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David Truong
                   David Chiapoco
                    Cyril Gaillard

Monday, 7 May 12
THE WEEK JUST GONE...
                           The Business
                           •iPhone version submitted
                           • Met with primary school
                           teachers
                           •Starting metrics on sales funnel
                           •Design of new website finalised
                           •StoryBoard for game trailer
                           finalised
                           •Innovation bay application
                           submitted
                           •Adding Facebook fans

Monday, 7 May 12
CONVERSION RATE UP...




                       Conversion rate over time

Monday, 7 May 12
DOWNLOAD FLAT..




                     Conversion rate over time
Monday, 7 May 12
WHAT WE HAVE LEARNED
              •We won’t have a business with customer lifetime
              value of $2.99. Need to create more revenue
              opportunities
              •Launch is the most important moment for a iOS
              game




Monday, 7 May 12
THIS WEEK...

                   •Go to Mag Nation, Readings, and write down all
                   relevant journalists
                     •Need 100 contacts by end of week
                   •10 press releases with different angles ready to be
                   submitted when iPhone version comes out

                   •Talking to iPhone developer in Adelaide for
                   possible partnership / cross selling




Monday, 7 May 12
Monday, 7 May 12

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Week 04 wrapup

  • 1. David Truong David Chiapoco Cyril Gaillard Monday, 7 May 12
  • 2. THE WEEK JUST GONE... The Business •iPhone version submitted • Met with primary school teachers •Starting metrics on sales funnel •Design of new website finalised •StoryBoard for game trailer finalised •Innovation bay application submitted •Adding Facebook fans Monday, 7 May 12
  • 3. CONVERSION RATE UP... Conversion rate over time Monday, 7 May 12
  • 4. DOWNLOAD FLAT.. Conversion rate over time Monday, 7 May 12
  • 5. WHAT WE HAVE LEARNED •We won’t have a business with customer lifetime value of $2.99. Need to create more revenue opportunities •Launch is the most important moment for a iOS game Monday, 7 May 12
  • 6. THIS WEEK... •Go to Mag Nation, Readings, and write down all relevant journalists •Need 100 contacts by end of week •10 press releases with different angles ready to be submitted when iPhone version comes out •Talking to iPhone developer in Adelaide for possible partnership / cross selling Monday, 7 May 12