1. Anthony Newman
3D GAME WORKFLOW
We have been tasked to create a 3D game in Unity and we have to create a level for that game. My
idea is a post-apocalyptic zombie survival horror. It is set in a mountainous region called the Three
Sisters
There is going to be a medieval town situated in the game and a bunch of army vehicles dotted
around the town.
I have started to add buildings and vehicles, some in perfect condition while others are abandoned.
2. Anthony Newman
I have added whales and added a seafloor to my level. The whales are animated but they don’t move
around yet.
I have added old World War 2 planes to give the game the feel that the place has been abandoned
for a long time
3. Anthony Newman
http://www.ablogabouthistory.com/wp-
content/uploads/2009/07/plane.jpg
This is the plane I used; it is a Martin B-26 Marauder.
The skybox I used is a sunny but cloudy day, I used this because I didn’t want to use a night time
scean because that seems boring to me, and over used.
My game was originally going to be bigger but I didn’t save it and it was lost. So instead of doing the
whole map I concentrated on a small part of the map and put loads of stuff in there. Buildings,
animals and different types of vehicles etc.
Here is a coast gaud
4. Anthony Newman
helicopter I used
Here you can see that I have a ship wreck, a crashed plane and some whales.
Here are some more buildings with a couple of trees outside them.