Vytautas Jakštys from Adform shared how they developed proof of concept for cross-device product. He tells how they came up with a product idea, how they tested it with first clients, built their team and entered market.
4. Graduated Economics & Business
Joined Adform (almost) 2 years ago
No background in IT, product, management
Doing product stuff for ~6-9 months
Product Owner for ~3 months
8. THE MULTI-SCREEN WORLD PROBLEM
Users own a large number
of devices
(On average 10 per
household; ~3-5 per person,
depending on region)
90% use multiple devices
to accomplish a task
One User, Multiple Ids
Source: Cisco VNI Service Adoption Forecast 2013–2018 White Paper
23. POC #2
Time taken: 3 months
• 3 more clients
• 2+ partnerships with providers
• Internal product knowledge
• More teams involved
• Lack of resources
24. POC - LESSONS LEARNED
Negative:
Why 2 stages?
Why POC overall?
Positive:
Client expectations
Partnership management
Company-wide product awareness
Would do again? No
26. STAGE 1
2+ DEV
No domain knowledge/experience
1 Month deadline + hard requirements
Rapid Development
2 cities
Result:
Unsellable product (PM mistake)
1st steps done for the engine
1.5 months for DEV w/o sellable product (PM mistake, again)
Understanding product/domain
Would do again? No
27. STAGE 2
3 DEV
Semi-proper roadmap
Solving client problems
Result:
Usable product (1st clients kicking in)
Back-end integrations with key system parts
Possible to optimize testing workflow
Time: ~1.5 months
Would do again? yes
28. STAGE 1&2: BOTTLENECKS
No clear business benefit of V1
Hassle between cities & technologies
Multitasking
Focus on back-end
No “what’s next” definition (stage 2)
29. STAGE 3: INTEGRATIONS
Building UI on connected products (2 products)
Time spent on waiting: 1.5 months
Time spent on DEV: 1 week (MAX)
PM mistake – not defined/communicated value
Bottlenecks:
Lack of communication
Lack of value explanation for other teams
Would do again? Yes (!!)
30. DEVELOPMENT STAGE LEARNINGS
POC is not enough – vision needed
Structured start is a must
Time waste
Resource waste
Motivation waste
Business value defined & communicated
What problem do we solve?
Envision, discuss, execute
32. GO TO MARKET
Lots of talk about product in media over the
year/summer
Shippable product 1st week August
-> need PR/case study/quote/etc. to get through
33. GO TO MARKET - BOTTLENECKS
Only 1 client for case study (no diversification)
Had 2 ready, didn’t pursue
Client relationship problems
Minimal understanding of product within company
Result – ~6 weeks delay in PR
35. GO TO MARKET - LEARNINGS
Key product lifecycle component
First movers own the market
Little need to do it – talk!
Diversify options, if possible
Talk early – ship earlier (!!!)
Talk inside, talk outside
36. OVERALL LEARNINGS
Vision is a must
Plan dependencies
Address dependencies
Leave space for side turns
Testing – not mandatory
Blurry line between too early & too late
Sell – internally, externally; sell everywhere
Client services are crucial for product success
37. RESULTS -
1 year start -> rollout
Product deliverable within few months from start
Unreasonable cost/benefit of V1
No vision
No strategy
No “what do we solve” approach
Not first mover
Still only key functions shipped
38. RESULTS +
Board support & priority for resources
Market interest
Actual business growing
Shipped a working product
39. FUTURE
Short term:
Market push
Integrations
UI for value proposition
Additional features
Long-ish term:
Defined vision
Defining priorities/needed resources to achieve
Communication
$$$