Web & Social Media Analytics Previous Year Question Paper.pdf
Multigame Rules Gaming
1. Multi-Game
A rules engine based gaming platform
Andrew G. Waterman
awaterma@ecosur
El Colegio de La Frontera Sur
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2. COMMOD Process
Initialization of Process
Field Analysis of the
situation
Model
Computerized
Simulations
Simulation Model
development
Role playing games/sessions
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3. Rules
• Our games are rules based
– board games
– experimental games
– models (ABMs and statistical)
• Our interest is in rules within social
systems
– rules for social systems
• (SES), game theory, communication, etc.
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4. What is a rules engine?
• Declarative programming model
• Traditional if ... then structure
• Excellent for modeling state changes
rule “name”
when
<condition,conditions>
then
<action, actions>
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5. • Allow for modification of rules in context
• turn by turn
• game by game
• session by session
• Can be created adaptively
• based on input from game participants
• modifications by researchers
• even data-driven
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12. COLD team is about to win
cooperatively. But it´s …or Yellow can defect and
Yellow´s turn…. win the game individually
with two trias.
Yellow can continue to
cooperate with Red Justification:
by blocking COLD´s
victory “At least somebody in our team
will win.”
or
“My red partner was planning to defect
anyway”
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