Personal Information
Organization / Workplace
Poughkeepsie, NY United States
Occupation
Product Lead, Content & Ad Tech
Website
billmaslyn.com
About
Senior Internet professional, husband, father, commuter, youth soccer coach, ice hockey player, golfer, gamer, bookworm, amateur videographer, and all-around geek. Not necessarily in that order.
- Presentations
- Documents
- Infographics
Hooked: How to Build Habit-Forming Products with Nir Eyal
Nir Eyal
•
5 years ago
Indistractable - How to Master the Skill of the Century
Nir Eyal
•
6 years ago
Pixar's 22 Rules to Phenomenal Storytelling
Gavin McMahon
•
10 years ago
Ad Age Ad Network And Exchange Guide
tony anderson
•
15 years ago
AdTech SoLoMo
Anthem Worldwide
•
12 years ago
Culture
Reed Hastings
•
14 years ago
Culture (Original 2009 version)
Reed Hastings
•
12 years ago
Become an Independent Product Management Consultant
Sue Raisty
•
12 years ago
Just add points? What UX can (and cannot) learn from games
Sebastian Deterding
•
14 years ago
Four Keys To Fun BayCHI Slides 100n081109
Nicole Lazzaro
•
14 years ago
Gamification 101: Design the Player Journey
Amy Jo Kim
•
13 years ago
Smart Gamification
Amy Jo Kim
•
12 years ago
Beyond Gamification: 7 Core Concepts for Creating Compelling Products
Amy Jo Kim
•
13 years ago
How Big Retail Deploys Social Commerce
Paul Marsden
•
13 years ago
Game Mechanics
Kris Rudeegraap
•
13 years ago
Taking Virtual Economies to the Next Level
William Grosso
•
13 years ago
Inner Workings of Virtual Goods Economies
Margaret Wallace
•
14 years ago
Fun in Functional 2009
Amy Jo Kim
•
15 years ago
Managing a Virtual Economy
William Grosso
•
14 years ago