5. Camerawork MCU, CU, and BCU for interviews- tilted frame up and person and camera aligned conventionally low key lighting Chromakeyto reveal archive footage Superimposition for example on the editor in the screen, and clicking play, anchors the mise-en-scene POV in cyber cafe - fast motion to prevent loss of concentration Over the shoulder shot of gamers Tilted frame Rule of thirds - e.g. eye line lies on tangent