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Virtual Reality
Reporters:
Alfonso, Darwin M.
Del Valle, Joshua C.
Legere, Joseph R.
Lopez, Earl Christian
Mirafuentes, Mario Jr.
What is Virtual Reality
An artificial environment that is
created with software and presented to
the user in such a way that the user
suspends belief and accepts it as a real
environment.
On a computer, virtual reality is
primarily experienced through two of the
five senses: sight and sound.
History of Virtual Reality
1961: Philco Corp
Develops Headsight
1957: Morton Hellig
Invents the Sensorama
1965: Ivan Sutherland
with concept called
Ultimate Display
History of Virtual Reality
1987: Holodeck made it’s
appearance in “Star Trek:
The Next Generation”
1982: VR goes to
Hollywood as the Movie
“Tron” was the first
depict to virtual reality
1991: Virtual Group
adds VR to arcade
video games – The
Cave
History of Virtual Reality
1997: Georgia Tech
researches uses VR for
PTSD therapy
1993: Sega introduced it’s
wrap-around VR Glasses
1999: The Film Matrix
hits theaters
History of Virtual Reality
2014: Project Morpheus
VR headset for PlayStation
2014: The hoverboard
scene on back to the
future was recreated by
Wii Balance Board
and VR headset
2012: Fundraising
Platform Kickstarter to
Finance the Oculus
Developer Kit
Fall of Virtual Reality
•Virtual Reality started back in 1950’s remained a
motif of unrealized idea of a cogent computer-
generated world
•Attempts were made to create successful virtual
reality headsets in the 1990’s, but the means could
not meet the vision
•As a result, attempts at consumer VR were largely
Comeback of Virtual Reality
• Now, companies are hedging their bets that
the technology needed to successfully create a
believable virtual world has arrived. And if
they’re right, VR is set to revolutionize
everything from video games to social media
and design.
Oculus Rift
•Palmer Freeman Luckey is the founder
of Oculus VR and inventor of the Oculus Rift
•In March 2014, Facebook agreed
to acquire Oculus VR for US$2 billion in cash
and Facebook stock
•It was initially proposed in
a Kickstarter campaign, during which Oculus VR
Samsung gear and Google cardboard
•Samsung gear partnered with oculus
•Samsung is a ready built that we can wear
straight out of the box
•Google has an accidental success with its
cardboard feature
•It cost a lot cheaper compared to Samsung
Gear
Virtual Reality in 2016
What to Expect
•2016 will be a learning year
•Mobile-driven VR will introduce many more to
VR
•There will be more hype
Virtual Reality in 2016
What to Expect
•There will also be backlash
•Diversity will improve, but will continue to be
an issue
•Don't expect anything from Apple or Nintendo
THANK YOU
FOR LISTENING!!!
Quiz
1 fourth sheet of paper will do
•Enumerate movies that showed how Virtual Reality works
•Founder of Oculus Virtual Reality
•Google’s Virtual Reality Feature
•2 Companies that are not into Virtual Reality now
•Do you like Virtual Reality? Why?
Quiz Answers
•Tron, Star-Trek and Matrix
•Palmer Freeman Luckey
•Cardboard Container/Cardboard
•Apple and Nintendo
•BONUS QUESTION

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Virtual reality

  • 1. Virtual Reality Reporters: Alfonso, Darwin M. Del Valle, Joshua C. Legere, Joseph R. Lopez, Earl Christian Mirafuentes, Mario Jr.
  • 2. What is Virtual Reality An artificial environment that is created with software and presented to the user in such a way that the user suspends belief and accepts it as a real environment. On a computer, virtual reality is primarily experienced through two of the five senses: sight and sound.
  • 3. History of Virtual Reality 1961: Philco Corp Develops Headsight 1957: Morton Hellig Invents the Sensorama 1965: Ivan Sutherland with concept called Ultimate Display
  • 4. History of Virtual Reality 1987: Holodeck made it’s appearance in “Star Trek: The Next Generation” 1982: VR goes to Hollywood as the Movie “Tron” was the first depict to virtual reality 1991: Virtual Group adds VR to arcade video games – The Cave
  • 5. History of Virtual Reality 1997: Georgia Tech researches uses VR for PTSD therapy 1993: Sega introduced it’s wrap-around VR Glasses 1999: The Film Matrix hits theaters
  • 6. History of Virtual Reality 2014: Project Morpheus VR headset for PlayStation 2014: The hoverboard scene on back to the future was recreated by Wii Balance Board and VR headset 2012: Fundraising Platform Kickstarter to Finance the Oculus Developer Kit
  • 7. Fall of Virtual Reality •Virtual Reality started back in 1950’s remained a motif of unrealized idea of a cogent computer- generated world •Attempts were made to create successful virtual reality headsets in the 1990’s, but the means could not meet the vision •As a result, attempts at consumer VR were largely
  • 8. Comeback of Virtual Reality • Now, companies are hedging their bets that the technology needed to successfully create a believable virtual world has arrived. And if they’re right, VR is set to revolutionize everything from video games to social media and design.
  • 9. Oculus Rift •Palmer Freeman Luckey is the founder of Oculus VR and inventor of the Oculus Rift •In March 2014, Facebook agreed to acquire Oculus VR for US$2 billion in cash and Facebook stock •It was initially proposed in a Kickstarter campaign, during which Oculus VR
  • 10. Samsung gear and Google cardboard •Samsung gear partnered with oculus •Samsung is a ready built that we can wear straight out of the box •Google has an accidental success with its cardboard feature •It cost a lot cheaper compared to Samsung Gear
  • 11. Virtual Reality in 2016 What to Expect •2016 will be a learning year •Mobile-driven VR will introduce many more to VR •There will be more hype
  • 12. Virtual Reality in 2016 What to Expect •There will also be backlash •Diversity will improve, but will continue to be an issue •Don't expect anything from Apple or Nintendo
  • 14. Quiz 1 fourth sheet of paper will do •Enumerate movies that showed how Virtual Reality works •Founder of Oculus Virtual Reality •Google’s Virtual Reality Feature •2 Companies that are not into Virtual Reality now •Do you like Virtual Reality? Why?
  • 15. Quiz Answers •Tron, Star-Trek and Matrix •Palmer Freeman Luckey •Cardboard Container/Cardboard •Apple and Nintendo •BONUS QUESTION