Broccol-e-games in AngelCube Week 03

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Slides showing what we achieved, what we have learned and what we are working on in week 4 for the AngelCube program in Melbourne, Australia.

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  • Broccol-e-games in AngelCube Week 03

    1. 1. David TruongDavid Chiapoco Cyril Gaillard
    2. 2. THE WEEK JUST GONE... The Business •iPhone version being developed • Reached out to some journalists • Secured meetings with teachers/ government •Began meeting with other successful app developers •Metrics dashboard •Decided on product roadmap •Company 13 week plan •Draft marketing plan
    3. 3. THE WEEK JUST GONE... Featured on Hot ListNumber of downloads / updates since launch
    4. 4. THE WEEK JUST GONE... Featured on Hot ListCumulated profits / updates since launch
    5. 5. THE WEEK JUST GONE... Version 1.1 Conversion rate over time
    6. 6. WHAT WE HAVE LEARNED•PR/media is a relationships game•Need to have all our media lined up for an applaunch•‘intrinsic’ vs ‘extrinsic’ game play motivators •Need to revamp our game mechanic to be increase intrinsic learning•An update takes 6 months to be rolled out to90% of users•Tell users to buy and they just might buy!•Ask potential customers for their help and theymight help! (Home edu network)
    7. 7. THIS WEEK...Finish porting to iPhone
    8. 8. THIS WEEK...Press-Kit for game (trailers, hi-res assets, press release)
    9. 9. THIS WEEK...Prepare a Pozible campaign to fund development of next game (to start developing in 2-3 months)
    10. 10. THIS WEEK...Finalise company docs, accountant, finances etc

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