2. What is Virtual Reality
An artificial environment that is
created with software and presented to
the user in such a way that the user
suspends belief and accepts it as a real
environment.
On a computer, virtual reality is
primarily experienced through two of the
five senses: sight and sound.
3. History of Virtual Reality
1961: Philco Corp
Develops Headsight
1957: Morton Hellig
Invents the Sensorama
1965: Ivan Sutherland
with concept called
Ultimate Display
4. History of Virtual Reality
1987: Holodeck made it’s
appearance in “Star Trek:
The Next Generation”
1982: VR goes to
Hollywood as the Movie
“Tron” was the first
depict to virtual reality
1991: Virtual Group
adds VR to arcade
video games – The
Cave
5. History of Virtual Reality
1997: Georgia Tech
researches uses VR for
PTSD therapy
1993: Sega introduced it’s
wrap-around VR Glasses
1999: The Film Matrix
hits theaters
6. History of Virtual Reality
2014: Project Morpheus
VR headset for PlayStation
2014: The hoverboard
scene on back to the
future was recreated by
Wii Balance Board
and VR headset
2012: Fundraising
Platform Kickstarter to
Finance the Oculus
Developer Kit
7. Fall of Virtual Reality
•Virtual Reality started back in 1950’s remained a
motif of unrealized idea of a cogent computer-
generated world
•Attempts were made to create successful virtual
reality headsets in the 1990’s, but the means could
not meet the vision
•As a result, attempts at consumer VR were largely
8. Comeback of Virtual Reality
• Now, companies are hedging their bets that
the technology needed to successfully create a
believable virtual world has arrived. And if
they’re right, VR is set to revolutionize
everything from video games to social media
and design.
9. Oculus Rift
•Palmer Freeman Luckey is the founder
of Oculus VR and inventor of the Oculus Rift
•In March 2014, Facebook agreed
to acquire Oculus VR for US$2 billion in cash
and Facebook stock
•It was initially proposed in
a Kickstarter campaign, during which Oculus VR
10. Samsung gear and Google cardboard
•Samsung gear partnered with oculus
•Samsung is a ready built that we can wear
straight out of the box
•Google has an accidental success with its
cardboard feature
•It cost a lot cheaper compared to Samsung
Gear
11. Virtual Reality in 2016
What to Expect
•2016 will be a learning year
•Mobile-driven VR will introduce many more to
VR
•There will be more hype
12. Virtual Reality in 2016
What to Expect
•There will also be backlash
•Diversity will improve, but will continue to be
an issue
•Don't expect anything from Apple or Nintendo
14. Quiz
1 fourth sheet of paper will do
•Enumerate movies that showed how Virtual Reality works
•Founder of Oculus Virtual Reality
•Google’s Virtual Reality Feature
•2 Companies that are not into Virtual Reality now
•Do you like Virtual Reality? Why?
15. Quiz Answers
•Tron, Star-Trek and Matrix
•Palmer Freeman Luckey
•Cardboard Container/Cardboard
•Apple and Nintendo
•BONUS QUESTION