SyndBuddy AI 2k Review 2024: Revolutionizing Content Syndication with AI
4 v workshop day 1
1. The first patch created was a
basic patch with text. In order to
create this, we used the renderer
EX9 tool, and the inspektor menu
tool which enables you to have
control over things such as
colour, text and scaling. By adding
the switch-string and the HSL
input it allows you to link the text
and create a flashing screen of
’Hello World’
2.
3. Introducing the ‘uniform
scale’ in to this curcit by using
it to change the scaling of the
texts.
Also using the ‘random’ to
create flashing colours and
using the toggle to allow the
user to have control and
decide if they want there
visual to be flashing colours.
4. In order to create this patch, we connect the
‘quad’ and also ‘transform’ and changed their
inputs and outputs enabling the shapes to form
and break into how ever many squares you would
like to see, for example in this one 4 and the
image below you can see the number of squares.
5. For this patch, we created a block of squares, where we
added the quads to create various different ones and then the
created a moving image of the blocks fading in and out, as
you can see in the screenshots, by connecting different inputs
and different data types such as ”random” or “HSL” enabled
me to change the colours and change the way the fade goes.
6. For the patch the aim was to create a
moving shape, my shape didn’t form as
well as I wanted but I was able to
create a load of aligned dots that
moved around in shape together.