovisničkom aktivnosti i provođenje sve više vremena u igranju
3. Osjećaj nemira i razdraženosti kada se ne igra
4. Preokupiranost ovisničkim ponašanjem te zanemarivanje
alternativnih zadovoljstava, školskih i kućnih obveza
5. Nemogućnost prestanka igranja videoigara, tj. trajno iskazivanje ovisničkog
ponašanja usprkos problemima koje to ponašanje uzrokuje
6. Laganje da bi se prikrila vezanost za videoigre
LITERATURA
• https://www.theguardian.com/technology/2014/jun/02/parents-guide-video-games-
playstation-xbox-wii-apps-children
• https://www.livestrong.com/article/1005839-medias-positive-negative-influence-
teenagers/
• http://www.bbc.com/news/technology-33960075
• http://edition.cnn.com/2016/07/25/health/video-games-and-violence/index.html
• https://www.huffingtonpost.com/entry/do-violent-video-games-cause-
violence_us_58f64c4ce4b0156697225316
• https://www.theguardian.com/technology/2016/mar/09/do-video-games-make-
children-violent-nobody-knows-and-this-is-why/
• http://www.telegraph.co.uk/science/2017/08/07/playing-shooter-video-games-
damages-brain-study-suggests/

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Nasilne videoigre i njihov utjecaj na djecu (1)

  • 1. Nasilne videoigre i njihov utjecaj na djecu Branko Vetma i Dino Đale 2.A
  • 2. Raspored s naslovom i sadržajem s popisom • Ovdje dodajte prvu natuknicu • Ovdje dodajte drugu natuknicu • Ovdje dodajte treću natuknicu
  • 3. Kada bi djeca trebala početi igrati videoigre? • Djeca do druge godine ne bi smjela biti izložena tehnologiji jer izazivaju poremećaje s učenjem govora i ADHD • Poslije treće godine edukativne igre pozitivno utječu na logičko razmišljanje, memoriju te proširuju vokabular
  • 4.
  • 5.
  • 6.
  • 7.
  • 8. Je li igre čine djecu antisocijalnim i koliko je previše? • Djeca mlađa od 5 godina do 1h dnevno • Djeca starija od 5 godina do 2.5h dnevno • Djecu igre ne činu asocijalnim nego asocijalna djeca odabiru videoigre kao oblik zabave zbog manjka prijatelja
  • 9.
  • 10.
  • 11. Kako videoigre utječu na mozak? Poboljšavaju: • raspoznavanje boja i kontrasta • kooperativnost • snalaženje u novonastaloj i neočekivanoj situaciji • motoriku
  • 12.
  • 13.
  • 14. Je li videoigre čine djecu agresivnima i nasilnima?
  • 15.
  • 17.
  • 18.
  • 19. Jesu li igre bolje od vojnih simulatora?
  • 20.
  • 21.
  • 22.
  • 23.
  • 24. ˝Pucačine˝ • Smatraju se igrama koje najviše oštećuju sivo tkivo mozga • 90 sati igranja ˝pucačina˝ smanjuje sivo tkivo mozga • 90 sati igranja 3d platformera povećava sivo tkivo mozga
  • 25.
  • 26.
  • 27.
  • 28. 6 ZNAKOVA OVISNOSTI O VIDEOIGRAMA 1. Nekontrolirana želja, tj. žudnja za igranjem 2. Gubitak kontrole nad ovisničkom aktivnosti i provođenje sve više vremena u igranju 3. Osjećaj nemira i razdraženosti kada se ne igra 4. Preokupiranost ovisničkim ponašanjem te zanemarivanje alternativnih zadovoljstava, školskih i kućnih obveza 5. Nemogućnost prestanka igranja videoigara, tj. trajno iskazivanje ovisničkog ponašanja usprkos problemima koje to ponašanje uzrokuje 6. Laganje da bi se prikrila vezanost za videoigre
  • 29.
  • 30. LITERATURA • https://www.theguardian.com/technology/2014/jun/02/parents-guide-video-games- playstation-xbox-wii-apps-children • https://www.livestrong.com/article/1005839-medias-positive-negative-influence- teenagers/ • http://www.bbc.com/news/technology-33960075 • http://edition.cnn.com/2016/07/25/health/video-games-and-violence/index.html • https://www.huffingtonpost.com/entry/do-violent-video-games-cause- violence_us_58f64c4ce4b0156697225316 • https://www.theguardian.com/technology/2016/mar/09/do-video-games-make- children-violent-nobody-knows-and-this-is-why/ • http://www.telegraph.co.uk/science/2017/08/07/playing-shooter-video-games- damages-brain-study-suggests/